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Disney wants to take Epic Mickey to 'Nintendo levels' on the Wii

Gamasutra got a chance to speak with the executive VP and GM of Disney Interactive Studios, Graham Hopper, who says that Disney is swinging for the stands on their future game releases. The games division is learning from "pure" gaming studios and their success, and while Hopper admits that the company hasn't always treated their properties correctly on the gaming side, starting with Disney's Epic Mickey, it wants to "give their projects the time and appropriate resources to be successful." In other words, let them stand on their own as games, rather than squeeze them up against a movie's release date.

And Hopper hopes for quite the payoff, too -- while third-party titles on the Wii have been hit or miss (mostly miss), Hopper expects Epic Mickey's success to go "to Nintendo levels." He does say that they don't want to turn Mickey into Mario by "simply using him as an icon or an avatar in a game," but Disney's goal in the future will be to make sure that each of their properties' appearances are worth it. Hopper says if they port a film to five different gaming platforms, customers should expect "not the same story five times over, but five different stories, each uniquely suited for the platform they're on." A good plan to have, but much easier said than done.

Nintendo re-applies for Eternal Darkness trademark

Nintendo has filed for a trademark on the phrase "Eternal Darkness," the title of the GameCube's Silicon Knights-developed psychological horror game. It tricked us by doing things like pretending to reset the console or lowering a fake volume indicator on the TV screen, due to a low in-game "sanity" meter. Apparently the trademark lapsed recently, and while we'd love to tell you that this means someone is working on a brand new version of Eternal Darkness for the Wii, it likely just means that Nintendo is covering its trademarked bases.

Besides, if you just want a Wii game that will drive you nuts, try some SPOGS Racing. That game is so bad it's crazy.

Nintendo: Replenishing Wii supply will be a 'challenge'

Nintendo has responded to Joystiq's inquiry into the current Wii supply issues, with Nintendo of America's Senior Director of Corporate Communications Charlie Scibetta telling us, "In the short term, replenishing Wii inventories will be a challenge." He continues, "But we are doing everything we can to satisfy consumers looking to purchase a Wii system."

Analysts have already pointed out that Nintendo's console sales, despite being record-breaking, could have been stronger had there been more Wii to go around. What makes this situation even stranger is the report from early December that Nintendo actually reduced Wii production going into the holiday. For the astounding amount of success the Wii has brought Nintendo, there appears to be some serious cognitive dissonance between how much the company thinks it should produce of the console and the actual demand.

Retailers still receiving Wiis, demand outpacing slowed supply

There's no question: retail has a serious lack of Wiis, once again. Yes, this is 2010, but you wouldn't be wrong in thinking it feels more like 2008. Following up on several tips over the past month about online and retail Wii "shortages," the best we can discover is that supply is still coming in to retailers, but that demand is exceeding it -- it's that same old Wii song we've heard for years.

"We're still getting [Wii] in, but it's just slow. We've tried getting more from other stores in our district, but we're just selling out too fast," a Best Buy employee told Joystiq. One GameStop manager claimed this supply issue happens every year after Christmas and estimated things will get better in mid-February. Other retailers echoed: supply is still coming in, but selling out fast. Online stores, like Amazon and NewEgg, aren't faring any better.

We've requested comment from Nintendo a couple times on this issue, but the House of Mario is staying mum. We've also requested official comment from all the major retailers, but have not received a response. If you know someone looking for a Wii, the best we can do is repeat the same advice we've been giving for years: just keep calling your local retailer and ask when it'll receive more stock.

Wii sales surpass NES; DS Nintendo's best-selling hardware ever

In addition to revealing its latest financial figures, Nintendo has released some interesting facts about its two star performers, the Wii and DS. As revealed in the financials, the Wii has sold over 67 million units since its launch in 2006. Putting that in context, Nintendo reveals that the original Nintendo Entertainment System sold 61.91 units in its lifetime, which now makes the Wii the company's most successful console of all time. As for the DS, it has now sold 125.13 million units, surpassing Game Boy and Game Boy Color lifetime sales of 118.69 million units. That makes the DS Nintendo's most successful piece of hardware ever.

It's important to point out that Nintendo counts all four iterations of the DS in its life-to-date sales numbers. Considering each version has a number of improvements over previous versions, we're sure there's plenty of overlap among consumers. Still, there's no denying that Nintendo's latest hardware lineup has been incredibly successful, even if it was slightly less successful in 2009.

[Via Shacknews]

Mature-themed Wii games get the black box in Japan

Nintendo of Japan has launched a new program to better differentiate its diverse Wii software lineup. According to the company, future Wii games that earn a CERO C rating (equivalent to ESRB's Teen rating) or above will be packaged in new black boxes. Likely, this initiative was started due to the upcoming release of Zangeki no Reginleiv, Nintendo's first CERO D–rated game (ages 17 and up) in Japan.

It seems this is a platform-wide mandate, as Biohazard: The Darkside Chronicles looks to become the first third-party game to sport Nintendo's black packaging. By differentiating "hardcore" games from the rest of the Wii lineup, core gamers should have a much easier time identifying the titles they might like. As for helping "casual" folk make the quick decision, it's as yet unconfirmed if Nintendo will continue to use that striking red box for all Mario-themed games.

[Via Siliconera]

Rumor: Zelda Wii to be Majora's Mask sequel

Let's get this straight: There are rumors about video games, and then there are crazy internet rumors about video games that are so intriguing you can't help but get excited about them, even though you don't believe they're anything more than products of an overactive fan imagination. This post is about the second kind.

Information has bubbled up from the Japanese 2chan message board about the new Wii Zelda game and, while 2chan's record on rumors hasn't been bad (they've broken information on Japanese anime, Resident Evil and other games that later turned out to be true), these rumors are crazy. Like Majora's Mask crazy. See what we mean after the break.

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Ubisoft first-half profits plummet into loss

Among the comprehensive list of numbers in Ubisoft's first half fiscal 2009-10 report, measuring performance in April through September 2009, one figure stands out: the French company's reported €52,027,000 in not-profit. That's right, Ubisoft's profits are down by more than €70 million (over $100 million) from the same period last year to rest firmly in the red.

From a profitable first half of fiscal 2008-09 of roughly €24 million to just over €52 million in losses in the first half of fiscal 2009-10, Ubisoft's profits have experienced a year-over-year change of -316.53 percent. However, CEO Yves Guillemot remains steadfast that projected sales figures for Assassin's Creed 2 and Avatar will ease Ubisoft's financial woes. This is, after all, the most important Q4 in the company's history.

EA says Wii software performance weaker than anticipated


EA's John Riccitiello has got some 'splainin to do. Investors are bound to be frustrated with the video game publisher, which recently reported a net loss of $391 million, spurring a layoffs that affected more than a thousand employees. EA's decision to not be evil has seemingly backfired, with the company forced to focus on "core slate" games that can be iterated over and over again.

The CEO is also blaming poor sales of the publisher's Wii titles. "I think the Wii platform has been a little weaker than we had certainly anticipated," Riccitiello told investors during a conference call this week. "And there is no lack of frustration to be doing that at precisely the time where we have the strongest third-party share. We are building the products that I think the most highly rated on the platform and at this point in time, generating the most revenue of any third-party platform."

Certainly, no one can say EA hasn't been trying. Dead Space Extraction was praised by most critics, but managed a mere 9,000 units in first-month sales. "I really do think that the opportunity exists to find different ways to partner with first party in this case to sort of help establish in the minds of the consumer legitimacy of some of these other brands when they are going out," Riccitiello suggested, seeminlgy urging Nintendo to offer better support to third-parties that have been languishing on the Wii platform. Certainly, Nintendo can afford to share the wealth.

[Via gi.biz]

Source – Electronic Arts Q2 2010 Earnings Conference Call [PDF]

Rock Band Weekly: The White Stripes, The Damned, Kasabian

.
Forget that Jack White finds it "depressing" that kids are learning about music through rhythm games -- there's gold in them thar virtual hills! Next week's Rock Band DLC adds a pack of songs from The White Stripes, with tracks off of three different albums.

We've also added this little guy to Rock Band Weekly: . He indicates tracks that are considered "family-friendly" enough for Lego Rock Band. Such marked songs will be available in LRB's music store, as well as appearing in the regular Rock Band music store. [Thanks to our friend Dustin Burg for the Lego head!]

Check out the update after the break, along with what Rock Band Unplugged players can expect for DLC next week.


Select a platform below to view complete DLC listing:

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Analyst: 'Sony was saved by the success of the Wii'

If you haven't heard, the PlayStation Wii is so successful, it pretty much prints money. Wait, Sony didn't make the Wii? Then how did the market analysts of DFC Intelligence come to the conclusion that "Sony was saved by the success of the Wii?"

According to DFC, the Wii's mainstream appeal forced Microsoft into a successful, but not entirely dominant position. "The main danger Sony faced was that the Xbox 360 would become embedded as the system of choice. Instead consumers flocked to the Nintendo Wii. The Xbox 360 had solid sales, but they have not been enough to give Microsoft anywhere near a breakout market position," the report explains.

Should enthusiasm for the Wii wane this holiday season, the recent price drop, coupled with with impending release of God of War III, finally positions the PS3 as a viable choice for mainstream consumers, the report notes. EEDAR's Jesse Divnich agrees, pointing out that Sony can finally utilize its leverage from the previous generation. "People who purchase a PS2 are more likely to purchase a PS3 in the future. Consumers, believe it or not, are pretty loyal."

Three years after the launch of the PS3, Blu-ray is also finally becoming a marketable feature for mainstream consumers, the report argues. "This holiday season Blu-ray movies are finally getting a major focus at retail ... Blu-ray clearly now becomes a strong selling point for the PlayStation 3." Undoubtedly, SCEA will create an ad that focuses on this aspect of the system that "only does everything."

While DFC's report comes off as incredibly bullish, it's understandable to see why there's some doubt over Sony's ability to capitalize on the moment. Let's not forget, this is a company that managed to fall from first to last place in the course of a year. "The cards are in Sony's favor and now is the time to make the most of them ... Now is the time for Sony to shine ... or else."

[Via CVG]

Source - Is it Time for the PlayStation 3 to Shine?
Source - How the venerable PlayStation 2 made it to 9 years old

Rumor: Internal Best Buy memo confirms Wii price cut this Sunday [update]

We've seen ads promoting the Wii's heretofore unconfirmed new $199 price point from Target and Toys R Us -- however, Engadget recently got its hands on the crown jewel of retailer news leakage: A purported internal Best Buy memo which confirms the discount will go into effect this coming Sunday, September 27. The memo requests that blue-shirted employees keep the cut under wraps until Nintendo formally announces the new price this coming Friday. You guys are doing a great job of that so far.

We'll keep an ear to the ground this Friday for an announcement from the Big N.

Update: Kotaku is reporting that SCEA has directly referenced the new $199 price point for Wii during a presentation to Best Buy employees in Kansas City, Missouri. Can we please put a fork in this one?

Square Enix head predicts new Wii in 2011, says motion 'impact' for Xbox, PlayStation will be 'small'

The new motion controllers for both Xbox 360 and PlayStation 3 are likely to make big appearances at this year's Tokyo Game Show. While both Microsoft and Sony are attempting to take away some of Nintendo's mindshare with its new controllers, Square Enix head Yoichi Wada believes neither company will be truly successful. "Present game machines already have a lot of functions: they are a network terminal, a Blu-ray or DVD player, and a gaming machine. Compared to these three pillars, the [new motion] controllers are quite limited, so the impact may be small," Wada told the Financial Times.

Wada also believes that the three platforms will start looking more like each other by the year 2011, when he believes Nintendo will release the fabled successor of the Wii. The system will add features found on the PS3/360, and may also introduce a brand new controller. It'll certainly be interesting to see what moves consumers when an HD Nintendo system exists concurrently with motion-enabled Microsoft and Sony systems.

Minor graphical effects missing in Wii Metroid Prime

It turns out the word "damn" isn't the only thing missing from Metroid Prime Trilogy. This YouTube video (after the break) demonstrates a few minor, but nice, graphical effects that seem to have been excised from the Wii release of the first Metroid Prime -- specifically, the ripple effect when Samus moves around in water, and the Ice Beam's freezing condensation, which used to gather around the gun when charging Ice Beam shots.

At first we thought the effects might have been a casualty of the process of cramming three games onto one disc, but this video shows that the Japanese version of Prime on Wii, which had a Wii disc all to itself, also lacks the freezing effect (skip to the last thirty seconds to see). So what happened? It could merely be a glitch, or the result of a hasty port. It's certainly nothing to get too upset or burn your Trilogy disc over. Just kind of ... odd.

Continued →

Nintendo announces new Wiimote, DSi colors for North America


Nintendo just announced that you'll finally be able to get a new color for your Wii ... mote. Black. This holiday season the company will be making a black Wiimote bundle available with the Wiimote and Wii MotionPlus, including a black Wii jacket, which is very slimming. However, you'll have to buy your black Nunchuk as a standalone, also available Holiday 2009.

According to the presser, "The Black bundle is the first new color for the Wii Remote and Wii MotionPlus," so let's hope this means a rainbow of colors coming down the pipeline next year. Right now this has nothing to go with, especially since the Wii won't be available in black over here, only in Japan. No mention of new console colors, nor of the blue Wiimote, seen recently at the World Hobby Fair. Will this be a case of having to chase down colors and accessories in different regions?

Nintendo is also bringing new DSi colors to North America, in the form of pink and white, available starting September 13. So we'll now have black, blue, white, and pink DSi ... why no funky colors like Japan? They get all the cool stuff.

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