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Xbox 360 Wireless N adapter live in the UK, US release still a mystery

Alas, the troubled tale of the Xbox 360 Wireless N Networking Adapter has reached a conclusion, albeit not the exact conclusion many (including Microsoft, no doubt) would have hoped. Nearly two months after first being caught in the public spotlight (thanks, FCC!) – and then casually confirmed, sans press release, price, or release date – the Xbox 360's second attempt at a this-should-really-be-built-in wireless networking adapter has found its way to some store shelves, apparently.

An Engadget reader snapped the above pic at UK-supermarket Asda where the adapter is evidently selling for £49, which converts to a (relatively speaking!) very reasonable $82. Of course, it's nowhere to be found on any major US retail sites and Microsoft is keeping mum so the cat-and-mouse game continues. Naturally, we've put (another) word into Microsoft and we'll let you know when they respond with the usual shrug.

GameStop lists November 3 release, $100 price for Xbox 360 Wireless N adapter

When Microsoft told us that the new 802.11n adapter for Xbox 360 would be "another choice for consumers," we began to develop these crazy hopes that it would give consumers the choice to pay less than a hundred bucks for wireless 360 connectivity, either through a lower price point for itself or with a price drop on the existing wireless adapter.

If GameStop's listings are any indication, however, that's not to be. According to the retailer, the new device will sell for the same $99.99 as the current Wi-Fi adapter upon its release on November 3. Though there's still hope for the price on the existing adapter to drop, it too is currently listed at $99.99. Basically, consumers will now have the choice of which wireless protocol they prefer.

[Thanks, Jugger G]

Microsoft confirms Xbox 360 802.11n adapter

Late last week, we reported that Italian site MondoXbox had spotted an ad for an Xbox 360 802.11n adapter in the Gears of War 2 Game of the Year Edition box. Prior to that, the device was reviewed by the FCC. Speaking to Joystiq, Microsoft has confirmed that there is indeed such an adapter in the works. Unfortunately, the confirmation was accompanied by few actual details. Other than the fact that the adapter will allow gamers to "seamlessly connect with their home network with the highest wireless 'N' technology," we don't know anything about when it will release or, more importantly, how much it will cost.

Microsoft did refer to the device as "another choice to consumers," which lends credence to the belief that it will be marketed alongside the current Wi-Fi adapter, as opposed to replacing it altogether. Microsoft stated that more details will be available "soon" and advised us all to "stay tuned."

Rumor: 360 802.11n adapter spotted in GOW2 GOTY box


Image: MondoXbox.com
To be more specific -- and much less acronymic -- it appears that the super speedy Xbox 360 802.11n Wi-Fi adapter has been spotted on a promotional flier inside the Italian version of the Gears of War 2 Game of the Year edition. Italian gaming site Mondobox.com (translation) posted an image of the leaflet, which you can see above. Assuming it's authentic, it seems to indicate that both the original 802.11a/b/g and 802.11n adapter will continue to exist in the same market. And that, hopefully, indicates a price drop on the ridiculously overpriced original adapter.

We've contacted Microsoft about the peripheral and will update this post with new information if and when we receive it.

Xbox 360 802.11n WiFi adapter reviewed by FCC

The IEEE recently standardized the 802.11n WiFi protocol, which has unofficially been appearing in consumer electronics products for over two years now. It seems that Microsoft is planning on keeping up with the times, as the Federal Communications Commission recently evaluated an "Xbox 360 Wireless N Networking Adapter" that adheres to the new WLAN standard. Using said protocol, this new adapter should afford users double the transfer speed they had using their previous dongles, and will also provide a massive boost in connection range to WiFi hotspots.

Of course, none of this matters if the thing costs $200 -- an estimate we arrived at using the "double the antennas, double the price" principle. We've contacted Microsoft for comment on the new hardware's due date and price point, and to find out if the new model effectively means we'll never, ever, ever see built-in WiFi for the 360.

[Via Engadget]

Interview: Xbox's Aaron Greenberg on the $300 Elite and all things Xbox

Last night, just hours before the price cut announcement went out, we had a chance to talk with Aaron Greenberg – the often outspoken Director of Product Management at Xbox – about the new $300 Elite console, the company's Fall lineup in the absence of Splinter Cell Conviction, Netflix "exclusivity" (whatever that means), the (still!) outrageous price of the WiFi adapter, and whether we're ever going to see Hulu or Groups/Clan support in Xbox Live (those are two of our favorite questions for Aaron). Read on for the complete interview:

Joystiq: Hey Aaron – so what do you have for us today?

Aaron Greenberg: So this may shock you, but effective on Friday we are dropping the price of our Xbox 360 Elite console by $100, dropping that down to $299. At the same time, we are also reducing the price of the Xbox 360 Pro or Premium 60 gig SKU down to $249 -- that will be effective while supplies last. And this will essentially set us up as we head into holiday with a two SKU setup: the $199 white Arcade SKU and then the $299 120 gig Elite black console.

The Elite price is effective Friday?

Yes. The price drop goes into effect at retail on Friday.

So of course we're totally surprised and had no idea this was coming, so any questions that might indicate I was prepared you should just take as good guessing on our part I think.

Right, exactly. So you don't read your own site or anything I guess?

Continued →

360 WiFi adapter for $69 this Sunday on Buy.com


If you've been wanting to snag the Xbox 360 wireless adapter but unwilling to stomach the incredibly steep $99 price tag, we have good news. According to GamerDeals.net, Buy.com will be hosting a sale on the peripheral starting this Sunday, January 18 at midnight (PST) and ending January 25. The WiFi adapter price will be slashed by 30%, lowering the price to a (slightly) more palatable $69.99. Sure, it's still a far cry from what typical adapters cost, but it's certainly better.

If that doesn't float your boat, Buy.com will also be offering the red wireless controller bundle -- which includes a Play & Charge Kit -- for $42.99, a significant savings over the $64.99 suggested price. GamerDeals suspects the products will likely sell out quickly, and we're inclined to agree, so you might want to start warming up your clicking finger now.

Nintendo randomly reveals WiFi Network Adapter

Our faces lit up this morning after seeing this image on Famitsu's site. Surely, this was it: Nintendo's long-awaited solution to the storage woes of every Wii-owning geek and otaku on the planet. Alas, no. After scrambling for a machine translation of the accompanying kanji, our hopes were emphatically mangled. This is no HDD unit, but a portable air conditioner the "Nintendo WiFi Network Adapter." Once again, life had thrown us a cruel curveball. Happy Monday morning, us.

Anyway, if you struggle to get your Wii or DS online (and we know from experience that it can be fiddly), then this dinky wireless LAN router is for you. It can be used with the Wii, the DS, your PC, and other devices, and will be available on Nintendo's Japanese homepage from September 18th, priced at ¥5,800 (US$53). There's no news yet on a launch outside Japan, though as the Nintendo WiFi USB Connector was discontinued late last year, a western release would be a safe bet.

Hit the break for three more images, one of which depicts the adapter's three modes: "Router," "Bridge" (for connecting to your Wii or DS via another router), and "Auto" (which automatically switches your network). As for our ongoing storage issues, we're still waiting, Shiggy/Reggie/Satoru ...

Continued →

First Mario Kart competition opens, disappoints


Those of you who booted up the Wii this morning and checked out the Mario Kart Channel may have noticed that the first competition has finally been opened for entry! The process is simple: complete three laps of Mario Circuit as quickly as possible, upload your time to Nintendo's big list 'o times, wait until the deadline (May 9th or May 10th, depending on your timezone), and get ready to bask in internet glory. Hurray, right?

Wrong.

When we think of Mario Kart time trials, we think of gradually shaving milliseconds off of our best times, of taking every corner as finely as possible, of finding the best way to utilize our three mushrooms, of locating the perfect racing line, and of keeping our noses just ahead of the time trial ghosts. Yet this first Mario Kart Wii competition totally misses the point.

For instance, it's not a time trial at all, but a fully fledged race, complete with eleven opponents and all the usual items. In other words, you can take every corner as flawlessly as possible, only to get blue-shelled on the final straight. Which doesn't strike us as a terribly fair contest. We guess this is meant to level the playing field for newer players, but shouldn't more skillful players be justly rewarded?

Anyway, if you do want to try your hand at being robbed of a deserved victory, this blogger's best time so far is a quite appalling 2:03.325.

Mega Man Star Force 2 coming in June


Capcom has announced that Mega Man Star Force 2 will be out for the DS in June for $30. This action-RPG follow-up to last year's game follows in its Pokemon-like style, releasing in two different editions: Zerker X Saurian and Zerker X Ninja. (Huh. Where's the love for Ninja X Saurian?)

The local- and WiFi-network-able game relies on collecting new characters and collaborating with friends. With the right connections, players assemble a "portfolio of Battle Cards with distinct attributes," according to a Capcom fact sheet. We've been trying to get the kids -- and our closeted adult gamer friends -- off Pokemon for years. Maybe this is a step in the right direction?

Strange Xbox 360 signal might affect wireless LANs

Further proving that all electronic devices are becoming self-aware and plotting the destruction of the human race, the IT staff at Morrisville State College recently found that a signal generated by the Xbox 360's radio receiver (the component that searches for wireless controllers) may interfere with other radio devices transmitting on the same 2.4GHz band. Some Bluetooth devices, like the IT staff's headsets, were negatively affected when around the signal, which constantly transmits as long as the system is plugged in to a power source.

The college's IT staff hypothesizes that many wireless LANs experience some interference when subjected to the 360's signal, though it may not be noticeable. We know the truth -- this potentially harmless signal is just the 360's way of communicating with our toaster and microwave, telling them to stab us in our sleep.

[Via EvilAvatar]

Dojo update: Friends List



We've known about Brawl's online mode for a while now, but today's dojo update takes a closer look at the nuts and bolts of how it all works when playing with friends (you may recall that you can play with non-friends, but their name won't be visible). And boy, does it look simple.

The first thing you'll need to do, as you'd expect, is swap Friend Codes. Yes, they're a royal pain in everybody's backside, but let's face facts: due to Nintendo's "safety first" approach, they're here to stay. Once Friend Codes have been entered into your Wii, they stay there forever, allowing you to view the status of your Brawl buddies. From there, if you fancy some fisticuffs, it's simply a matter of somebody hosting the game, and the rest of your pals piling in. Piece of cake, eh?


Ars Technica tackles report linking WiFi and autism


An alarming press release made the gaming news circuit last week; stating in layman's terms that WiFi signals can interfere with the natural methods of passing heavy metal toxins (which are theorized as one of the causes of autism) through the body, which can accelerate and worsen symptoms of autism.

However, before throwing that DS or PSP into the nearest lead-coated dumpster, you may want to read Ars Technica's response to the press release. In it, they bring the credibility of the authors into question, and debunk the report's main argument, all the while showing the possible ulterior motives of the two writers.

Considering that the numerous health agencies that have studied the possible health risks of WiFi devices and mobile phones have never found any danger from using wireless technology, we're inclined to agree with Ars Technica. But considering the growth of WiFi technology, and the general lack of understanding about the causes of autism, we'd be surprised if this is the last report of its kind.

[Via EvilAvatar]

DS Fanboy presents: Game Night 10/18/07 aftermath


Yesterday's Game Night was one that I ended up not participating in. I showed up, then something came up and I was away from my laptop for the majority of the time. For that, I apologize. All of you new folk who showed up, please understand that is not a usual thing for me. I just wanted to let you all know I feel pretty guilty about it.

Hit up the poll below (new and improved!) and let's get the ball rolling toward next week's session.

What should be our theme game for 10/25/07?

DS Fanboy presents: Game Night 10/18/07


Oh, you have no idea what a relief it is that it's Thursday. We've been waiting for this since ... well, since last Thursday. And now we finally get to take a break this evening and throw down in some DS games with you fine folks. Are you prepared? Have you told your loved one that you are not to be disturbed? You better have.

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