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Swag Sunday: Band Hero for everything Nintendo [update]

For this week's not-quite-the-holidays-yet giveaway, we've got a Band Hero prize pack for the Nintendo Wii and DS lined up for one lucky winner. That's right! Not just Band Hero for your silly old home console, but also for your handheld (that is, unless you have a Nintendo DSi or XXL -- sorry!). Prepare to be embraced by friends and relatives as a genuine American (or Canadian, excluding Quebec) hero while playing along to your favorite Taylor Swift song.
In honor of last night's Video Game Awards (and the subsequent flood of news and trailers), we're asking you to tell us what your favorite trailer or news was from the World Premiere-stravaganza. We'll pick one winner at random this week, so as always, be sure to keep an eye on the inbox!
- Leave a comment telling us what your favorite trailer or news was from last night's World Premiere-stravaganza (the VGAs).
- You must be 18 years or older and a resident of the US or Canada (excluding Quebec -- likely because of The Kids in the Hall).
- Limit 1 entry per person per day
- This entry period ends at 7:31PM ET on Monday, December 13
- At that time, we'll randomly select one winner to receive one copy of Band Hero for Nintendo DS ($50 ARV) and one copy of Band Hero for Nintendo Wii ($50 ARV).
- For a list of complete rules, click here
What is Joyswag? Since we don't keep the games and merchandise we receive for review or promotional purposes, it becomes "Joyswag," which is passed along to our readers. For more info on our policy, click here.
No Doubt suing Activision for Band Hero 'circus act' appearance
The multi-platinum rock band No Doubt has filed a lawsuit against Activision in a L.A. County Superior Court claiming its likeness was "transformed" into a "virtual karaoke circus act" in over sixty songs in the recently released music title, Band Hero. According to TMZ, No Doubt claims gamers were only supposed to be able to use their likeness with three of its own tracks; however, the band is available as playable characters through the game's entire music catalog.
Of particular note is lead singer Gwen Stefani's displeasure that her likeness can be used to sing "Honky Tonk Woman" by the Rolling Stones -- a song which references sex with prostitutes -- using a male voice and mannerisms. For its "circus act" inclusion, No Doubt is seeking an injunction to halt the "unauthorized use" of the band's name and likeness, as well as an unknown amount of damages (aka mad monies). Seems like Activision can't keep rock stars happy, dead or alive.
[Via TeamXbox]
Of particular note is lead singer Gwen Stefani's displeasure that her likeness can be used to sing "Honky Tonk Woman" by the Rolling Stones -- a song which references sex with prostitutes -- using a male voice and mannerisms. For its "circus act" inclusion, No Doubt is seeking an injunction to halt the "unauthorized use" of the band's name and likeness, as well as an unknown amount of damages (aka mad monies). Seems like Activision can't keep rock stars happy, dead or alive.
[Via TeamXbox]
Nintendo World Store holding Band Hero launch event tomorrow
No, that isn't your high school gym teacher (pictured right), that's Weezer front man Rivers Cuomo and he's joining with Nintendo to help launch the upcoming Pop-centric music title, Band Hero. Tomorrow, November 1, beginning at 11AM (EDT) at the Nintendo World Store in Rockefeller Plaza, players will have a chance to play both the Nintendo Wii and DS versions of the game before lining up for an exclusive autograph session with the singer from 3PM to 4PM.Need more incentive to join the party? The first fifty players in line will walk away with a pre-release copy of the game to call their own and other random giveaways. Finally, you yourself can interrupt your sister's Taylor Swift karaoke sessions in homage to Kanye West's VMA performance. We call that, "emergent gameplay."
Marvel dates, prices upcoming Ultimate Alliance 2 DLC
Marvel has finally confirmed the price and release date for the first batch of DLC for Marvel: Ultimate Alliance 2. The pack will debut on November 5 for $9.99 on the PSN and 800
($10) on Xbox 360. Included in the pack will be new simulator missions, boosts and, most important of all, three new characters. Namely, players will be able to get their hot little hands on Carnage, Psylocke and Cable.
In addition to the DLC pack, Juggernaut will also be released as a downloadable character. Originally, he was available only as a pre-order bonus but, starting November 5, anyone will be able to tell Charles to get out of their head for the price of $1.99 on PSN and 160
($2) on Xbox 360.
($10) on Xbox 360. Included in the pack will be new simulator missions, boosts and, most important of all, three new characters. Namely, players will be able to get their hot little hands on Carnage, Psylocke and Cable.In addition to the DLC pack, Juggernaut will also be released as a downloadable character. Originally, he was available only as a pre-order bonus but, starting November 5, anyone will be able to tell Charles to get out of their head for the price of $1.99 on PSN and 160
($2) on Xbox 360.Band Hero's DS 'drum skin' in action
The buttons that go on top of the DS's buttons are only one of the selling points espoused in this trailer. Band Hero's extensive track list and flexible multiplayer (just like in the console version, you can combine instruments in any configuration) get lip service too. But they aren't as noticeable as that thing you put on the DS to play drums.
Cable arrives from the future as a playable Marvel Ultimate Alliance 2 character
Video game fans might know Cable best as one of the cheapest characters in Marvel vs. Capcom 2. For the sake of this game, let's hope he's a bit less powerful now.
Marvel.com spotlights upcoming Marvel Ultimate Alliance 2 sim missions, Psylocke
In a recent blog post, Marvel.com spotlights upcoming downloadable content for the superhero action title Marvel Ultimate Alliance 2, which will add simulation missions and the previously Wii- and PS2-exclusive character Psylocke to the game. According to Marvel Games Intern Randy Ma, the katana-wielding "ninja babe" -- his awkward words, not ours -- is a welcome addition to the HD version of the game, giving Jean Grey's mind powers "a run for her money."
In the spotlight, Marvel also reveals tidbits of information for two of the game's upcoming simulation missions. Insidious Alliance pits players against some of the universe's toughest bosses in an arena-style match and adds an achievement/trophy for defeating the mission without using any health canisters, perfect for gaming masochists. According to scenario designer Mark Webster, the mission Balance is an homage to classic 2.5D brawlers like (get this!) the original X-Men arcade titles. More DLC news is expected in the coming weeks.
[Update: Corrected quote attribution]
In the spotlight, Marvel also reveals tidbits of information for two of the game's upcoming simulation missions. Insidious Alliance pits players against some of the universe's toughest bosses in an arena-style match and adds an achievement/trophy for defeating the mission without using any health canisters, perfect for gaming masochists. According to scenario designer Mark Webster, the mission Balance is an homage to classic 2.5D brawlers like (get this!) the original X-Men arcade titles. More DLC news is expected in the coming weeks.
[Update: Corrected quote attribution]
Band Hero demo walking on Xbox Live
The Major sends word that a Band Hero demo is now available on Xbox Live Marketplace. The demo allows players to try out three different songs in the new, family-friendly Hero title and offers both the Party Play mode and the new Sing-Along mode. The three playable songs are:
- Finger Eleven - "Paralyzer"
- Katrina & The Waves - "Walking on Sunshine"
- Taylor Swift - "Picture to Burn"
Marvel Ultimate Alliance 2's first DLC character is another Spider-Man
Known for his stint in the super-violent Spider-Man mini-series "Maximum Carnage" and, um, that SNES game we played so long ago, Carnage will assuredly lend an over-the-top je ne sais quoi to MUA2's proceedings. We're not exactly sure what happens when you pair him with Spider-Man and Venom on screen, but we worry they might get eaten by Carnage, which could be really awkward.
Ms. Marvel lends her talents to Marvel Ultimate Alliance 2
Gallery: Marvel Ultimate Alliance 2 (8.14.09)
Activision clarifies Guitar Hero 5 song importing process

We followed up with the publisher to find out exactly how the process works, as it had been referred to as both "importing" and "downloading" on an initial info sheet. The short answer: you'll be downloading new versions of your old songs. "Within the Guitar Hero 5 song import menu, gamers will key in their unique ID from the manual of the previous game, pay a small re-licensing fee and then be given access to download the available songs (like DLC) in a big batch," we were told this morning. That's for PS3 and 360; with the Wii version, the songs can be downloaded on a track-by-track basis.
"This is done to bring these songs up to date with enhanced Guitar Hero 5 features like band moments, expert+ drumming (new for World Tour songs) and the new vocal star power. The game reacts to these songs as though they were DLC and are available in the same play modes," Activision explained.
So, you just need the manual (and a decent internet connection). Unfortunately, this means that some second-hand copies of GHWT and Smash Hits can't be used for the process, as they'll either be missing the original game manual, or their previous owner already redeemed the 20-digit code. "These codes can be used only once," a PR rep revealed. "However, once you have downloaded the content, you are free to re-download it at anytime at no extra cost, if you need to make more hard drive or SD [card] space."
Hands-on: Guitar Hero 5
Gallery: Guitar Hero 5
Hands-on: Guitar Hero 5 'Roadie Battle' mode (Wii/DS)

The biggest surprise of Activision's Guitar Hero 5 pre-launch event in San Francisco wasn't the addition of a hot band to the song list or something to do with DLC; it was a game mode exclusive to the Wii version called "Roadie Battle," which wound up being the most refreshing and fun addition to the series since ... ever.
In this guitar-only duel, two players can assist the pair battling on the big screen using Nintendo DS. Using DS Download Play, the Wii transfers the Roadie Battle "app" to both DS units (two human "roadies" aren't required; the CPU can fill in for the friend-deprived) and the (frantic) fun begins.
In this guitar-only duel, two players can assist the pair battling on the big screen using Nintendo DS. Using DS Download Play, the Wii transfers the Roadie Battle "app" to both DS units (two human "roadies" aren't required; the CPU can fill in for the friend-deprived) and the (frantic) fun begins.
Gallery: Guitar Hero 5 (Wii)
More on Guitar Hero 5 song import, DLC support (Band Hero will do it, too)

Yes, Guitar Hero 5 is getting all modern-like and letting those who buy it -- and own other GH games -- access all those songs they already bought (on disc or in DLC form) without firing up another title. GH5 and the upcoming Band Hero will work with songs from the Guitar Hero World Tour and Guitar Hero Smash Hits game discs, along with GHWT DLC -- even on Wii.
PS3 and Xbox 360 owners who own GHWT will be able to download a free update from within GH5 that enables DLC backwards-compatibility (for 152 of 158 available tracks) and adds new GH5-specific features to their existing DLC. In order to rip the tracks from GHWT and SH discs will need to purchase what Activision says will be a "nominal re-licensing fee" and have the unique 20-digit code on the back of the games' manuals. As with Rock Band 2, all songs from the discs will be ripped to the systems' hard disks, but unwanted tracks can be individually deleted.
The process will be similar on Wii, with a couple noteworthy differences. First, DLC must be re-downloaded (to add new GH5 features, plus they'll sound better) either en mass or track-by-track to the Wii's internal memory or (thankfully) SD card. There'll also be an individual song copy option for importing disc-based songs from GHWT. Now to find out what those six DLC tracks that aren't supported are ...
PS3 and Xbox 360 owners who own GHWT will be able to download a free update from within GH5 that enables DLC backwards-compatibility (for 152 of 158 available tracks) and adds new GH5-specific features to their existing DLC. In order to rip the tracks from GHWT and SH discs will need to purchase what Activision says will be a "nominal re-licensing fee" and have the unique 20-digit code on the back of the games' manuals. As with Rock Band 2, all songs from the discs will be ripped to the systems' hard disks, but unwanted tracks can be individually deleted.
The process will be similar on Wii, with a couple noteworthy differences. First, DLC must be re-downloaded (to add new GH5 features, plus they'll sound better) either en mass or track-by-track to the Wii's internal memory or (thankfully) SD card. There'll also be an individual song copy option for importing disc-based songs from GHWT. Now to find out what those six DLC tracks that aren't supported are ...
Wii Guitar Hero 5 doesn't use in-game Friend Codes

"For GH5, we've implemented support for your global Wii Friend Codes," Bala told IGN. "If you've got friends in your Wii address book, they'll automatically be added to your friends list in game, so you can easily connect up with them in online multiplayer games."
GH5 on Wii is now at "full feature parity" with the other versions, Bala said. It includes eight-player online play (no longer limited to two Wii consoles), and also adds a couple of Wii-exclusive features like a "Roadie Battle" mode and DS control of aspects of the (updated) Mii Freestyle.













