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Review: The Conduit

Gallery: The Conduit
This Week on the Nintendo Channel: E3 interviews
The Conduit delayed in Europe, Australia [update]

Sega has announced that the European release of The Conduit has been delayed from its original June 26 date to July 10. According to CVG, unspecified issues with the game's multi-language European localization are responsible for the holdup.
VOOKS has also confirmed a delay for the Australian release of High Voltage's FPS. Once given a June 25 release date, the game has been pushed back to July 16. Neither Sega nor VOOKS offered any reason for this version's delay, and the Australian release shouldn't be affected by the same localization problems. At this point, your best shot at playing The Conduit next week remains the "living in North America" strategy, or the slightly less drastic "importing from North America" strategy.
Gallery: The Conduit
Amazon offering 'The Conduit' digital comic with purchase
In addition to the Collector's Edition of The Conduit at GameStop, there's the option of receiving a digital comic with a purchase from Amazon. The Conduit: Orange Lights provides back story and follows a DC talk-radio host as he digs into the origins of the title device.
The fine print on the offer is that the redemption instructions for the comic will be sent within 10 business days of the game's release. So, the game will be out before those who purchase can get the "back story?" Huh.
[Via Sega Blog]
The fine print on the offer is that the redemption instructions for the comic will be sent within 10 business days of the game's release. So, the game will be out before those who purchase can get the "back story?" Huh.
[Via Sega Blog]
Check out The Conduit's packaging, and the game as well
Sega also released images of the special edition boxes for both the UK and North America. Sega has yet to announce anything about the UK special edition, but we feel pretty confident in saying that there will be a hint book included.
Gallery: The Conduit
Joystiq hands-on: The Conduit online multiplayer
click to enlarge
Wii's biggest FPS of the summer (we'd say year, but Ubisoft has a little something cooking), The Conduit, has, perhaps in keeping with its theme of conspiracy and hidden secrets, only just now been shown with its online multiplayer component virtually complete and ready for the game's June 23 release. We spent an afternoon at Sega America playing through its various maps and modes with other games press and members of the dev team from High Voltage Software.
Before we even got into the action, though, we were already impressed by how, well ... un-Wii-like the online mode was in both presentation and function. High Voltage has clearly spent a good deal of time pondering what players will want to find when they sit down for a multiplayer game of The Conduit for the first time.
Before we even got into the action, though, we were already impressed by how, well ... un-Wii-like the online mode was in both presentation and function. High Voltage has clearly spent a good deal of time pondering what players will want to find when they sit down for a multiplayer game of The Conduit for the first time.
Gallery: The Conduit (Online Multiplayer)
Sega confirms partial E3 lineup

- Alpha Protocol
- Bayonetta
- Mario & Sonic at the Olympic Winter Games
- Planet 51
- The Conduit
- Vancouver 2010
High Voltage Software revealing two games at E3
Though its highly anticipated, National Treasure meets Duke Nukem shooter The Conduit has yet to hit store shelves, High Voltage Software is already teasing the big E3 reveal of two new Wii-exclusive titles. According to French gaming site Nintendo Master's recent interview with Voltage's Eric Nofsinger, the developer is cranking out another FPS (one with even stronger visual tech than The Conduit), and another title which is "a different kind of a thing." You know what that means? Equestrian breeding sim. Check out the video interview after the jump!
[Via Nintendo Everything]
[Via Nintendo Everything]
Joystiq interview: High Voltage Software on The Conduit

High Voltage's upcoming shooter, The Conduit, was positioned early on as the studio's effort to prove that the Wii could handle a hardcore FPS. Now, with it set to release in June, we cornered High Voltage creative director Matt Corso and spoke at length on the Wii, its perception with the hardcore crowd, and how his game's graphics size up to other titles like Gears of War.
Gallery: The Conduit
New trailer examines The Conduit's literary side
Knowing that you, dear readers, want more than blood, aliens and explosions -- that you are sophisticated -- we have embedded a new story trailer for The Conduit above. Put on your smoking jacket, pour the Courvoisier and take in some culture.
Compare The Conduit's graphics to other Wii FPS titles [update]

High Voltage dares you. This isn't some kind of silly kid's dare, though. No, this is a triple dog-dare, the coup de grace of all dares. And, after watching the video past the break, which compares The Conduit to the likes of other Wii FPS games such as Metroid Prime 3, Red Steel, and Call of Duty: World at War, we'd say High Voltage has certainly made its case. What do you all think?
[Via Go Nintendo]
The Conduit channeled into retail on June 23

High Voltage Software's Eric Nofsinger assured us that the game's development hadn't slipped at all, but that pushing the "Nintendo networking beyond its usual transfer of data and taking full use of the WiiSpeak" is "good for the game and gamer," even if it lengthens the time taken for testing and approval.
Gallery: The Conduit
Pre-order The Conduit's 'Exclusive Limited Edition Special Upgrade with Bonus' at GameStop!

See, around here, we believe the best art is art with no strings attached. And to prove it, we're opening up our vault of non-exclusive and unlimited [go on, keep clicking] multiplayer screens! But that's not all ... We've got the first online multiplayer trailer too! Continue on after the break to watch it, again and again, until your eyes bleed.
Gallery: The Conduit (Multiplayer)
No split-screen multiplayer in The Conduit to preserve visuals
Sorry, split-screen fans, The Conduit is hanging you out to dry. According to lead designer Rob Nicholls, the upcoming shooter will exclude a split-screen multiplayer option in order to maintain the game's visual punch. In an interview with HD Warriors, Nicholls said the main reason the feature isn't included is because of concern the graphics quality would be reduced when "double-rendering" the game for the mode.
High Voltage's top priority in developing The Conduit is making sure the title achieves the "best looking" graphics on the Nintendo Wii, said Nicholls. While the in-house tech team at High Voltage continues to squeeze power out of the console, The Conduit will ship without split-screen -- but Nicholls said it is a possibility for future titles.
[Via Nintendo Everything]
High Voltage's top priority in developing The Conduit is making sure the title achieves the "best looking" graphics on the Nintendo Wii, said Nicholls. While the in-house tech team at High Voltage continues to squeeze power out of the console, The Conduit will ship without split-screen -- but Nicholls said it is a possibility for future titles.
[Via Nintendo Everything]
We see an ESRB rating in The Conduit's 'All Seeing Eye' trailer
Of course, with The Conduit, we understand the concerns about the ESRB rating. The Conduit is labeled T, which may be a disappointment to those of you hoping for a nonstop bloody mess -- or a relief to those of you fearing sleeping gas and Nerf guns.
This trailer demonstrates the "All Seeing Eye," the item that deciphers alien writing, interfaces with computers, and pretty much seems to do everything. We're going to call it the "Plot Device."















