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Super Paper price cut
We can imagine, though, that your plate of Nintendo games might be pretty full from some recent releases and upcoming titles.
Gallery: Super Paper Mario
[Via CAG]
Best of the Rest: Ludwig's picks of 2007

Though its puzzles may occasionally infuriate, the real source of frustration regarding Zack & Wiki stems from the fact that nobody bought it. Every year has its share of titles that deserve an audience yet never find one, and in this regard, Zack & Wiki is easily one of the most tragic games to put an uncontrollable smile on your face. Relentlessly charming and beautifully presented, the debut of Capcom's choc-chomping pirate and his simian sidekick challenges the mind and warms that cynical, meh-spouting lump in your chest. How refreshing it was to overcome obstacles and bosses by choosing the power of the mind over an impossibly large bazooka.
Best of the Rest: Zack's Picks of 2007

A must-have game on the iPod? Yep. I'm as surprised as anyone. Apple's music player puttered through Tetris remakes, solitaire, and other obvious clones until Phase established some gaming muscle. (And sure, Musika gets some credit for being unique, but it's more visualizer than game.)
Developed by Harmonix, Phase is a simple Guitar Hero-style beat-matching game. Tap a fifth-generation (video) iPod, Classic, or recent Nano's left, center, and right buttons in time with the music and on-screen prompts. Slide a finger around the wheel to catch falling dots. And that's it. The game becomes so much more because of its quirky visuals and ability to sync to your own songs. Nearly any genre works, especially music with a percussive bass line. While the console rhythm games let you buy new track downloads, Phase's unlimited replay with your own songs makes it a no-brainer for a portable music player.
Best of 2007: First-party games [update]

NoE finally doing something about busted Super Paper Mario
So, it's been a whole two months since Nintendo of Europe acknowledged that a special glitch existed in the PAL version of Super Paper Mario and what have they done about it? Bupkis, that's what. Today, however, changes things as the European arm of the seven-headed hydra that is Nintendo has offered a fix for the issue.Details on getting a new, glitch-free disc are finally revealed, as they would like you to either send them an email at NintendoServiceCentre [at] codestorm [dawt] co [dawt] uk or hit them up via the telephone at 0870-6060-247. In doing so, they promise to rush you a new disc as soon as they can, however it isn't said how long that will take, exactly.
Going to get your new disc?
Super Paper Mario in Europe has game freezing bug

Joystiq reader Steven A. sent us word that Nintendo will soon offer to replace copies of Super Paper Mario in the PAL territories due to a game freezing bug. Steven even made a video of the bug which we've placed after the break. Nintendo states the error is very specific and occurs in Chapter 2-2. If you talk to Mimi a second time without picking up a specific key the game will freeze and you'll have to reset the system. If you've passed Chapter 2-2 without any issue, you're in the clear.
For those wondering why this issue is coming up now, it's because Europe just got Super Paper Mario last week. The game freeze does not damage the console and you can avoid the bug by avoiding the trigger described. Nintendo will soon explain the replacement program on their website.
[Thanks Steven]
Europe gets special Glitch Edition of Super Paper Mario
Nintendo of Europe released a statement today acknowledging the existence of a game-freezing bug in the European release of Super Paper Mario. If you only play games for the excitement of seeing them fail, you're in luck. Everyone else: read where and how it happens, so you can avoid it.The offending bug occurs in Chapter 2-2. A character named Mimi will speak to you and send you on your way. Before the next time you meet her, you should be able to find a key. If you speak to her again without first picking up the key, the game registers its disapproval with you. In other words, it freezes. This only occurs when playing the game in UK English, German, or Spanish.
Nintendo will have information soon about how to get a replacement copy, so you'll be able to talk to Mimi whenever you please. Until then, you know, don't do that.
Super Paper Mario glides into Europe Sept. 14
The game will cost "£35" for Europe according to the release. You know, instead of the more commonly used Euro. If we were to convert that to Euros, it would be something like €52, but prices never actually end up working like that. Germany's Amazon.de has Super Paper Mario listed for €45. So rejoice Europe, by the time you're done with Super Paper Mario it'll be time for Metroid to come out.
Super Papier Mario folds effortlessly across Europe on Sept. 14th
After only a five month lag since its U.S. and Japanese releases, Nintendo announced today that Super Paper Mario for the Wii will be released across the continent of Europe on September 14, 2007.
In case you haven't had a chance to pick the game up, it's quite delectable and well worth checking out. One of its strongest points in the American version was its witty, tongue-in-cheek localization courtesy of head translator Nate Bihldorff. Given that Final Fantasy and other relatively text-heavy games often take far longer than this to translate into one language (English), it's rather impressive that NOE can ready this game for release in at least five (UK English, French, German, Spanish and Italian) in as many months. If their work can stand up to the quality of the U.S. localization, Europeans should be in for a tasty treat, indeed.
Nintendo releases Q1 sales results, thinks it's not going away
It should come as no surprise to any of our readers that the Wii is selling pretty well, hindered almost solely by its own production problems. Today, Nintendo confirmed any suspicions in announcing its Q1 sales figures -- 3.43 million Wiis sold since the beginning of April, bringing the running worldwide total to 9.27 million. In light of the greater than expected success, it also upped its forecast for the entire year's Wii sales, now predicting to sell upwards of 16.5 million Wiis by April 2008. What do you think? Can it be done?
And what do you get when you remove those pesky production constraints? The company also confirmed nearly twice as many Nintendo DS' sold in the same period (nearly 7 million), and it now thinks it can sell another 19 million this year. Between the two systems and the confirmed million sales of both Super Paper Mario and Mario Party 8 (and a couple little guys named Diamond and Pearl), Nintendo verified it's reaping windfall profits on the order of $666 million in just three months, an increase of 416% over last year. Some out there may think the company's recent success isn't going to last, but Nintendo certainly believes otherwise.
And the Super Paper Mario winner is ...

Don't be too hard on him folks, as you'll get your chance to win a free game from Wii Fanboy soon enough. Again, thanks to all who entered, congrats to the winner, and thank you all for reading Wii Fanboy!
Reminder: Last day to enter the Super Paper Mario giveaway

Best of luck to you all and, again, thanks for reading Wii Fanboy!
Click here for official rules of the Wii Fanboy Super Paper Mario Giveaway
Reminder: Super Paper Mario up for grabs

Click here for official rules of the Wii Fanboy Super Paper Mario Giveaway
Wii Fanboy Giveaway: Super Paper Mario

The contest will be running from the time of this post to Friday, June 29th at 11:59PM EDT. Once the clock strikes midnight, we'll be closing off entries and will begin our difficult task of choosing a winner. So, best of luck to all of you entering, read the rules below and thanks for reading Wii Fanboy!
Click here for official rules of the Wii Fanboy Super Paper Mario Giveaway
Trade in your old ports for a new port
If you're lucky enough to have a Hastings store nearby, the entertainment retailer is offering to exchange your moth-eaten copies of Super Paper Mario or The Legend of Zelda: Twilight Princess for a waggle-fied edition of Resident Evil 4. They'll also accept Rainbow Six Vegas (360) and God of War II (PS2), but not without scowling at you first.
According to the rest of Hastings's weekly ad, there's a buy-1-get-2nd-for-free sale on body jewelry, so be on the look out for that deal too! Put away the other two RE4 games you've already bought for previous platforms, throw on a shirt that shows off your belly-button-ringed midriff, and check past the post break for the full flyer.














