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Super Smash Bros. Brawl surpasses 100 million hours played

Wow, guys, you really like your Super Smash Bros. Brawl, eh? Nintendo Channel data reveals the fighter has spun around in Wii disc drives for a collective 100 million hours and then some. On average, each gamer has put just over 73 total hours in.

To put some perspective on the figure, some of Nintendo's most notable titles haven't even come close to approaching 100 million hours played. Mario Kart Wii has only been played for 46 million hours, while Super Mario Galaxy has managed a mere 34 million hours in total. Wii Sports, however, remains the obvious top game played, netting a total play time of 105 million hours.

[Via Coffee with Games & Go Nintendo]

Hackers add Roy to Super Smash Bros. Brawl


Smashboards forum user goodoldganon wasn't satisfied with all of the characters in Super Smash Bros. Brawl. His main contention with the game was that it lacked several key Melee characters. So, he did what any sensible member of society would do: He wrote a letter to Nintendo He hacked the crap out of the game.

As evidenced in the videos past the break, this isn't merely a texture swap, as goodoldganon also incorporated Roy's moves into the game. By delegating the hack to a certain color set of Marth's (here it's the red suit), he can pick Roy at will and seamlessly integrate him into the game. Sure, the bottom of the screen still says Marth, but, for all intents and purposes, this is the Roy you remember.

It's impressive stuff, to say the least, so head past the break and check out the footage of a fighter's return to the arena.

[Thanks, Slashy!]

Continued →

Pachter calls March Wii console sales 'somewhat disconcerting'


Michael Pachter, analyst for Wedbush Morgan, isn't freaking out, and he wants you to know that you shouldn't be either. He notes, while speaking on the subject of March NPD numbers, that even though the month saw hardware sales numbers drop across the board, that really has more to do with extraordinary sales for all comparable months. Speaking with GameSpot, Pachter said, "It's entirely possible that we were just up against an impossible comparison ... we're looking at a comparison to Grand Theft Auto IV in April, so it's likely that April will be down as well," referring to the release of Super Smash Bros. Brawl in March of 2008 and the subsequent month's GTAIV.

What he does find worrisome, however, is declining Wii software sales after a year of strong console sales, reportedly doubling the system's installed-base. "Given that the installed base of Wii consoles has doubled in the past year, we find it remarkable (and somewhat disconcerting) that Wii software sales were actually down year-over-year in March, dropping by $72 million, or 26 percent." Pachter doesn't see the future as grim though, pointing out that this summer's release of Wii MotionPlus and Wii Sports Resort should put some wind back in Nintendo's sales sails. We'll just have to wait 'til August NPDs are released to find out!

Source 1 - GameDaily
Source 2 - GameSpot

February's Wii software usage: Smash Bros. still on top, Animal Crossing sees boost


MTV Multiplayer's Stephen Totilo recently posted a breakdown of the amount of playtime users logged during the month of February for various Wii titles using statistics that are readily available on the Nintendo Channel. Most of the results are unsurprising -- the top three spots are currently occupied by Super Smash Bros. Brawl, Guitar Hero III and Legend of Zelda: Twilight Princess, respectively. Those three titles have remained in said spots since September of last year.

However, a number of games saw massive usage boosts over the past month -- most notably, the average user's monthly playtime with Animal Crossing: City Folk increased nearly seven hours, bringing the game to a fifth-place finish for February. Similarly, Call of Duty: World at War's average playtime increased over five hours, bringing it up to 13th place. Sadly, Ninjabread Man didn't place at all -- but that won't stop us from holding out hope for a strong March showing.

GameFly members award Fallout 3 with GOTY


GameFly's sixth annual Q Awards have bestowed Fallout 3 with "Game of the Year" and "Xbox 360 Game of the Year" honors. The winners were selected by tallying over 100,000 votes by the rental service's subscribers. The winners across platforms:
To see the runners-up in each category, check out the Q Awards page at GameFly. Looking at the list (and taking into account GameFly's demographic), is anyone surprised?

Report: Wii games dominate top 5 US sellers in '08 (so far)


Still obsessing over sales statistics, Gamasutra has crafted a report on 2008's five top-selling games in the US -- so far. Though some figures are approximated, there's assurance that "the maximum possible error in each figure should not affect the rankings." All consoles considered, the rankings are as follows:
  1. Super Smash Bros. Brawl (3.5 million, estimated)
  2. Mario Kart (3.4 million)
  3. Grand Theft Auto IV (3.2 million, estimated)
  4. Wii Play (3 million)
  5. Wii Fit (2.8 million)
Be sure to check out the report for further details, several of which are likely to fuel the fanboy fires for, oh, the next fifteen minutes at least. We look forward to entertaining your "Wii games don't sell," "GTA IV is overrated" and "Wii Play is just a controller in disguise" arguments. We do not, however, want anything to do with your "Why isn't Golden Axe: Beast Rider on there?" madness.

Top 5: Multiplayer Experiences


As someone who writes on the Internets, I do a lot of reading as well. As just about any successful author will advise, if I want to be a better writer then I should be reading as much as possible. Thus, I tend to spend a good amount of time scouring the gaming websites and reading commentary from just about anyone. I wouldn't insult anyone by pointing out flaws in their work (as I'm host to many of my own), but it is sufficient to say that there is great diversity in the quality and other general attributes of gaming commentary. One source that I do consistently enjoy comes from GoNintendo's head honcho, known as RawmeatCowboy. Equal parts Nintendo fan and beard enthusiast, RMC has a passion for gaming unmatched by nearly anyone else in the entire industry. Whereas some journalists and commentators may give off an impression of jaded cynicism, this particular blogger is a bundle of video game-loving joy. Though he's not quite the wordsmith of a Jerry Holkins, his joy and optimism transcend any potential criticism. And after all, that should be the reason we play video games: for happiness.

Stepping away from worshipping his shrine, I'll get back on target. In a recent post, RMC discusses offline multiplayer via a get-together involving several friends of his trying out Guitar Hero: World Tour. He states that multiplayer is more enjoyable in person than online, and I find it difficult to disagree. That is not to say that online multiplayer is garbage; quite the opposite is true. Aside from the obvious pragmatics of not always being able to round up a few friends to play a game you enjoy, there's the global aspect behind online gaming. Though I've been battling people online via chess years before any major console had such capabilities, the enormous power of the technology didn't register with me until very recently. As I was connecting to an online race in Mario Kart Wii, the identification of racers on the globe really hit home. Realizing that I was simultaneously connecting with individuals from Japan, China, Germany, and England was strangely beautiful.

Despite the fascinating global implications of such connections, I remain a bit of a luddite in that I don't think there's anything better than having your friends in the same room with you while fighting with or against each other. Here's the Top 5 ways we recommend that you enjoy such opportunities.


The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

Top 5: Where Do They Go Now?


As someone who's been following Nintendo for quite awhile, they've almost never failed to surprise me. Though their origins are classic, Nintendo-developed games are continuously refined, retooled, and revitalized. Some may buy into that old standard line used mostly for musical artists that makes you sound cool: "their older stuff is better." Such broad generalizations are silly: to ignore Super Mario Galaxy because of a fetish for Super Mario Bros. would be dogmatic.

But for those of us growing long in the gaming tooth, we're led to wonder where all of these classic IPs are headed. It's hard to imagine a gaming world without Nintendo's current A-listers, but does anyone have a solid idea of what future iterations of our favorite franchises will be like? Now that just about every gangbuster franchise has been successfully embedded in 3D, we're at a loss as to the next big step for gaming.

Some of us have really good ideas, but I'm positively stumped as to where these franchises are going.




The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

The cost to Brawl just got a lot cheaper


If you've been waiting for a good chance to purchase one of the Wii's best games, know that Super Smash Bros. Brawl has just received a price cut over at Amazon. Instead of the reasonable sum of $49.99 (seriously, the game is jam-packed with content), you can now subtract a cool $10 from the price, which brings the game down to $39.99. We can't imagine why you wouldn't own this game already, but if you don't, then get on it now.



[Via Punch Jump]

We love Super Smash Bros. Brawl. There's always someone trying to play at Game Night every week. On top of that, check out our farewell feature to the Smash Bros. Dojo, as well as the funny and zany images the community has come up with.

Brawl Stage of the Week: Galaxy Arena

We wanted something pure today, something easy -- a stage that's just meant for brawling. We didn't need any gimmicks, or any crazy architecture and stage design. Our one prerequisite for this week was to find a stage that was fun to fight on, period.

When we came across Galaxy Arena by TwilightRaver, we knew we had found exactly what we were looking for.

Continued →

Brawl Stage of the Week: Freezer Room

It may not be the prettiest stage we've ever seen, but we found ourselves having a great time while playing in Matt M.'s Freezer Room. We didn't really understand the title at first, as we originally only noticed the little ice platform up top in this very tall stage -- one ice platform does not a "freezer room" make! Once we started brawling, though, we saw the little enclosed area at the bottom with an ice floor, and everything made much more sense.

Yet that's only one element of the stage that we enjoyed -- click past the break to see more!

Continued →

Sakurai: 'I had a lot more characters' in Brawl

What do you think of Smash Bros. Brawl? Great game, right? Yeah, we think so, too. Is it missing something, though? Perhaps extra characters?

According to ONM, Sakurai himself cut a couple of characters from the roster. "I had a lot more characters, for example.. but sadly I can't discuss which ones didn't make it," he said to ONM in an interview that will be featured in their next issue, hitting newsstands on Friday. How does that sit with you?

For us, it's not much of a big deal. The game's already packed with a ton of characters, and even includes wonderful bits of fan service in Solid Snake and Sonic the Hedgehog. So, we're not complaining.


Impressive Falco papercraft doesn't even look like paper

It may not be a tiny gaming console or an incredible Wolf Link, but it's still really impressive. Actually, you know what? This might beat both of them! Well, maybe not Wolf Link. That thing is nice.

The piece of papercraft was modeled after the Falco model used in Smash Bros. Brawl. Whether you're a Smash or Star Fox fan, you've got to appreciate how good this thing looks.

We can hardly believe it's made of paper! If you're looking to try this yourself, this is the link to the necessary stuff to get your started.


Gallery: Awesome Nintendo papercraft

Super Nintendo Paper SystemMake your own NES ZapperDS Lite gets 'Liter,' less functionalThis Thwomp won't crush youTiny Wii, paper style

Brawl Stage of the Week: Airborne Arena

Airborne Arena? More like "Sadistic Arena."

This stage was submitted by Wii Fanboy reader K2J, who's been busy making lots and lots of Brawl stages. He let us know his favorites, which were the ones we tested out for ourselves. So, why did we end up choosing to feature Airborne Arena? Well, to put it in gamer terms, the stage completely owned us.

Continued →

Dojo update: Wait, what?

We buried our friend, the Smash Bros. Brawl Dojo, many months ago. Then, like a zombie, the beast rose from its grave to honor today's European Brawl release.

Aside from an apology (and the promise that you can play Brawl in five different languages), the Dojo doesn't offer much in terms of words. Yet, it does feature a snapshot gallery with some super silly Brawl images worth looking at. "Snapshots Galore" has been around the Dojo two times before, but since we happened to be around those parts today anyway, we decided to put the most recent ones in a gallery for your viewing pleasure (below).

We're really proud of what the Smash Bros. community has done, regarding these snapshots (which are filled with ridiculousness, awesomeness, and "huh?") and other creations, too. Now it's your turn to take the Brawl torch, Europe. Let's see what types of goodies you can come up with.

Warning: The pictures in the gallery below reveal spoilers! Only view the gallery if you're man (or woman!) enough to handle it.


[Thanks RupeeClock!]

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