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Ms. Pac-Man shoes, Space Invaders soap, not news

And then, when the long day is done and it's time to get clean, you'll have to defend yourself from a squadron of soapy space invaders. What better way to stave off the glycerine-infused hordes than to slowly melt them away until you have to snuff them out in the shower drain? Such is the fate of all soaps, but especially invading soaps from space.
Incidentally, if you want a pair of Ms. Pac-Man shoes of your own, the creators, Em & Sprout, have a few left in stock. There are a handful of Space Invaders soaps left too -- from the same company that brought us these -- so get a move on if you want some. Otherwise you'll have to hope they get restocked, or we suppose you could live without them.
[Via Wonderland]
Source: Em & Sprout - Ms Pac-Man Mary Janes
Source: Digital Soaps - Space Invaders soap set
Space Invaders father Nishikado calls today's games improved, recycled
Games have come a long way since joystick jockeys first spent hours dropping quarters into Space Invaders. Now on the heels of Space Invaders Extreme's XBLA debut, series' creator Tomohiro Nishikado has spoken out on the state of games today, observing that originality has suffered despite advances in technology.
"I think the focus on unique concepts and gameplay has waned with the evolution of technology," commented Nishikado in a recent interview. While the iconic game designer praised new tech for allowing developers to create most anything they can imagine, he called out the industry for churning out "replicated gameplay formats and concepts," adding that "people are growing tired of playing the same thing." We'd be hard pressed to argue the point, though with games like Noby Noby Boy and Rhythm Heaven (a game Nishikado calls "excellent"), we still think there is a spark of originality out there. What about you?
"I think the focus on unique concepts and gameplay has waned with the evolution of technology," commented Nishikado in a recent interview. While the iconic game designer praised new tech for allowing developers to create most anything they can imagine, he called out the industry for churning out "replicated gameplay formats and concepts," adding that "people are growing tired of playing the same thing." We'd be hard pressed to argue the point, though with games like Noby Noby Boy and Rhythm Heaven (a game Nishikado calls "excellent"), we still think there is a spark of originality out there. What about you?
This Wednesday: Zombie Wranglers, Arkanoid and Space Invaders
($10) each.If you'd rather nab Zombie Wranglers for free, developer Frozen Codebase is giving away five download codes on the official Zombie Wranglers Facebook page. Just leave a zombie survival tip on the wall to enter.
Gallery: Arkanoid Live (XBLA)
Gallery: Space Invaders Extreme XBLA
Gallery: Zombie Wranglers (XBLA)
College project combines exercise with Space Invaders
When we think of exercise and gaming (exergaming), we think Wii Fit, much like most of you, we imagine. Thankfully, a trio of gents have come up with a more inspired way to get your sweat on: Space Invaders. As their final EE316 (Computer Engineering) project, Matt, Doug, and Allen combined a Bluetooth heart rate sensor with an Axis network camera (and some code) to make one of the best ways to get your heart pumping this side of running from the police. Check out video of it in action in the source link below.
[Via Engadget]
[Via Engadget]
VC/WiiWare Tuesday: Majora's Mask arrives in another region

- The Legend of Zelda: Majora's Mask (Nintendo 64, 1 player, 1,200 Wii Points)
- Space Invaders (Virtual Console Arcade, 1 player, 500 Wii Points)
- Evasive Space (1-4 players, 1,000 Wii Points)
- Adventure Island: The Beginning (1-2 players, 1,000 Wii Points)
- Puzzle Bobble Wii (1-2 players, 800 Wii Points)
- Minna de Puzzle Taisen Shanghai Wii (1-4 players, 800 Wii Points)
Majora's Mask, Phantasy Star on Japanese Virtual Console in April
Wow! This has been a really great week to be a Nintendo fan. It's been a really great week to be a Virtual Console fan in particular -- when was the last time we could say something like that? The week has just gotten a lot better with the release of the list of upcoming Virtual Console releases for Japan.Why? Two reasons. First: The Legend of Zelda: Majora's Mask. Like Ocarina of Time, it costs a painful 1,200 Wii Points -- and like Ocarina of Time, it will probably drop to the usual 1,000 in North America. Second, and possibly even more exciting: Phantasy Star! The Sega Master System RPG masterpiece is also coming to the Virtual Console. Maybe it's not a big deal to those of you with Sonic's Ultimate Genesis Collection, but personally, it's awesome news.
We fully expect to see both of these games in North America soon. Neither SMS games nor N64 games seem to take long to make it overseas. Also of interest: Hudson's PC Engine port of the NES Ninja Gaiden. And the arcade version of Space Invaders, which marks the third time the "original" Space Invaders has been released on VC.
The full list is after the break.
GDC09: Space Invaders Extreme (XBLA) hands-on
I keep telling people I played Space Invaders Extreme at GDC, and they all say the same thing: "Dude, that's been out for a while." But, A-HA! It hasn't. The kicker is that the DS and PSP versions have been out for so long that the DS version already has a sequel out (in Japan), but the XBLA version is brand new and comes out at the end of April. "Yeah," you're saying, "but it's a downloadable Space Invaders title. What do I care?" Well, if you like having fun, then you'll care aplenty.
The game scored 84 and 85 on the PSP and DS respectively on Metacritic, and the XBLA version just improves on those versions. We spent some hands-on time with the game at GDC, and you can see what we thought after the break. Peep the new video above, the gallery below, and blast your way on in.
Gallery: Space Invaders Extreme XBLA
Space Invaders are happy up there in Royksopp's new music vid
You should probably avoid the music video we've embedded after the break. "Happy Up Here," the latest single from Norwegian electronic (and possibly electronic Norwegian) group Röyksopp, concocts an inoffensive, lighthearted and worst of all, catchy, sequence of bleeps and bloops. It's exactly the sort of thing that wafts out of someone's cubicle and ends up infecting every brain in the office, generating impromptu humming and arming those whistling, morning people with yet another way to annoy the rest of us.
But it also features cute invaders ... from space! We think that's from a video game.
[Thanks, V]
But it also features cute invaders ... from space! We think that's from a video game.
[Thanks, V]
Space Invaders Extreme and Yosumin Live! XBLA videos leaked
Gamerbytes reports that someone with access to Microsoft's Partnernet (essentially Xbox Live for game developers and journalists) has captured video of Space Invaders Extreme and Yosumin Live!. Space Invaders Extreme, which was revealed for XBLA at last year's TGS, is a revamped version of the original classic. Yosumin Live! is a Square Enix puzzle game that was confirmed for XBLA earlier this year.Neither game is terribly exciting to watch, but something about the illicit nature of the videos makes it hard to look away. Find them both after the break.
VC/WiiWare Tuesday: Rainbow Islands!

- Rainbow Islands: Towering Adventure (1-2 players, 800 Wii Points)
- Madsecta (Onslaught) (1-4 players, 1,000 Wii Points)
- Jinsei Game (1-4 players, 1,000 Wii Points)
- Dragon Slayer: Legend of Heroes II (Mega Drive, 1 player, 700 Wii Points)
- Space Invaders: The Original Game (PC Engine, 1-2 players, 800 Wii Points)
Taito reveals Space Invaders, Cooking Mama games for iPhone, iPod, Android

In addition to new games for Apple platforms, Taito has also announced plans to support Android. T-Mobile users will be able to pick up Arkanoid and Space Invaders now for $5.99 each.
Gallery: Cooking Mama (iPhone/iPod)
Gallery: Space Invaders (iPhone/iPod)
First hypnotic footage of Space Invaders Extreme 2

As expected, SIE 2 doesn't stray far from the original formula: the player shoots at Invaders of various colors, shapes, and sizes, with the sounds of the shots syncing to both the thumping and psychedelic backgrounds. You can see the new "bingo" system in the beginning of the video, in which a bonus round is unlocked by shooting Invaders of the same color, corresponding to a line of colored blocks in a square.
And now for some wishful thinking: who thinks the announcer is just part of the video and not in the actual game?
Warning: Space Invaders Extreme 2 screens approaching
Finally! After NCSX pretty much confirmed its existence, Famitsu has come to our rescue with some new details and screens for Space Invaders Extreme 2. We know the game's power-up system is getting the once-over and being fleshed out a bit more in the sequel, and that a Bingo Fever mode is being added. Considering how great the first game was, you can bet we're extra excited about this.Hit up Famitsu here to check out the screens and details. Or click here if you want the Japanese translated for you (badly).
DS Daily: Space Invaders Moderate
So we were thinking about Space Invaders Extreme, as we often do (it's so dreamy), and a few things occurred to us: first, that a lot of DS owners are really young, and second, that Space Invaders is, in video game years, not young at all. Which means that a lot of people could have picked up Extreme without ever having experienced the original. If you'd never played Taito's epochal 1978 shmup, did Extreme make you curious enough to give it a try? Or maybe you had played it before and the new sequel just inspired you to pick it back up? Does it still hold any appeal to you?
Gallery: Space Invaders Extreme (DS)
Gaming to Go: Space Invaders Extreme

My fingers hurt. If Space Invaders Extreme is anything, it's an absolute workout for the fingers, a test of endurance, passion, and an opportunity for developer Taito to take an old formula and crank things up to 11. Very rarely does slapping on the word 'extreme' actually mean anything, but this latest incarnation of Space Invaders is an exception to that rule, as my sore thumbs can attest.
Did you miss out on the original Space Invaders? The classic was before your time, perhaps, or deemed unworthy for whatever coins you could bleed out of your piggy bank. Dry your tears, friend! This extreme update of a retro classic is your greatest chance to find peace in these discordant times. Come along with this week's edition of Gaming to Go to see why saving quarters all those years ago might have been a good idea after all.*
*So now you can buy this, see? Not because the original was bad or ... nevermind.













