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Will Wright's Stupid Fun Club has three projects that you can't see


Former EA Maxis head Will Wright and his Stupid Fun Club are hard at work on a handful of ideas "that cross a lot of different boundaries." During a recent conversation with VentureBeat, the creator of SimCity and its reticulating splines said his new venture is currently working on three projects, even saying one could see the light of day as soon as "six months to a year" from now.

He says the projects span from the world of toys to the information superhighway we all know and love. His gushing on the subject of the Internet continues when he says, "Every product that we are working on has a web component ... the web is like the connective tissue in entertainment today." With any luck, we'll hear more about his startup's upcoming work when he delivers the opening keynote at next February's Engage! Expo and Toy Fair.

SimCity now available on iPhone


EA just sent word out by news ticker that SimCity is now available for iPhone (and iPod touch). The game appears to be in the vein of SimCity 3000 and is listed for $10 on the App Store.

We're curious to hear how it plays, so let us know in the comments. If it's a solid SimCity experience (and fat fingers friendly), $10 doesn't seem like a bad price.

Fanswag: SimCity Creator goes to ...


Okay, let's try this again. Our latest giveaway has concluded, meaning it's high time we selected our winner. Via random drawing, the individual selected to get our copy of SimCity Creator is:
  • Kaoz, who likes on the big green monster
Congrats to our winner and better luck next time to all of you. Keep your eyes on Wii Fanboy. We'll be starting up another giveaway soon.

Reminder: Today is the last day for our giveaway


Last night, we made a mistake and prematurely selected a winner for our latest contest. See, we usually run these things until Sunday night, selecting a winner via random drawing the following day and putting up a post that night. For those of you that regularly read us, you probably saw the post and thought nothing of it. Well, in reality, we made a mistake.

You see, the contest is still open now. When we set up the rules for these things, they're final, so we're obligated to keep the contest open for its full length, as we should. So, for those of you who want to win this game, get on over to the original contest post here and leave a comment. The contest closes tonight.

We apologize to the mixup and thank you for your patience and understanding in this matter. Thanks.

Fanswag: SimCity Creator goes to ... [update]


Update: Wow, we can be pretty boneheaded sometimes. We prematurely ended the contest and chose a winner, thinking it ended on Sunday night, as per our usual routine. This latest contest, however, wasn't supposed to end until the evening of Tuesday, October 28th. We apologize for the mistake and will be leaving the contest open, selecting the winner at random again, after it has officially concluded. Sorry to everyone involved, we'll do our best to avoid this mistake in the future. Please ignore all of that at the bottom.

Our latest giveaway has concluded, meaning it's high time we selected our winner. Via random drawing, the individual selected to get our copy of SimCity Creator is:
  • Peter S, who digs on the tornadoes
Congrats to our winner and better luck next time to all of you. Keep your eyes on Wii Fanboy. We'll be starting up another giveaway soon.

Fanswag: SimCity Creator


Are you ready for our latest giveaway? This time, we're hooking one lucky reader up with a copy of SimCity Creator ($50) for the Wii! Want to enter for your chance at this game?

To enter, simply leave a comment between now and Tuesday, October 28th at 11:59PM ET, telling us what your favorite SimCity natural disaster is. Is it Godzilla? Tornadoes? Need something to jog your memory? You can leave one comment per day. We'll select a winner the following day via random drawing.

There are a few things you should know before entering. Entrants must be current and legal residents of the United States or Canada (excluding Quebec) and at least 18 years of age or older. Read up on the rest of the official rules right here. Good luck!

Retail and download releases for the week of September 22nd


Click image for more screens

Well folks, just as stated, we've got a new Mega Man game to play this week. What's even better is that along with the sure-to-be-awesome Mega Man 9, we've also got some solid retail releases. And there's a surprise or two with this week's Virtual Console releases, as well. Head on past the break for the info. This week is going to be chock full of gaming goodness.

Gallery: Mega Man 9

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EA surprises us with SimCity Creator


Doesn't it look all kinds of fun?

IGN has uploaded plenty of new videos from EA's upcoming Wii title, SimCity Creator. Within the separate videos, a wide range of gameplay aspects are covered, from the always-fun disasters that can trouble a city (above) to the maintenance woes that plague a city that has become quite developed. There's even a video showing how you can pilot a plane in the title. Head on past the break for the rest and hit up our gallery below for plenty of screens.

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SimCity Societies demo (finally) available

We know your type. You've been waiting for a demo of SimCity Societies to see if the game is right for you. Finally, after 213 impatient days, the now self-publishing Tilted Mill Entertainment have released a demo for the city builder, which you can find at Big Download.

Metareviews and Yahtzee be damned, check the game out and decide for yourself. SimCity Societies is part of The SimCity Box, due out June 23.

SimCity Creator brings urban erection to Wii, DS

simcity
click to enlarge

Since it's abundantly clear that we need to grow up, allow us to tell you about our dream of becoming city planners -- nay, creators! -- as soon as we reach adulthood. According to the latest issue of Japan's Famitsu magazine (as translated by the men of IGN), SimCity Creator will prove to be the ideal training tool. First announced in February of this year, the Wii game allows puerile planners such as ourselves to draw rivers or tracks (inevitably shaped like genitalia) with the Wiimote in the construction of our virtual cities.

You'll be able to change the style of your buildings, with options including European, Chinese and Indian designs. Apparently, you can also opt for buildings made of crystal or candy. You'll be wanting to show those off to your friends via the game's city-sharing Wi-Fi Connection feature, shortly before you inflict a hilarious cataclysm upon your potentially edible metropolis. That's always been our favorite part of city planning.

The game is currently expected to hit Japan in September. We'll let you know as soon as EA unveils its plans for other regions. Update: SimCity Creator will be available on the Wii and Nintendo DS on September 22, 2008 in North America and on September 19, 2008 in Europe and Asia-Pacific regions.


Source -- Official EA press release
Source -- Famitsu information

Rumor: Spore Creature Creator included in SimCity Box


Ever since EA announced the early release of Spore's Creature Creator, we've been wondering how the company planned on distributing the pre-game title. Fingers were crossed for a free demo, but now it seems that EA would rather entice players into buying their SimCity Box, which will reportedly include the Creature Creator amongst its lineup of classic SimCity titles.

On the game's Amazon product page, the box art indicates the presence of the "Creature Creator Trial Version" as a bonus feature. This same bonus is stated in the product description. If Amazon is to be trusted, we still don't know whether the "trial version" indicates a limited demo of the soon-to-be-released creature editor, or whether the editor is considered to be a "trial version" of Spore.

We also don't know if this is EA's only intended method of distribution for the Creature Creator. We've contacted EA for further clarification, and will let you know once we have a few more facts.

[Via GamerTell]

The SimCity Box starts construction in June for $40


EA announced today that it'll release The SimCity Box in June, which includes SimCity Societies, SimCity Societies Destinations, SimCity 4, SimCity 4 Rush Hour and The Sims Carnival SnapCity. The best part of the bundle is the very friendly $40 price tag; however, the only real draw inside the box is SimCity 4 and its expansion Rush Hour, which are available bundled for $15 - $20 at most retailers.

SimCity Societies, which was not developed by Maxis, stumbled on release for various reasons. The SimCity Box might be worth it to those who missed out on the last half-decade of the series and are looking to test out its traditional and more casual incarnations over the summer.

Promotional Consideration: City planning



Promotional Consideration is a weekly feature about the Nintendo DS advertisements you usually flip past, change the channel on, or just tune out.

We applaud any video game ad that eschews the common official-art-and-screenshots approach, a template that's been in place for as long as we can remember. This week's piece abandons those conventions, marketing EA's SimCity DS port and its city-management features in a much more creative fashion. Expand you commercial zoning, lower industrial taxes, and join us past the break!

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New Sim City 2 screens, promo site erected


Sim City aficionados will enjoy this update from Famitsu. They've gone ahead and set up a small promo site for the upcoming sequel to Sim City DS, Sim City 2. And, as we still lack our whipping boy for reading Japanese, we've no idea what any of the text says on the page. But, there's plenty of new screens to look at! That's always nice.

If you want to check out the new screens, which seem to show off multiple assistants, then hit up our gallery below.

Gallery: Sim City 2 DS

Sim City 2 constructs Japanese release date, new screens

Town-planning enthusiasts who are also adept at reading kanji rejoice! EA just declared that Sim City 2 DS will be layin' pipes and buildin' roads in Japan on March 19th.

Don't get too excited, though. One look at any screens of Maxis' build-me-do should let you know that this is not most people's idea of an import-friendly title. There are lashings of Japanese text, and if the user interface is anywhere near as confusing as the one found in the first Sim City DS (which we struggled to understand in English), we may as well just give up now and wait for news of a western release.

Go past the break for a sprinkling of new screens.

Gallery: Sim City 2 DS

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