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Left 4 Dead 2 sold 2 million at retail in 2 weeks

Valve also noted that information about L4D2's first batch of downloadable content would be coming very soon.
Gallery: Left 4 Dead 2
BioWare reveals Samara, Mass Effect 2's biotic bombshell
Samara is an elite Asari warrior who controls some incredibly potent biotic powers. Forget simply tossing enemies around -- she manipulates dark energy in order to levitate herself, as evidenced in the above video. The footage also confirms that there are still five potential party members yet to be introduced before the game ships for PC and Xbox 360 on January 26 (not March 23 as originally noted by Randy, who's clearly met his recommended daily allowance of paste.)
Gallery: Mass Effect 2 - Samara
Scivelation's year old 'trailer' reveals name and engine change
Something we've been saying since TopWare Interactive and Black Wing Foundation first announced their upcoming third-person shooter, Scivelation – what's with the name?! At first we thought it might be a weird play on the word "civilization," but quickly realized it was missing a syllable.
It was an odd surprise then when we spotted a trailer for the game (found after the break) on Russian gaming site Absolute Games 1.5, though rather than a "Scivelation" logo at the end, we noticed one for a game titled "Salvation." So we contacted TopWare Interactive to find out what was up and were told the video we found is actually not the "first official trailer" for Scivelation, but rather an "old trailer that Black Wing [Foundation] did under the name 'Salvation' that has very little to do with the game Scivelation." More accurately, Scivelation started life as Salvation – "a game from last year with a basic premise that we really enjoyed" – though at the time it was running on Source Engine rather than its current game engine, Unreal.
If you're left feeling as hollow inside as we were after finding out that the accented, fairly confusing, and kinda goofy video isn't from the newest build of Scivelation, take refuge in the fact that the game's developers are completely rewriting the story "to give it a solid story arc with distinct and engaging characters that we feel are going to capture the gaming audience." So there's that, right?
It was an odd surprise then when we spotted a trailer for the game (found after the break) on Russian gaming site Absolute Games 1.5, though rather than a "Scivelation" logo at the end, we noticed one for a game titled "Salvation." So we contacted TopWare Interactive to find out what was up and were told the video we found is actually not the "first official trailer" for Scivelation, but rather an "old trailer that Black Wing [Foundation] did under the name 'Salvation' that has very little to do with the game Scivelation." More accurately, Scivelation started life as Salvation – "a game from last year with a basic premise that we really enjoyed" – though at the time it was running on Source Engine rather than its current game engine, Unreal.
If you're left feeling as hollow inside as we were after finding out that the accented, fairly confusing, and kinda goofy video isn't from the newest build of Scivelation, take refuge in the fact that the game's developers are completely rewriting the story "to give it a solid story arc with distinct and engaging characters that we feel are going to capture the gaming audience." So there's that, right?
Gallery: Scivelation
Mass Effect 2 vids profile Tali and Adept class
Head past the break to see a video of the Adept class, which has been granted some flashy new tricks.
Gallery: Mass Effect 2 (11-06-09)
Scivelation officially announced for 360, coming Q3 2010
Good news, 360 owners: The hard-to-pronounce third-person shooter from TopWare Interactive and Black Wing Foundation, known as Scivelation, will be coming exclusively to the platform in the third quarter of next year. Hopefully, by that point, we'll have received some supplemental materials informing us how to properly speak the title of the game. We're considering changing our current position to "Skih-vee-lay-shun."
The press release which divulged this information also revealed a bit more about the game's story. You'll be playing as a member of a rebel faction, fighting against the oppressive, theocratic "Regime." Joining you is a former Regime scientist who has created a "post-human supervirus," and a former Russian special operative who is also a cyborg. It's like three plots in one! What a bargain!
The press release which divulged this information also revealed a bit more about the game's story. You'll be playing as a member of a rebel faction, fighting against the oppressive, theocratic "Regime." Joining you is a former Regime scientist who has created a "post-human supervirus," and a former Russian special operative who is also a cyborg. It's like three plots in one! What a bargain!
Dark Void film adaptation announced

While the parties involved decide whether or not the movie is indeed the Pitt's, someone should probably point out that as far as starring vehicles go, a jetpack is probably the best one. Players will beat Hollywood to the punch and experience it for themselves when Dark Void lands on PC, PlayStation 3 and Xbox 360 on January 19, 2010 in North America and January 22, 2010 in Europe.
New Red Dead Redemption screens showcase the finer things in (cowboy) life
A slow trickle of information and media on upcoming Old West-em-up Red Dead Redemption has been coming from developer Rockstar Games for some time now. And if it weren't for the game's somewhat unique setting – as well as our (admittedly strained) faith in the game's developer – we might not indulge the it with so much attention. Alas, these screens, much like the screens and video that came before them, keep impressing us. Call it a predilection for Western-themed entertainment ... we're not sure. Peep the screens below and decide for yourself if the game is worth your time during the busy second holiday release season.
Gallery: Red Dead Redemption (11-13-09)
Empty Clip Studios composing a Symphony with your music

It's also much less abstract than Mizuguchi's masterpiece, as sound is translated into visible waveforms, which then become patterns of enemies. It's a lot easier for us to tell you to just watch the video after the break than to explain it.
Empty Clip plans to release the game sometime next year. No specific platform has been mentioned.
Dark Void dev diary focuses on that guy in front of the jetpack
The above video diary also shows us how Nikola Tesla ended up in the game. Tesla is just one cool dude, whether he's being played by David Bowie, building super awesome defense towers for the Russians, or -- in the case of Dark Void -- spearheading an entire rebellion by inventing jetpacks and gigantic airships.
Cho Aniki Zero making PSP more manly in Spring 2010

Exaltation. Oiled up and ready to thrust. Epic struggle. Muscle-bounded forces. Manliness. Another dimension of sights and sounds. Heightened experiences of rhythmic action. Man-rageous. Brotherly love. Muscle-on-muscle madness. Man-tastic voyage. Man Protein. The greatest bromances of all time. (Snaps.)
Gallery: Cho Aniki Zero (PSP)
Namco Bandai introduces gravity-flipping shooter Inversion

click to fall up into our gallery
The third-person shooter takes place during an invasion by the alien
The player, as cop Davis Russel or, uh, cop's neighbor Leo Delgado, is armed with a Grappler weapon that allows the manipulation of gravity to move giant objects around. This permits the player to move enemies' cover or make their own out of items in the environment. Or to just throw stuff.
Inversion will ship sometime in 2010 on Xbox 360 and PlayStation 3.
Gallery: Inversion
Operation Flashpoint: Dragon Rising DLC only 'weeks' away
Ten-hut, soldier -- Codemasters' Sion Lenton reveals in an interview with Telegraph that the company is currently working on DLC for Operation Flashpoint: Dragon Rising and the first round will be available in "a matter of weeks." Lenton also says the company has "ambitious plans" for the game's DLC, though he only mentions the requisite weapon and map add-ons most shooters receive post-release.
The rest of the interview isn't a bad read; Lenton discusses how the idea to bring back the Operation Flashpoint series came about, why Codies went for consoles, the balancing act between keeping it a hardcore, realistic experience without making it too frustrating for gamers and planned Title Updates to keep the game balanced. We're glad he mentioned that last item, because we've heard some folks in the game's forums aren't all too happy with the experience right now.
[Via CVG]
The rest of the interview isn't a bad read; Lenton discusses how the idea to bring back the Operation Flashpoint series came about, why Codies went for consoles, the balancing act between keeping it a hardcore, realistic experience without making it too frustrating for gamers and planned Title Updates to keep the game balanced. We're glad he mentioned that last item, because we've heard some folks in the game's forums aren't all too happy with the experience right now.
[Via CVG]
Scivelation announced (but hard to pronounce)
If you were listening to this post being read on the non-existent "Joystiq Posts on Cassette" series, you'd probably hear us have a bit of trouble. The press release which we recently received announcing the TopWare Interactive and Black Wing Foundation-developed third-person shooter Scivelation included a number of details about the title, but sadly, no audible pronunciation guide. For the record, we're going with "Siv-uh-lay-shun."
The title features a generic-ish plot dealing with evil dictatorships and stalwart resistance movements in a dystopian future -- we've chosen to turn to the portfolios of the title's creators for more insight into its quality. Black Wing Foundation made Stalin vs. The Martians, which is completely magical. TopWare worked on X-Blades, which committed violent crimes against our intellegence. We expect Scivelation to fall somewhere in between.
[Via Big Download]
The title features a generic-ish plot dealing with evil dictatorships and stalwart resistance movements in a dystopian future -- we've chosen to turn to the portfolios of the title's creators for more insight into its quality. Black Wing Foundation made Stalin vs. The Martians, which is completely magical. TopWare worked on X-Blades, which committed violent crimes against our intellegence. We expect Scivelation to fall somewhere in between.
[Via Big Download]
Gallery: Scivelation
Hands-on: Quantum Theory (PS3)
Aping a popular franchise's mechanics and style may be seen as a safe business proposition, but in terms of critical evaluation, the copy-cat game is likely to face stricter judgment. After all, if you're going to copy the good stuff, you've got to get it right.
Tecmo's PlayStation 3 exclusive, Quantum Theory (just Quantum outside of Japan), certainly succeeds in evoking memories of Gears of War -- at least, if you remember Epic's shooter being a technically unsound and completely unappealing disaster. If the Tokyo Game Show build is any indication, Quantum needs to undergo crucial work before its early 2010 release.
Tecmo's PlayStation 3 exclusive, Quantum Theory (just Quantum outside of Japan), certainly succeeds in evoking memories of Gears of War -- at least, if you remember Epic's shooter being a technically unsound and completely unappealing disaster. If the Tokyo Game Show build is any indication, Quantum needs to undergo crucial work before its early 2010 release.
Gallery: Quantum (PS3)
Infinity Ward has no plans for pre-launch Modern Warfare 2 demo
If you're on the fence about your purchase of Infinity Ward's infinitely intimidating shooter, Call of Duty: Modern Warfare 2, you should probably get comfortable with straddling said pickets -- Robert Bowling recently confirmed via Twitter that the title wouldn't receive a demo before its November 10 release. According to the tweet, "the entire team is focused on polish all the way up to ship of the full game."
If you were really hoping to test out the game before it comes out, we suggest playing Call of Duty 4: Modern Warfare, and imagining it "kicked up a notch" in an Emeril Lagassi-like fashion.
[Via VideoGamer]
If you were really hoping to test out the game before it comes out, we suggest playing Call of Duty 4: Modern Warfare, and imagining it "kicked up a notch" in an Emeril Lagassi-like fashion.
Gallery: Call of Duty: Modern Warfare 2
[Via VideoGamer]














