shooter posts(Subscribe to this feed)
Dark Void dev diary focuses on that guy in front of the jetpack
The above video diary also shows us how Nikola Tesla ended up in the game. Tesla is just one cool dude, whether he's being played by David Bowie, building super awesome defense towers for the Russians, or -- in the case of Dark Void -- spearheading an entire rebellion by inventing jetpacks and gigantic airships.
Cho Aniki Zero making PSP more manly in Spring 2010

Exaltation. Oiled up and ready to thrust. Epic struggle. Muscle-bounded forces. Manliness. Another dimension of sights and sounds. Heightened experiences of rhythmic action. Man-rageous. Brotherly love. Muscle-on-muscle madness. Man-tastic voyage. Man Protein. The greatest bromances of all time. (Snaps.)
Gallery: Cho Aniki Zero (PSP)
Namco Bandai introduces gravity-flipping shooter Inversion

click to fall up into our gallery
The third-person shooter takes place during an invasion by the alien
The player, as cop Davis Russel or, uh, cop's neighbor Leo Delgado, is armed with a Grappler weapon that allows the manipulation of gravity to move giant objects around. This permits the player to move enemies' cover or make their own out of items in the environment. Or to just throw stuff.
Inversion will ship sometime in 2010 on Xbox 360 and PlayStation 3.
Gallery: Inversion
Operation Flashpoint: Dragon Rising DLC only 'weeks' away
Ten-hut, soldier -- Codemasters' Sion Lenton reveals in an interview with Telegraph that the company is currently working on DLC for Operation Flashpoint: Dragon Rising and the first round will be available in "a matter of weeks." Lenton also says the company has "ambitious plans" for the game's DLC, though he only mentions the requisite weapon and map add-ons most shooters receive post-release.
The rest of the interview isn't a bad read; Lenton discusses how the idea to bring back the Operation Flashpoint series came about, why Codies went for consoles, the balancing act between keeping it a hardcore, realistic experience without making it too frustrating for gamers and planned Title Updates to keep the game balanced. We're glad he mentioned that last item, because we've heard some folks in the game's forums aren't all too happy with the experience right now.
[Via CVG]
The rest of the interview isn't a bad read; Lenton discusses how the idea to bring back the Operation Flashpoint series came about, why Codies went for consoles, the balancing act between keeping it a hardcore, realistic experience without making it too frustrating for gamers and planned Title Updates to keep the game balanced. We're glad he mentioned that last item, because we've heard some folks in the game's forums aren't all too happy with the experience right now.
[Via CVG]
Scivelation announced (but hard to pronounce)
If you were listening to this post being read on the non-existent "Joystiq Posts on Cassette" series, you'd probably hear us have a bit of trouble. The press release which we recently received announcing the TopWare Interactive and Black Wing Foundation-developed third-person shooter Scivelation included a number of details about the title, but sadly, no audible pronunciation guide. For the record, we're going with "Siv-uh-lay-shun."
The title features a generic-ish plot dealing with evil dictatorships and stalwart resistance movements in a dystopian future -- we've chosen to turn to the portfolios of the title's creators for more insight into its quality. Black Wing Foundation made Stalin vs. The Martians, which is completely magical. TopWare worked on X-Blades, which committed violent crimes against our intellegence. We expect Scivelation to fall somewhere in between.
[Via Big Download]
The title features a generic-ish plot dealing with evil dictatorships and stalwart resistance movements in a dystopian future -- we've chosen to turn to the portfolios of the title's creators for more insight into its quality. Black Wing Foundation made Stalin vs. The Martians, which is completely magical. TopWare worked on X-Blades, which committed violent crimes against our intellegence. We expect Scivelation to fall somewhere in between.
[Via Big Download]
Gallery: Scivelation
Hands-on: Quantum Theory (PS3)
Aping a popular franchise's mechanics and style may be seen as a safe business proposition, but in terms of critical evaluation, the copy-cat game is likely to face stricter judgment. After all, if you're going to copy the good stuff, you've got to get it right.
Tecmo's PlayStation 3 exclusive, Quantum Theory (just Quantum outside of Japan), certainly succeeds in evoking memories of Gears of War -- at least, if you remember Epic's shooter being a technically unsound and completely unappealing disaster. If the Tokyo Game Show build is any indication, Quantum needs to undergo crucial work before its early 2010 release.
Tecmo's PlayStation 3 exclusive, Quantum Theory (just Quantum outside of Japan), certainly succeeds in evoking memories of Gears of War -- at least, if you remember Epic's shooter being a technically unsound and completely unappealing disaster. If the Tokyo Game Show build is any indication, Quantum needs to undergo crucial work before its early 2010 release.
Gallery: Quantum (PS3)
Infinity Ward has no plans for pre-launch Modern Warfare 2 demo
If you're on the fence about your purchase of Infinity Ward's infinitely intimidating shooter, Call of Duty: Modern Warfare 2, you should probably get comfortable with straddling said pickets -- Robert Bowling recently confirmed via Twitter that the title wouldn't receive a demo before its November 10 release. According to the tweet, "the entire team is focused on polish all the way up to ship of the full game."
If you were really hoping to test out the game before it comes out, we suggest playing Call of Duty 4: Modern Warfare, and imagining it "kicked up a notch" in an Emeril Lagassi-like fashion.
[Via VideoGamer]
If you were really hoping to test out the game before it comes out, we suggest playing Call of Duty 4: Modern Warfare, and imagining it "kicked up a notch" in an Emeril Lagassi-like fashion.
Gallery: Call of Duty: Modern Warfare 2
[Via VideoGamer]
Soldner-X flies again on PSN

The Sidequest Studios-developed shooter is expected out this winter, but then the PSN version of the first game missed its original release date by a year. If you're really in the mood to punish yourself with a shmup, may we suggest the downloadable PS1 classic R-Types in the meantime?
Gallery: Soldner-X 2: Final Prototype (PS3)
PAX 2009: Red Dead Redemption lets you kill ... everything
Red Dead Redemption's promised Wild West sandbox came to life in a build shown off to attendees at PAX over the weekend. One of the first things we noticed is that you can end a life whenever you want. What kind of lives? See a bunny bouncing by? Kablam. Attacked by a wild bear? Kapow. Angry at your horse and want to put him down? Kablang. You can kill literally every living thing in the game and, in some cases, skin them and sell their hides to the furrier in town to make some dough. We doubt he deals in horse skins, however.
There's more beyond the break, just mind you don't get shot.
There's more beyond the break, just mind you don't get shot.
Gallery: Red Dead Redemption (PAX 2009)
Impressions: APB

What we saw looked less like an MMO, and more like a persistent online multiplayer cops-and-robbers game. Action isn't slow and meditated, it's fast-paced and twitchy. If you were expecting skill-filled hotbars, you're going to be disappointed -- APB is a third-person shooter, through and through.
Modern Warfare 2 footage leaked from retailer convention
Video previews for Modern Warfare 2 have been few and far, far between -- thus, we could be satisfied with moving pictures of the lowest quality, provided they depict the highly anticipated shooter in action. Footage of just this caliber recently came to us from a Game Crazy employee convention, where a cadre of overjoyed retailers got an early look at one of the game's single-player missions. Someone captured it on camera, and now it waits for your trembling eyes after the jump.
A word of caution: The video shows off a really cool moment from the game that you may want to save till you're the one holding the controller. We won't ruin it for you here, but we'd be remiss if we didn't offer some insightful commentary on said moment: Holy crap! Sweep the leg Johnny!
A word of caution: The video shows off a really cool moment from the game that you may want to save till you're the one holding the controller. We won't ruin it for you here, but we'd be remiss if we didn't offer some insightful commentary on said moment: Holy crap! Sweep the leg Johnny!
Dead Space: Extraction trailer takes a look at the story
MAG trailer requires your inspirational battlefield speech
Do you frequently find yourself filling the role of an inspirational leader amongst your group of friends? Do you utter phrases such as "once more into the breach" and "screw your courage to the sticking-place?" You sound like a likely candidate to win a recently added contest on PlayStation.Blog -- all you need to do is write an "inspirational battlefield speech" for Zipper Interactive's upcoming plus-size shooter, MAG.
Winners may hear their speech included in an upcoming trailer for the highly anticipated title, and will receive an ambiguous "fantastic MAG prize" to boot. Unfortunately, the contest's rules hamstring entrants by prohibiting cursing and quoting other legendary leaders. You'll have to save your profanity-laden Churchillisms for your Anachronistic Civil War Re-enactment Club.
Winners may hear their speech included in an upcoming trailer for the highly anticipated title, and will receive an ambiguous "fantastic MAG prize" to boot. Unfortunately, the contest's rules hamstring entrants by prohibiting cursing and quoting other legendary leaders. You'll have to save your profanity-laden Churchillisms for your Anachronistic Civil War Re-enactment Club.
Space Invaders Infinity Gene propagates to iPhone today

Starting out as classic Invaders, Infinity Gene changes over time, adding new graphics, abilities, levels, and gameplay to an "evolutionary tree." The game even allows players to move up and down on the scrolling screen. Infinity Gene also generates levels from songs stored on the iPhone or iPod. It's the freshest idea to hit Space Invaders since, well, Extreme, and it's available now for $5. We're just a little excited. See the trailer after the break.
[Via Touch Arcade]
Space Invaders Infinity Gene (Taito, $4.99):
Miner Wars, an MMO for PC and ... XBLA?
Wait, does that mean a fall release? KSH's Marek Rosa told Joystiq, "World premiere means game release, but it's possible we will move this date to Q1/2010, because we don't want to fight with games like Call Of Duty, etc., but the official date right now is Autumn 2009." And will Miner Wars support cross-platform play between the Xbox 360 and PC? Hmmm?
"Cross-platform PC and Xbox is something I would like to have -- there will probably be some compromises, but I will fight for it," Rosa told us. He says since the game is being developed currently using the XNA development tools, a PlayStation 3 port is unlikely, though a 2D iteration of Miner Wars is planned for the PSP and iPhone following the completion of the XBLA/PC game.
[Via Big Download]
















