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Wii Warm Up: Concerns of corruption


No, not that kind of corruption, but rather the corruption of data. See, we're pretty big Virtual Console junkies around here. As such, we're constantly moving games from our Wii's built-in memory to our SD card, but recently we started noticing our SD card had a lot of corrupted data on it. Trying to copy the data over to our Wii doesn't work and we're left with the chore of downloading all of these corrupted games again.

What bugs us, though, is that the possibility of other games being corrupted is so high on the charts that re-downloading these games seems like a futile effort. So, what are we supposed to do? Wait until we feel like playing them and then decide to download them, right then and there? Sadly, yes ...

Any of you run into this problem? Has the data been corrupted on the Wii itself?

Nintendo waves away hard drive rumors

After today's revelation of WiiWare, the new original content download service, the idea of an add-on hard drive for the console seemed much more likely. Until, that is, Nintendo UK unequivocally said, "no." Looks like it's time to start employing a wee army of SD cards, because with all the downloadable goodness, that 512 MBs of space is going pretty fast.

Datel PowerSaves: Playing in Easy Mode

Have you gotten so bad at playing video games that you've actually managed to have your character die in Wii Sports: Golf? Has it gotten to the point where you need some sort of "infinite lives" code just to finish a course? Well then, that is pretty shameful.

Datel's PowerSaves 512MB SD cards helps you live with that shame, giving you access to hundreds of cheats. Many of the saves on the $24.99 card have been hacked to enable features and codes that developers never even intended for their games. To sweeten the deal, Datel has also bundled in its MAX Media Manager Pro software to help users organize and transfer their photos, videos, and music to their consoles. You'll be the envy of all your friends when they see the effortless life you've made for yourself. Just like you've always wanted.

Jimi Game Shells wrap your babies in recycled goods



Every now and then, someone produces a product that just makes sense, and the Jimi Game Shell is a great example. We already know that DS games are incredibly tiny; in fact, so much of our media these days comes, like dynamite, in small packages. SD cards, memory sticks for the other guys, and our own games, and we're always looking for great new storage solutions. So when the folks behind the Jimi Game Shells offered to send us a couple of samples for a test drive, we jumped on it.

The idea of a small, separate case designed just for our DS games is nothing new; some cases include storage space for games, and there are a variety of retail solutions. They're also great fodder for preorder swag, and there's always the DIY route. But what makes the Jimi shells so interesting is that they're designed to hold a variety of media ... and they're made from eco-friendly (well, friendlier) recycled polypropylene.

Continued →

Video tutorial explains taking games from the PC to the DS

Just in case the last homebrew guide we told you about wasn't quite enough, now we've dredged up a video tutorial to help you on the path to custom content on your DS. This video shows you, step by step, how to use an SD card to get games purring cozily on your favorite handheld. So go ahead. We know where the fun is -- it's in your pocket. You just need to let it out.

Of course, the tutorial focuses on getting illegal DS ROMs from the web to your handheld. We prefer to give our money to Nintendo, since they are our video game overlords and thus own our fanboy souls. Every time you pirate a game, Miyamoto drinks the blood of a newborn kitten and grinds the bones to make his bread. And no one wants that. However, the principles are sound -- this is the same way one goes about loading homebrew games onto the DS, so the tutorial is worth a watch.

Continued →

What if I want to take my saves somewhere?


When we were having our way with the Wii all weekend, Joystiq's Kyle Orland poured over the Wii's manuals to locate their hidden secrets. In pouring over all of the pages in the manual, he stumbled upon something very interesting on page 39. There, the manual talks about the ability to "copy and delete data found on the Wii System Memory and SD cards." Problem is, he couldn't find any way to actually perform the task through the Wii. The options just weren't there in the Wii memory management screen.

Kyle has contacted Nintendo and as soon as he receives a response, we'll be sure to let you know what they say.

Custom soundtracks in Excitetruck?

Sweet.Thanks to some new screenshots of the upcoming launch title Excitetruck, it now indeed looks as though we called it. That's right: if the picture here is any indication, the arcade racer will be able to read .mp3 files from your very own SD card and insert them into the game, a la the Xbox and Xbox 360. It's a nice little feature, and the ability to rock out to our latest find on Pandora while catchin' some air is quite enticing indeed.

Does this feature matter to you guys? More importantly, how many games are actually going to support it? Only the flying spaghetti monster time will tell.

Just how many flaps does this thing have?

This is getting ridiculous. Just when we thought the mystery was solved and the conspiracy theorists were silenced, someone has to go and find another mystery flap on the Wii. What is it this time? A holographic laser cannon? An automagical DVD dongle? A nickel and dime slot for Virtual Console purchases? A scrumptious pancake maker? A completely fake photochopping attempt?

We'll leave you free to speculate about its true, potentially evil purpose while we get back to eagerly pining for the flappin' games.

[Via Joystiq]

Another Wii mystery port spotted

Nintendo WiiA member of the Spanish gaming forum Canal Nintendo has posted an image that appears to feature another mystery port located near the bottom of the left side of Wii.

Last month, Nintendo's Reggie Fils-Aime debunked rumors that the front flap concealed anything more than a SD card port, adding that Wii will be compatible with several memory options. If this newly discovered detail is indeed another port, could it just be another expansion slot? ... Probably.

Wii's final secret? Reggie opens mystery flap

Nintendo WiiSpeaking with Game Informer, Nintendo's Reggie Fils-Aime has reconfirmed that Wii will use SD cards to store data and indirectly denounced rumors that the mysterious flap conceals Wii's 'last big secret.'

When questioned about the flap, Reggie responded, "That is where an SD card goes ... And on top are the attachments for the GameCube controllers." However, Reggie did hint that SD cards wouldn't be the only compatible memory option. "It will be one of the memory mediums, and it's the only one that we've announced," he cryptically told GI. Does Nintendo stil have an ace up its sleeve?

Joystiq Features




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