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Beneath a Steel Sky Remastered nears 20K sold; Revolution expects 100K lifetime sales
The modern jazzification (totally not a made-up word) of retro adventure title Beneath a Steel Sky has been a fairly lucrative move on Revolution Software's part, as managing director Charles Cecil says (via GI.biz) iPhone remake Beneath a Steel Sky Remastered is on track to sell 20,000 copies in its first month -- and that's not including the first week of the month, as it wasn't available in the App store until October 8.
But it's just a stepping stone to greater financial success, Cecil says. He anticipates the game will sell around 70,000 copies in its first year of release, eventually peaking at 100,000 copies sold in its lifetime. Cecil credits the Apple model (cheap, easy to use and easier to purchase content than it is to pirate) and Revolution's ability to exploit its own games "in a way that you could never do at a mainstream publisher." He also says that daily sacrifices to the almighty Lord Kromdor certainly didn't hurt.*
*Yes, we made up that last one, silly. Revolution worships Cthulhu, duh!
But it's just a stepping stone to greater financial success, Cecil says. He anticipates the game will sell around 70,000 copies in its first year of release, eventually peaking at 100,000 copies sold in its lifetime. Cecil credits the Apple model (cheap, easy to use and easier to purchase content than it is to pirate) and Revolution's ability to exploit its own games "in a way that you could never do at a mainstream publisher." He also says that daily sacrifices to the almighty Lord Kromdor certainly didn't hurt.*
*Yes, we made up that last one, silly. Revolution worships Cthulhu, duh!
Fable 3 will question the foundations on which Fable is built, says Molyneux

We're not sure exactly what that means, but we already know that the gesture system has been given a major facelift. The moral choice aims to be a lot deeper than in Fable 2 as well, with Molyneux saying promises you make in your rise to power will affect your position as the people's ruler. We'll be sure to remember these promises when the game releases next year (that's three promises so far, Molyneux!).
Gallery: Fable 3 (GamesCom 2009)
Revolution considering new Beneath a Steel Sky, Broken Sword games
Revolution Software is stepping up efforts to bring back some of its classic adventure IPs. Founder Charles Cecil currently has two games in mind: Beneath a Steel Sky and Broken Sword. The latter series is already undergoing a revival via next month's Broken Sword: Shadows of the Templars (Director's Cut); however, Cecil tells VideoGamer this might only be the beginning.
If the Director's Cut of Shadows of the Templars for Wii and DS are successful, Revolution might consider doing more Director's Cuts for the other Broken Sword titles. This might even entail completely overhauling the 3D Broken Swords (numbers three and four in the series) into 2D versions for Nintendo's systems. A movie tie-in game could also be in the works, as Cecil reveals that Radar Pictures is interested in doing a Broken Sword film.
In the case of Beneath a Steel Sky – another adventure title from the '90s – Cecil says it's "probably going to happen." He's just claiming everyone's too busy to work on it right now. Well, of course; with all those possible Broken Sword projects, it sounds like Revolution will be busy for awhile.
If the Director's Cut of Shadows of the Templars for Wii and DS are successful, Revolution might consider doing more Director's Cuts for the other Broken Sword titles. This might even entail completely overhauling the 3D Broken Swords (numbers three and four in the series) into 2D versions for Nintendo's systems. A movie tie-in game could also be in the works, as Cecil reveals that Radar Pictures is interested in doing a Broken Sword film.
In the case of Beneath a Steel Sky – another adventure title from the '90s – Cecil says it's "probably going to happen." He's just claiming everyone's too busy to work on it right now. Well, of course; with all those possible Broken Sword projects, it sounds like Revolution will be busy for awhile.
'Wii' before Wii
It's been well over two years since Nintendo unveiled its "revolutionary" console name (2 years, 3 months and 17 days to be precise). But, much like truthiness, it'd be silly to think it had been the first time the term had been used. Just ask Wii Yatani, a 26-year old New Yorker who experienced all the oh-so clever urine puns decades before the House of Mario. MTV's Stephen Totilo has a profile on Yatani and how the waggle-inducing name has changed his name's perspective.
Additionally, according to Totilo, there were over 1900 pre-Nintendo Wii references in the newspaper and magazine database Nexis. From a Singaporean record-setting stair climber to a Papa New Guinea lieutenant, Wii has traveled the globe. And although Nintendo hasn't attributed an exact definition, Yatani's Wii is derived from two Kanji characters meaning "universe" and "willpower."
Additionally, according to Totilo, there were over 1900 pre-Nintendo Wii references in the newspaper and magazine database Nexis. From a Singaporean record-setting stair climber to a Papa New Guinea lieutenant, Wii has traveled the globe. And although Nintendo hasn't attributed an exact definition, Yatani's Wii is derived from two Kanji characters meaning "universe" and "willpower."
Broken Sword dev continues to mercilessly tease us
Evidence of a Broken Sword game for the DS is mounting. First, there was a petition posted by Revolution Software designer Tony Warriner to register player interest (which, predictably enough, was sky high). Then, a Broken Sword game cropped up in the database of the rarely wrong GameStop. And now, Revolution Managing Director Charles Cecil has dropped some heavy-handed hints about such a title.
Speaking to Videogamer.com, Cecil admitted that the petition was "really inspirational," and that the DS was "an ideal platform" for the point and click genre. His final comment on the matter was far more suggestive, however: "I just wish that we were having this interview in about a month's time," he told VideoGamer.com's Wesley Yin-Poole. "Then you'd be asking me much more direct questions!" Hmm.
Even though Broken Sword for the DS remains a rumor, we're struggling to think of other ways in which Revolution can hint at the game without, you know, announcing it. Petition posted by developer? Check. Appearance of Broken Sword in GameStop records? Check. And now Cecil's comments? Frankly, you don't have to be a heavily pixellated, world-saving law graduate called George to figure out where this might be going.
Civilization Revolution has no alibi (it's ugly)
While DS development for Civilization Revolution continues (and progress on the Wii version, uh, un-continues), we can't say it's looking too great based on the initial batch of released screenshots. Check out this janky image on the right; it's almost as if someone tried to mash together Fire Emblem with Age of Empires: Age of Kings, but somehow messed it up.Of course, no one plays Civ for its graphics, and, according to a recent interview with IGN, Firaxis made sure to leave in the strategy title's core mechanics. The DS release will, for the most part, have the same mechanics as the 360 and PS3 versions, except with a mostly 2D presentation. You'll still have 16 civilizations to choose from and a robust online multiplayer experience with two-player head-to-head, four-player free-for-all, and team battle modes. End your turn and head past the break for a couple more screenshots.
Wii Warm Up: Civilization -- are we squealing alone?
Are we alone in our extreme enjoyment of the Civilization franchise? Well, we're probably not alone, since it's a big seller, but we mean here. Are you guys on the boat, especially now that we know it'll offer online play? We've played console versions before and have been less than impressed, but we can't help but hope that this time, it'll be as smooth as, say, snot on glass. Which is pretty darned smooth for such an icky image.Dance Dance Revolution: Biggest Heads

Konami has released some screens of their new Wii-style Dance Dance Revolution, entitled Dance Dance Revolution HOTTEST PARTY. And it mostly looks like a DDR game, with some small adjustments. Hottest Party (we're going to stop with the caps, if that's all right) includes the same Free Play and Diet Modes as other DDR games, but also includes simultaneous four-player mode for people with really big living rooms.
The most noticeable adjustment is head size. That's funny, and a little weird, but totally cosmetic and won't get in the way of anyone's Dance Dance Revolving. What's a little more interesting than cranial embiggening is the Wiimote/Nunchuk usage. There seem to be special arrows that instruct players to point their hands in a certain direction, much like Samba de Amigo. Sometimes even the on-screen characters hold Wiimotes and Nunchuks.
The dance pad has made it to the Wii pretty much unscathed, with no Wiimote-shaped cavities or anything. It's a basic dance pad in a Wii color scheme. It appears to be wired, probably USB. We didn't need more-- with the extra waggling, this game seems complicated enough!
The most noticeable adjustment is head size. That's funny, and a little weird, but totally cosmetic and won't get in the way of anyone's Dance Dance Revolving. What's a little more interesting than cranial embiggening is the Wiimote/Nunchuk usage. There seem to be special arrows that instruct players to point their hands in a certain direction, much like Samba de Amigo. Sometimes even the on-screen characters hold Wiimotes and Nunchuks.
The dance pad has made it to the Wii pretty much unscathed, with no Wiimote-shaped cavities or anything. It's a basic dance pad in a Wii color scheme. It appears to be wired, probably USB. We didn't need more-- with the extra waggling, this game seems complicated enough!
Five handheld accessories you should continue to live without

Why, then, do jackasses feel the need to make accessories for handhelds? Accessories needlessly add bulk to Game Boys, effectively exiling them from casual pocket-drops. Here are five of the most pointless things you could ever graft onto a handheld system. We're giving a lot of attention to the Game Boy Color, as it turned out to be a focal point for idiotic doodads. Hopefully, these companies are still tired from their furious crap-assembling, and will largely pass over the DS.
Nintendo's annual pre-E3 bummer
N'Gai Croal at Level Up picked up on a trend based on the pre-E3 output of the big game companies: they tend to get their bad news out of the way a week or two before the show. The resulting Level Up article highlights some of Nintendo's recent examples of this strategy, including the unfortunate news this week regarding Super Smash Bros. and Metroid Prime 3. Did anyone else think it was weird whenever a big announcement like this would come out before E3?It makes sense, though, to let us all exhaust ourselves talking about bad news before the show starts. Then we can start being impressed by the actual show content.
One interesting note: this implies that Nintendo knew how their choice of console name was going to be received. We still have trouble with the name, and we're ... you know.
Wii Warm Up: Half a game
We don't think this is a controversial statement, although feel free to skewer us in the comments if it is: Pokemon Battle Revolution is not worth having if you don't own and play Pokemon on the DS. If we really wanted to arouse some vitriol, we'd say it's not worth having even then, but that would really just be flame-baiting for its own sake. We don't even actually feel that way.What we want to know is, is it okay in your mind to have a game like this that absolutely depends on another game to be fun? It it okay for such a thing to be full price?
Obviously, if you're of the "gotta catch 'em all" persuasion who buys every Pokemon game regardless of quality, your answer is going to be a little different.
Happy funtime Memorial Day video: Rejected Wii Play minigames
A caution to our readers: anyone with a conscience or refined sense of humor may want to stay far away from the above video, which features a host of "rejected" Wii Play minigames to hilarious effect. It even includes Ribbon Dancing Revolution, which we called back in August of '06. The excellent reproduction of the Mii's simplistic style is alone worth the price of admission, so go ahead, click on the play button.
We're not watching.
[via GoNintendo]
We're not watching.
[via GoNintendo]
Wii Warm Up: NMS excitement
Fresh from the Nintendo Media Summit, we've quite a few impressions of games coming out in the immediate future. Among them:- Mario Party 8
- Super Mario Strikers: Charged
- Big Brain Academy
- Pokemon Battle Revolution
- The Bigs
- Boogie
- My Word Coach
- Rayman: Raving Rabbids 2
Rainbow Islands Revolution for $10
If you weren't "lucky" enough to have a glitched copy of Bubble Bobble Revolution and the free Rainbow Islands that came with the replacement, you can get Rainbow Islands now for a very reasonable price. Gamestop is offering Codemasters' sequel for $9.99 new, no broken Bobbles included. It's backordered on the website (which has happened since we started writing the story) but it may be available in a local store or following a restock online.
$10 is just about the right price for a game with a Metascore of 54. The original Rainbow Islands is worth like 500 million imaginary Metascore points, and if playing this one even evokes the arcade game a little, it's worth it. Also, $10 is like 1/6 of a copy of Gundam: Crossfire. When you think of it that way, it's quite the bargain!
[Via CAG]
$10 is just about the right price for a game with a Metascore of 54. The original Rainbow Islands is worth like 500 million imaginary Metascore points, and if playing this one even evokes the arcade game a little, it's worth it. Also, $10 is like 1/6 of a copy of Gundam: Crossfire. When you think of it that way, it's quite the bargain!
[Via CAG]
Friday Video: We said we wanted a revolution ....
As we discussed this morning, it's been a year since Nintendo announced the new "Wii" moniker for their bold new console concept. We thought the weekly video spotlight might offer a good chance to look back at some of the videos, from the Wii's first ad to some fanmade videos both for and against the name switch.















