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Crafter offers Haggle Man buttons for Retro Game Challenge purchases
We suppose we've never loved a game as much as craftwise classic gaming fan Benjamin loves Retro Game Challenge -- he's offering a cross-stitched Ninja Robot Haggle Man button to anyone who purchases a new copy of the game. Just send in your receipt, and he'll pay the shipping. As he sees it, its his only way to get XSEED to localize Retro Game Challenge 2 -- we usually just send developers large sacks of money to accomplish such a goal, but we realize that's not always possible for -- ahem -- blue collar types. Good luck, Ben!
[Thanks, Michael!]
Retro Game Challenge 2 localization unlikely
Are you ready to be depressed? We were having a perfectly good morning until we came across this RPGamer interview with XSEED's Ken Berry. After some discussion of Little King's Story and the loss of Muramasa (a result of financial troubles), the interview turns to Retro Game Challenge 2 (Game Center CX 2), the one thing we've wanted most from XSEED since, well, the release of Retro Game Challenge. "We're getting by, but not doing as well as we'd like," Berry said about the sales of the first game. "Retro Game Challenge started off well but still hasn't gotten to the point where we can justify bringing over the sequel. It's amazing how many people write to thank us for publishing that game, so perhaps as those enthusiast fans continue to spread the word we will get to where we need to be eventually."
With the addition of things like alternate-console versions of Retro Game Challenge games, 16-bit games, and even simulated Game Boy games, Game Center CX 2 looked like it could be even better than the first one, which was already one of our favorite games of 2009. And since RGC2 includes an RPG and two graphical text adventures, it's not exactly the most import-friendly thing.
In more positive news, XSEED plans to announce an "enhanced remake of a classic PSone RPG" soon for North America!
Retro Game Challenge references the modern gaming world
But Arino's dialogue isn't entirely authentic -- a few anachronisms slip through, like The Wizard references made years before the movie actually came out. The screen above shows one such anachronism, seemingly a commentary on the current state of third-party games on Nintendo systems. We didn't hear the term "shovelware" until the early CD-ROM era, when it was used to describe a disc crammed full of old games -- ironically, precisely what Retro Game Challenge would be, were it not composed entirely of new games.
Despite the use of the term "shovelware," Arino isn't even complaining! He concludes that even the most boring games can be enjoyable.
Gallery: Game Center CX: Arino's Challenge
Joystiq Review: Retro Game Challenge

Gallery: Game Center CX: Arino's Challenge
Game Center CX 2: New screens of new old games
Guadia Quest Saga is a sequel to the original game's Dragon Quest-like RPG, released late-ish in the (fake) Famicom's lifetime, in 1991. GunDuel, the sequel to StarPrince, is a vertical shmup with much more detailed backgrounds.
Four "rare" games are only available in the (in-game) game shop, presumably because your character can't afford to buy them! Cosmic Gate: MASA-X version is a port of the first game's Galaxian-like shooter, made in the style of MSX computer games. Rally King EX is a special "time trial" version of the original's racer, and StarPrince SA is a special version of StarPrince in which players have just a few minutes to accrue a high score. Perhaps weirdest of all is Karakuri Ninja Haguruman: Koume Version, which was (in the alternate universe of the game) a special release of Haguruman with the hero sprite swapped out for his sister Koume, given to members of that character's fan club!
DS Daily: Holiday rush, continued
Elebits. Moon. Big Bang Mini. Retro Game Challenge. Personal Trainer: Math (like it or not, it's a first-party release, and thus high-profile-ish!). The Chase: Felix Meets Felicity. Legacy of Ys. My World, My Way. Magician's Quest. Fire Emblem. Dragon Quest V. Puzzle Quest: Galactrix. Avalon Code. Blue Dragon Plus. We just went through Gamestop.com and culled genuinely interesting games coming out in January or February in North America. The list above represents a hasty gathering of quality games coming out in just these two months. Isn't the schedule supposed to slow down after the holidays?
We kind of don't have a real direction for today's discussion topic, only general marveling about the next two months on DS. Even if some of this stuff gets delayed, the DS still has a lineup in January or February to rival or beat most fall/holiday lineups. Who plans to buy more in these two months than they did in late 2008? Who else is really, really overwhelmed?
Doors to official Retro Game Challenge site creak open
Retro Game Challenge's official site recently opened to the public, with a design that is particularly righteous, to use appropriately '80s parlance.
By using the on-screen TV remote to navigate the site, you'll be able to view the above trailer, read a synopsis of the utterly daft story, and browse screens of (some of) the games you'll have to beat to overcome the creepy Game Master Arino: games like Cosmic Gate, Guadia Quest: Feast of the Mad King, Rally King, and the very awesome-looking Star Prince. Feel free to peruse the 30 new English language shots in our gallery.
Oh yes, and there are wallpapers. Very, very rad wallpapers. Wallpapers that are so unlimited in their supreme radness that they have totally replaced our self-made Josh Groban tribute background -- at least until tomorrow.
Gallery: Game Center CX: Arino's Challenge
[Thanks to everyone who sent this in!]
Pokemon Platinum, Fire Emblem, tons more Q1 releases officially dated!
In third-party news, we're thrilled to see a January 6 release date for Retro Game Challenge -- except that according to the list, it'll be competing with Big Bang Mini. Atlus's My World, My Way is on its way February 3, with Legacy of Ys following on the 10th, and Trackmania on March 17.
GTA Chinatown Wars has yet to be dated in this release, but we know it's March 17. And Monster Band from DreamCatcher: could it be Music Monstars? Is that just for us?
Check the post break for the full list!
Gallery: Pokemon Platinum
The games central to Game Center CX 2
The new games include Triotos, a falling-block puzzle game made to look Game Boy-esque; Mutekiken Kung Fu, a scrolling martial arts action game in the style of Karateka; Wiz-Man, a Pac-Man style maze game starring a ghost wizard thing; Kacho wa Meitantei (The Chief is a Great Detective), a graphical text adventure; and Demon Returns, a cute platformer starring the little demon seen above.
Weirdest of all is Kugure! Girijan MAX, a fictional handheld "game training tool" that seems to teach platforming skills. Hit the link for 1up's description of each game!
[Image via Wii Everyday]
Get zapped into the '80s with Retro Game Challenge
Of course, in this version, he's just some guy named Arino who gets upset with games. It still works, kind of. 1UP's preview goes into the localization in more detail, including the use of Western game journalism in-jokes in the fake GameFan Magazine found in-game. More videos of the localized Retro Game Challenge, including a readthrough of a GameFan issue, follow the post break.
Gallery: Game Center CX: Arino's Challenge
DS Daily: Arino's Challenge

You know our stance on Retro Game Challenge (100% awesome), but what about people who aren't us? Is a game built around a (for all intents and purposes) nonexistent license going to work? Will people be confused by the Arino character? Or are there enough nerds out there who know all about Game Center CX that it doesn't matter?
Gallery: Game Center CX: Arino's Challenge
Retro Game Challenge keeps the spirit of the original
The good news is that not much has changed, other than the words being in English. The young Shinya Arino character is still Arino, and the Famicom on the floor still looks like a Famicom. We can see from a very quick flash of the menu that the magazines are still there; we were a bit worried that they would be left out.
[Via Ray Barnholt's 1UP blog]
E308: DS Fanboy's E3 Endgame Evaluation

Check out our choices for show highlights right here, or hit the break for the full rundown of our E3 coverage. Of course, we're still adding things, and will be over the next few days; keep up by clicking the E3 graphic in the sidebar.
E308: DS Fanboy enters the Retro Game Challenge

Lucky for me, I have a good grip. So I get plenty of play time with what is sure to be one of my favorite DS games this year.
Gallery: Game Center CX: Arino's Challenge
Three DS news items you might have missed
With several major press conferences yesterday and a deluge of media assets, it's easy to miss all the smaller news items that popped up. We've rounded up three of them for you so that they won't be completely forgotten!
1. Retro Game Challenge logo! Yep, there it is, right above our post. It doesn't look too different from the Retro Game Master DVD logo, but we'll find any excuse to talk about this wonderful, nostalgic title. In fact, keep an eye out for our hands-on impressions from the E3! For now, you can check out five new screenshots in our gallery below or have a look at the Retro Game Challenge sell sheet past the post break.
2. Zoo Games is working on a Puzzle Quest clone? Any time we see the words "puzzle" juxtaposed with images of fantasy-type warriors, as was the case with Puzzle Kingdoms, our minds immediately go to last year's surprise hit, Puzzle Quest. Though developer Infinite Interactive already has two official Puzzle Quest clones in the works, the hybridization of RPGs and puzzle games are addictive enough that we don't mind seeing knock-offs. We hope to see more than just three pieces of character art for Puzzle Kingdoms soon!
3. Guitar Hero: On Tour Decades coming out less than six months after Guitar Hero: On Tour? Alright, so you might have heard that Vicarious Visions is preparing a Guitar Hero DS sequel for the holiday season, but if you stop for a minute and think about it, you'll realize that the original game came out only three weeks ago! That's a shorter gap than the time in between Guitar Hero III: Legends of Rock and Guitar Hero: Aerosmith's releases (8 months) for consoles!
















