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Top 5: Gaming in Japan

Musicians have Vienna. Catholics have the Vatican. And gamers have Japan. While many significant contributions to the world of gaming have come from outside the Land of the Rising Sun, Japan is the unassailable fountainhead of modern video gaming. It's the birth and workplace of gaming giants such as Hideo Kojima, Shinji Mikami, Yuji Naka, and probably others. To say that Japan is a place that hardcore gamers need to check out is an understatement at best.

Recently, I took a week to visit my brother who teaches English at a Japanese university near Nagoya. Hundreds of thousands of words could be used to describe the wonderful food, the beautiful temples, and the unique culture of the country. But being a life-long gamer, I paid special attention to the distinct connection between the country and the gaming scene we all know and love. For the Top 5, I usually come up with a topic, then list the top five items for that topic in order. For this edition, it was truly difficult to narrow it down to only five. With that in mind, here's my best attempt at listing the Top 5 gaming elements of my time in Japan.




The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, check out What Are You Playing?, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

Rumor: Nintendo exec hints at MotionPlus-infused Wiimotes


Though little is known about the Wii's recently unveiled peripheral, the MotionPlus attachment, other than the fact that it will allow you to throw virtual frisbees to virtual puppies with unparalleled accuracy, Nintendo Entertainment Analysis and Development director Katsuya Eguchi alluded to a new Wiimote model that would include the MotionPlus technology during an E3 developer roundtable.

In Eguchi's own words, Nintendo is "looking at whether or not it will be an attachment or built in," so a MotionPlus Wiimote is far from confirmed. Still, we certainly hope Nintendo never ceases production of the attachment altogether -- forcing a populous that scrambled to acquire the Wii's elusive controller last year to chase after a new Wiimote SKU could lead to an unforeseen, if not slightly ironic, revolution against the prosperous company.

Rumor: Nintendo Power to reveal Wii exclusive Sonic and the Black Knight

At the end of last month's issue of Nintendo Power, the editors promised a huge reveal in the magazine's following issue, teasing those anxiously awaiting Wii-exclusive installments in the Earthbound and Kingdom Hearts franchises. However, if the supposed scans of the cover of the upcoming edition of Nintendo Power that have begun to trickle onto the internet are legit, then the publication's big surprise could be coming from an unexpected source -- a new adventure of a recognizable blue rodent, titled Sonic and the Black Knight.

Assuming the scans are real, the twentieth anniversary edition of Nintendo Power will give readers their first look at the title. No other details are given on the supposed cover, though we're sure the sole image of the cerulean speedster brandishing a broadsword is enough to send you into a tizzy. However, let us not forget the disaster that resulted the last time we bestowed a lethal weapon upon a hedgehog.

Rumor: Kid Icarus Wii details, concept art revealed


For a game that hasn't even been formally announced, there sure seems to be a lot of information circulating about the Wiicreation of the celestial NES action-platformer, Kid Icarus. For instance, Kombo.com (not to be confused with Zombo.com) recently posted a veritable cornucopia of concept art for the rumored title, as well as some heretofore unannounced deets. Apparently, Pit has been "cursed for thousands of years for a crime" and has become a fallen angel -- those mature themes seem to resonate through the conceptual drawings, available on Kombo's site.

We're not sure if this new media is legit, but Kombo did break the rumor that Factor 5 was working on an Icarus title in late January. Perhaps they do indeed have an inside source -- though it's just as likely that their early plot details could have rolled off their own forked tongues. Check out the images, and judge for yourself.

Rockstar's Dan Houser disses casual gaming, explains process of rebuilding NYC

Dan Houser, Vice President of creativity for Rockstar Games, has apparently never enjoyed the visceral thrill of creating a Mii in his own likeness and entering the boxing ring with a similarly Mii-ified version of Adolf Hitler -- or else we assume he wouldn't have dropped the following foul-mouthed quote in an interview with New York Magazine: "Yeah, fuck all this stuff about casual gaming." Poignant, no?

He goes on to explain that while the warm reception of Nintendo's latest console is "fantastic", gamers still want games with production values and narratives that rival those of big-budget movies, much like the titles produced by Rockstar. The rest of the interview is actually a very intriguing look at how the Grand Theft Auto IV team meticulously built a city using the Big Apple as their inspiration, but something tells us that the rest of the story might get overshadowed by that one particular sound bite.

Nintendo not dropping Wii or DS Lite price anytime soon [Update]


Update: Oops! We've realized we covered this before, but think of it this way -- now you're two times more aware of these firm, firm prices as the other denizens of the internet.

Whether you've yet to join the hunt for the Golden Ticket-esque Nintendo Wii, or you're one of the eight people yet to buy a Nintendo DS of some shape or color, we certainly hope that the reasoning behind your reluctance to join Camp N isn't the anticipation of a price drop for the two (relatively) affordable consoles. According to a recent statement from Ninty's Satoru Iwata, there are currently no plans to lower the retail price on either of their money-printing apparatuses.

While this fact isn't exactly surprising considering the systems' sales success at their current costs, Iwata's reason for the set-in-stone price is rather intriguing -- should either system undergo a cheapening, he explained, it would upset those who bought the console at its former price. Yes, we're sure it has nothing to do with the near completion of Miyamoto's personal, Scrooge McDuck-style gold coin swimming pool.

Rumor: Mario Kart Wii may also be plagued by disc read errors


Did your nearly two years of anticipation come to an anticlimactic conclusion last month when your stubborn, soiled Nintendo Wii refused to play the pristine copy of Smash Bros. Brawl you'd just purchased? If you were one of the unlucky owners of an unkempt Wii whose dust-covered laser couldn't read the dual-layer Brawl disc, we've got bad news -- there's a chance your bedraggled home console will refuse to read Mario Kart Wii as well.

GoNintendo cited German gaming news site GameFront with reporting numerous complaints from owners of the Japanese version of the game, saying it often refuses to load and is plagued by frequent crashes -- likely due to the same dual-layered woes suffered by Brawl. Thing is, we can't find any reports of Mario Kart Wii being a dual-layered game -- on the contrary, some early purchasers (and those who obtained the game through more ... dubious channels) are certain it's single-layered. We doubt it's cause for widespread panic -- but keep a wary eye out for further complaints.

Japanese Mario Kart Wii video smorgasbord


If you weren't turned off from Mario Kart Wii after the announcement that it would be sans-serpentile-steering, the gaggle of (somewhat poor quality) gameplay videos recently posted by GameTrailers might just tickle your fancy. Featuring the above intro for the Japanese version of the game as well as a number of features on some of the series' returning maps, it certainly fired a nostalgic red shell into our heart of hearts. We'll be bringing those blue sparks when the game hits U.S. store shelves on April 27 -- who wants to be first for a five-course meal consisting solely of banana peels and our dust?

Smash Bros. Brawl not working on some Wiis, Nintendo responds


While we're sure most of us would describe Wii fanatics as the most lighthearted of the console enthusiasts, we can only imagine that being forced to wait nearly two years for the most highly anticipated game on your console, only to come home from a midnight launch to discover you cannot extract the frenzied multiplayer mayhem stored on the disc you've purchased might incite one's dander to "get up". Alas, many a brawler-to-be recently found themselves in this lamentable situation, as Super Smash Bros. Brawl has reportedly had performance anxiety in a number of Wii consoles.

Nintendo has swiftly replied with a North American repair form, explaining that the double-layer disc can only be read by a squeaky-clean disc drive lens. They implore you not to try to clean said lens on your own, and to send in your crudely adhered Gamecubes to Nintendo HQ for a thorough purging. We're sure they'll get your newly spruced console back to you in a timely manner -- which will likely offer little consolation to a Nintyfan scorned.

[Thanks to all the unlucky souls who sent this in. Our thoughts are with you during these trying times.]

Sony's Phil Harrison: Wii's audience plays hard to get


At yesterday's "Lunch with the Luminaries" panel at GDC, five of the planet's most prestigious gaming industry figures had the opportunity to sit down for light snacks, civil discourse, and, of course, to flame their competitor's consoles. At least, that's what Sony exec Phil Harrison had in mind, as he warned EA Blueprint's Neil Young that the Wii is unfriendly territory for third-party developers -- due to Nintendo's overwhelmingly successful games on their own home console, everyone else can only hope to market their games to "only 40% of the installed base."

Young didn't deny this claim, but retorted that the development of their most recent game for the Wii, Smarty Pants, was "very easy to build very quickly" and "fundamentally much more fun" to create -- apparently, more fun than it was to actually play. Have third-party developers resigned themselves to living in Nintendo's shadow, prompting them to fire out "easy to build," mediocre titles? We don't think they quite understand -- if only 40 percent of Wii owners are buying your games, it's because the other 60 percent know better.

Four48 crew takes on the world in Resident Evil 4 race


With three marathon gaming sessions neatly tucked under their belts, the Four48 crew are starting to get a little overzealous. Attempting to beat four Zelda games in forty-eight hours was a lofty enough goal -- but for their latest effort to raise cash for Child's Play, they're attempting to establish global domination by besting seven other teams in a race through Resident Evil 4.

The first team to cross the finish line (via jet ski, if memory serves) nets themselves a copy of No More Heroes, along with bragging rights in the rapidly expanding competitive marathon gaming scene. As always, you can watch their live webstream to see if the Four48ers can back up their boasts -- that is, if you can stand ten straight hours of listening to the death rattles of Spanish pseudo-zombies.

UK tabloid reports that the Queen loves the Wii


Good news, Nintendo Defense Force -- the most powerful member of the British royal family just joined your ranks. According to The People, a weekly British tabloid, Queen Elizabeth II has been on a Wii Sports bender ever since her grandson, Prince William, received Nintendo's console for Christmas (or, for our friends reading this across the pond, the day before Boxing Day).

According to the rather journalistically unsound article, Her Majesty the "QWiiN" (sigh) is quite the gadget savvy monarch, owning an iPod, blackberry, and fully pimped-out mobile phone, so her interest in the Wii is not so unnatural. We wish the Queen the best of luck in finding her own system -- we hear those things are harder to find than ... wait, there's nothing harder to find than a Wii. Except two Wiis, we guess.

(Thanks to everyone who sent this in!)

Get your head in the game with Wii remote VR display


While other people use the Wii for its intended purposes (playing party games and bludgeoning loved ones), Johnny Chung Lee sees its true potential. You might remember him as the guy who used a Wiimote to set up a Minority Report-esque finger tracking system, or the one who used the same peripheral to turn any surface into an an incredible multi-touch interactive whiteboard.

Further proving that Lee is a reverse engineer from the future, his newest video shows what might just be the next big thing in gaming -- immersive virtual reality displays using, you guessed it, a Wii remote. While this may conjure up bad memories of massive, plasticky helmets and unresponsive controls, Lee's method seems extremely functional, and only requires you to wear a pair of LED-infused safety glasses (which for all we know is the hip style in the futureworld Lee comes from). Seriously, how 'bout it, Nintendo?

(Thanks, Rich.)

Cybernator, Alien Storm, Monster Lair coming to Virtual Console today

For years, the human psyche has been plagued by three basic fears: Monsters, aliens and robots. If there were four of them, they would be the four food groups of fear. This week, they're all converging on the Virtual Console, so you may want to start your begging for mercy right now.
  • Cybernator (SNES, 1 player, 800 Wii Points): As near as we can tell, Cybernator is a 2D giant robot game, except the robot is dude-sized, which kind of defeats the purpose. Also: In Japan, this game is known as Assault Suits Valken, which is a much, much better title.
  • Monster Lair (TurboGrafx16 CD-ROM, 1-2 players, 800 Wii Points): Monster Lair is the third game in the Wonder Boy series, even though you likely won't find that written anywhere when you go to buy it. You may remember that we got The Dynastic Hero a couple of weeks ago, which is the fifth game in that same series. (We knew all this off the top of our heads, by the way. Don't even act like we checked Wikipedia.)
  • Alien Storm (Sega Genesis, 1-2 players, 800 Wii Points): There are some things you grow less afraid of as you grow older, and then there are things you can only truly fear when you're an adult. The monsters in Alien Storm are just such creatures. Click that link, see if we're kidding. Those creatures are awful. They're like big hulking piles of face meat and scream lumps. Also: This is a game.

Make like Pel with Wii Fit soccer


Soccer is the world's most popular sport, and we can see why -- in what other sport do a line of hydrocephalitic kids take turns throwing balls, shoes, and panda heads at your dome piece? We're just happy that the soccer mini-game included in the Wii Fit bundle is faithful to the sport, panda head dodgery and all.

However, we are somewhat concerned about the terrible score of the player in this video -- is this another example of game previewers being bad at their own games? Or is the balance board not as accurate as some gameplay videos make it look? We'll just have to find out when the chubbiness informer comes stateside early next year.

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