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Metroid Prime Trilogy pre-order continues to get more awesome. Awesomeness refuses to end


Not only does your GameStop Metroid Prime Trilogy pre-order come with a shirt and art book ... but now it also comes with a poster (for online customers only). GoNintendo takes note of the latest offering and states, "This is a lot of free stuff!"

It sure is! Now, maybe if we all put our collective will together, we can get an actual Chozo suit thrown into the pre-order mix. Come on, let's all think about it real hard ...

Metroid Prime Trilogy packaging cooler than a Chozo suit


Click image to morph into gallery
We just got sent the box art for the upcoming Metroid Prime Trilogy and, wow, it's really nice. Featuring a badass Samus-adorned metal case, the box art is about as cool and futuristic as the retooled Metroid Prime content located on its disc. In addition to the metal case, the Wii Trilogy will also include a "special Metroid Prime Trilogy artbook." Looks like Nintendo's managed to weasel out another $50 out of us, huh? We'd go on more about it, but then that would keep you from going into our gallery below and checking out the various shots for yourself.

Story will 'play a big part' in Metroid Other M

Nintendo's Yoshio Sakamoto, who's been involved with every 2D Metroid game since co-creating the original, tells Game Life that the latest in the series -- Metroid Other M -- will (in addition to looking awesome) help flesh out the character of Samus Aran. Bridging the gap between Super Metroid and Metroid Fusion in series canon, the game's plot goal is to depict the legendary bounty hunter as "an appealing human character," according to Sakamoto, and the joint Nintendo / Team Ninja production team will be "explaining a little bit about what happened in her past as well as the characters that influenced her."

The Metroid Prime games haven't been devoid of story, but we get the sense from Sakamoto's comments -- "The story will play a big part," he said -- that Other M will offer something meatier, perhaps through more cinematics ... and no scanning. In fact, we hear that any planned instances of scanning in Other M have been replaced with badass.

[Via 1UP]

Reggie: Metroid Other M is a 'more traditional' Metroid game

With all the rapid-fire 3D action, Metroid: Other M may not look anything like any Metroid we've seen before, but according to Reggie Fils-Aime, it's a return to a more familiar Metroid style. "A year ago, someone could have asked me, what's going on with Metroid?" Fils-Aime told GameSpot. "When are we going to go back to the more traditional Metroid series versus the path that we went down with Prime? Here's the answer: Other M." The more traditional series -- with a "harder edge," according to Fils-Aime.

Reggie would like Other M to sell a bit more than the traditional Metroid game, however. "Metroid, for us, is a key franchise. And, in our view, really, since the SNES Metroid, we haven't broken through in terms of 1.5, two million units, and that's our bar," he said. He also told GameSpot that he's beginning to hear feedback from other companies, hoping to work with Nintendo in the same way Team Ninja is on Other M.


[Via The Escapist]

See Metroid: Other M in action [update]

Wanna see Team Ninja's take on the Metroid franchise in action? Yeah, we thought that would get your attention. We've got the video we captured straight from the show floor, so now you can feel the mind-melting thrill that we got just a few minutes ago.

Sorry about the shaky-cam nonsense, as Nintendo hasn't started spreading the clip around yet. We'll update as soon as we can.

[Update: official trailer!]

Reality check: Super Mario Galaxy 2, Metroid: Other M not due 'til 2010


Nintendo's newly announced sojourns into space, Super Mario Galaxy 2 and Metroid: Other M, are already sending avid Wii fans into convulsive seizures of glee (gleezures, if you will). Though it's the kind of behavior that blends well with the bustling E3 crowds, it's rarely professional for those of us trying to do work. As a preventative measure, we've etched the tragic facts of Nintendo's release schedule into our minds, bringing us down to earth from the galactic highs offered by Mario and Samus' returns.

They're currently not due until 2010. Gleezure contained.

Shadow Complex: Metroid meets Contra and HAS A BABY

When Epic's Cliff Bleszinski hit the stage sans Lancer at Microsoft's E3 keynote, many at both the Microsoft keynote and here at the Joystiq mobile HQ wondered what Epic was up to. Then, we noticed he was accompanied by Chair Entertainment's Donald Mustard, and we caught our first glimpse of Shadow Complex, a game with heavy amounts of influence from 2D titles such as Metroid and Contra, with a splash of its own unique 3D action, making this a project all its own. For an XBLA title, it has an incredible amount of polish, and we're sure the price will reflect that when it releases this summer.

All three Metroid Prime games rolled up into Metroid Prime Trilogy for Wii

If you were jealous of Japan's New Play Control releases of Metroid Prime and Metroid Prime 2: Echoes, don't be. Nintendo of America just announced plans to release all three (non-pinball) Metroid Prime games on a single Wii disc as Metroid Prime Trilogy. The press release says that it was developed by "Retro Studios and Nintendo." Did Retro itself work on the refit before leaving Nintendo, or does the Retro credit apply only to the original games?

Metroid Prime 1 and 2 will be enhanced with a widescreen mode and the pointer-based Wii controls from the Japanese re-releases. Metroid Prime 3 won't be, because it was already a Wii game and already has them. The collection will feature a "new unlockables system" that allows access to bonus artwork and other rewards based on accomplishments in all three games -- Corruption's "token" system applied to the whole series.

Trilogy will be out in North America on August 24 for $50.

Watch your socks, this Samus cosplay will knock them off


Cosplay is a double-edged sword. There's the scary edge, of course, with some less than savvy design work and implementation (if you care to put it so kindly). Then there's the awesome side, the side where we see things like this. Add this blog post to the second category. Frankly, this Samus Aran costume is about as awesome as it gets. We mean that in the true sense of awesome too, as in "to inspire awe." Seriously, if you look at some of these pictures, you'd think they were screenshots from a new Metroid game.

The costume was made by Thaís Jussim, a Brazillian cosplayer who goes by the alias Yuki. She's created plenty of costumes -- which can be viewed at her website -- but this one takes the cake. It weighs about 23 pounds and contains 73 LEDs. Add a Nerf blaster into the arm cannon and it would be perfect.

[Via GoNintendo]

Source - Metroid Database interview with Thais Jussim
Source - YukiCosplay.com

New Play Control Metroid Prime games get Corruption's token system


If you played through any significant portion of Metroid Prime 3, then you likely encountered a colorful token or two during your progression through the game. These tokens were awarded for a variety of reasons and were a lot of fun to compare with your friends, so it's nice to see them being utilized in the New Play Control versions of Metroid Prime and Metroid Prime: Echoes. Anything adding replay value to these great games is just fine by us!

Japanese Metroid site probably isn't teasing a new Metroid game

We felt a brief jolt of excitement when we saw this graphic on the new Japanese Metroid series website. Right under the boxarts for the two New Play Control Metroid Prime remakes and Metroid Prime 3, this graphic teases "Another side story -- coming soon"! The Japanese text underneath says "Follow the history of Metroid Prime from the perspective of the Space Pirates", which would potentially be a pretty cool game.

However, we don't think it's going to be a new Metroid Prime spinoff at all. For one thing, Nintendo wouldn't really tease a new game like that, and certainly not in Japan, where nobody cares about Metroid. Given that the site provides quick synopses of each game's storyline, we're guessing this is going to be some story retrospective -- as in just a thing on the site. Most likely, it's some clever way of packaging the whole backstory of the series for new players. But for us, it'll be just more incomprehensible Japanese text.

It could be a new game, but it probably isn't. Whatever it is, we'll find out -soon-!

[Via NeoGAF]

Burger King offering free Wii toys in exchange for money, good health


It's that time again, everybody: time to sheepishly visit Burger King every day and buy a Kids' Meal for Nintendo freebies, all while trying to shut out thoughts of how disappointed your father would be to see you like this. Shame, shame.

The fast food chain is giving away a bunch of different toys based on the Wii and its games, and all it wants in return is cash and a willingness to clog up your own arteries. We like the "Chain Chomp Launcher" the best, though the "Float and Go Boo" and "Light-Up Luma" are also nice. Plus, we can always keep telling ourselves we'll sell all this on eBay in the future for a small fortune. Yes, that'll do: it's an investment in our future. Pictures and details of all ten follow the break.

Continued →

Top 5: Biggest Tear-Jerkers


The video games as art debate is a ridiculous sham. It seems that many who fall on the "games are not art" side have rarely or never played a video game, often a product of an older generation. If your only experience with video games is hearing news reports about 7 year olds beating up hookers in Grand Theft Auto, then of course your view will be ignorant and bigoted. But that doesn't give critical validity to start creating arguments against that with which you are very unfamiliar. I know surprisingly little about Somalian Islamic Literature, which is why I don't make inflammatory statements about it. To suggest that any video game is incapable of being art is remarkably narrow-minded.

Television and movies choreograph all characters' actions and responses, leaving the viewer as a mere canvas on which the creator's views and reactions are imprinted. Though it's often that a viewer connects with a character and draws individual interpretations, their failures and triumphs can always be placed on the choices of the individual. With gaming, however, the connection can be just as deep, and to some, deeper. When our character fails, we grumble. When our character succeeds, we rejoice. Don't like the outcome? Well, then, you should've done things differently, dummy. While I'm not suggesting that games are better than film, they are simply different and arguably just as valid as high art. At a primitive level, it's not uncommon to punch the sofa in anger after failing a gaming objective. Just the same, it's nearly expected to vocalize with triumph after conquering the same obstacle. Emotional response does not automatically equal art, but creating something which vents one's senses and emotions and appeals to those of others certainly is. Different than stubbing your toe or finding 20 bucks in the street, gaming situations were carefully orchestrated to provide an experience which is dependent on the gamer to interpret. Why should emotions such as fear, love, and sadness be excluded from gaming?

Making my way down from my soapbox, I'll say that perhaps the most intimate display of emotion is crying. Here's the Top 5 moments in gaming that seem to get me every time. SPOILER ALERT: I hate having something ruined just as much as you do, so I'm giving a fair warning right now. This list contains spoilers for several high profile Nintendo titles. None are from the Wii (excluding the Virtual Console), but I will say that the fifth item refers to the WiiWare-bound Cave Story. If you haven't played the game and plan on purchasing it (which you definitely should!), please skip to number four.



The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

Toys R Us does 50% off select Wii games

Starting tomorrow and lasting until Saturday, Toys R Us will be offering select Wii games at 50% off. These games are actually some quality titles, too. None of that burning through their stock of Anubis II or anything, we're talking top-notch games. So what's on offer?
Not bad, right? So be sure to check their site first thing tomorrow. Who's planning on picking up a game? And what game would that be?

[Thanks, TheResidentEvil!]

Dear Mario, please come to the castle, I have made some awesome cosplay



It's been a while since we last checked in on Swedish/Japanese student Jenni Källberg, a.k.a Queen of Nintendo cosplay, but here are her two most recent creations: Zero Suit Samus (actually revealed last month), and her take on Princess Peach. What is it that elevates Jenni's cosplay above others? Simple: the outfits are obviously beautifully made, the props are brilliant (we really need a giant Goomba now, though yes, we know it isn't actually that size), and there's a sense of humor about her work. Well, Raccoon Mario's sudden appearance made us laugh, anyway.

Oh, and who hasn't encountered this problem? Just looking at that picture frustrates us!


Want moar cosplay? We've seen creative folks dressing up to pay tribute to all sorts of DS games, including Nintendogs, Zelda, Professor Layton, Advance Wars, The World Ends With You, and even, um, Brain Training.

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