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Gaming to Go: Puzzle Quest: Challenge of the Warlords

The premiere Puzzle Quest title debuted to generally positive reviews, many of which praised the unexpectedly compelling mix of
With the space-age sequel rumored to land sometime in October, now is as good a time as any to take a look back at the sword and stone puzzler that started it all. If you never bothered to pick it up, consider yourself thoroughly shamed -- but don't let the weight of your emotional guilt bring you down. Come along with this week's edition of Gaming to Go for one last reminder that sliding colorful stones around a board is a perfectly viable way to wage digital war.
Gallery: Puzzle Quest
DS Fanboy poll: Would you buy Puzzle Quest '1.5'?
The Nintendo DS has a long way to go before it can match the Xbox 360's online features and capabilities, but that doesn't mean we're any less jealous of the XBLA-only Puzzle Quest "1.5" add-on. In addition to a new story and arch-villain (Antharg, Lord of the Plague), the expansion pack will feature new spells, items, and quests. The upgrades we're extra envious about, though, are the new classes -- Bard, Rogue, Ranger, and Warlock.Seeing as the DS edition of Puzzle Quest: Challenge of the Warlords doesn't allow for downloadable content, if the expansion pack were to come out for the DS, it would have to be on a new cart. We doubt D3 will bother with porting the game, but we're interested to find out if you'd buy a Puzzle Quest 1.5, provided that the game allowed you to migrate your old character, of course.
See also: GDC08: Hands almost-on with Puzzle Quest: Galactrix
Rumor: Puzzle Quest coming to Wii?
The latest mumbling amongst mumbling folk is that a Wii release might be planned for Puzzle Quest: Challenge of the Warlords. Amazon has listed a Wii version of the Bejeweled/RPG hybrid at a budget price of $29.99, due this September 25th.So what can we hope for with this port? New content? Honestly, we don't expect much beyond bug fixes. Added waggle controls, then? Not if we're lucky. Online battles, at least? Though this is implemented in the upcoming XBLA version, and the new product page mentions the ability to "Battle other Warlords for supremacy via wireless multiplayer," this seems like a fool's hope. That bullet-pointed feature was most likely gleaned from a previous press release, and it seems far too early for a niche release on the Wii to support online multiplayer.
You'll find no truer friends of Infinite Interactive than us, but there are just so many ways a port like this can be messed up.
[Via Joystiq]
Looking for closure with Puzzle Quest
For all its charms, Puzzle Quest is not a game that ends well. Once you've completed every mindless fetch mission and julienned the anticlimactic final boss, you're dropped back into the worldmap with hardly any ceremony save some brief epilogue text. The landscape appears just as you left it, unaffected by your victory or valor.
The New Gamer laments in its review, "I keep hoping that, finally, my character will have some complete and utter impact on the lands, that all those I've interacted in will pronounce the lands free of evil, free of conflict and that they can finally live their lives in peace." But your deeds are quickly forgotten by the townspeople you've saved, and there's little to indicate that you've had an impact on the kingdom of Etheria. In short, it never feels like the Challenge of the Warlords has actually been completed.
Though this lack of finality isn't exclusive to Puzzle Quest, we really expected more from an otherwise fantastic game. Hopefully, Infinite Interactive will take pains to address the issue before putting out its next puzzle/RPG hybrid, Galactrix. Until then, we'll be haunting Etheria's dusty roads, matching gems against any soul that stumbles across our path, sighing no matter what the outcome.
Puzzle Quest creators talk about upcoming Galactrix
When questioned on its gameplay mechanics, Fawkner stated the game was not based on Bejeweled, but another popular puzzle game: "I would say that it would better be described as Collapse in space." A crucial difference between the two titles is that Galactrix features real-time puzzle battling.
As revealed in the interview, there are plans to introduce downloadable content and 6 player multiplayer. It will be interesting to see how this game develops over time.
Puzzle Quest sequel in the works
If Final Fantasy can reach the double digits, why can't an RPG puzzler also have sequels? In a recent interview with the creators of Puzzle Quest, IGN learned that not only were the creators surprised by how quickly the title has sold, but that they are also working on a sequel. Infinite Interactive's CEO Steve Fawkner said: "We have enjoyed creating (and playing) Puzzle Quest so much that I think we wanted to start on a sequel the day the game was released. The right thing to do, though, is to spend some time gathering ideas, discussing new features, and listening to our customers before we dive right in and start work on a sequel. But I can almost guarantee that, barring the most unfortunate Act of God, you haven't seen the last Puzzle/RPG hybrid to come out of Infinite Interactive."
If that still doesn't convince you that a sequel is in the works, Puzzle Quest's publisher D3 also chimed in about a sequel possibility: "Puzzle Quest: Challenge of the Warlords is considered one of D3's key franchises. Absolutely do not count out the possibility of an amazing sequel to this remarkable game."
So what changes would you like to see in this inevitable sequel?
Puzzle Quest creators go sci-fi for successor
If, like so many DS owners, you continue to be enslaved by Puzzle Quest, you'll be happy to know its creators are already working on another puzzle title. The new game, Galactrix, promises "a blend of puzzle, RPG, and strategy games" with -- get this -- science fiction. It's like nothing we've seen before! Well, sorta. Infinite Interactive is moving beyond the handheld realm this time around, and Galactrix is in the works for not only the PSP and the DS, but also the PC and Xbox Live Arcade. Some versions will include multiplayer modes and downloadable content, but they're not being too specific about whether or not those features are limited to certain formats.
[Via GoNintendo]
Try before you buy: Puzzle Quest
Puzzle Quest is trying to do something different by combining the puzzle and RPG genres. The dangers of trying something new is that it has a high chance of failure. Luckily for those interested in Puzzle Quest, there is a PC demo online now so you can try before you buy. Much like that drug dealer that gives you your first taste free, Infinite Interactive wants you to get hooked on the demo so you rush out to purchase Puzzle Quest. Is this unique game worth your time? After trying the demo, I think this game will be a cult hit for sure. Giving purpose and story to a puzzle game definitely adds to the experience and the art is well done. But luckily for you, the demo will allow you to make up your own mind. What do you think of Puzzle Quest?
[Via Joystiq]
[Update 2: Provided direct link to demo.]
[Update 1: Corrected formatting.]
Galactrix: A sci-fi puzzle game?
Infinite Interactive is working on Galactrix a sci-fi set game that blends RPG and strategy and is described as a match-3 puzzle game, played against an opponent. Each puzzle is played against an enemy whether it be AI-controlled or human. There are claims of potentially hundreds of hours of play, though it is unsure how many of those hours are multiplayer. Speaking of multiplayer, it will allow 2-4 possible players with support for downloadable content. Galactrix also features the ability for you to create a persistent pilot that can gain skills and ships as you complete more battles. You can also gain a crew and each battle is only supposed to require 5-10 minutes, which would be ideal for a portable.
Currently Galactrix is being developed on the PC, but a PSP port is planned.
[Via DCEmu]












