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You're in the Movies to make B-movies via Xbox Live Vision

Sounds silly to us, but you never know -- maybe some aspiring filmmaker out there will find their medium with a game that can make it look like you're fleeing Godzilla.
Promotional Consideration: King of the Monster Ads

Rawr!
Of the three Godzilla: Unleashed games released (Wii, PS2, and DS), the DS version is, without a doubt, the worst of the bunch. That's saying a lot considering that GameSpot described the Wii version as "the worst thing to happen to Godzilla since getting killed by Mothra's babies." In its review of the DS game, Godzilla: Unleashed Double Smash, Nintendo Power opined, "The slow descent in Godzilla games has finally hit rock bottom."
Nevertheless, publisher Atari had a job to do -- sell copies of the game -- and it did its best to win over fans with monster-sized ads befitting of the radioactive monster. Lurch past the post break to see what we mean!
Wii Fanswag: Win some games from Atari

As usual, you must be 18 years of age or older to enter and a legal resident of the 50 United States or Canada (excluding Quebec). How do you enter, you ask? Well, just tell us what your favorite Atari game of all time is. Pretty simple, eh? We like to keep it simple.
The prizes up for grabs:
- 2 Grand prize winners: 1 copy of Godzilla Unleashed ($40), 1 copy of DBZ Budokai 2 ($30), 1 copy of DBZ Budokai 3 ($40) and 1 copy of My Horse and Me ($30)
- 2 Runner-up winners: 1 copy of Godzilla Unleashed ($40), 1 copy of My Horse and Me and 1 copy of DBZ Budokai 3 ($40)
- 1 consolation winner: 1 copy of Godzilla Unleashed ($40) and 1 copy of My Horse and Me ($30)
For a full and very complete list of rules, click here. Best of luck to you all and thanks to Atari for the giveaway goodies!
Wii releases for the week of December 3rd

- The Golden Compass
- Alvin & The Chipmunks
- Dragon Ball Z: Budokai Tenkaichi 3
- Godzilla Unleashed
- Jenga
Godzilla: Unleashed takes a double crap on the DS
We're not surprised to hear that Godzilla: Unleashed Double Smash was developed by Santa Cruz Games, the same studio behind Superman Returns: The Videogame; we probably would have been more surprised if the developer wasn't Santa Cruz Games. The Wii version of this multiplatform release doesn't look too pretty either, but the DS game seems like a complete afterthought.
It's not just the deformed "style" we've found displeasing -- it's the blandly repeating, Flintstones-esque landscape, uninspired enemies and power-ups, and Mothra's insipid combo chain. What were they thinking with that combo chain?! Baby Godzilla is surely crying right now. Won't someone please think of Baby Godzilla?!
Godzilla: Unleashed brings 6 new monsters to the show
A new trailer for upcoming monster beat-em-up Godzilla: Unleashed presents us with six new playable characters in the game. The impressions of the game so far haven't been good and many have complained about the graphics and animations for the fighters, but come on! It's Godzilla.
We have to be hopeful, what with our love of gigantic reptiles and all.
Unleashing a pair of Godzilla trailers
Atari was kind enough to send us a couple of new trailers for its upcoming title Godzilla Unleashed. In these trailers, we get to see Godzilla take on two of his oldest enemies: Rodan and Baragon. We've placed one trailer above and tucked the other gently past the post break, so be sure to hit them both up.
Godzilla: Bumpiness Unleashed

No such concerns with the environments. It's like there are next-gen battles waging in a Dreamcast world.
[Via NeoGAF]
Blogzilla Unleashed
Shelby Wills, producer for Godzilla: Unleashed, has recently started a blog in the hopes of Personally, we'd like to see more developers doing this kind of thing. No better way to get information on a game than directly from the horse's mouth, wouldn't you say?
Choose a monster to unleash against Godzilla

A giant monster battle has broken out even before Godzilla Unleashed has been completed! Pipeworks Software has created four original monsters for their game, but they're only including one of them. Reader votes will determine which of the four will make it into the final game. You can choose from: a big alien guy, a bipedal lightning bug, a magma-filled rock monster, and our personal favorite, Firelion, who is a fire ... lion.
We appreciate the original designs, and we like the audience-participation bit, but we aren't sure if these guys look like Godzilla monsters. We just can't imagine how a guy would fit into a Lightning Bug suit. Hit the post break to PERUSE ALL MONSTERS and also see some screens. And go vote!
[Via NeoGAF]
NYCC: Godzilla Wii eyes-on
Tucked away in a secret corner of New York Comic Con was Godzilla: Unleashed for Nintendo Wii. Considering its early pre-alpha form, Atari didn't want to show off too much of the game. Makes sense: the game really looks incomplete at this point, especially with its primitive, worse-than-Gamecube graphics. Of course, graphics are easily correctable during a product's development.
How were the controls? You can watch and judge for yourself. Do the motion controls really add much to this brawler? At this moment, it doesn't appear to. The game still has a long way to go: it won't be ready until the holiday season later this year. Hopefully, the Wii functionality of the game will feel a bit more significant, and less tacked on, the next time we see it.
Direct from the NYCC: Godzilla Unleashed on the Wii

PSP Fanboy's own Andrew Yoon has been rocking the New York City Comic Con recently and got some face time with the upcoming Godzilla: Unleashed. Not only that, but his kind and generous spirit even demanded he take footage of said game, bestowing it upon us miserable wretches that were unable to attend the NYCC and forced to wait for tidbits of footage and news to hit the internet. A product manager for Atari speaks with Andrew (round here, we call him The Yoonster) about the game, which is a very early build, but gives us a good idea what to expect.
The video has been embedded past the post break.
Giant Wii remote

This image brings so many things to mind. The first thought that jumped into our head was the ultimate match of Wii Sports ever, where Godzilla takes on King Kong in a match of Tennis that is being projected against the Empire State building. The match ends with Godzilla being the victor, only because on the Game Point he turned to Kong and melted his face off with his laser breath.
If you think we're crazy, know that Godzilla's cheating tendencies have been well-documented the world over for many years.
Look out! It's Godzilla!
Daddy Joystiq is reporting that Atari is reviving Godzilla for the PSP (among other systems). Godzilla Unleashed is being created by Pipeworks Software who also worked on the previous Godzilla games, so they know a thing or two about the giant lizard. If you haven't played a Godzilla game before, they're basically what you think they'd be, an all out monster fighting game.
Pipeworks is saying that Godzilla Unleashed's single-player will group the monsters from the history of the film series into four factions that will each have their own narrative path. The cities will feature destructable buildings, so that even when you aren't hitting a monster, you're still destroying something.
I think it's great to have a new Godzilla game on PSP, but am I the only one that would love to see a War of the Monsters sequel on PSP?
Godzilla 'Unleashed' on Wii, DS, PSP
Atari is preparing to wake its sleeping giant. Following a pair of mediocre appearances that culminated in 2004's Save the Earth, the Godzilla franchise will return to terrorize Wii later this year. Godzilla Unleashed, being developed by Pipeworks Software, will be the third installment in Atari's monster brawl series, which began on GameCube with Destroy All Monsters Melee (2002).According to Pipeworks, the single-player mode will group the game's monsters into four factions, each following a distinct narrative path. Meh, who cares? The real draw is destruction, and Pipeworks is promising plenty of that, boosted by years of progress and the chaotic tantrums afforded by the Wiimote and its Nunchuk sidekick. "Godzilla can be walking in one direction, attacking with his claws in another, firing his weapon in a third direction, and swinging his tail at a rear target all at the same time," boasted the developers. Whoa.
Pipeworks also confirmed plans to utilize WiiConnect24 and support 480p resolution and 16:9 displays. Versions of Godzilla Unleashed are also being developed for DS and PSP.








