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THQ hints at de Blob getting de sequel treatment
You know, sometime in de future.
In response to solid sales enjoyed by its squishy, Wii roll-playing game, publisher THQ has hinted that de Blob may be changing status from quirky once-off to lovable franchise. "We're pleased with de Blob's performance worldwide," a THQ representative recently told IGN. "It's a great intellectual property and you can tell your readers to expect to see more of de Blob in the future."
According to IGN and data compiled by the NPD group, de Blob had sold 230,000 copies by the end of 2008 in the US alone -- not exactly a colossal smash hit, but certainly a happy end to a humble beginning.
In response to solid sales enjoyed by its squishy, Wii roll-playing game, publisher THQ has hinted that de Blob may be changing status from quirky once-off to lovable franchise. "We're pleased with de Blob's performance worldwide," a THQ representative recently told IGN. "It's a great intellectual property and you can tell your readers to expect to see more of de Blob in the future."
According to IGN and data compiled by the NPD group, de Blob had sold 230,000 copies by the end of 2008 in the US alone -- not exactly a colossal smash hit, but certainly a happy end to a humble beginning.
de Sequel
Last year's de Blob found a squishy, colorful place in all of our hearts and, more importantly, sold enough copies to make THQ keen on a sequel. Speaking to IGN, a representative for the publisher expressed pleasure at de Blob's performance worldwide, promising that we can "expect to see more of de Blob in the future." We'll hold you to that, THQ.
Something else of interest in IGN's article: NPD data shows that de Blob sold 230,000 copies in North America between September 22 and the end of 2008, whereas Wario Land: Shake It! moved only 150,000 copies in the exact same period. de Blob isn't just a third-party "core" success -- it's even outsold a rival title from Nintendo!
Gallery: de Blob
[Via NeoGAF]
Scheduling change for Swords & Soldiers
Attention, fans of de original PC de Blob project: Ronimo Games' Joost van Dongen can be heard in the (rather meandering) Hear Mii podcast, in a very long interview. Unfortunately, that lengthy discussion contains a bit of bad news: his company's fantastic-looking WiiWare RTS Swords & Soldiers will slip from its original Q4 2008 date (there aren't that many dates left in Q4 2008!) to February of next year.
We don't really expect to know when any WiiWare game is going to come out anyway, so we're taking this delay announcement in stride. Mostly we're just happy to be reminded of Swords & Soldiers and to have an excuse to post this concept art from the official site.
[Via GoNintendo]
We don't really expect to know when any WiiWare game is going to come out anyway, so we're taking this delay announcement in stride. Mostly we're just happy to be reminded of Swords & Soldiers and to have an excuse to post this concept art from the official site.
Gallery: Swords & Soldiers (WiiWare)
[Via GoNintendo]
Check out the full set of Amazon Wii deals before they vanish
We thought we had missed the opportunity to post the full list of Amazon Black Friday Wii deals, but we've checked this morning and every item isn't sold out! In fact, a lot of stuff is still in stock! Bless Amazon for making it possible for people to grab a huge deal without waking up at 2AM or waiting in line in the dang cold. We may regret sharing this with you, as we have yet to get in on the $10 Resident Evil 4 or NiGHTS, the $26 de Blob, or the $8 Perfect Shot. But it's the holidays! 'Tis the season to be sharing, Fred.
Amazon's Black Friday deals are worth staying home for
The Black Friday game deals that Amazon has revealed so far are among the most compelling anywhere -- and that's not even taking into account the fact that you don't have to face the teeming masses of retail zombies to get your hands on them. All you need is a finger hovering over the F5 key and a credit card nearby.Amazon sent a partial list to Kotaku, with the promise that there will be lots more cheap games to buy come Black Friday. The standout among the Wii offers is the Animal Crossing/WiiSpeak bundle for $40, but we'd feel like victorious Black Friday navigators if we managed to score a $26 copy of de Blob or a $30 Wario Land: Shake It.
Oh, and they'll have Wii systems and copies of Wii Fit starting midnight (we assume PST, since that's when Amazon usually updates their deals).
Oz developers love de Blob
Move over, Paul Hogan. Aussies have a new hero: de Blob.
Even though the game wasn't a commercial success, the game won the hearts of gamers and critics alike. In fact, it might as well be Australia's favorite game, as the title has dominated the Australian development awards. Every year, the GDAA (Game Developers Association of Australia) bestows honors on outstanding games and this year, a majority of those awards were dropped on THQ's title. Among those nods were several big ones, including best console title, best gameplay, best audio, best graphics and the GDAA's game of the year award.
Even though the game wasn't a commercial success, the game won the hearts of gamers and critics alike. In fact, it might as well be Australia's favorite game, as the title has dominated the Australian development awards. Every year, the GDAA (Game Developers Association of Australia) bestows honors on outstanding games and this year, a majority of those awards were dropped on THQ's title. Among those nods were several big ones, including best console title, best gameplay, best audio, best graphics and the GDAA's game of the year award.
Gallery: de Blob
Metareview: de Blob
In the shadow of recent releases like Mega Man 9, Samba de Amigo and Wario Land: Shake It! rolls de Blob, a game that might have been easy to forget about despite the compelling visuals. But when people start throwing around high review scores and phrases like "best third party game" (in a while, at least), we stop and take note -- and there's a great deal worth noting.
Eurogamer (80%) thought de Blob was colorfully delightful, though flawed: "The premise is delightfully daft, and some superbly animated sequences help set the tone with a style and tone evocative of LucasArts' legendary Day of the Tentacle. [de Blob is] a game we'd heartily recommend to anyone who thirsts for a 'proper' Wii game, whatever that is. Admittedly, some of the control and camera niggles ultimately detract from the overall enjoyment, but not so much that they should put you off trying this excellent and thoroughly original game."
Gameplayer (100%!) found something for everyone: "This is because de Blob is, in many ways, what you want it to be - there's no single, 'on-rails' way to either play it or complete it. Whilst progression does rely on a deftly implemented learning curve, and increasingly challenging elements of strategy, the route to the end can vary greatly. Want to barrel through as quickly as possible? Go for it! You only need to attain a certain amount of points to advance. A bit of a score whore? Do your best to find all the hidden bonuses! Meanwhile, the obsessive-compulsive out there may wish to colour in everything they encounter and go for the 100% effect – no problem!"
Matt Casamassina of IGN (84%) thought it looked fantastic: "de Blob is a game whose graphic look seems perfectly suited to Wii and it really is an excellent style. I love the contrast between the monochromatic cities and the colorful main character who drenches them in bright primary colors. I think it's worth stating, though, that Blue Tongue has matched all that style with a technical showpiece for Nintendo's little system. The platformer boasts an exceptionally clean, polished look complete with well-rounded architecture, beautifully animated characters and objects, some of the best particle effects I've seen in any Wii game to date, gorgeous graphic effects like depth of field blur, shimmering water transparencies, heat distortion and bloom, and more. All of this at an astonishingly rock-solid fluidity of 60 frames per second."
Eurogamer (80%) thought de Blob was colorfully delightful, though flawed: "The premise is delightfully daft, and some superbly animated sequences help set the tone with a style and tone evocative of LucasArts' legendary Day of the Tentacle. [de Blob is] a game we'd heartily recommend to anyone who thirsts for a 'proper' Wii game, whatever that is. Admittedly, some of the control and camera niggles ultimately detract from the overall enjoyment, but not so much that they should put you off trying this excellent and thoroughly original game."
Gameplayer (100%!) found something for everyone: "This is because de Blob is, in many ways, what you want it to be - there's no single, 'on-rails' way to either play it or complete it. Whilst progression does rely on a deftly implemented learning curve, and increasingly challenging elements of strategy, the route to the end can vary greatly. Want to barrel through as quickly as possible? Go for it! You only need to attain a certain amount of points to advance. A bit of a score whore? Do your best to find all the hidden bonuses! Meanwhile, the obsessive-compulsive out there may wish to colour in everything they encounter and go for the 100% effect – no problem!"
Matt Casamassina of IGN (84%) thought it looked fantastic: "de Blob is a game whose graphic look seems perfectly suited to Wii and it really is an excellent style. I love the contrast between the monochromatic cities and the colorful main character who drenches them in bright primary colors. I think it's worth stating, though, that Blue Tongue has matched all that style with a technical showpiece for Nintendo's little system. The platformer boasts an exceptionally clean, polished look complete with well-rounded architecture, beautifully animated characters and objects, some of the best particle effects I've seen in any Wii game to date, gorgeous graphic effects like depth of field blur, shimmering water transparencies, heat distortion and bloom, and more. All of this at an astonishingly rock-solid fluidity of 60 frames per second."
de Blob dev not down with MotionPlus
Nick Hager, producer on de Blob, isn't too jazzed at the idea of MotionPlus. It's not that he doesn't like the tech, he just has a problem seeing the majority of people that enjoy Wii on a regular basis want to play with the new peripheral."While it's definitely intellectually stimulating from a development perspective to play with those ideas - and I think it does appeal to a set of gamers out there - I think the majority of people that play on the Wii want something very simple that they can just immediately get their heads around," Hagger said. Does he mean the casual crowd that bought Wii Fit and played it once? Is he talking about the people that nabbed the system only for Wii Sports?
Is 1:1 movement really that much of a leap for the casual crowd that are looking for a simple experience? We'd think not, because it's basically the same deal: moving the Wiimote to afftect things in-game. That's what got most into the console in the first place, so if the tech works a bit better, how is it deterring the extremely casual crowd away from the system?
Gallery: de Blob
[Via Joystiq]
de Blob comes with de Freebies [Update 1]
The first reviews are appearing for de Blob, and they're really good. We should all buy it, in other words, but it's worth mentioning that a couple of retailers are willing to bribe you to purchase your copy from them. Best Buy, for example, is offering customers a free and also very yellow de Blob T-shirt (pictured here). It's rather nice, in our opinion. We'd definitely wear it in public, and we're extraordinarily fashionable people. Meanwhile, Circuit City is giving away copies of the de Blob soundtrack, which is happy and catchy and jazzy.
Wherever you purchase it from, we just hope de Blob sells some copies. We're tired of the myth that the Wii lacks quality third-party releases, but also tired of people not buying said games.
[Update: Brits take note: de Blob is a measly £18 at Play -- thanks, Nigeria!]
Wherever you purchase it from, we just hope de Blob sells some copies. We're tired of the myth that the Wii lacks quality third-party releases, but also tired of people not buying said games.
[Update: Brits take note: de Blob is a measly £18 at Play -- thanks, Nigeria!]
Gallery: de Blob
Retail and download releases for the week of September 22nd
Well folks, just as stated, we've got a new Mega Man game to play this week. What's even better is that along with the sure-to-be-awesome Mega Man 9, we've also got some solid retail releases. And there's a surprise or two with this week's Virtual Console releases, as well. Head on past the break for the info. This week is going to be chock full of gaming goodness.
Gallery: Mega Man 9
De Blob creators make original RTS for WiiWare

No price has been revealed for the game, currently placed in a Q4 2008 launch window. Consider our interests officially piqued.
[Via NWF]
le Blob
For some reason, this French-language trailer for de Blob got a wide release on the web, one which we are helping to propagate, which only serves to make our surprise at its spread more ironic. We can't help it, though -- de Blob is just such a joy to look at that we want to share any video content we see. Check out de Blob doing the Robot! Watch him get down, watch him get down!
Also there's the fact that the French narration makes the game seem so classy! Of course, all we know of French, we learned from that one Muzzy commercial.
Gallery: de Blob
de Bad Guys
THQ sent out a series of new screens of their amazingly beautiful platform(ish) game de Blob, as well as character profiles for the maliciously monochrome INKT army who removes color from the world, except for conveniently-located, regenerating paint supplies. Comrade Black here is the commander of the INKT forces, as evidenced by his impressively tall hat. He seems to have yet to be promoted high enough for pants, however.The INKT troops have a variety of weapons at their disposal, including a spider-like robot, various cannons, and hoverbikes. But not ... pants. Maybe in the sequel the Blob can help return appropriate, covering garments to the world.
Gallery: de Blob
Top 5: Upcoming Original IPs from Third Parties
Man, there are those who really love to complain. After viewing Zero Punctuation's latest video, I've decided that the old phrase distributed liberally by parents and teachers is indeed very true: "you can't please everyone." Nintendo themselves must have felt this pretty hard after their E3 showing was widely perceived as sub-par. On the gamers' side, even those who were most disappointed usually turned to any of the numerous third party efforts for hope. Understanding that Zero Punctuation is mostly intended as farce, it's difficult to call them out. Yet one glaring assertion must be rebutted: E3 2008 was most definitely not the year of the sequel. In fact, on the Nintendo side, the exact opposite was true.
For the first time in a long while, I'm much more excited about upcoming third party releases than Nintendo titles as a whole (save for Wario Land: Shake It!). As those of us who braved the GameCube generation quickly learned, a console cannot survive on first party titles alone -- even those of the highest quality. Here are the top five original third party games that we are excited about.
de Blob moving as quickly as de Blur
This video of a speed run through a level accentuates that Sonic/Jet Set Radio vibe. Also we still dig that art style as much as we did the first time we saw it.

















