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Kojima Productions in 'support role' for Castlevania: Lords of Shadow
With his Metal Gear Solid games beloved by everyone the world over (everyone with taste, anyway), Kojima's the right man for the job. But seeing as how this game is being developed by Madrid-based Mercury Steam Entertainment, Kojima obviously won't be on-site to aid in development. Instead, the team comes up with concepts to run by Kojima and he has them "fix things based on my objective viewpoint." An example given is the initial model for the hero's face, which Kojima had them redesign to be, well, more heroic looking. See, people, this is the kind of thing only Kojima can bring to the table!
Castlevania: Lords of Shadow, minus the 'Castlevania'

Lords of Shadow's Gabriel, circa 2008
Lords of Shadow was a gothic action-adventure game starring a character named Gabriel, who just so happened to wield a whip -- iconic weapon of Castlevania heroes -- that emerged from a crucifix. Castlevania: Lord of Shadows is -- in keeping with the series -- a gothic adventure, starring a crucifix/whip-wielding character named Gabriel (who, like the rest of the game, looks exactly as he did last year). Both years' trailers even feature the same giant, stone golem boss character. Oh, and look amazing. Only now, Kojima Productions is steering MercurySteam along the development path.
2009, where everything old is new again -- and carrying the Castlevania name. Check out the game as it appeared a year ago in trailer form after the break (and in original concept art below).
Gallery: Order of Shadow Concept Art
Feast your eyes on the Castlevania: Lords of Shadow trailer
Kojima's 'Castlevania: Lords of Shadow' unmasked
There's already some Hollywood talent attached, including British actor Patrick Stewart, best known for his role as Capt. Jean-Luc Picard on Star Trek: The Next Generation. Kojima is not directly producing the game; rather, he's there to "support" MercurySteam on the game, which is slated for 2010 on PS3 and Xbox 360. Looks like Mr. Metal Gear is wasting no time fulfilling his wish to work with Western developers.
Gallery: Castlevania: Lords of Shadows
Rumor: Listing reveals Metal Gear Solid: Peace Walker and new console Castlevania
The mention of a second new MGS follows assumptions we had previously (and could be the name of the already confirmed PSP title), while the addition of "Castlevania" to the already known Lords of Shadow is something that was unexpected. Although, on second thought ... it does look a bit like a Castelvania title (see the concept art after the break). Lord of Shadows has been an object of attention lately and was presumed to be the game teased in Kojima's other teaser website.
Meanwhile, one last revelation suggests Metal Gear Solid: Rising is not a 360 exclusive but will be going to PC and PS3 as well. Considering, the non-use of the word "exclusive" in Microsoft's press conference where Hideo Kojima personally unveiled Rising, it left many to speculate whether the game was exclusive to the platform. Keep in mind, however, that this listing does not confirm anything and might be a database entry mistake.
Castlevania movie gets staked
According to Bloody Disgusting, sources have confirmed that the troubled Castlevania film has officially been doused with holy water and staked through the heart. Details are sparse, with the site saying only that the project has entered "development hell." We're not film industry experts, but that sounds bad. Given that the film has already been delayed twice by both the writers' strike of 2007 and the spectre of an actors' strike late last year, it's not too surprising to see the film get canned at this point.For now, it looks like Dracula will stay in his coffin (for once). It's possible that an E3 reveal of the new PS3 / 360 title could spark some new interest in the film, but maybe we're better off leaving the whip-less adaptation in the ground.
[Thanks, Daniel]
Konami celebrates 40th birthday
Neo also notes that Konami already has big plans for the future, with "a wealth of other new titles in development." Now, after all this excitement, we're going to go lay down. I feel asleep.
Fanswag: Castlevania Judgment goes to ...

- Kevin Lehnert, who enjoyed Portrait of Ruin for the DS
Gallery: Castlevania Judgment
Reminder: Castlevania Judgment still up for grabs
Gallery: Castlevania Judgment
Wii Warm Up: Dracula's Choice
We got release dates for various Sega games (and a Japanese release date for Muramasa), WiiWare announcements, news of available Rock Band DLC, and more this week, and yet, for us, the best news all week was about something old: the release of Castlevania III: Dracula's Curse. And now that all three NES Castlevanias (not counting stuff like Konami Wai Wai World or Boku Dracula-kun) are out and you guys bought them all (you bought them all, right?), we can ask you to pick a favorite. Yeah, we're asking you the same thing in the contest post, but that's of all time, and we'd like to exclude the Metroidvanias from consideration.
Is it the straightforward, brutally punishing action of Castlevania? The light platforming and completely obtuse puzzle-solving of Simon's Quest? The varying locations and playable characters of Dracula's Curse? Or do you just like whipping Medusa heads in general?
Koji Igarashi and Simon Belmont team up to sell Castlevania Judgment
That's right, the time-altering ability of Aeon brought Simon Belmont into the modern age, specifically the day of Castlevania Judgment's Japanese release. The legendary vampire hunter joined forces with Castlevania series producer Koji Igarashi to bother Dengeki staffers, with a truly amusing set of photos as a result. Will it sell Castlevania? No idea.
We thought there was no way to make the outfits Takeshi Obata designed for the characters look any more ridiculous, but Konami found a way: putting them on real people.
Gallery: Castlevania Judgment
Fanswag: Castlevania Judgment

Of course, we've got a couple of rules. For one, you have to be at least 18 years of age and a current and legal resident of the United States or Canada (excluding Quebec). Also, you may only enter once per day. Entries must be in before Wednesday, January 21 at 11:59PM ET. Before entering, make sure you read the official rules right here, too!
Best of luck to you all and thanks for reading!
Gallery: Castlevania Judgment
VC Monday Madness: Castlevania III
Wii Fanboy says: download it!
We love Castlevania. And the release of Castlevania III: Dracula's Curse is a welcome trip down memory lane. For the small sum of 500 Wii Points, we'd suggest you take the trip yourself and enjoy some classic Castlevania for the NES. There isn't any other way to enjoy it unless you actually have a working NES and the cartridge (or you want to play it on your PC).
Top 5: Worst. Cutscenes. Ever.
According to Activision (and after all, they made Pitfall!), video games will "eclipse" all other forms of media. Head honcho Mike Griffith went on to say that "Movies, recorded music and TV - these are all stagnating or contracting entertainment sectors."
I'm not sure how much I agree with that statement. Strictly in terms of cash flow, it's already happening. Gaming is a fairly pricey hobby, and it's been outpacing the other forms of media for several years (in terms of growth). Yet I have a difficult time imagining a time where video games are everyone's preferred form of escapism. Although their respective industries may see drastic changes with direct, indirect, or unrelated connections to gaming, music and film will always have a place. As much as I love gaming, it's not rare that I find myself preferring to zone out with TV or just listen to music and read instead of playing a video game.
What I do see is a further merging of the three into ubiquitous, all-purpose media devices. Microsoft and Sony currently do this, and it's only a matter of time before Nintendo catches up. While most households currently don't rely on gaming consoles as their sole provider of film / TV and music, I imagine that this will change. Perhaps the mediums will start to bleed into one another. With Metal Gear Solid blurring the lines between game and film and Audiosurf doing the same for games and music, perhaps media will merge and propagate a completely new and unique form of entertainment. Interesting stuff.
What was this Top 5 about, again? Oh, right: cut scenes. A lot of them stink. Here's the 5 worst ones.
Wiikly Wares: Castlevania III takes Jungle Speed on Planet Pachinko
WiiWare:
Jungle Speed (Playful Entertainment Inc., 1-8 players, 1,000 Wii Points): So, here we have a card game that comes with no cards and, at $10, costs twice as much as an actual card game. Sounds like a great deal for those of you who don't own tables.
Planet Pachinko (Allied Kingdoms Inc., 1-2 players, Rated E for Everyone-Fantasy Violence, 500 Wii Points): We can't tell you how many times we've been playing pachinko in our favorite local haunt and thought, "Why can't I have this kind of fun on my Wii?" Our next thought is usually something like, "Why is our favorite local haunt in Tokyo? We're spending a fortune on airfare." [Update: This isn't a pachinko game. In fact, it looks absolutely insane.]
Virtual Console:
Castlevania III: Dracula's Curse (NES, 1 player, 500 Wii Points): A classic, but doesn't the premise sound like the fan fiction of a 12-year-old? "OK, so you're one of the Belmonts, right? You're ... umm, Trevor. But instead of just using your whip you can transform into a really hot girl that uses magic and ... uhhh, Dracula's son. Oh! And also a pirate. Listen, there's more, but I've gotta get to Pre-Algebra."















