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Possible English-language Phantom Hourglass box
It's considerably less blue than than the Japanese box art, but word around the campfire is that this may be the box we're all going to be opening in October for The Legend of Zelda: Phantom Hourglass. While it seems a little less playful than the Japanese counterpart, the brown background seems very much in keeping with the series. And we just love Link's expression!
[Via Digg]
'Stay gold, Zelda-cube'
Inspired by the craftsmanship and generosity of Morpheon Mods' Zelda-themed Wii and DS Lite auctions, Australian Michael Page hacked together a Hylian GameCube of his own to sell, pledging a portion of the proceeds to Penny-Arcade's Child's Play charity.The black-and-gold-painted system (PAL) features 11 bright LEDs in total, four of which light up through the holes drilled above the controller ports to indicate their player numbers. Additional LEDs have been installed next to the vents and inside the disc tray. According to Michael, the image of Navi on the transparent cover "looks amazing" when the blue glow hits it.
The Legend of Zelda's phoenix and Triforce emblem have also been slapped onto the controller panel for extra effect. All that's missing now is the trademark "secret" chime whenever you open its lid. Hop onto Epona and gallop past the post break for more photos of the mod.
Conjecture Countdown: 12 days to go

Even with a diminished E3, there's no controlling the wave of rumors that hit the Internet every year before the show. Why fight it? From now until E3 hits, we'll be posting one piece of wild speculation every day. Some may be patently ridiculous, and others just might turn out to be true. Even some of the ridiculous ones might turn out to be true! Rest assured, everything will be totally made-up and unfounded. Except, of course, when we speak about all the ass Reggie is going to kick. That part? Totally true.
Rumor: Majora's Mask on DS! We've actually got proof to confirm this one. Check past the post break!
DS Daily: Those pesky names
Stupid names. Who needs 'em? We never did. Growing up, we never talked about moblins or lynel in The Legend of Zelda. We talked about the spear dudes and those stupid #*@&$^) centaur guys (except with more colorful metaphors). We were dirty, dirty children who shouldn't have been allowed to mix with the other children. But the point is, manual-reading aside, the official names for creatures in video games just never seemed to stick with us. Oh, maybe some (evil) people could summon the precise names for Lakitus and Metools, but we were not those people. This is why we like Castlevania. You know what a Fish Head is? It's a freakin' fish-headed monster. Even we can remember that. But what about you?
Stream Phantom Hourglass' music
It could be months before The Legend of Zelda: Phantom Hourglass makes it to America, but you can count on us to bring you everything we find pertaining to the Japanese game -- commercials, video of its first six minutes, and now, its soundtrack. It's as close as you can get to playing the game without actually having to import it! Sort of.The Hylia has ripped over 75 tracks directly from Phantom Hourglass, posting them all for you to listen to. Aren't you glad that you have friends like us to tell you about the awesome going-ons of the internet?
Theremin theme: The Legend of Zelda
Our scheme to slowly convert this site into ThereminFanboy continues with a video from Randy George, a clasically-trained chamber musician who recorded himself playing The Legend of Zelda's overworld theme with the synthy gadget.
For those of you who still aren't hip to the workings of a thereminvox, it's a fully electronic musical instrument with two antennas that control pitch and volume. Designed to be played without ever being touched, its harmonies have been described as "music from the ether." Sounds wild? This was all dreamed up by Russian physicist Lev Termen in 1919. He later went on to invent motion detectors for automated doors and KGB espionage devices. Head past the post break for video of Randy's performance.
Trade in your old ports for a new port
If you're lucky enough to have a Hastings store nearby, the entertainment retailer is offering to exchange your moth-eaten copies of Super Paper Mario or The Legend of Zelda: Twilight Princess for a waggle-fied edition of Resident Evil 4. They'll also accept Rainbow Six Vegas (360) and God of War II (PS2), but not without scowling at you first.
According to the rest of Hastings's weekly ad, there's a buy-1-get-2nd-for-free sale on body jewelry, so be on the look out for that deal too! Put away the other two RE4 games you've already bought for previous platforms, throw on a shirt that shows off your belly-button-ringed midriff, and check past the post break for the full flyer.
More Phantom Hourglass commercials for Japan, nothing for us
Whether it's shields or mini-sites, we can't seem to stop torturing ourselves with Phantom Hourglass news. We're actually physically pained by the fact that Japan will be receiving the game as early as next week; meanwhile, we're still waiting for a US release date to be announced, wallowing in self-pity with nothing but Destination Software's Chicken Shoot to look forward to. We want to chase chickens into corners, carry them over our heads, or even slash at them with a sword until a flood of poultry pour into our screens to defend their friend -- not shoot at them! We cry fowl at Chicken Shoot!Nintendo's latest commercial for The Legend of Zelda: Phantom Hourglass depicts a young girl finding clues, taking notes, and counting Link's steps to unlock one of the game's many secrets. As you'll see past the post break, no chickens were harmed in the making of the video.
The Shields of Zelda
If you paid close attention to yesterday's Phantom Hourglass commercials, you might've spotted the lobster design (or is it a crayfish?) on Link's shield. What do you think of the new look? Wind Waker fans should recognize the crustacean shape, as it originally showed up on our hero's pajamas in the GameCube game. Link's shield has been as much a staple of the Zelda series as the adventurer's green cap, deflecting octorok attacks and pushing away charging enemies. Over the past two decades, the defensive device's design has evolved much from its original cross emblem to incorporate Triforces, various winged figures, and decorative accents.
We've collected over a dozen of the different layouts that we spotted at The Hylia, leaving out mirror shields and other deviations (e.g. Ordon shield), and have lined them up for you to compare and constrast after the post break. Enjoy!
Today in Joystiq: May 22, 2007
Joystiquery
Joystiq hands-on: PlayStation Home
Joystiq interviews BioShock LE cover artist Adam Meyer
Readers pick best webcomic: Wii and my shadow
Today's goal-reaching videos: Mario Strikers Charged
News
Smash Bros. site now up, music detailed
Skid Row, Poison, Extreme in 80s Guitar Hero
New Metroid Prime 3 screenshots
Step right up for Carnival Games: more minigames for the Wii
Riddick remake confirmed for PS3, Xbox 360
Sony's High Velocity Bowling started 'literally right before' Nintendo announced Wii Sports' Bowling
No DirectX 10 update for Supreme Commander
Konami expects Metal Gear Solid 4 by March '08
Tom Clancy's EndWar to be fully voice-controlled
Haze will have four-player co-op campaign
Halo 3 beta adds Banshee on Valhalla
WoW patch 2.1 helps feed the habit
Rumors & Speculation
Unlikely Kane & Lynch director under consideration
New Wii download service (not VC) coming, hints Impossible Mission dev
Culture & Community
The Arsecast reborn in bite-sized bits
Dave Karraker's attempts to restore Sony's PR
Ubisoft CEO Guillemot dismisses E3 as 'only for the US'
Famitsu gives Resident Evil 4 Wii a 9.5 out of 10
Engadget's how-to make an Xbox 360 laptop (part 3)
Shrinky Dinks + 8 bit gaming = BitKits
PC World products of the year: Wii, 360 Elite ... um, no PS3
Leipzig benefits for E3 death, gets 40% larger
Getting deep on Dead Rising
Blizzard grants dying child's wish
Zelda: Phantom Hourglass boxart

The Japanese boxart for The Legend of Zelda: Phantom Hourglass is up on Amazon for all to see. We're hugely excited about the new Zelda, and advise you check here for the screens we showed you last week. It's coming out on Saturday July 23rd, exactly 11 years after the Nintendo 64 hit the shelves. It's highly unusual for a game to come out on a Saturday in Japan, where Thursday is the traditional release day for new titles. Whatever -- we want to get our hands on Phantom Hourglass as soon as possible!
[Via Nintendo iNSIDE]
Nintendo's Koji Kondo joins Video Games Live lineup
If one plans to append adjectives to Nintendo's music composer, Koji Kondo, the word "legendary" makes for an obvious start. The Legend of Zelda, along with Star Fox and Mario, are just some of the properties Kondo has contributed to since joining Nintendo in 1984. Attendees of this year's Video Games Live concert will be pleased to learn that the man himself will be making an appearance and performing "one of his favorite melodies" on stage. Can't say we've heard that one -- could someone hum a few bars?The event, which brings GDC to a symphonic end, is being held at Nob Hill Masonic Auditorium, San Francisco on March 9 at 8PM. Other highlights in this year's show include Martin Leung with a new piano arrangement, an acoustic medley by original LucasArts composers (Monkey Island!), a Chris Kline Contra presentation and a performance by voice-over artist, Dee Baker.
Get your tickets here, if you please.
[Via Press Release]
Gears of War wins big at Interactive Achievement Awards

The 10th Annual Interactive Achievement Awards have at long last confirmed a growing, industry-wide suspicion: Gears of War is pretty good. In a ceremony held last night at the Hard Rock Hotel in Las Vegas, the Academy of Interactive Arts and Sciences bestowed eight shiny statuettes upon Epic Games' monsters vs. testosterone epic. In addition to winning overall Game of the Year, it picked up gongs for Console Game of the Year, Online Game Play, Animation, Art Design, Visual Engineering, Outstanding Character Performance and Action/Adventure Game of the Year.
Wii Sports waggled three awards out of the academy, including ones for Outstanding Innovation, Gameplay Engineering and Game Design. The Elder Scrolls IV: Oblivion, Guitar Hero II and Loco Roco all came away with double wins, whereas The Legend of Zelda: Twilight Princess made off with a single prize for Outstanding Story and Character Development (in your face, Saint's Row!). Inaugural Lifetime Achievement awards went to Minoru Arakawa and Howard Lincoln, for their involvement with the NES and the rebuilding of a shattered games industry during the 1980's.
Check out the full list of winners after the break.
Read -- AIAS press release [PDF]
Interactive Achievement Awards nominees announced, Gears in the lead

The Academy of Interactive Arts & Sciences has announced the nominations for the 10th Annual Interactive Achievement Awards. Though Gears of War has yet to make an acquaintance with that irrelevant temptress, Emmy, it stands a very good chance of winning a statuette that actually matters -- it's been nominated in ten different categories, including Console Game of the Year, Action / Adventure Game of the Year, and Overall Game of the Year.
The AIAS (probably not pronounced "Ahyeehuss") also fancies The Elder Scrolls IV: Oblivion and The Legend of Zelda: Twilight Princess, each garnering six nominations. These, along with Guitar Hero II and Wii Sports complete the list of classy nominees in the Overall Game of the Year category. The full list of nominees is available on the official Ahyeehuss website.
[Via GameDaily BIZ]
See also: Joystiq's Game of the Year
Joystiq's Game of the Year

Gears of War (Xbox 360)
What the hell just happened? Did we honestly pick Gears of War as the best game of 2006? No, that can't be. The plan was to throw juvenile tantrums and to violently thrash against the machine! To blind the world with an elitist badge and proclaim an innate resistance against games that are both popular and heavily marketed! It's a shooter, for Allard's sake. You shoot things. With guns.
The senseless violence is but one reason to look away from the screen in disgust. The other, as you may have concluded already, is the appalling state of the game's graphics. They make Pong look like an M.C. Escher painting being displayed in a room pumped full of hallucinogenic gas. If you can even discern your pixelated soldier from the flat environment, you'll note how you get repeatedly punished for running blindly into a hail of bullets and neglecting to take "cover." Not only is this completely unrealistic and contrary to modern warfare, it's a needless refinement to a bizarre, self-preservation concept in the genre. See, it's not even a very good shooter.
The complete lack of immersion and excitement carries over into the game's terrible online cooperative mode. Some idiot on your friends list can rudely jump into your game at any point and then proceed to get in your way at every available turn. Multiplayer deathmatch isn't any better, forcing you to work with 3 other buffoons (who can't even circle-strafe or jump) if you hope to succeed.
Add a forgettable MIDI soundtrack, poor pacing and a complete failure to emulate an action film to your considerations, and you become perfectly equipped to answer the pertinent question. Game of the year? Obviously not.
The runners-up are presented (in order) after the break.











