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Puzzle Quest and expansion puzzling PSN this winter

For PS3 owners somehow unacquainted with Puzzle Quest, we suggest stocking up on antibiotics and extra time. D3Publisher has revealed plans to bring not only the original Puzzle Quest but also its recent fan-named expansion, Revenge of the Plague Lord, to the PlayStation Store this winter, a move that according to our calculations will make it scientifically impossible not to have lost sleep playing the puzzle-RPG hybrid.

Both titles will be released as a single purchase and download, though the publisher has not announced how much the time sink combo will cost. We're currently waiting to hear back from our man on the street, who's diligently checking the alleys to see how much a twofer of digital crack goes for these days, anyway.

[Via PS3F]

Gaming to Go: Puzzle Quest: Challenge of the Warlords



The premiere Puzzle Quest title debuted to generally positive reviews, many of which praised the unexpectedly compelling mix of Bejeweled gem-swapping puzzles and standard RPG elements. Any gamer who has given the title a whirl knows the critical claim doesn't come unwarranted, even with a few niggling things like cheating AI and a complete lack of closure. Those minor complaints are more than made up for with the mind-boggling amount of depth the developers crammed into the cartridge, transforming what could have been just another puzzler into an addicting little package still worth playing over a year since its release.

With the space-age sequel rumored to land sometime in October, now is as good a time as any to take a look back at the sword and stone puzzler that started it all. If you never bothered to pick it up, consider yourself thoroughly shamed -- but don't let the weight of your emotional guilt bring you down. Come along with this week's edition of Gaming to Go for one last reminder that sliding colorful stones around a board is a perfectly viable way to wage digital war.

Gallery: Puzzle Quest

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Puzzle Quest update to infect XBLA this Wednesday


Those jewels you've been collecting are about to get a whole lot more infectious, as D3Publisher announced that its player-christened Puzzle Quest expansion, Revenge of the Plague Lord, will infest Xbox Live Arcade this Wednesday, July 23.

Develped by Puzzle Quest devs, Infinite Interactive, the 700 Microsoft Point update will offer a virulent mass of new content, including 25 new quests, 50 new spells, 40 new items, and four new heroes, as well as the ability to build up characters to level 60. In addition, Revenge of the Plague Lord will also add three new Achievements to the popular puzzler, giving us plenty to feed our fever until we look to the skies next year.

Help focus test new Puzzle Quest game in LA


D3Publisher of America is looking for volunteers to focus test the "next game in the Puzzle Quest franchise." If you live in the Los Angeles area and have played the original Puzzle Quest, contact lisa[at]mindofthegamer[dawt]com and place "Puzzle Quest Research" in the subject line.

Emails must be received by April 18 and participants will be chosen on a first come, first served basis; there will also be screening for "additional criteria." We spoke with a representative who told us participants will be mostly testing Galactrix, a little Revenge of the Plague Lord, and "other" Puzzle Quest related things. Those who score a golden ticket, let us know what you find out.

Puzzle Quest 1.5 gets name, dubbed Revenge of the Plague Lord


Refusing to heed our suggestion, D3Publisher has picked the name for it's upcoming version 1.5 update for Puzzle Quest: Challenge of the Warlords. The download, which will drop over Xbox Live this spring, will carry the rather tortured title of Puzzle Quest: Challenge of the Warlords - Revenge of the Plague Lord. Let us pause now and catch our breath.

According to D3, the mouthful was picked from a collection of more than 500 suggestions sent in as part of the last month's call for potential monikers, which turned out equally labored names as "Sorceress of Malbec" and "The Scourge of Antharg," the contest's two runner-ups. Still, while we find the chosen name difficult to swallow, we remain excited for the expansion, which promises to tempt us with new hero professions, spells, items, and quests. Goodbye free time, we hardly knew ye.

Vicious Engine made available to Indiana University students


Developers Vicious Cycle Software have offered up the studio's cross-platform Vicious Engine middleware to students attending the Indiana University School of Education, giving those aspiring to a life of game development some helpful hands-on time with real-world tools.

But don't go expecting the university to churn out the next Puzzle Quest or Dead Head Fred, as according to the school, students will be using the engine to make so-called 'serious games." Students' games will be "designed to teach various subjects of their choosing," and will be part of a larger university study on "how people learn through games." Even so, we imagine the experience will likely prove invaluable for those students wanting to eventually grease the wheels of game development with their sweat and blood.

DS Fanboy poll: Would you buy Puzzle Quest '1.5'?

The Nintendo DS has a long way to go before it can match the Xbox 360's online features and capabilities, but that doesn't mean we're any less jealous of the XBLA-only Puzzle Quest "1.5" add-on. In addition to a new story and arch-villain (Antharg, Lord of the Plague), the expansion pack will feature new spells, items, and quests. The upgrades we're extra envious about, though, are the new classes -- Bard, Rogue, Ranger, and Warlock.

Seeing as the DS edition of Puzzle Quest: Challenge of the Warlords doesn't allow for downloadable content, if the expansion pack were to come out for the DS, it would have to be on a new cart. We doubt D3 will bother with porting the game, but we're interested to find out if you'd buy a Puzzle Quest 1.5, provided that the game allowed you to migrate your old character, of course.

Would you buy Puzzle Quest '1.5'?


See also: GDC08: Hands almost-on with Puzzle Quest: Galactrix

Puzzle Quest getting XBLA expansion, fans asked to name it


Puzzle Quest was among our favorite titles released last year over Xbox Live Arcade, with the unlikely mix of casual puzzling and role-playing edging its way into several of our staff's top picks for 2007. Now publisher D3 has announced that the game will soon be getting what it calls a "tremendous amount" of new content by way of an upcoming downloadable expansion. There's just one problem -- it needs a name.

The add-on, which promises a new villain in Antharg, the Lord of Plague, as well as new spells, items, and quests on top of four new hero professions (Bard, Rogue, Ranger and Warlock), is currently being dubbed " Puzzle Quest: 1.5," but that name is hardly appropriate. To this end, D3 is calling for players to submit name suggestions on the official Puzzle Quest website starting today at noon through Friday, March 21. Once a name has been decided, the expansion will be made available this spring over Xbox Live. We're already brainstorming our ideas -- might we suggest Puzzle Quest: The Addictioning?

Rock your DS's sound through the car stereo

We actually enjoy playing our DS in the car quite a bit. In fact, one of us even went so far as to enjoy playing Puzzle Quest at red lights while behind the wheel. It's a dangerous obsession that not only threatens our own lives, but those of everyone else in the world. It's the nature of the beast, we suppose.

So imagine our surprise when we read this little piece and totally realized we could output our DS's sound to our car speakers, almost providing a surround sound experience. Sure, we have headphones for when we're trying to get our dual-screen on out in the wild, but sometimes they're uncomfortable. This just seems like an incredibly obvious thing we never thought of ourselves. We can totally picture playing Ouendan or Elite Beat Agents in this manner.

Best of the Rest: Griffin's Picks of 2007


Resident Evil 4: Wii Edition (Wii)

For a port of a two-year-old game, RE4: Wii Edition didn't have a whole lot going for it. It had the same extra features as the PS2 port of the game, not-so-updated graphics, and slightly lower reviews than its original iteration -- and yet, somehow, just by changing how the game is controlled, Capcom created an entirely new adventure. When the peculiar controls for the Wii were first announced, this is the type of interactivity that I imagined from the future games for the system -- responsive, accurate, and realistic. The only way they could have made the gunplay feel any more natural would have been to package the game with an actual gun, which you shot at the on-screen zombies. Once.

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Best of the Rest: Alexander's Picks of 2007


Civilization IV: Beyond the Sword (PC)

Please, make the addiction stop! Civilization IV: Warlords, the first expansion for Civ IV, made my "Best of the Rest" last year and Beyond the Sword tops this year's list. The funny thing is I'm not a Civ fanboy, nor am I even that great of a player (Full Disclosure: I still play on Noble level), but Civ IV is a game I can come back to over and over again. Beyond the Sword added much-needed mechanics for culture-prone and passive-aggressive players, with enhancements in espionage and other concepts "beyond the sword." Oh, and just to keep last year's tradition going: Firaxis (2K, Take-Two), please get the rights to Alpha Centauri back from EA and give us a sequel!

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Best of the Rest: Justin's Picks of 2007


Dead Head Fred (PSP)

Though he may have been on a small screen, Dead Head Fred (voiced by Scrubs' John C. McGinley), had more character than 90 percent of the leads in this year's crop of console games. If you haven't played it, do yourself a favor and track it down. It's excellent stuff.

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Best of the Rest: James' Picks of 2007

pac-man ce
Pac-Man Championship Edition (XBLA)

If not worthy of a Top 10 spot, then certainly Pac-Man deserves Joystiq's 'Comeback Player of the Year' award. I covered Pac-Man CE's overblown launch in early June, but it wasn't until I became a devoted player at home that I realized the sheer genius of the first true Pac-Man sequel since 'the Ms.' hit the maze in '82. Designer Toru Iwatani managed to scrape off a quarter-century of rust and fashion a remarkably relevant game that held me down during an otherwise punishing summer drought. Geometry Wars might be the most celebrated, but Pac-Man CE is Xbox Live Arcade's true star.

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WRUP: Too many to choose from edition


There's, like, a whopping one new game available this week. So, unless you're down to play the puzzle game on your DS (or happen to live outside of the U.S.), you've got nothing new to play. What a shame.

But, you've got to play something (don't even try to tell us you aren't playing anything, 'cause that's bull). Maybe you're just getting around to playing Phantom Hourglass? Maybe you're finally seeing what all of the fuss is about in Puzzle Quest? What are you playing?

Joystiq Interview: Puzzle Quest, Vicious Cycle's Eric Peterson's 'Holy Grail'


On paper, the genre-bending Puzzle Quest: Challenge of the Warlords reads like a madman's manifesto, meshing together elements of classic puzzlers like Bejewelled with those more commonly associated with traditional RPGs for an experience that is anything but traditional. Nonetheless, the game proved to be one of 2007's surprise hits, as it tapped into both the casual and hardcore gaming communities like few games before it. It also helps that in the span of just a few months Puzzle Quest has managed to be ported to nearly every platform under the sun, including the game's most recent incarnation for the Wii.

In the wake of this release, we got some face time with Eric Peterson, CEO and president at Vicious Cycle Software -- one of Puzzle Quest's two development partners, about this latest release, the series, and which version, to him at least, represents the definitive Puzzle Quest experience (Hint: It's not the Wii version). More on these topics and more after the jump.

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