GuitarHero posts(Subscribe to this feed)
Rolling Stone names the 50 best rock & roll games
Lumping together the good (Loom, Frequency) with the awful (Spice World, really?) and just plain odd (are Simon's 'bleeps' and 'boops' really considered music?), the laundry list is something of a mixed bag. Though admittedly we're still reeling from the fact that whoever put together the feature managed to overlook Audiosurf and Gitaroo Man, but managed to give props to Sensible Software's canceled flamebait, Sex 'n' Drugs 'n' Rock 'n' Roll.
Top 5: Multiplayer Experiences
As someone who writes on the Internets, I do a lot of reading as well. As just about any successful author will advise, if I want to be a better writer then I should be reading as much as possible. Thus, I tend to spend a good amount of time scouring the gaming websites and reading commentary from just about anyone. I wouldn't insult anyone by pointing out flaws in their work (as I'm host to many of my own), but it is sufficient to say that there is great diversity in the quality and other general attributes of gaming commentary. One source that I do consistently enjoy comes from GoNintendo's head honcho, known as RawmeatCowboy. Equal parts Nintendo fan and beard enthusiast, RMC has a passion for gaming unmatched by nearly anyone else in the entire industry. Whereas some journalists and commentators may give off an impression of jaded cynicism, this particular blogger is a bundle of video game-loving joy. Though he's not quite the wordsmith of a Jerry Holkins, his joy and optimism transcend any potential criticism. And after all, that should be the reason we play video games: for happiness.
Stepping away from worshipping his shrine, I'll get back on target. In a recent post, RMC discusses offline multiplayer via a get-together involving several friends of his trying out Guitar Hero: World Tour. He states that multiplayer is more enjoyable in person than online, and I find it difficult to disagree. That is not to say that online multiplayer is garbage; quite the opposite is true. Aside from the obvious pragmatics of not always being able to round up a few friends to play a game you enjoy, there's the global aspect behind online gaming. Though I've been battling people online via chess years before any major console had such capabilities, the enormous power of the technology didn't register with me until very recently. As I was connecting to an online race in Mario Kart Wii, the identification of racers on the globe really hit home. Realizing that I was simultaneously connecting with individuals from Japan, China, Germany, and England was strangely beautiful.
Despite the fascinating global implications of such connections, I remain a bit of a luddite in that I don't think there's anything better than having your friends in the same room with you while fighting with or against each other. Here's the Top 5 ways we recommend that you enjoy such opportunities.
Guitar Hero World Tour's mystery instrument: a MIDI sequencer
However, MIDI aficionados planning to compose their digital masterpieces on the Xbox 360 will likely find the experience lacking. While the PS3 sequencer will reportedly support a variety of instruments, including rhythm and lead guitars, bass, keyboards and drum tracks, the Xbox 360 alternative will be limited to drums alone due to "hardware issues." Then again, for those planning on channeling their inner John Bonham, what more do you need?
Warner Music wants more money for licensed songs
Says Bronfman, who compared the relationship to the likes of MTV or Apple's iPod, "The amount being paid to the music industry, even though their games are entirely dependent on the content we own and control, is far too small." Given Warner's interest in music currently flowing through both Guitar Hero III and Rock Band, not to mention the war that is about to unfold on living room stages later this year, it will be interesting to see who will 5-star this game of financial tug-of-war.
Rumorong: Activision, Red Octane call shenanigans on World Tour set list
While some of the tracks listed will make it into the game, such as Van Halen's Hot for Teacher, the report calls the lion's share of the list "wishful thinking and pure speculation." We're sorry Tool fans, but you'll have to get your progressive rock fix somewhere else.
Activision plans to launch iTunes alternative
Most of you should know that two days ago Activision merged with Vivendi's games division Blizzard to form the new publisher Activision Blizzard. The chief executive of the new company, Bobby Kotick, told the Financial Times today the company plans to create an iTunes alternative based off the Guitar Hero franchise. Kotick feels this is "the natural evolution" and Guitar hero has the "potential" to be a "credible alternative to iTunes."
These plans, of course, emerged at least partly due to Activision now having access to Universal Music, which is owned by Vivendi. Vivendi is also known to have payment processing capabilities in "virtually every country." The newly formed company ain't kidding around -- with $3.5 billion dollars lying around that was originally going to be used for a tender offer, there are rumors of them after everything from the Beatles catalogue (which iTunes failed to gain access to), to entering the bidding for Take-Two. Will Activision finally get its act together with the new sources it has at hand? Rock Band has obviously become a major threat by taking market share for rhythm games away from the profitable Guitar Hero franchise. Thoughts?
Deal of the Day: Guitar Hero wireless Les Paul guitar for $36
[Via CAG]
Guitar Hero: On Tour peripheral lends a hand to homebrew painting app

We know there are probably one too many prerequisites for you to find this story truly interesting -- but if you're one of those rare DS Lite owners who recently purchased Guitar Hero: On Tour, and is also into homebrew applications for the handheld, and also fancies themselves a modern day Botticelli, then there's a new homebrew painting application with some surprising peripheral functionality that the four of you should really consider picking up.
The app in question is BassAceGold's UAPaint (v1.02), which allows the use of the On Tour guitar grip buttons for easily accessible short cuts to important tools, streamlining the digital painting process. It's a really sleek setup -- unfortunately, we're not entirely convinced that DS doodlers really need faster, more powerful methods of etching poorly-rendered genitalia into their luminescent screens.
McFarlane Toys casting Guitar Hero in plastic
Already known for creating figures based on other video game properties such as Metal Gear Solid and Halo, McFarlane Toys has announced a manly lineup of four Guitar Hero personalities, each featuring 15-18 moving parts and a price between $10-15. The first wave of plastic rockers will include Johnny Napalm, Lars Ümlaut, Axel Steel, and God of Rock, while Casey Lynch and Judy Nails cheer lead the first wave from the sidelines.
Gallery: Guitar Hero McFarlane Toys
Joystiq eyes and ears-on: Guitar Hero: World Tour

Gallery: Guitar Hero: World Tour (06-20-08)
Ozzy-signed GHIII package up for auction
Still, it's pretty impressive to have Ozzy sign your toy guitar. The auction ends on June 25th, so get while the getting is good.
[Via Gamesniped]
Possibly the best Guitar Hero III player ever
Coldplay to make Guitar Hero debut
The downloadable song is part of a huge publicity campaign for the band's new album, Vida La Vida, which is out June 17. A date was also not specified, but it's safe to assume that Violet Hill will appear sometime before, around, or on June 17.
[Via X3F]
Guitar Hero: On Tour video of genius
Our two immediate thoughts upon loading up this Guitar Hero: On Tour "How To Rock Out" video:
- Pshaw, like we really need anyone telling us how to rock out
- Ugh, not this Patrick Fugit wannabe from the first trailer again
Gallery: Guitar Hero: On Tour
Gamestop prices Guitar Hero: World Tour bundle at $189

In order to remain competitive with Harmonix's pre-existing multi-instrument rockstar simulator, Activision's upcoming entry in their insanely lucrative franchise, Guitar Hero: World Tour, needs to match the price of the game it so closely resembles, Rock Band. According to a recent listing on Gamestop, it'll do just that -- the game alone will cost $59.99 on PS3 and 360 ($49.99 on Wii and PS2), a "guitar kit" bundle will run you $99.99, and the full band kit (which we assume will contain a guitar, a mic, and a drum kit) will run you $189.99 on 360, Wii and PS3, and $179.99 on PS2.
If these prices are accurate, you'll be paying $20 more for Activision's bundle than Harmonix's -- perhaps their five-piece drum kit costs more to produce than Rock Band's four-head. We don't mind shelling out the extra Jackson to get our hands on Activision's new skins -- the thousands of dollars we'll spend expanding our living room to contain two fake drum kits and four fake guitars, however, may have a noticeable impact on our finances.
[Thanks, Hashbrown Hunter.]



















