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How's Life as a Darklord?

"Final Fantasy Crystal Chronicles: My Life as a Darklord may have a name that's similar to predecessor My Life as a King," Andriasang writes, "but the two games are nothing alike." So much for the dream of running an evil town full of evil adventurers.

Instead, Andriasang describes the WiiWare game as a unique variation of tower defense. As heroes storm your tower, you delay their progress by adding floors to the structure and filling them with monsters. The strategy comes not only from managing your resources enough to build as many floors as you can, but also in placing things so that there isn't too much stuff on one floor. If there is, the heroes can just skip over a floor!

See a video of the game in action after the break.

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Latest Square Enix teaser game revealed as Final Fantasy Gaiden: The Four Warriors of Light

For once, a Japanese publisher has managed to create a teaser site without having the identity of the new game revealed by Famitsu scans before the official unveiling. Because Jump scans revealed it first.

The Jump scan shows the same dragon-riding artwork found on the teaser site, with two more characters than the site currently shows, revealing a party of four. Final Fantasy Gaiden: The Four Warriors of Light (not related to the Game Boy Final Fantasy Adventure, known in Japan as Seiken Densetsu: Final Fantasy Gaiden) is an original turn-based Final Fantasy RPG for DS, in the same style as the recent Final Fantasy DS remakes.

The scan refers to a "four-person party adventure," but we can't tell if that means multiplayer or if it's just a reference to parties controlled by a single player. According to IGN, the main character is a boy who must rescue a princess from a witch.

The battle system is a familiar turn-based, menu-driven system, with what appears to be the addition of a sort of action points: each character's status includes a certain number of yellow dots, and each action seems to have a dot next to it, indicating a cost. Final Fantasy Gaiden will be out this fall in Japan, and we wouldn't be too surprised to see it in North America the following summer for $40.

Final Fantasy XI moogle-filled expansion begins pre-sale July 5


We know how much you're looking forward to the second installment in the trilogy of mini-expansions for Final Fantasy XI, which is ... wait, it is XI, right? Or -- hold on, is it XII? Which one had the monkey-tail guy in it? That one wasn't online, we don't think. Gunblade was VIII, monkey-tail was IX, whiny athlete was X -- okay, it's definitely XI. What was XII, then? Did XII even come out?

Anywho, the second mini-expansion, titled A Moogle Kupo d'Etat – Evil in Small Doses, is set to drop at the end of this month, but ultra-anticipatory fans can pre-purchase the game starting July 5 for $9.99. You'll need the Rise of the Zilart explansion to play it, and your character's main job level will need to be at least 10 to access the new content. Also, we -- hot bunny-ears girl! Whew, man. That was going to bother us all day.

Square Enix releases original Final Fantasy to PS1 archives, more to come


Square Enix fans can look forward to enjoying more Final Fantasy classics on the PS3/PSP in the future. The very first Final Fantasy game has been re-released as a PSN downloadable in Japan, and it looks as though many more are to come. This digital download isn't a PSN version of the PSP enhanced Final Fantasy. Rather, it's a downloadable version of the PSone remake. Siliconera notes that the PSone game includes FMV cinemas and an art gallery, but misses features found in the later GBA/PSP versions.

Considering all of the classic Final Fantasy games (minus III) were eventually ported on PSone, chances are good that PSN will play home to a very comprehensive library of Final Fantasy games. Who doesn't want to play Final Fantasy VI again?

PSN release of Final Fantasy VII downloaded over 100,000 times


No wonder Square Enix loves to make spin-offs of Final Fantasy VII -- you people can't stop buying it! The PSN re-release of Final Fantasy VII has been downloaded over 100,000 times in two weeks, making it the fastest-selling PS1 download on the PSN so far (and likely, for all time). If a simple digital re-release can garner these kinds of sales figures, imagine what a proper remake could do.

While touting the "power and interoperability built into the PlayStation brand," Sony also officially announced additional PS1 games for release later this summer: Wild Arms 2, Mobile Light Force and Spec Ops: Stealth Patrol. It's unlikely any of these games will even come close to what Final Fantasy VII was able to achieve.

Bonus! Original PS3 Final Fantasy VII "tech demo" after the break.
Super Bonus! Random and miscellaneous PSN stats after the break as well.

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Rumor: FFXIV beta may kick off in September

Considering the game's been announced for a little over two weeks but is set to drop in 2010, we expect news for Final Fantasy XIV to fly fast and furious in the months leading up to its release. Today, for instance, we've received rumors claiming that the beta process for the game will begin as early as September, spawned by a recently uploaded Help Wanted sign on Square Enix's site which requests the aid of game testers and game masters.

The employment offering doesn't actually mention FFXIV, though -- it only asks that applicants be well versed in FFXI, which led some fans to speculate that most of the FFXI support team will be shifted to XIV. The GM positions are scheduled to start mid-September -- a potential start date for the speculated beta. Also lending credence is the fact that the FFXIV dev team claims to have been working on the game for five years, and wants it to have a longer beta period than XI's, which was only four months.

We're smelling a lot of "if" coming off this rumor, but our sister site Massively (which knows more about MMOs than anyone ever) thinks it carries some weight. We'll adhere to its wise, wise judgment.

VC/WiiWare Tuesday: Scramble!

This week, Japanese gamers will be able to download the new multiplayer Pokemon brawler (which is such a great idea!), but they'll have to pay for it. We admit to gasping a bit when we saw the 1,500-point price tag on Ransen! Pokemon Scramble, but we suspect we'll be spending that many of our American-style Wii Points soon enough. Pokemon Scramble is joined on WiiWare by a tambourine-based music game, and a cute-looking puzzle game about rotating objects to allow little creatures to move into a goal.

On the Virtual Console, Square Enix delivers the second Final Fantasy game in as many months. Final Fantasy II was designed by Akitoshi Kawazu, who we just happen to have spoken to at E3! The other VC game is Wonder Momo, a cutesy side-scrolling brawler from Namco that presents itself as a stage play. We're a little embarrassed about liking it.

Virtual Console
WiiWare

Development on 360 version of FFXIII just two months old


Considering the impressive demo of Final Fantasy XIII running on Xbox 360 shown off at the Microsoft presser during E3, we were shocked to find out recently that the build being demoed was actually less than six months old. The game's producer Yoshinori Kitase told Giant Bomb during E3 that, "Up to the trial demo version that was released in Japan, [the game] was PS3-only in terms of development."

He explains further, saying, "The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version." Seems as though the claims that the PS3 version would be complete before work on 360 development started were a bit ... overzealous?

ESRB rates Final Fantasy Tactics for PS3 and PSP

Square-Enix' E3 gift of a Final Fantasy VII PSN release was gratefully received, but if you'd asked us what PS1 games we'd like to see next from the publishers, Final Fantasy Tactics would be near the bottom of our list. Somewhere under Chocobo Racing and Ehrgeiz, to be exact. It's not that we dislike the game -- far from it -- it's just that we've played it recently on our PSPs with improved cutscenes and vastly superior translation. The idea of releasing the old "Spoony Bard" version on PSN instead of Final Fantasy VIII or IX doesn't exactly thrill us.

But it looks like that's what will be happening as the ESRB has rated the game for both the PS3 and PSP, meaning we could see it pop on the American PSN store at any moment. As for Europe? Don't bet on it -- the original PS1 version never made it across the Atlantic, so we don't expect the digital version to do so either.

Square Enix and Eidos announce first collaboration


Now that Eidos lives under Square-Enix's crystalline, spire-laden roof, it makes sense that we'd see the two companies collaborating on something. We just didn't think it'd be this soon. Square Enix CEO Yoichi Wada recently told Gamasutra that it was "possible" a Square team could work with an Eidos IP "but what's more important is that the two companies, for example, are going to be creating a new IP together."

Not the Lara Croft RPG we were hoping for, but interesting nonetheless.

Final Fantasy VII available to download in Europe today

Fear not Europeans, Square Enix and Sony haven't let you down. Eurogamer reports that Final Fantasy VII will be available on the European store later today, just two days after its release in America. There's no indication of a price, or of why SCEE didn't take advantage of their fancy new blog to let us know that it was coming, but we won't hold that against them. You'll be able to introduce your PS3 and PSP to a classic RPG of yesteryear, today. They won't know what hit them.

This bodes well for future high-profile PS1 title releases to take place simultaneously in Europe and the US. We didn't expect this to happen at all, but we hope SCEE keeps it up.

Interview: Final Fantasy XIII's Yoshinori Kitase and Motomu Toriyama


We were given the opportunity to sit down for a brief roundtable group discussion with Final Fantasy XIII's director, Motomu Toriyama, and producer, Yoshinori Kitase, shortly before getting eyes on with the newly announced summon Gestault mode. Check after the break for the full interview and, if you haven't already, make sure you read through our impressions of the summon system.

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Square Enix 'considering all hardware possibilities' for Final Fantasy XIV

The Senior Vice President of Square Enix, Shinji Hashimoto, has started the super secret Square Enix press conference today by clarifying Final Fantasy XIV's exclusivity details. The game is currently pegged for the PS3 and PC, though "in terms of other hardware devices, including Microsoft's, we're considering all possibilities."

It's not confirmation that we'll see the game on the 360, but it does mean that Final Fantasy XIV could end up being a timed exclusive on the PS3. It was also confirmed that the game would launch simultaneously worldwide for PS3 and PC in 2010. They are planning to be truly cross-region and cross-platform -- a rare thing for an MMO -- but this may change depending on how the beta test works out.

Impressions: Final Fantasy XIII


Final Fantasy XIII? That's so yesterday. Despite the announcement of Final Fantasy XIV, XIII still isn't out yet and much of the game is still shrouded in mystery. We were given a very brief demonstration of the title behind closed doors at Square Enix' booth, where we were shown more of the combat system. Specifically: summons. More specifically: Shiva.

The demo -- which, we reiterate, was very short -- was taken from an early part of the game. Motomu Toriyama, who was controlling the demo, took control of Snow in order to show us his partnered summon, Shiva. Each character has a partnered summon and it seems this is story specific, rather than a Final Fantasy VIII style "Junction" system.

Toriyama quickly initiated a battle and explained how the new "assault" combat option automatically selects the most approprate combat option for you. In other words, it's an autopilot for the smaller scale combat situations you're likely to come into contact with while grinding -- and if we know Final Fantasy, there'll be plenty of that.

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Hands-on: Final Fantasy Crystal Chronicles: The Crystal Bearers

Of all the shocks out of Nintendo's E3 presentation, perhaps nothing was as shocking as the revelation that Final Fantasy Crystal Chronicles: The Crystal Bearers is still happening, and even happening in North America. Well, not really. But we must admit that even when we saw the demo station in Nintendo's booth, we didn't really ... believe it was real. And they even let us play it. Really. We played Crystal Bearers. Have a look at some new screens and then check out our impressions after the break.

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Joystiq Features




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