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Trophies: Bomberman Ultra


Finally! PSN gets its own version of online-enabled Bomberman fun. Check out the Trophies here.

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Bomberman Ultra explodes onto PSN June 11


Good news, cutesy pyrotechnics fans: Hudson has announced (via IGN) that Bomberman Ultra will finally be landing on PSN come June 11. Sure, it's not anywhere close to the originally promised Winter 2008 release, but hey, it's Bomberman. Also, since Ultra is essentially just a beefed up version of Bomberman Live, we can assure you that it's actually a very good rendition of the series. With the addition of seven-player local multiplayer (up from four in Bomberman Live), Bomberman Ultra should make a great go-to party game.

IGN doesn't mention a price, but $10 is probably a safe bet.

[Thanks, HeavyToka]

VC in Brief: Bomberman '94 (TG16) and Detana Twin Bee (TG16)

Well, this is a surprise: A week with two Virtual Console releases. And all from Hudson? We guess Nintendo liked that fruitcake from last year's Virtual Console participant party. As usual, feel free to watch this week's releases in motion above or, if you're more for images of the motionless variety, head past the break. Or ... do both.

Go ahead, go mad with power.

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Wiikly Wares: Bomberman '94, Detana Twin Bee & Pop 'Em Drop 'Em


It's Monday, which means it's time to check out what the Wii has available for download. As we already reported, 2 new Virtual Console imports will be arriving today, but there's also one WiiWare game joining them. Unless you like Hudson games, you probably won't be interested in 100% of this week's offerings:

WiiWare
Pop 'Em Drop 'Em SameGame (Hudson, 1 - 4 players, 500 Wii Points): As with most puzzle games, the object is to clear pieces from a game grid. Match two or more pieces of the same color to eliminate them from the board and score points. The game features multiple modes of play and support for up to four players via local multiplayer.

Virtual Console
Bomberman '94 (Hudson, TurboGrafx16, 1 - 5 players, 700 Wii Points): Featuring 9 different members of the Bomberman family to play as, Bomberman '94 is business as usual for the gang as they drop bombs, blow up blocks, and even ride on 5 different types of Rooi, each with their own special abilities. Don't ask us why their eggs are inside blocks, though. We don't have all the answers.

Detana Twin Bee (Hudson, TurboGrafx16, 1 - 2 players, 700 Wii Points): Hudson's vertical shooter stars Twinbee and Winbee, who must stop a force of alien invaders (obviously). The game has a single-player mode, as well as two-player co-op, and even though it's yet another shmup on the Virtual Console, we're still interested in this cute release that was once confined to Japan.

NYCC 09: Bomberman Ultra hands-on (PSN)


Bomberman isn't Bomberman if it isn't done in that classic 2D, top-down style. It's a simple formula that has transcended generations, making hits when staying true to its roots ... and making facepalms when it doesn't. It's with this thought in mind that we're left unsurprised to see what Hudson has decided to do with Bomberman Ultra -- the latest entry into this 26-year old series. Hudson is sticking to tradition with this PlayStation Network title.

Bomberman Ultra is, in a nutshell, a slightly upgraded port of Bomberman Live! which debuted on Xbox Live back in 2007. The visuals are virtually identical as this PS3 version retains a crisp and clean look along with some very vibrant colors. Other identical features include the very same power-ups and character customization options found in Live!. Ultra also contains all of Live!'s additional levels from the Bomb-Up Pack DLC, as well as three all-original stages for a total of 17 playable levels.

Gallery: Bomberman Ultra

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Bomber man threatens to blow up Bomberman dev


A 29-year-old man in Japan has been arrested for threatening to blow up Bomberman developer Hudson's offices. The publisher obviously had a sense of humor about being torn apart in a fiery blast, as the man had sent 11 terrorizing emails during a four-month period before the company finally decided to do something about it. The misguided gentleman allegedly made the bomb threats because he was unhappy with the quality of Hudson's products.

Protip: When unhappy with a company's product or service, don't threaten harm to it or yourself. Make a clear statement by using your wallet as a tool of consumer activism.

[Via Kotaku]

Mercs on Virtual Console in North America soon, Twinbee, Bomberman '94 in Australia

Capcom announced today via their official blog that Mercs, the Sega Genesis sequel to Commando, will be available "soon" on the Virtual Console in North America. It's changing the title to Wolf of the Battlefield: Mercs, which both matches the Japanese title for the game and makes the connection more explicit between this game and Capcom's XBLA/PSN release, Wolf of the Battlefield: Commando 3. The name change, as implied by Capcom's Seth Killian, has less to do with branding and more to do with the Mercenaries series: "Let this be a lesson kids, register your IPs!"

In other Virtual Console news, the OFLC ratings board has revealed that Konami's Twinbee and Hudson's Bomberman '94 could show up on the VC soon. Twinbee for the Famicom never left Japan, though we got a sequel, Stinger.

Bomberman 2 exploding in Europe next month

Well, this is a pleasant surprise. Konami has revealed it will bring Custom Battle Bomberman to Europe next month, on February 13 (so now you know how to win our hearts, in time for the following day). For its western debut, the game will be known by the far blander moniker of Bomberman 2.

As the Japanese title suggests, customization is the name of the game here. An extensive (and busy-looking) create-your-own-Bomberman mode will allow you to design your own explosives-toting hero, to be used in the rest of the game. According to Konami's press release, over 160,000 combinations will be possible. According to us, all will look better than the Bombermen from Bomberman: Act Zero.

After bolting your Bomberman together, you'll be able to use your creation in Wi-Fi battles for up to four players, or fight in wireless matches for up to eight. Sure, it doesn't beat the ten-player matches of Saturn Bomberman that molded us into the people we are today, but it's not such a logistical nightmare!

Gallery: Bomberman 2


[Via press release]

XBLM Deal of the Week: Bomberman Live


Larry Hryb – Xbox Live's Major Nelson – has dropped a bomb via his blog. Er, rather, he delivered news of a dropping in price of the Avatar-supporting Bomberman Live. As of Tuesday, December 16, the game will be on sale for 600 ($7.50), down from 800 ($10). The special price will be in effect for seven days.

There's still a wee bit of time left to snag last week's deal, the Foo Fighters album The Colour and the Shape for Rock Band, at 1200 ($15). After today, it returns to 1600 ($20).

Holiday Deal of the Week: Bomberman LIVE


Bomberman LIVE, that Xbox Live Arcade game that you've come to obsessively love thanks to the addition of NXE Avatars, is being cheapened. We've just been informed via a nearly frozen carrier pigeon that this week's Holiday Deal of the Week is Bomberman LIVE, which has been discounted to 600 Microsoft points. A 200 point savings over its retail price and something we can only describe as being "blastacular!" The holiday deal goes live Tuesday morning, so prep those MS points for spending. Ho, ho, ho and merry Holiday Deal of the Week!

Top 5: Infections


After visiting friends and relatives this Thanksgiving, I was left with something special inside. Was it fond memories? Was it a deeper connection with those who I love? Was it several containers of leftovers? Sure, I received a fair share of those, but the most significant thing I received this Thanksgiving was the flu.

I should have known. At least five different folks I saw over the course of the day claimed to be recovering from some form of the dreaded virus. Sure enough, by Friday evening I was sweating and freezing at once, aching all over, and debating on which end to point at the toilet (too much?).

Whenever I get sick, I tend to feel very isolated. While everyone else was out enjoying their four-day weekend, I was tethered to the bed. But it didn't take long for me to realize that I'm certainly not alone. Everyone gets sick sooner or later, and no one is truly immune. In fact, even our video game counterparts have their fair share of sicknesses that affect their goals. And thankfully, just like said counterparts, the infections are usually brief. Here's our Top 5 sicknesses to avoid.



The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

Top 5: Multiplayer Experiences


As someone who writes on the Internets, I do a lot of reading as well. As just about any successful author will advise, if I want to be a better writer then I should be reading as much as possible. Thus, I tend to spend a good amount of time scouring the gaming websites and reading commentary from just about anyone. I wouldn't insult anyone by pointing out flaws in their work (as I'm host to many of my own), but it is sufficient to say that there is great diversity in the quality and other general attributes of gaming commentary. One source that I do consistently enjoy comes from GoNintendo's head honcho, known as RawmeatCowboy. Equal parts Nintendo fan and beard enthusiast, RMC has a passion for gaming unmatched by nearly anyone else in the entire industry. Whereas some journalists and commentators may give off an impression of jaded cynicism, this particular blogger is a bundle of video game-loving joy. Though he's not quite the wordsmith of a Jerry Holkins, his joy and optimism transcend any potential criticism. And after all, that should be the reason we play video games: for happiness.

Stepping away from worshipping his shrine, I'll get back on target. In a recent post, RMC discusses offline multiplayer via a get-together involving several friends of his trying out Guitar Hero: World Tour. He states that multiplayer is more enjoyable in person than online, and I find it difficult to disagree. That is not to say that online multiplayer is garbage; quite the opposite is true. Aside from the obvious pragmatics of not always being able to round up a few friends to play a game you enjoy, there's the global aspect behind online gaming. Though I've been battling people online via chess years before any major console had such capabilities, the enormous power of the technology didn't register with me until very recently. As I was connecting to an online race in Mario Kart Wii, the identification of racers on the globe really hit home. Realizing that I was simultaneously connecting with individuals from Japan, China, Germany, and England was strangely beautiful.

Despite the fascinating global implications of such connections, I remain a bit of a luddite in that I don't think there's anything better than having your friends in the same room with you while fighting with or against each other. Here's the Top 5 ways we recommend that you enjoy such opportunities.


The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

PSN Bomberman is simply 'Ultra'

bomberman ultra
We suppose one more Bomberman won't hurt anything. Then again, can it do any good? Seriously, Hudson today admitted that there have been "over 60 iterations" in this series on nearly all major platforms -- one obvious exception: PlayStation 3. You can guess where this post is headed ...

Announcing Bomberman Ultra, arriving worldwide this winter on PSN! Featuring 8-person online multiplayer (4-player local), 14 arenas and more than 150,000 possible outfit combinations. Sound familiar? Our thoughts exactly.

Bomberman blows up Art Style: ORBIENT on WiiWare


God, this just keeps getting better. We thought that last week was the best example of a known quantity trying to sneak its creepy friend past the bouncer and into Club WiiWare, but it's been absolutely topped.

On the one hand, you have Bomberman Blast (Hudson Entertainment, 1-8 players, 1,000 Wii Points) all decked out in his finest suit. He's making eyes at the ladies and he just bought Cristal for everyone in the club. He's the superstar and he knows it.

Then we have Art Style: ORBIENT (Nintendo, 1 player, Rated E for Everyone, 600 Wii Points) which we can find practically nothing on. Seriously. GoNintendo has a single screen shot and Silicon Era thinks it's a Bit Generations game. And that's it. To continue the above analogy, Art Style: ORBIENT is the equivalent of the Little Rascals standing on each others shoulders in a trench coat, and insisting to the bouncer that they're "a real grownup who just wants to drink all the beer and kiss pretty ladies."

How do they make it inside? It's a mystery.

Retail and download releases for the week of September 29th


Sorry, folks. Compared to last week's releases (well, maybe just the one release), this week is going to disappoint. We've got some WiiWare releases, one new Virtual Console game and some retail releases, as well. So, head past the break and catch the details.

Gallery: We Cheer

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