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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[See who made the cut in Trauma Team character contest]]></title><link>http://nintendo.joystiq.com/2010/02/09/see-who-made-the-cut-in-trauma-team-character-contest/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/09/see-who-made-the-cut-in-trauma-team-character-contest/</guid><comments>http://nintendo.joystiq.com/2010/02/09/see-who-made-the-cut-in-trauma-team-character-contest/#comments</comments><description><![CDATA[<center><a href="http://www.atlus.com/traumateam/featurettes.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/traumateam2910.jpg" alt="" /></a></center>This is <a href="http://www.adamandcharlie.com/">Charlie Malone</a>, a composer who has worked on <em>Pac-Man World Rally</em>, <em>Pirates of the Burning Sea</em> and more. He won a contest held by Atlus at E3. As a result, he's totally going to die -- unless you can save him. <br />
<br />
Charlie won Atlus's <a href="http://joystiq.com/tag/trauma-team"><em>Trauma Team</em></a> <a href="http://nintendo.joystiq.com/2009/05/31/atluss-trauma-team-will-operate-on-one-lucky-e3-attendee/">contest</a>, which awarded him the "prize" of becoming a patient in the upcoming medical game. He submitted pictures to Atlus, and was redrawn to "make the character fit the game while retaining the features from the reference picture," according to art director Masayuki Doi. As a result, it'll seem like you're <em>really </em>patching up this guy's insides. <br />
<br />
We've also updated our gallery with new images of the game's <em>fictional</em> characters.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/09/see-who-made-the-cut-in-trauma-team-character-contest/">See who made the cut in Trauma Team character contest</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Tue, 09 Feb 2010 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.atlus.com/traumateam/featurettes.html>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/09/see-who-made-the-cut-in-trauma-team-character-contest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19351116/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/09/see-who-made-the-cut-in-trauma-team-character-contest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>charlie-malone</category><category>contest</category><category>hospital</category><category>trauma-team</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Feb 2010 19:15:00 EST</pubDate></item><item><title><![CDATA[Get a taste of the future: Ghost Recon: Future Soldier teaser]]></title><link>http://www.joystiq.com/2010/02/09/get-a-taste-of-the-future-ghost-recon-future-soldier-teaser/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/get-a-taste-of-the-future-ghost-recon-future-soldier-teaser/</guid><comments>http://www.joystiq.com/2010/02/09/get-a-taste-of-the-future-ghost-recon-future-soldier-teaser/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=KQJ0asjlyx4"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ghost-recon-future-skull-1265756969.jpg" alt="" /></a></div>
The previously Xbox Live-exclusive <a href="http://www.joystiq.com/tag/ghost-recon-future-soldier/"><em>Ghost Recon: Future Soldier</em></a> trailer has found its way onto <a href="http://www.youtube.com/watch?v=KQJ0asjlyx4">the YouTubes</a>. As expected, it's a lot of CG and absolutely no gameplay -- with a final title screen promising release in "Fall 2010." One item in the teaser, however, did manage to excite us: Invisibility. It looks like every future soldier gets one of <a href="http://en.wikipedia.org/wiki/Magical_objects_in_Harry_Potter#Cloak_of_Invisibility">those special <em>Harry Potter</em> blankets</a>. Neat!<br />
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Head past the break for the teaser.<p><a href="http://www.joystiq.com/2010/02/09/get-a-taste-of-the-future-ghost-recon-future-soldier-teaser/" rel="bookmark">Continue reading <em>Get a taste of the future: Ghost Recon: Future Soldier teaser</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/get-a-taste-of-the-future-ghost-recon-future-soldier-teaser/">Get a taste of the future: Ghost Recon: Future Soldier teaser</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=KQJ0asjlyx4>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/get-a-taste-of-the-future-ghost-recon-future-soldier-teaser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19351468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/get-a-taste-of-the-future-ghost-recon-future-soldier-teaser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ghost-recon</category><category>ghost-recon-future-soldier</category><category>ubisoft</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 09 Feb 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Cloud Strife hacked (and slashed) into Smash Bros. Brawl]]></title><link>http://nintendo.joystiq.com/2010/02/09/cloud-strife-hacked-and-slashed-into-smash-bros-brawl/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/09/cloud-strife-hacked-and-slashed-into-smash-bros-brawl/</guid><comments>http://nintendo.joystiq.com/2010/02/09/cloud-strife-hacked-and-slashed-into-smash-bros-brawl/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=60E0Kw7Oqhg"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/cloudssbb02092010.jpg" alt="" /></a></div>
Up until today, our biggest problem with <a href="http://www.joystiq.com/tag/super-smash-bros-brawl"><em>Super Smash Bros. Brawl</em></a> has been that it doesn't have enough introspective, spiky-haired RPG protagonists. That's all changed, thanks to a group of modders known as DasDonkey Team. <em>Final Fantasy VII</em> protagonist himself Cloud Strife -- along with his trusty Buster sword -- have been faithfully recreated in surprising detail here in Nintendo's franchise fight-em-up with custom animations and attacks, to boot. We won't pretend to understand the motivation behind the implementation -- with <a href="http://nintendo.joystiq.com/2009/07/01/hackers-add-Roy-to-super-smash-bros-brawl/">these mods</a>, we so seldom do -- but, hey, we're not complaining. The more, the merrier!<br />
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Head past the break to check out some video of Cloud in action.<br />
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[Via <a href="http://gamevideos.1up.com/video/id/27884">GameVideos</a>]<p><a href="http://nintendo.joystiq.com/2010/02/09/cloud-strife-hacked-and-slashed-into-smash-bros-brawl/" rel="bookmark">Continue reading <em>Cloud Strife hacked (and slashed) into Smash Bros. Brawl</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/09/cloud-strife-hacked-and-slashed-into-smash-bros-brawl/">Cloud Strife hacked (and slashed) into Smash Bros. Brawl</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Tue, 09 Feb 2010 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=60E0Kw7Oqhg>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/09/cloud-strife-hacked-and-slashed-into-smash-bros-brawl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19351009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/09/cloud-strife-hacked-and-slashed-into-smash-bros-brawl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cloud</category><category>cloud-strife</category><category>final-fantasy-vii</category><category>hack</category><category>hacks</category><category>mod</category><category>Super-Smash-Bros</category><category>super-smash-bros-brawl</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 09 Feb 2010 18:15:00 EST</pubDate></item><item><title><![CDATA[Level-5 has surprises in store for Wii and PS3]]></title><link>http://www.joystiq.com/2010/02/09/level-5-has-surprises-in-store-for-wii-and-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/level-5-has-surprises-in-store-for-wii-and-ps3/</guid><comments>http://www.joystiq.com/2010/02/09/level-5-has-surprises-in-store-for-wii-and-ps3/#comments</comments><description><![CDATA[<a href="http://news.dengeki.com/elem/000/000/235/235700/"><img border="0" align="right" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/level5logo.jpg" style="padding-left: 5px;" /></a>Giving a speech at the deliciously-named <a href="http://en.wikipedia.org/wiki/C.C._Lemon">C.C. Lemon</a> Hall in Tokyo, Level-5 CEO Akihiro Hino revealed that the developer has unannounced Wii and PS3 games in the works. <br />
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The developer's current lineup is heavy on DS and mobile titles (including <em><a href="http://joystiq.com/tag/professor-layton">Professor Layton</a> </em>games, <a href="http://joystiq.com/tag/ni-no-kuni"><em>Ni no Kuni</em></a>, and <a href="http://joystiq.com/tag/fantasy-life"><em>Fantasy Life</em></a>), with one known console game: the <a href="http://www.joystiq.com/2009/10/09/time-to-start-waiting-for-white-knight-chronicles-2/">followup</a> to the PS3 role-playing game <em><a href="http://joystiq.com/tag/white-knight-chronicles">White Knight Chronicles</a>. </em>One of the unnamed Wii titles <em>could</em> be <a href="http://nintendo.joystiq.com/2008/09/26/level-5-releases-first-inazuma-eleven-break-screens-still-refus/"><em>Inazuma Eleven Break</em></a>, a console soccer RPG whose platform was never specified. <a href="http://nintendo.joystiq.com/2008/12/10/megaton-dragon-quest-x-in-development-for-wii/"><em>Dragon Quest X</em></a>, whose Wii development was confirmed by <em>Dragon Quest </em>creator Yuji Horii, but whose developer was never named, is also a possibility. But this is all conjecture, since Hino said nothing other than that there <em>were</em> some new Wii and PS3 games.<br />
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[Via <a href="http://www.andriasang.com/e/blog/2010/02/10/level_5_new_wii_and_ps3_titles/">Andriasang</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/level-5-has-surprises-in-store-for-wii-and-ps3/">Level-5 has surprises in store for Wii and PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.dengeki.com/elem/000/000/235/235700/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/level-5-has-surprises-in-store-for-wii-and-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/level-5-has-surprises-in-store-for-wii-and-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragon-quest-x</category><category>inazuma-eleven-break</category><category>level-5</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Feb 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Netflix promotes Wii streaming with 'underwhelming' HD argument]]></title><link>http://www.joystiq.com/2010/02/09/netflix-promotes-wii-streaming-with-underwhelming-hd-argument/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/netflix-promotes-wii-streaming-with-underwhelming-hd-argument/</guid><comments>http://www.joystiq.com/2010/02/09/netflix-promotes-wii-streaming-with-underwhelming-hd-argument/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://thewiire.com/editorials/post/6225-netflix-hd-streaming-underwhelming-expects-wii-success"><img border="1" align="middle" width="580" vspace="0" hspace="0" height="280" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/netflixwiinothd.jpg" /></a></div>
If you've been following the <a href="http://www.joystiq.com/tag/@wii,netflix">Wii Netflix saga</a>, you're probably familiar with Nintendo's stance on HD movie streaming. The company's Reggie Fils-Aim&eacute; recently went on record saying that the average Wii user <a href="http://www.joystiq.com/2010/01/14/reggie-wii-users-dont-care-about-hd-netflix-streaming/">won't care</a> about the Wii's inability to push HD Netflix. That's expected though, right? He works for Nintendo, after all. But get this, now Netflix <em>itself</em> is deemphasizing its own HD streaming service.<br />
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Speaking to <a href="http://thewiire.com/editorials/post/6225-netflix-hd-streaming-underwhelming-expects-wii-success">TheWiire.com</a>, Netflix VP of Corporate Communications Steve Swasey recognized that the Wii can't handle HD streaming, but stated that Netflix doesn't believe that to be a problem for Wii households. Swasey noted that only 1 in 17 titles are available in HD, adding that HD content is only 720p -- not 1080p -- and that it's not available with 5.1 surround sound. "The HD experience at Netflix Instant Watching isn't that overwhelming," said Swasey, adding, "It's a little bit underwhelming."<br />
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So there you have it. There's absolutely <em>no</em> reason for <em>anyone</em> to even <em>want</em> HD streaming. <em>Ever</em>. Now go <a href="http://www.joystiq.com/2010/01/13/psa-wiis-netflix-sign-up-page-now-available/">order your Wii Netflix disc</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/netflix-promotes-wii-streaming-with-underwhelming-hd-argument/">Netflix promotes Wii streaming with 'underwhelming' HD argument</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thewiire.com/editorials/post/6225-netflix-hd-streaming-underwhelming-expects-wii-success>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/netflix-promotes-wii-streaming-with-underwhelming-hd-argument/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/netflix-promotes-wii-streaming-with-underwhelming-hd-argument/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hd</category><category>netflix</category><category>nintendo</category><category>streaming-video</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 09 Feb 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Riccitiello reckons console price cuts came too late]]></title><link>http://www.joystiq.com/2010/02/09/riccitiello-reckons-console-price-cuts-came-too-late/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/riccitiello-reckons-console-price-cuts-came-too-late/</guid><comments>http://www.joystiq.com/2010/02/09/riccitiello-reckons-console-price-cuts-came-too-late/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.vg247.com/2010/02/09/riccitello-2009-console-price-cuts-came-too-late/"><img border="1" vspace="4" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/johnriccitiello.jpg" /></a></div>
Yesterday's <a href="http://www.joystiq.com/tag/EA/">EA</a> earnings call was packed with tidbits about upcoming games but, as reported by <a href="http://www.vg247.com/2010/02/09/riccitello-2009-console-price-cuts-came-too-late/">VG247</a>, there was time for some minor mudslinging as well. During the call, EA CEO John Riccitiello was asked about industry health and tie ratios, and said "I think a... factor in 2009 was sort of a lack of aggressive pricing on first-party if you will, a little bit too late with their price-cuts."<br />
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He later added that console use was actually up, even in the face of social gaming platforms like Facebook. So, think what you will about Riccy's stance on price cut timing, the one thing that's certain is that <span style="font-style: italic;">we</span><em>'re not to blame</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/riccitiello-reckons-console-price-cuts-came-too-late/">Riccitiello reckons console price cuts came too late</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vg247.com/2010/02/09/riccitello-2009-console-price-cuts-came-too-late/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/riccitiello-reckons-console-price-cuts-came-too-late/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350806/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/riccitiello-reckons-console-price-cuts-came-too-late/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>John-riccitiello</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 09 Feb 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Ghost Recon also headed to Wii, PSP, and DS; Wii version developed by a different team]]></title><link>http://www.joystiq.com/2010/02/09/ghost-recon-also-headed-to-wii-psp-and-ds-wii-version-develop/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/ghost-recon-also-headed-to-wii-psp-and-ds-wii-version-develop/</guid><comments>http://www.joystiq.com/2010/02/09/ghost-recon-also-headed-to-wii-psp-and-ds-wii-version-develop/#comments</comments><description><![CDATA[<div style="text-align: center;"><img border="0" vspace="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ghostreconwii580px.jpg" alt="" /></div>
Among the handful of <a href="http://www.joystiq.com/tag/ubisoft">Ubiscoops</a> about 2010's releases coming out of today's investor call, Ubisoft CEO Yves Guillemot brought up the tactical Tom Clancy franchise <em>Ghost Recon</em>. Beyond the already revealed platforms for <em><a href="http://www.joystiq.com/tag/ghost-recon-future-soldier">Ghost Recon: Future Soldier</a></em>, Guillemot detailed the franchise's further ubiquity, saying the next <em>Ghost Recon</em> game will "be on all platforms: 360, PS3, Wii, PSP, [and] DS." He noted that the Wii version of <em>Ghost Recon</em> will "be done by a different team" with a "different approach ... created for that Wii population." Presumably, the game will involve standing on the balance board to approximate a sniper's breathing -- and it'll also be made up entirely of mini-games. Whoa, whoa -- calm down there killer. We're just joshin' ya! <br />
<br />
He also confirmed something we've been mentioning for months now: "There will be more competition in the first eight months than in the last four." Get your calculators and spreadsheets out, folks -- <a href="http://www.joystiq.com/2010/01/12/video-game-release-date-calendar-q1-q2-2010/">early 2010</a> is gonna be a bruiser like we've never seen before (on our bank accounts, that is).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/ghost-recon-also-headed-to-wii-psp-and-ds-wii-version-develop/">Ghost Recon also headed to Wii, PSP, and DS; Wii version developed by a different team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/09/ghost-recon-also-headed-to-wii-psp-and-ds-wii-version-develop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/ghost-recon-also-headed-to-wii-psp-and-ds-wii-version-develop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ghost-recon</category><category>ghost-recon-future-soldier</category><category>q1-2010</category><category>ubisoft</category><category>yves-guillemot</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 09 Feb 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Ubisoft details first quarter 2010 releases; reveals Anno for iPhone]]></title><link>http://www.joystiq.com/2010/02/09/ubisoft-details-first-quarter-2010-releases-reveals-anno-for-ip/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/ubisoft-details-first-quarter-2010-releases-reveals-anno-for-ip/</guid><comments>http://www.joystiq.com/2010/02/09/ubisoft-details-first-quarter-2010-releases-reveals-anno-for-ip/#comments</comments><description><![CDATA[<div style="text-align: center;"><img border="0" vspace="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ubilogo.jpg" alt="" /></div>
Ubisoft's latest sales report details the company's proposed fourth quarter fiscal year releases -- the period beginning January 1, 2010 until March 31, 2010. It's pretty much everything we expected, with profits for Ubisoft relying on four key titles, three of which are on the PC platform: <a href="http://www.joystiq.com/2010/01/25/assassins-creed-2-pc-specs-date-revealed/"><em>Assassin's Creed II: Director's Cut</em></a>,<em> <a href="http://www.joystiq.com/tag/red-steel-2">Red Steel 2</a></em>, <em>The Settlers 7: Paths to a Kingdom</em> and <em>Silent Hunter 5: Battle for the Atlantic</em>. <br />
<br />
However, other notable titles will also release during this window, including <a href="http://www.joystiq.com/2009/12/09/ubisoft-gets-into-the-wii-sports-racket-with-racquet-sports/"><em>Racquet Sports</em></a> and the upcoming <a href="http://www.joystiq.com/2010/02/04/assassins-creed-2-mp-on-iphone-isnt-the-teased-multiplayer-gam/"><em>Assassin's Creed 2: Multiplayer</em></a> on iPhone -- oh, and a <em>bunch</em> of new <em>Imagine</em> games, obviously. Outside of detailing these games, Ubisoft also announced that its popular <em>Anno </em>series is coming to the iPhone. Exact details on the game haven't been revealed, but it's a safe bet that city planning and real-time strategy will somehow be involved. Head past the break for the full list of releases.<br />
<br />
<a href="http://www.ubisoftgroup.com/gallery_files/site/270/1042/2184.pdf">Source</a> - Ubisoft Q3 sales report [PDF link]<p><a href="http://www.joystiq.com/2010/02/09/ubisoft-details-first-quarter-2010-releases-reveals-anno-for-ip/" rel="bookmark">Continue reading <em>Ubisoft details first quarter 2010 releases; reveals Anno for iPhone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/ubisoft-details-first-quarter-2010-releases-reveals-anno-for-ip/">Ubisoft details first quarter 2010 releases; reveals Anno for iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 12:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/09/ubisoft-details-first-quarter-2010-releases-reveals-anno-for-ip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350822/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/ubisoft-details-first-quarter-2010-releases-reveals-anno-for-ip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed</category><category>assassins-creed-2</category><category>assassins-creed-2-directors-cut</category><category>assassins-creed-2-discovery</category><category>assassins-creed-2-multiplayer</category><category>imagine</category><category>racquet-sports</category><category>release-date</category><category>ubisoft</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 09 Feb 2010 12:50:00 EST</pubDate></item><item><title><![CDATA[Japanese Nintendo downloads: Mega Man 4, Nectaris, Starship Defender]]></title><link>http://nintendo.joystiq.com/2010/02/09/japanese-nintendo-downloads-mega-man-4-nectaris-starship-defe/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/09/japanese-nintendo-downloads-mega-man-4-nectaris-starship-defe/</guid><comments>http://nintendo.joystiq.com/2010/02/09/japanese-nintendo-downloads-mega-man-4-nectaris-starship-defe/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/02/nectaris2910.jpg" alt="" /></center>This week, the long-awaited remake of Hudson's <a href="http://www.joystiq.com/tag/military-madness-nectaris"><em>Military Madness</em></a> is available on WiiWare in Japan. Do you like ... war? Do you like hexagons? This is for you! Japanese gamers with no interest in playing updated versions of classic games can play a faithfully emulated version of <em>Mega Man 4</em> instead.<br />
<br />
DSi owners have a wide selection of games this week, including Q-Games's <em>Starship Defense/Starship Patrol</em> (now under a <em>third</em> name!), a new <em>G.G. Series</em> game, a Gameloft pet sim, and a dungeon crawler based on Sonic Powered's <a href="http://www.joystiq.com/tag/from-the-abyss"><em>From the Abyss</em></a>.<br />
<ul>
    <li><a href="http://www.nintendo.co.jp/wii/vc/vc_rm4/index.html"><em>Rockman 4</em></a> (Famicom, 1 player, 500 Wii Points)</li>
    <li><a href="http://www.nintendo.co.jp/wii/wiiware/wn9j/index.html"><em>Nectaris</em></a> (WiiWare, 1-4 players, 1,000 Wii Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/kvij/index.html">Anonymous Notes: From the Abyss</a> (</em>DSiWare, 1 player, 200 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/kwtj/index.html">Uchimakure! Touch Pen Wars</a> (</em>DSiWare, 1 player, 200 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/kabj/index.html">G.G. Series Assault Buster</a> (</em>DSiWare, 1 player, 200 DSi Points)</li>
    <li><a href="http://www.nintendo.co.jp/ds/dsiware/kcuj/index.html"><em>Uso Hakkenki: Kokoro no Naka o Nozo Ichao</em></a> (DSiWare, 1-2 players, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/kdyj/index.html">Starship Defender</a> (</em>DSiWare, 1 player, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/km8j/index.html">Wanko to Issho</a> (</em>DSiWare, 1 player, 800 DSi Points)</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/09/japanese-nintendo-downloads-mega-man-4-nectaris-starship-defe/">Japanese Nintendo downloads: Mega Man 4, Nectaris, Starship Defender</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Tue, 09 Feb 2010 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/02/09/japanese-nintendo-downloads-mega-man-4-nectaris-starship-defe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19350099/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/09/japanese-nintendo-downloads-mega-man-4-nectaris-starship-defe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anonymous-notes-from-the-abyss</category><category>dsiware</category><category>gg-series</category><category>mega-man-4</category><category>military-madness</category><category>nectaris</category><category>rockman-4</category><category>starship-defense</category><category>virtual-console</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Feb 2010 11:45:00 EST</pubDate></item><item><title><![CDATA[Nintendo Australia fines NSMB Wii uploader $1.5 million]]></title><link>http://www.joystiq.com/2010/02/09/nintendo-australia-fines-nsmb-wii-uploader-1-5-million/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/nintendo-australia-fines-nsmb-wii-uploader-1-5-million/</guid><comments>http://www.joystiq.com/2010/02/09/nintendo-australia-fines-nsmb-wii-uploader-1-5-million/#comments</comments><description><![CDATA[<center><a href="http://www.nintendo.com.au/index.php?action=news&amp;nid=76&amp;pageID=6"><img vspace="0" hspace="" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/nsmb2910.jpg" alt="" /></a></center><em>Finally,</em> Nintendo has been able to make a little money from <a href="http://joystiq.com/tag/new-super-mario-bros-wii"><em>New Super Mario Bros. Wii</em></a>, a sequel to one of its old franchises, released this November. Nintendo of Australia announced that as the result of a federal court settlement, one Australian will be required to pay $1.5 million ($1.3 million USD) to Nintendo for loss of revenue due. This person was allegedly the first to upload <em>New Super Mario Bros. Wii</em> to the internet, doing so on November 6, one week before the game was released (an act that facilitated <a href="http://www.joystiq.com/2009/11/17/hackers-create-dueling-new-super-mario-bros-wii-level-editors/">creative works</a> in addition to piracy).<br />
<br />
Not only is this bad news for this one guy, it should also serve as a warning to other would-be pirates. "Upon the game being uploaded to the Internet, Nintendo was able to employ the use of sophisticated technological forensics to identify the individual responsible for illegally copying the file and making it available for further distribution," Nintendo said in a press release. "On 23 November, 2009, Nintendo obtained a Federal Court search order in respect of the individual's residential premises. This led to the seizure of property from those premises in order to gain further evidence against the individual."<br />
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If you upload Nintendo games, the company will come to your house and take your stuff. Chilling.<br />
<br />
[Thanks, Foetoid]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/nintendo-australia-fines-nsmb-wii-uploader-1-5-million/">Nintendo Australia fines NSMB Wii uploader $1.5 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.com.au/index.php?action=news&amp;nid=76&amp;pageID=6>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/nintendo-australia-fines-nsmb-wii-uploader-1-5-million/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350470/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/nintendo-australia-fines-nsmb-wii-uploader-1-5-million/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>new-super-mario-bros-wii</category><category>nintendo-australia</category><category>piracy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Feb 2010 09:30:00 EST</pubDate></item><item><title><![CDATA[Discounted: Brand new Tony Hawk Ride at ... Goodwill?]]></title><link>http://www.joystiq.com/2010/02/09/discounted-brand-new-tony-hawk-ride-at-goodwill/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/discounted-brand-new-tony-hawk-ride-at-goodwill/</guid><comments>http://www.joystiq.com/2010/02/09/discounted-brand-new-tony-hawk-ride-at-goodwill/#comments</comments><description><![CDATA[<a href="http://www.gamertell.com/gaming/comment/new-copies-of-tony-hawk-ride-appear-at-goodwill-store"><img vspace="0" hspace="0" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/tonyhawkridegoodwillgamertell225px.jpg" alt="" style="padding-left: 5px;" /></a>It may seem at this point that we're kicking an <a href="http://www.joystiq.com/2009/11/25/metareview-tony-hawk-ride/">already downed</a> and plenty insulted victim here, but we couldn't help but note the shockingly low price of a <em><a href="http://www.joystiq.com/tag/tony-hawk-ride">Tony Hawk: Ride</a></em> bundle -- complete with board, unopened -- discovered by <a href="http://www.gamertell.com/gaming/comment/new-copies-of-tony-hawk-ride-appear-at-goodwill-store">Gamertell</a> at an Arlington Heights, Il. Goodwill store. Two Wii versions of the game were on sale for just $74.99 (down from $119.99 MSRP) -- a Goodwill employee said the game's presence could be explained by donations from local retailers, listing Kohls, Sears, Borders, and Target as potential donators. Alright, alright, we'll admit it -- the price drop isn't <em>that</em> steep, but a near $50 difference on a barely four-month-old game sounds pretty decent to us.<br />
<br />
Presumably, one of the aforementioned retailers was more interested in the shelf space (and the tax write-off) than waiting for the game's <a href="http://www.joystiq.com/2009/12/10/npd-only-114k-took-a-tony-hawk-ride-in-november/">fairly cool sales</a> to heat up. Either way, if you're looking to get your ... ahem ... <em>feet</em> on the game, maybe your local Goodwill could offer a better deal than the other brick-and-mortars, eh?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/discounted-brand-new-tony-hawk-ride-at-goodwill/">Discounted: Brand new Tony Hawk Ride at ... Goodwill?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamertell.com/gaming/comment/new-copies-of-tony-hawk-ride-appear-at-goodwill-store>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/discounted-brand-new-tony-hawk-ride-at-goodwill/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349182/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/discounted-brand-new-tony-hawk-ride-at-goodwill/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arlington-heights</category><category>goodwill</category><category>goodwill-stores</category><category>illinois</category><category>sales</category><category>tony-hawk</category><category>tony-hawk-ride</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 09 Feb 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[We sure hope the new Sonic 4 isn't a remake of this Sonic 4]]></title><link>http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/</guid><comments>http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.1up.com/do/blogEntry?bId=9019049"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamtheoriginalsonic4580.jpg" alt="" /></a></div>
Here's a fun little piece of 16-bit history for you -- did you know that when Sega <a href="http://www.joystiq.com/2010/02/04/project-needlemouse-is-sonic-the-hedgehog-4-episodic-on-ps3/">made its big announcement last week</a>, a game called <em>Sonic 4</em> had actually been floating around for 14 years? Sure, it's not an official <em>Sonic</em> game, mind you -- it was merely a modded version of the classic Sunsoft SNES platformer <a href="http://www.youtube.com/watch?v=ysHk1D9RFuk"><em>Speedy Gonzales: Los Gatos Bandidos</em></a>. 1UP recently <a href="http://www.1up.com/do/blogEntry?bId=9019049">shared the game's illicit history</a> -- a group of Peruvian hackers known as Twin Eagle Group got their hands on the game in 1996, removed all instances of the hasty Mexican mouse, and replaced them with Sega's spiny mascot.<br />
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Check out <a href="http://www.youtube.com/watch?v=uCG_AbI1ctU&amp;feature=player_embedded">a gameplay clip</a> of the unsanctioned <em>Sonic 4</em> after the jump. Yeah, it doesn't look <em>great</em> -- but to be fair, Sonic doesn't <a href="http://en.wikipedia.org/wiki/Shadow_the_Hedgehog_%28video_game%29">whip out a gun</a> at any point, nor does he engage in <a href="http://www.youtube.com/watch?v=S1mJ9atk3dE">light bestiality</a>, so we guess it has its charms.<br />
<br />
[Via <a href="http://kotaku.com/5466538/sonic-4-is-actually-14-years-old">Kotaku</a>]<p><a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/" rel="bookmark">Continue reading <em>We sure hope the new Sonic 4 isn't a remake of this Sonic 4</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/">We sure hope the new Sonic 4 isn't a remake of this Sonic 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/blogEntry?bId=9019049>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/we-sure-hope-the-new-sonic-4-isnt-a-remake-of-this-sonic-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hack</category><category>mod</category><category>nintendo</category><category>sega</category><category>snes</category><category>sonic</category><category>sonic-4</category><category>sonic-the-hedgehog</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 09 Feb 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Princess Tomato in Salad Kingdom (NES)]]></title><link>http://nintendo.joystiq.com/2010/02/08/vc-in-brief-princess-tomato-in-salad-kingdom-nes/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/08/vc-in-brief-princess-tomato-in-salad-kingdom-nes/</guid><comments>http://nintendo.joystiq.com/2010/02/08/vc-in-brief-princess-tomato-in-salad-kingdom-nes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_ab405cc0"><param name="movie" value="http://www.viddler.com/simple/ab405cc0/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/ab405cc0/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_ab405cc0"></embed></object></center> <a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/"><em>Princess Tomato in Salad Kingdom</em></a> is your usual text-based adventure game, with a decidedly vegetarian twist. It's tough for us to provide you with a comprehensive look at a genre with so much content -- plus all of the trial-and-error. It wouldn't make for a very comprehensive and enlightening video, however we soldier on. Check out the latest episode of <a href="http://nintendo.joystiq.com/tag/vc-in-brief">VC in Brief</a> above!<br />
<ul>
    <li><em>Princess Tomato in the Salad Kingdom</em> (NES, 1 player, 500 Wii Points)</li>
</ul>
<br />
<em> </em>
<div class="clearfix" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://nintendo.joystiq.com/tag/vc-in-brief"><img border="0" align="left" alt="" style="margin-right: 5px;" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://nintendo.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/08/vc-in-brief-princess-tomato-in-salad-kingdom-nes/">VC in Brief: Princess Tomato in Salad Kingdom (NES)</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Feb 2010 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/02/08/vc-in-brief-princess-tomato-in-salad-kingdom-nes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19349627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/08/vc-in-brief-princess-tomato-in-salad-kingdom-nes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>hudson</category><category>nes</category><category>princess-tomato</category><category>princess-tomato-in-salad-kingdom</category><category>text-adventure</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Feb 2010 20:15:00 EST</pubDate></item><item><title><![CDATA[Max &amp; the Magic Marker scribbles down March US WiiWare release]]></title><link>http://www.joystiq.com/2010/02/08/max-and-the-magic-marker-scribbles-down-march-us-wiiware-release/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/max-and-the-magic-marker-scribbles-down-march-us-wiiware-release/</guid><comments>http://www.joystiq.com/2010/02/08/max-and-the-magic-marker-scribbles-down-march-us-wiiware-release/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.verticalwire.com/releases/1692--i-max-the-magic-marker-i-draws-in-us-wiiware-launch-for-march-"><img width="580" vspace="4" hspace="0" height="350" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/maxandthemagicmarkerlogo580.jpg" alt="" /></a></div>
Danish developer Press Play would like to draw everyone's attention to <em>Max &amp; the Magic Marke</em>r's US release on WiiWare this March. The game <a href="http://nintendo.joystiq.com/2010/01/22/euro-nintendo-downloads-max-and-magic-marker-electroplankton/">released late last month on European WiiWare</a> for 1,000 Wii Points. <em>M&amp;TMM</em> is currently available in the US, directly from <a href="http://maxandthemagicmarker.com/shop/">Press Play</a> and digital distributors, for PC and Mac at a suggested price of $20.<br />
<br />
With a WiiWare demo for the game uncertain, we suggest you try it over <a href="http://maxandthemagicmarker.com/demo/">on the official website</a>. We're also drawing a direct link to some gameplay videos <a href="http://nintendo.joystiq.com/2010/01/25/max-and-the-magic-marker-video-for-those-waiting-in-north-americ/">here</a>.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/max-and-the-magic-marker-scribbles-down-march-us-wiiware-release/">Max &amp; the Magic Marker scribbles down March US WiiWare release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.verticalwire.com/releases/1692--i-max-the-magic-marker-i-draws-in-us-wiiware-launch-for-march->Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/max-and-the-magic-marker-scribbles-down-march-us-wiiware-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/max-and-the-magic-marker-scribbles-down-march-us-wiiware-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>max-and-the-magic-marker</category><category>press-play</category><category>wiiware</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 08 Feb 2010 18:40:00 EST</pubDate></item><item><title><![CDATA[EA: Rock Band deal with Viacom only through March 2010]]></title><link>http://www.joystiq.com/2010/02/08/ea-rock-band-deal-with-viacom-only-through-fiscal-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/ea-rock-band-deal-with-viacom-only-through-fiscal-2010/</guid><comments>http://www.joystiq.com/2010/02/08/ea-rock-band-deal-with-viacom-only-through-fiscal-2010/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/rockbandlogo2810.jpg" /></center>If you're wondering where <em>Rock Band 3 </em>is, a year and a half after <a href="http://joystiq.com/tag/rock-band-2"><em>Rock Band 2</em></a> and five months after the launch of <a href="http://joystiq.com/tag/the-beatles-rock-band"><em>The Beatles: Rock Band</em></a>, it seems EA isn't sure it's going to get to publish it. During an investor conference call, EA execs revealed that the publisher's deal with Viacom (the company that owns MTV, Harmonix, <em>Rock Band</em> and maybe you as well) is only active through fiscal year 2010 (which ends March 31). <br />
<br />
Presumably the deal somehow includes the yet-to-be-released <a href="http://joystiq.com/tag/green-day-rock-band"><em>Green Day: Rock Band</em></a> -- but EA's unlikely to <em>announce</em> any more <em>Rock Band</em> games until it knows it has the license locked down for another year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/ea-rock-band-deal-with-viacom-only-through-fiscal-2010/">EA: Rock Band deal with Viacom only through March 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/ea-rock-band-deal-with-viacom-only-through-fiscal-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/ea-rock-band-deal-with-viacom-only-through-fiscal-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>harmonix</category><category>mtv</category><category>rock-band</category><category>rock-band-2</category><category>rock-band-3</category><category>viacom</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Feb 2010 18:20:00 EST</pubDate></item><item><title><![CDATA[Dead Space 2 and EA's Epic shooter slated for early 2011]]></title><link>http://www.joystiq.com/2010/02/08/dead-space-2-and-ea-epic-shooter-slated-for-early-2011/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/dead-space-2-and-ea-epic-shooter-slated-for-early-2011/</guid><comments>http://www.joystiq.com/2010/02/08/dead-space-2-and-ea-epic-shooter-slated-for-early-2011/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/dead-space-2-093009.jpg" alt="" /></a></div>
EA's <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622">tentative release schedule</a> for Q4 of its fiscal 2011 (or, as us <em>normal</em> <em>people</em> call it, January-March 2011) contains more than a few intriguing entries. You already heard about <a href="http://www.joystiq.com/2010/02/08/ea-new-dragon-age-game-out-on-consoles-handhelds-and-pc-in-ea/">the new <em>Dragon Age</em> game</a> -- but listed just below that is an untitled "Shooter from Epic TBA." Of course, this can only mean one thing: <em>Gears of Madden 2012</em> is within spitting distance of becoming a sweet reality! Wait -- <em>what's that?</em> Oh, right, the listing more likely points to new speculative details about that <a href="http://www.joystiq.com/2009/12/29/epics-people-can-fly-trademarks-bulletstorm/">possible "Bulletstorm" project</a> <a href="http://www.joystiq.com/2008/08/14/ea-to-publish-new-epic-ip/">from Epic's People Can Fly studio</a>. How ... unofficial.<br />
<br />
Also listed under the early 2011 releases is <a href="http://www.joystiq.com/tag/dead-space-2"><em>Dead Space 2</em></a>, which EA had <a href="http://www.joystiq.com/2010/01/12/ea-medal-of-honor-dead-space-2-crysis-2-before-march-2011/">previously promised</a> would drop before next March. The excitement level of the remaining games drops off like the deep end of a pool: The list includes (<em>deep breath</em>) a new <em>Need For Speed</em> on consoles and PC (in addition to an <a href="http:// http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/">apparent Holiday 2010 release</a>), a downloadable "action" game, a new fighting game designated as a "sports" title, a new Hasbro game (more <em>Family Game Night?</em>), and new installments in the <em>Sims</em> and <em>Spore</em> franchises.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/dead-space-2-and-ea-epic-shooter-slated-for-early-2011/">Dead Space 2 and EA's Epic shooter slated for early 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.ea.com/releasedetail.cfm?ReleaseID=443622>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/dead-space-2-and-ea-epic-shooter-slated-for-early-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349697/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/dead-space-2-and-ea-epic-shooter-slated-for-early-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bulletstorm</category><category>dead-space</category><category>dead-space-2</category><category>ea</category><category>ea-sports</category><category>electronic-arts</category><category>family-game-night</category><category>need-for-speed</category><category>people-can-fly</category><category>q1-2011</category><category>release-date</category><category>the-sims</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 08 Feb 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Crysis 2, Sims 3 on consoles, NBA Jam due Holiday 2010]]></title><link>http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/</guid><comments>http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/ea-sports-mma-102709.jpg" alt="" /></a></div>
Thanks to today's EA earnings report (EArnings?)  we're starting to get an idea of how the company's holiday season is going to shape up. This is all subject to change, of course, but as of right now it would appear you can look forward to <a href="http://www.joystiq.com/tag/crysis-2"><em>Crysis 2</em></a>, <a href="http://www.joystiq.com/tag/nba-jam"><em>NBA Jam</em></a> and <a href="http://www.joystiq.com/tag/ea-sports-mma"><em>EA Sports MMA</em></a> sometime between October and December of 2010.<br />
<br />
Filling out the holiday quarter are some yet-to-be-formally-announced titles like <em>The Sims 3</em> on consoles, a new <em>Need For Speed </em>game (perhaps the <a href="http://www.joystiq.com/2009/06/10/report-battlefield-3-criterion-developed-need-for-speed-underw/">Criterion-developed one</a>?) and a new <em>Harry Potter </em>game (likely tied to this November's <em>Harry Potter and the Deathly Hallows: Part I)</em>. Want to come up with your own wild speculation? Peruse <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622">the list here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/">Crysis 2, Sims 3 on consoles, NBA Jam due Holiday 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.ea.com/releasedetail.cfm?ReleaseID=443622>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349718/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>criterion</category><category>crysis-2</category><category>ea</category><category>ea-sports-mma</category><category>harry-potter</category><category>nba-jam</category><category>need-for-speed</category><category>q4-2010</category><category>release-date</category><category>sims-3</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 08 Feb 2010 17:25:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Nintendo Week rips the lid off of it]]></title><link>http://nintendo.joystiq.com/2010/02/08/this-week-on-the-nintendo-channel-nintendo-week-rips-the-lid-of/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/08/this-week-on-the-nintendo-channel-nintendo-week-rips-the-lid-of/</guid><comments>http://nintendo.joystiq.com/2010/02/08/this-week-on-the-nintendo-channel-nintendo-week-rips-the-lid-of/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/02/nintendoweeknews0282010.jpg" /></div>
We usually don't buy into Nintendo Week's particular brand of family-friendly hype generation -- after all, this is a Nintendo-funded program and we'll be damned if we're going to let <em>The Man</em> tell us what we're going to like. But this week's update on the <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> is pretty amusing, especially if you enjoy fake mustaches, fourth wall destruction and tips on playing <a href="http://www.joystiq.com/tag/new-super-mario-bros-wii"><em>New Super Mario Bros. Wii</em></a>. Or, you know, <a href="http://www.youtube.com/watch?v=3FMQ9IVAUzA">ripping the lids off various things</a>.<br />
<br />
Head past the break for this week's content.<p><a href="http://nintendo.joystiq.com/2010/02/08/this-week-on-the-nintendo-channel-nintendo-week-rips-the-lid-of/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Nintendo Week rips the lid off of it</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/08/this-week-on-the-nintendo-channel-nintendo-week-rips-the-lid-of/">This Week on the Nintendo Channel: Nintendo Week rips the lid off of it</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Feb 2010 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/02/08/this-week-on-the-nintendo-channel-nintendo-week-rips-the-lid-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19349489/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/08/this-week-on-the-nintendo-channel-nintendo-week-rips-the-lid-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>new-super-mario-bros</category><category>new-super-mario-bros-wii</category><category>nintendo-channel</category><category>nintendo-week</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Feb 2010 16:15:00 EST</pubDate></item><item><title><![CDATA[Retailers still receiving Wiis, demand outpacing slowed supply]]></title><link>http://www.joystiq.com/2010/02/08/retailers-still-receiving-wiis-demand-outpacing-slowed-supply/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/retailers-still-receiving-wiis-demand-outpacing-slowed-supply/</guid><comments>http://www.joystiq.com/2010/02/08/retailers-still-receiving-wiis-demand-outpacing-slowed-supply/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="4" hspace="0" height="350" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wiiconsolestandard580.jpg" alt="" /></div>
There's no question: retail has a serious lack of Wiis, once again. Yes, this is 2010, but you wouldn't be wrong in thinking it <em>feels</em> <a href="http://www.joystiq.com/2008/04/24/toys-r-us-getting-big-wii-shipment-sunday/">more like 2008</a>. Following up on several tips over the past month about online and retail Wii "shortages," the best we can discover is that supply is still coming in to retailers, but that demand is exceeding it -- it's that same old Wii song we've heard for <a href="http://www.google.com/search?q=wii%2C%20shortages%20site%3Ajoystiq.com">years</a>. <br />
<br />
"We're still getting [Wii] in, but it's just slow. We've tried getting more from other stores in our district, but we're just selling out too fast," a Best Buy employee told Joystiq. One GameStop manager claimed this supply issue happens every year after Christmas and estimated things will get better in mid-February. Other retailers echoed: supply is still coming in, but selling out fast. Online stores, like Amazon and NewEgg, aren't faring any better.<br />
<br />
We've requested comment from Nintendo a couple times on this issue, but the House of Mario is staying mum. We've also requested official comment from all the major retailers, but have not received a response. If you know someone looking for a Wii, the best we can do is repeat the same advice we've been giving for years: just keep calling your local retailer and ask when it'll receive more stock.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/retailers-still-receiving-wiis-demand-outpacing-slowed-supply/">Retailers still receiving Wiis, demand outpacing slowed supply</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/retailers-still-receiving-wiis-demand-outpacing-slowed-supply/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/retailers-still-receiving-wiis-demand-outpacing-slowed-supply/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>nintendo</category><category>retail</category><category>shortage</category><category>wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 08 Feb 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Dress like AiAi for Super Monkey Ball Step &amp; Roll]]></title><link>http://nintendo.joystiq.com/2010/02/08/dress-like-aiai-for-super-monkey-ball-step-and-roll/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/08/dress-like-aiai-for-super-monkey-ball-step-and-roll/</guid><comments>http://nintendo.joystiq.com/2010/02/08/dress-like-aiai-for-super-monkey-ball-step-and-roll/#comments</comments><description><![CDATA[<center><a href="http://blogs.sega.com/europe/2010/02/08/super-monkey-ball-step-roll-merchandise-1/"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/02/monkeyball2810.jpg" alt="" /></a></center>Though you could just buy a <a href="http://nintendo.joystiq.com/2010/01/20/crucial-super-monkey-ball-banana-market-changes-hands/">Chiquita banana</a> and call it authentic <em><a href="http://joystiq.com/tag/super-monkey-ball-step-and-roll">Super Monkey Ball: Step &amp; Roll</a> </em>merchandise, Sega Europe has created some new swag that <em>won't</em> rot and won't result in any comedic pratfalls. The publisher has printed up some replica shirts as worn by AiAi, complete with printed backpack, as a promotional item for <em>Step &amp; Roll</em>.<br />
<br />
The only known way to get hold of one of these delightful items is through Sega's Free Stuff Friday contest (follow <a href="http://twitter.com/sega">@sega</a> on Twitter and message back key phrases at the right time on Fridays). Just add some cinnamon roll ears and <em>a giant plastic bubble</em>, and you'll be all set for Halloween!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/08/dress-like-aiai-for-super-monkey-ball-step-and-roll/">Dress like AiAi for Super Monkey Ball Step &amp; Roll</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Feb 2010 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.sega.com/europe/2010/02/08/super-monkey-ball-step-roll-merchandise-1/>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/08/dress-like-aiai-for-super-monkey-ball-step-and-roll/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19349175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/08/dress-like-aiai-for-super-monkey-ball-step-and-roll/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aiai</category><category>merchandise</category><category>sega</category><category>shirt</category><category>super-monkey-ball</category><category>super-monkey-ball-step-and-roll</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Feb 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[Miyamoto mentions new hardware, new MotionPlus games]]></title><link>http://www.joystiq.com/2010/02/08/miyamoto-mentions-new-hardware-new-motionplus-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/miyamoto-mentions-new-hardware-new-motionplus-games/</guid><comments>http://www.joystiq.com/2010/02/08/miyamoto-mentions-new-hardware-new-motionplus-games/#comments</comments><description><![CDATA[<center><a href="http://www.4gamer.net/games/092/G009297/20100208012/"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/miyamoto2810.jpg" alt="" /></a></center>
<div style="text-align: right;"><small>[<a href="http://game.watch.impress.co.jp/docs/news/20100205_347371.html">GAME Watch</a>]</small></div>
During an acceptance speech at the Japan Media Arts Festival this past weekend, Shigeru Miyamoto casually referred to unannounced Nintendo hardware and at least one new Wii project he's working on, which uses the <a href="http://joystiq.com/tag/motionplus">MotionPlus</a> peripheral. Of course, since Miyamoto wasn't making any formal announcements, that's <em>all </em>he said on those fronts, according to <a href="http://www.andriasang.com/e/blog/2010/02/08/media_arts_festival/">Andriasang</a>'s summary of a <a href="http://www.4gamer.net/games/092/G009297/20100208012/">4Gamer</a> report.<br />
<br />
Miyamoto was onstage accepting a Special Achievement Prize when he revealed that, in addition to <em>Zelda</em>, he's working on an unspecified number of other projects that use MotionPlus. While unconfirmed, the "Special Achievement" <em>might</em> have been awarded for Miyamoto's work in the field of vague announcements.<br />
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[Via <a href="http://www.andriasang.com/e/blog/2010/02/08/media_arts_festival/">Andriasang</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/miyamoto-mentions-new-hardware-new-motionplus-games/">Miyamoto mentions new hardware, new MotionPlus games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 15:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.4gamer.net/games/092/G009297/20100208012/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/miyamoto-mentions-new-hardware-new-motionplus-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349286/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/miyamoto-mentions-new-hardware-new-motionplus-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hardware</category><category>japan</category><category>japan-media-arts-festival</category><category>miyamoto</category><category>motionplus</category><category>shigeru-miyamoto</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Feb 2010 15:02:00 EST</pubDate></item><item><title><![CDATA[Mass Effect 2 remains atop UK charts, Dante debuts]]></title><link>http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/</guid><comments>http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.chart-track.co.uk/?i=787&amp;s=1111"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/me-2-party.jpg" /></a></div>
<em>Mass Effect 2</em> has maintained the top spot on <a href="http://www.chart-track.co.uk/?i=787&amp;s=1111">Chart-Track</a>'s UK <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015">all-formats sales chart</a> for a second week in a row. However, there seems to be some kind of Batarian flu loose on the isles, because <em>Mass Effect 2</em> sales, which dropped by 64 percent this week, were "within touching distance" (850 units, to be exact) of Wii's <em>Just Dance. </em>Rounding out the unchanged top three for a second week was <em>Call of Duty: Modern Warfare 2</em>.<br />
<br />
EA's <a href="http://joystiq.com/tag/dantes-inferno"><em>Dante's Inferno</em></a> had one hell of a premiere on the charts, earning a somewhat sinful spot at fourth. In a good sign for <a href="http://www.joystiq.com/tag/MAG/"><em>MAG</em></a>, the mega shooter slipped only three notches to seventh place. Meanwhile, the <a href="http://www.joystiq.com/2010/02/01/mass-effect-2-enjoys-effective-debut-in-uk/">surprise return</a> of <em>other</em> BioWare game <a href="http://joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a> to the top 40 last week has gained even more momentum, moving up another three spots to 28th.<br />
<br />
<a href="http://www.chart-track.co.uk/?i=787&amp;s=1111">Source</a> - <em>Mass Effect 2</em> leads an unchanged top 3 [GFK Chart-Track]<br />
<a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015">Source</a> - Latest UK Software Charts [GFK Chart-Track]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/">Mass Effect 2 remains atop UK charts, Dante debuts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>britain</category><category>chart-track</category><category>just-dance</category><category>mass-effect-2</category><category>uk</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 08 Feb 2010 13:30:00 EST</pubDate></item><item><title><![CDATA['All-Star Karate' for Wii will teach you how to hit stuff]]></title><link>http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/</guid><comments>http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_7a3afc74"><param name="movie" value="http://www.viddler.com/simple/7a3afc74/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/7a3afc74/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7a3afc74"></embed></object></center>No, you won't learn who the <em>stars of karate </em>are by playing <a href="http://www.joystiq.com/tag/THQ/">THQ</a>'s <em>All-Star Karate</em>. Rather than a licensed game featuring the biggest names in martial arts, <em>All-Star Karate </em>is a fighting game in the same casual Wii series as <em>All-Star Cheer Squad</em>. And though the final product may not turn out to be to everyone's tastes, there's something about a casual-oriented fighting game that sounds <em>fascinating.</em> Or, it would sound fascinating if not for all the minigames.<br />
<br />
<em>All-Star Karate</em> uses the Wiimote and optional MotionPlus for motion-based karate moves in training. That training can <em>then</em> be put to the test in the Challenge Mode. Also neat (and likely to be overshadowed by the minigame-ness of the whole thing): a <em>kata</em> editor that lets you put together your own choreographed demonstration.<br />
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<em>All-Star Karate</em> will be available this spring. Beware of the stinky socks!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/">'All-Star Karate' for Wii will teach you how to hit stuff</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1384663&amp;highlight=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-star-karate</category><category>casual</category><category>fighting</category><category>karate</category><category>minigames</category><category>play-thq</category><category>thq</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Feb 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Now Playing: February 8-14, 2010]]></title><link>http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/</guid><comments>http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#comments</comments><description><![CDATA[<div align="center"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/now-playing-020810.jpg" /><br />
Just relax -- you might feel a <em>slight</em> pinch.<br />
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<strong>Last updated: Tuesday, 4:11 PM</strong><br />
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            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#wii"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" class="imagepadding" alt="" /> </a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ps3"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ps3slimlogo.small.010410.jpg" class="imagepadding" alt="" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#x360"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" class="imagepadding" alt="" /></a></td>
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            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ds"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dslogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#psp"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#pc"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/pc-mac.logo.020309.jpg" /></a></td>
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    </tbody>
</table>
</div><p><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark">Continue reading <em>Now Playing: February 8-14, 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/">Now Playing: February 8-14, 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348886/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>newgames</category><category>now-playing</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 08 Feb 2010 12:40:00 EST</pubDate></item><item><title><![CDATA[Take heed of these new Calling screens]]></title><link>http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/</guid><comments>http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/calling-2-8-2010/full/#2687606"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/calling02082010post.jpg" /></a></div>
<div style="text-align: center;"><em><small> Click image to scare up larger screens</small></em></div>
<br />
Hudson's banking that you'll want to sample its brand of "<a href="http://www.joystiq.com/2009/07/10/hudson-officially-reveals-wii-survival-horror-calling/">traditional survival-horror</a>" in <a href="http://www.joystiq.com/tag/calling/"><em>Calling</em></a>. Make all of the jokes you want about the game's <em>phoney</em> nature; what we've seen so far <a href="http://nintendo.joystiq.com/2009/11/11/new-hudson-survival-horror-trailers-are-calling/">is downright creepy</a>. And in the interest of getting your week off on a frightful foot, we've rummaged around in Hudson's creepy old mansion to secure some more screens, which you can find in the gallery below.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/">Take heed of these new Calling screens</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Feb 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19349089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>calling</category><category>hudson</category><category>screens</category><category>survival-horror</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Feb 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Let's all analyze this new Pokemon's silhouette]]></title><link>http://nintendo.joystiq.com/2010/02/08/lets-all-analyze-this-new-pokemons-silhouette/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/08/lets-all-analyze-this-new-pokemons-silhouette/</guid><comments>http://nintendo.joystiq.com/2010/02/08/lets-all-analyze-this-new-pokemons-silhouette/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/02/gampoketeasersmall580.jpg" /></a></div>
We apologize for any and all spelling or grammatical errors this post may contain. We're not at our usual razor-sharp level of literary acuity this morning, due to the fact that we stayed up all night to analyze the image you see above. <a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/">According to Siliconera</a>, that silhouetted figure up there is the <a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/">first new fifth-generation Pok&eacute;mon</a>, and we <em>need</em> to know what it is. We'll find out during the February 21 episode of <em>Pok&eacute;mon Sunday --</em> but we both know that we can't be expected to wait that long.<br />
<br />
So, let's just start riffing. It looks bipedal, right? That could indicate that it's a fighting-type -- then again, look at its <em>plumage</em>. Kinda looks like the trappings of a fire-type, doesn't it? Then again, it could just as easily be a new evolution of Lucario! Or -- wait, you know what it actually resembles? <em>Our shame</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/08/lets-all-analyze-this-new-pokemons-silhouette/">Let's all analyze this new Pokemon's silhouette</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Feb 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2010/02/07/whos-that-pokemon/>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/08/lets-all-analyze-this-new-pokemons-silhouette/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19349002/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/08/lets-all-analyze-this-new-pokemons-silhouette/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fifth-generation</category><category>game-freak</category><category>nintendo</category><category>pokemon</category><category>pokemon-sunday</category><category>teaser</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 08 Feb 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Lego Star Wars III: The Clone Wars marching to multiple platforms this fall]]></title><link>http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/</guid><comments>http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/legostarwars302082010.jpg" /></div>
And here we thought the well of <a href="http://www.joystiq.com/search/?q=lego+star+wars&amp;invocationType=wl-joystiq"><em>Lego Star Wars</em></a> material had dried up. Perhaps we've underestimated TT Games, which has revealed that it's <a href="http://www.gamespress.com/release_printable.asp?c=q%09%CFh%B8">constructing a new armed and fully operational entry</a> in the series: <em>Lego Star Wars III: The Clone Wars</em>. Destined for an Autumn 2010 release on the Xbox 360, PS3, PSP, Nintendo DS and Wii, the game will focus on the events of the Cartoon Network animated series, <em>Star Wars: The Clone Wars</em>.<br />
<br />
Expect "brand new battle modes, giving players unique, head-to-head combat" and an expanded level editor, allowing potential Padawans and Seperatists the chance to construct their own "customized bases and in-game battlefields." You'll also be able to employ new tactics throughout the game, such as "Squad command, Lightsaber slicing, Lightsaber jumps, long distance Jedi attacks and Grapple Tie-Ups."<br />
<br />
Wait, lightsaber slicing? Does that mean the <em>obvious</em>, or the radical ability to slice <em>through</em> lightsabers?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/">Lego Star Wars III: The Clone Wars marching to multiple platforms this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348869/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lego</category><category>lego-star-wars</category><category>star-wars</category><category>tt-games</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Feb 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners]]></title><link>http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/</guid><comments>http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28101.jpg" alt="" /></center>There's a wide selection of downloads available on Wii and DSi this week -- including stuff that people might have <em>heard of before</em> and/or <em>be interested in</em>! Two days after its reveal, the new <a href="http://joystiq.com/tag/blaster-master-overdrive"><em>Blaster Master</em> game</a> is available on WiiWare, along with Hudson's <em>Princess Tomato</em>, a somewhat forgotten NES oddity. And DSiWare has the iPhone hit <em>Fieldrunners </em>and a new puzzle game by Intelligent Systems. Read about all ten (!) new games after the break.<br />
<p><a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/">NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=22271>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348467/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blaster-master-overdrive</category><category>bloons</category><category>dsiware</category><category>extreme-hangman</category><category>fieldrunners</category><category>hubert-the-teddy-bear-winter-games</category><category>link-n-launch</category><category>nintendoware-weekly</category><category>oscar-in-movieland</category><category>princess-tomato</category><category>sudoku-4pockets</category><category>tomena-sanner</category><category>tomenasanner-wii</category><category>virtual-console</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Feb 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Sakamoto: Other M shows 'human side' of Samus]]></title><link>http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/</guid><comments>http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.andriasang.com/e/blog/2010/02/03/sakamoto_talks_metroid/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/metroidothermhead580.jpg" alt="" /></a></div>
Other than knowing it's a <em>thing</em>, details of Nintendo and Team Ninja's collabrotive effort to bring Samus back into 2D space in <em>Metroid: Other M</em> are slim. In the current issue of Famitsu, a <a href="http://www.andriasang.com/e/blog/2010/02/03/sakamoto_talks_metroid/">one-page interview</a> with <em>Metroid</em> co-creator Yoshio Sakamoto didn't reveal much in the way of new information but the legendary creator did say the upcoming game will focus on Samus Aran's "human side."<br />
<br />
The complete <a href="http://www.joystiq.com/tag/Metroid-Other-M/"><em>Metroid: Other M</em></a> experience is being produced by three teams: Nintendo will continuously peek over the shoulder of Team Ninja (presumably to ensure very few bouncy-bikini shots appear in the final game) while <span>D-Rockets will handle the title's movie sequences. The computer-generated movie sequences in <em>Metroid: Other M</em> are one of the methods </span>Sakamoto says players will learn more about Samus Aran's emotional side. "She<span>'s a strong woman, but she also has a fragile side. We want to make a game whose charms can be felt from the story areas and these human touches as well," he said.<br />
<br />
</span>Before you begin to cringe, Sakamoto clarified that he's well aware of the core of the <em>Metroid</em> franchise.<span> "It's an action game, but it's capable of having a clear emotional side." Emotionality that you can view, after the break. <em>Metroid: Other M</em> is expected to hit the Wii later this year.<br />
</span><p><a href="http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/" rel="bookmark">Continue reading <em>Sakamoto: Other M shows 'human side' of Samus</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/">Sakamoto: Other M shows 'human side' of Samus</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Feb 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2010/02/03/sakamoto_talks_metroid/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19347581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d-rockets</category><category>metroid</category><category>metroid-other-m</category><category>nintendo</category><category>team-ninja</category><category>yoshio-sakamoto</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sat, 06 Feb 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Sunsoft announces Blaster Master: Overdrive, coming to WiiWare next week [update]]]></title><link>http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/</guid><comments>http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.sunsoftgames.com/news/2010-02-06%20BlasterMasterOverdrive.php"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamblastermasteroverdrive580.jpg" /></a></div>
Oh, Sunsoft, <em>you shouldn't have</em>. Here we were, thinking no news from this day would cause our hearts to swell in our chests, sending us into fits of nostalgic joy. Then you <a href="http://www.sunsoftgames.com/news/2010-02-06%20BlasterMasterOverdrive.php">come along and announce that a new installment</a> in the long-dormant <em>Blaster Master</em> franchise not only exists, but is coming out in <em>two days</em>.<br />
<br />
Yes, according to a recent Sunsoft press release, Monday's WiiWare update will see the addition of <em>Blaster Master: Overdrive</em>, a sequel to the NES classic, priced at 1000 Wii Points. Like the original, <em>Overdrive</em> features both side-scrolling and top-down action sequences. Looking at the images <a href="http://www.sunsoftgames.com/games/Blaster%20Master%20WiiWare/index.php#">posted on Sunsoft's official site</a>, it certainly seems to retain the same charm of the first game -- if it also preserves the original <em>Blaster Master</em>'s <a href="http://www.youtube.com/watch?v=7UknIyWcwAU">completely awesome theme song</a>, we might not be able to stop ourselves from purchasing the game two or three times over.<br />
<br />
<strong>Update:</strong> We've added the trailer after the break in all it's YouTube glory. <br type="_moz" /><p><a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/" rel="bookmark">Continue reading <em>Sunsoft announces Blaster Master: Overdrive, coming to WiiWare next week [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/">Sunsoft announces Blaster Master: Overdrive, coming to WiiWare next week [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Feb 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sunsoftgames.com/news/2010-02-06%20BlasterMasterOverdrive.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19347675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>blaster-master</category><category>blaster-master-overdrive</category><category>release-date</category><category>sunsoft</category><category>wiiware</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 06 Feb 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Industry survey shows iPhone growth, console development preference]]></title><link>http://www.joystiq.com/2010/02/05/industry-survey-shows-iphone-growth-console-development-prefere/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/05/industry-survey-shows-iphone-growth-console-development-prefere/</guid><comments>http://www.joystiq.com/2010/02/05/industry-survey-shows-iphone-growth-console-development-prefere/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.prnewswire.com/news-releases/20092010-state-of-game-development-survey-reveals-marked-increase-in-iphone-developers-decrease-in-wii-development-83630472.html"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamedevelopersogd0910580px.jpg" alt="" /></a></div>
Alright, alright, calm down -- before you break out the bottle of kerosene for a completely baseless flame war, we're going to point out that the following <a href="http://www.prnewswire.com/news-releases/20092010-state-of-game-development-survey-reveals-marked-increase-in-iphone-developers-decrease-in-wii-development-83630472.html">survey results</a> are from a "comprehensive 55 question survey" of "more than 800 video game professionals from North America and beyond who read Gamasutra, subscribe to Game Developer magazine, or attend Game Developers Conference." We'd also like to note that the not-quite-recovered <a href="http://www.joystiq.com/tag/economy">economy</a> is likely playing a larger role than we can tell at the moment. All that said, the 2009/10 State of Game Development Survey shows that small development houses ("50 employees or fewer") have grown seven percent in the last year -- a statistic pretty much directly tied to the 25 percent of developers now working on "mobile platforms" (nearly 75 percent of which name the iPhone directly). <br />
<br />
We're hoping that, by this point in the post, any potential console warriors have moved on and won't notice us pointing out the breakdown of development percentage for each home console. Of the developers working on home consoles, 69 percent said they're developing for Xbox 360, while 61 percent claimed PlayStation 3. Maybe more interestingly, Wii console development dropped from 42 percent of respondents last year to 30 percent this year. <a href="http://nintendo.joystiq.com/2009/03/22/house-of-the-dead-overkill-sells-45k-in-february/">Soft</a> <a href="http://www.joystiq.com/2009/10/21/npd-dead-space-extraction-sold-9-000-copies-in-september/">sales</a> of third-party Wii titles last year likely didn't help to persuade devs to work with Nintendo. We'll see how that translates to the console's releases in the coming year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/05/industry-survey-shows-iphone-growth-console-development-prefere/">Industry survey shows iPhone growth, console development preference</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Feb 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news-releases/20092010-state-of-game-development-survey-reveals-marked-increase-in-iphone-developers-decrease-in-wii-development-83630472.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/industry-survey-shows-iphone-growth-console-development-prefere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19347077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/industry-survey-shows-iphone-growth-console-development-prefere/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>development</category><category>game-industry</category><category>state-of-game-development-survey</category><category>state-of-game-development-survey-2009-10</category><category>statistics</category><category>survey</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 05 Feb 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Phoenix Wright delivering Justice for All on February 15]]></title><link>http://nintendo.joystiq.com/2010/02/05/phoenix-wright-delivering-justice-for-all-on-february-15/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/05/phoenix-wright-delivering-justice-for-all-on-february-15/</guid><comments>http://nintendo.joystiq.com/2010/02/05/phoenix-wright-delivering-justice-for-all-on-february-15/#comments</comments><description><![CDATA[<center><a href="http://www.capcom-unity.com/jgonzo/blog/2010/02/05/wiiware_phoenix_wright_ace_attorney:_justice_for_all_release_date_pushed_up"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/justiceforall2510.jpg" /></a></center>Capcom originally planned to release its <a href="http://www.joystiq.com/2009/11/18/phoenix-wright-summoned-for-duty-on-wiiware-this-january/">WiiWare ports</a> of the <em><a href="http://joystiq.com/tag/phoenix-wright">Phoenix Wright</a> </em>games every other month. However, the publisher today announced that the court date for the second game, <em>Justice For All</em>, has been moved up a month, and will now be available on WiiWare in North America on February 15 (February 19 in Europe).<br />
<br />
If you're playing through the series for the first time on WiiWare, this will be your first opportunity to meet Franziska von Karma, a brilliant young prosecutor who attacks every person she meets with a whip. Somehow, she missed out on the whole "assault = illegal" thing in law school.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/05/phoenix-wright-delivering-justice-for-all-on-february-15/">Phoenix Wright delivering Justice for All on February 15</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Fri, 05 Feb 2010 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/jgonzo/blog/2010/02/05/wiiware_phoenix_wright_ace_attorney:_justice_for_all_release_date_pushed_up>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/05/phoenix-wright-delivering-justice-for-all-on-february-15/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19346747/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/05/phoenix-wright-delivering-justice-for-all-on-february-15/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>capcom</category><category>justice-for-all</category><category>phoenix-wright</category><category>phoenix-wright-ace-attorney-justice-for-all</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Feb 2010 13:45:00 EST</pubDate></item><item><title><![CDATA[High Voltage Studios reveals The Grinder to be multiplatform]]></title><link>http://www.joystiq.com/2010/02/05/high-voltage-studios-reveals-the-grinder-to-be-multiplatform/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/05/high-voltage-studios-reveals-the-grinder-to-be-multiplatform/</guid><comments>http://www.joystiq.com/2010/02/05/high-voltage-studios-reveals-the-grinder-to-be-multiplatform/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://uk.wii.ign.com/articles/106/1066623p1.html"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/thegrinderconceptart580pxignwmed.jpg" /></a></div>
Speaking exclusively with <a href="http://uk.wii.ign.com/articles/106/1066623p1.html">IGN</a>, <em><a href="http://www.joystiq.com/tag/the-conduit">The Conduit</a></em> developer High Voltage Studios has revealed its upcoming game <em><a href="http://www.joystiq.com/tag/the-grinder">The Grinder</a></em> to be heading to the Xbox 360, PlayStation 3 and PC, as well as the Nintendo Wii. Previously announced as another of HVS' exclusive games for the Wii aimed at <em>teh hardcorez</em>, the game will now end up on every console, which "allows us [High Voltage] to show off what our company can really do and get it into the hands of the most gamers." <br />
<br />
While we're inclined to argue that most gamers' hands are in possession of a Wiimote and Nunchuk (at least that's what <a href="http://www.joystiq.com/2010/01/05/nintendo-celebrates-ds-wii-software-sales-milestones-in-europe/">the numbers tell us</a>), moving to the other consoles is a fairly understandable choice given the relatively low sales of HVS' previous Wiisclusive title. "We are extremely proud of the sales for <a href="http://joystiq.com/tag/the-conduit"><em>The Conduit</em></a>, with over 350,000 copies sold, numerous 'best-of 2009' nods, and over a million hours played according to the Nintendo Channel," noted CEO Kerry Ganofsky. From the interview, it appears that the studio's proprietary game engine ("Quantum 3") will also be heading to the other consoles. Does that mean a <em>Conduit</em> port to the 360 and PS3 is in the cards? Hopefully we'll find out when we next see HVS at the <a href="http://www.joystiq.com/tag/gdc-2010">Game Developer's Conference</a> this March. In the meantime, we've embedded a new trailer after the break.<p><a href="http://www.joystiq.com/2010/02/05/high-voltage-studios-reveals-the-grinder-to-be-multiplatform/" rel="bookmark">Continue reading <em>High Voltage Studios reveals The Grinder to be multiplatform</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/05/high-voltage-studios-reveals-the-grinder-to-be-multiplatform/">High Voltage Studios reveals The Grinder to be multiplatform</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Feb 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.wii.ign.com/articles/106/1066623p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/high-voltage-studios-reveals-the-grinder-to-be-multiplatform/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19346447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/high-voltage-studios-reveals-the-grinder-to-be-multiplatform/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eric-nosfinger</category><category>grinder</category><category>high-voltage</category><category>high-voltage-studios</category><category>kerry-ganofsky</category><category>the-conduit</category><category>the-grinder</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 05 Feb 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[European Nintendo downloads: Excitebike World Challenge, Final Fight 3]]></title><link>http://nintendo.joystiq.com/2010/02/05/european-nintendo-downloads-excitebike-final-fight-3/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/05/european-nintendo-downloads-excitebike-final-fight-3/</guid><comments>http://nintendo.joystiq.com/2010/02/05/european-nintendo-downloads-excitebike-final-fight-3/#comments</comments><description><![CDATA[<center><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/10/excitebike1028.jpg" /></center><a href="http://joystiq.com/tag/excitebike-world-rally"><em>Excitebike World Rally</em></a>, having just been released in Japan this week, is now available in Europe, ready to delight players with online, tilt-controlled classic motorcycle racing. <em>Final Fight 3</em> is also out in Europe this week, with classic dude-punching. We're starting to wonder -- is the worldwide Virtual Console release of <em>Final Fight 3</em> some kind of abstract promotion for <a href="http://joystiq.com/tag/super-street-fighter-iv"><em>Super Street Fighter IV</em></a>, which features characters and locales that originated in the <em>Final Fight </em>series? Or is it the Wii's equivalent of <a href="http://joystiq.com/tag/final-fight-double-impact"><em>Final Fight Double Impact</em></a>?<br />
<ul>
    <li><em>Final Fight 3</em> (Virtual Console: SNES, 1-2 players, 800 Wii Points)</li>
    <li><em>"Aha! I Found It!" Hidden Object Game</em> (WiiWare, 1-4 players, 500 Wii Points)</li>
    <li><em>Excitebike World Challenge </em>(WiiWare, 1-4 players, 1,000 Wii Points)</li>
    <li><em>Snakenoid</em> (DSiWare, 1 player, 500 DSi Points)</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/05/european-nintendo-downloads-excitebike-final-fight-3/">European Nintendo downloads: Excitebike World Challenge, Final Fight 3</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Fri, 05 Feb 2010 12:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/02/05/european-nintendo-downloads-excitebike-final-fight-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19346576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/05/european-nintendo-downloads-excitebike-final-fight-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aha-i-found-it-hidden-object-game</category><category>dsiware</category><category>europe</category><category>excitebike-world-rally</category><category>final-fight-3</category><category>friday</category><category>snakenoid</category><category>virtual-console</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Feb 2010 12:05:00 EST</pubDate></item><item><title><![CDATA[Dragon Quest VI remake approaches 1m Japanese sales in first week]]></title><link>http://www.joystiq.com/2010/02/05/dragon-quest-vi-remake-approaches-1-million-japanese-sales/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/05/dragon-quest-vi-remake-approaches-1-million-japanese-sales/</guid><comments>http://www.joystiq.com/2010/02/05/dragon-quest-vi-remake-approaches-1-million-japanese-sales/#comments</comments><description><![CDATA[<center><a href="http://m-create.com/ranking/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dqvibox251.jpg" /></a></center>The debut of the <em><a href="http://joystiq.com/tag/dragon-quest-vi">Dragon Quest VI</a></em> remake for DS proves that a <em>Dragon Quest </em>game doesn't have to be entirely <em>new</em> to sell like crazy in Japan -- just new <em>enough.</em> In its first week at retail, January 25-31, the new version of the classic Super Famicom RPG sold 906,458 copies, according to Media Create, making it <em>by far</em> the top-selling game of the week.<br />
<br />
A pair of other newly-released RPGs also did quite well: the PS3 version of tri-Ace's shooty-RPG <em>End of Eternity</em> (we call it "<a href="http://joystiq.com/tag/resonance-of-fate">Resonance of Fate</a>") landed in second place on the weekly software chart with 118,088 units sold (the Xbox version charted respectably at #8, selling 27,048 units) and <em><a href="http://www.joystiq.com/tag/ar-tonelico-3">Ar Tonelico 3</a> </em>hit #4 with 81,633 copies sold. Even the Japanese release of <a href="http://www.joystiq.com/tag/MAG/"><em>MAG</em></a> managed to make it into the top ten!<br />
<br />
See the complete weekly top ten sales list after the break.<p><a href="http://www.joystiq.com/2010/02/05/dragon-quest-vi-remake-approaches-1-million-japanese-sales/" rel="bookmark">Continue reading <em>Dragon Quest VI remake approaches 1m Japanese sales in first week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/05/dragon-quest-vi-remake-approaches-1-million-japanese-sales/">Dragon Quest VI remake approaches 1m Japanese sales in first week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Feb 2010 11:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://m-create.com/ranking/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/dragon-quest-vi-remake-approaches-1-million-japanese-sales/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19346439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/dragon-quest-vi-remake-approaches-1-million-japanese-sales/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ar-tonelico-3</category><category>dragon-quest</category><category>dragon-quest-vi</category><category>japan</category><category>mag</category><category>media-create</category><category>resonance-of-fate</category><category>sales</category><category>software</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Feb 2010 11:31:00 EST</pubDate></item><item><title><![CDATA[Bayonetta moves 1.1m units in Sega fiscal Q3 2010 results]]></title><link>http://www.joystiq.com/2010/02/05/bayonetta-moves-1-1-million-units-in-sega-fiscal-q3-2010-results/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/05/bayonetta-moves-1-1-million-units-in-sega-fiscal-q3-2010-results/</guid><comments>http://www.joystiq.com/2010/02/05/bayonetta-moves-1-1-million-units-in-sega-fiscal-q3-2010-results/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.segasammy.co.jp/english/ir/index.jsp"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bayonetta-review.jpg" alt="" /></a></div>
After surviving harrowing losses of &yen;22.8 billion (nearly $254.8 million) during its fiscal year 2009, Sega Sammy Holdings (parent company to <a href="http://www.joystiq.com/tag/sega">Sega</a>, which you've probably <em>sussed out</em>) has managed to revive its faltering bottom line. According to <a href="http://www.segasammy.co.jp/english/ir/index.jsp">the company's latest financial report</a>, Sega Sammy brought in a net income of &yen;16.9 billion ($189.5 million) during the first nine months of its fiscal 2010 (April-December 2009).<br />
<br />
This income came in spite of the fact that Sega's total game sales had dropped 13 percent from the same 9-month period the previous fiscal year -- however, thanks to the company's massive restructuring last February, operating income skyrocketed to &yen;28.8 billion (about $323 million), which more than softened the blow. The company's highest-selling title was, alarmingly, <a href="http://www.joystiq.com/tag/mario-and-sonic-at-the-winter-olympic-games"><em>Mario and Sonic at the Olympic Winter Games</em></a>, with 5.6 million units sold (and <em>probably</em> counting). <a href="http://www.joystiq.com/tag/bayonetta"><em>Bayonetta</em></a>, which was only available in Japan (released October 29) during the period covered by the report, came in a distant second with 1.1 million units sold.<br />
<br />
It looks like the company's managed to recover from an extremely painful fiscal 2009 -- <a href="http://www.joystiq.com/2009/02/10/sega-laying-off-560-staff-closing-110-amusement-facilities/">at a cost</a><em>.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/05/bayonetta-moves-1-1-million-units-in-sega-fiscal-q3-2010-results/">Bayonetta moves 1.1m units in Sega fiscal Q3 2010 results</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Feb 2010 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.segasammy.co.jp/english/ir/index.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/bayonetta-moves-1-1-million-units-in-sega-fiscal-q3-2010-results/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19346419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/bayonetta-moves-1-1-million-units-in-sega-fiscal-q3-2010-results/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bayonetta</category><category>financial-report</category><category>mario-and-sonic-at-the-olympic-winter-games</category><category>sales</category><category>sega</category><category>sega-sammy</category><category>software</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 05 Feb 2010 10:40:00 EST</pubDate></item><item><title><![CDATA[Teens like video games (and other stuff you don't get)]]></title><link>http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/</guid><comments>http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.edge-online.com/news/survey-80-per-cent-teens-own-a-console"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/kidrockingn6402042010.png" /></a></div>
<div style="text-align: right;"><small>[<a href="http://standupforamerica.wordpress.com/2009/04/04/peter-b-in-indianapolis-bread-and-circuses/kids-playing-video-games/">Stand Up For America</a>]</small></div>
Your teenage daughter and/or son aren't kidding around when they say you just don't get it. You really don't. You're not a teenager. You don't know everything like they do. And one of the things they know is that video games are <em>the bomb</em>. The kids still say that, right? <br />
<br />
Anyway, according to a recent Pew Internet &amp; American Life Project <a href="http://www.joystiq.com/tag/study">study</a> (via <a href="http://www.msnbc.msn.com/id/35206710/ns/technology_and_science-tech_and_gadgets/">MSNBC</a>), 80 percent of teenagers between the ages of 12 and 17 own a gaming console and that around 51 percent of those in the same age group own a portable gaming device. "While younger and older teens are equally likely to have a game console, boys are more likely than girls to have one," the study reads, pointing out that 89 percent of boys have a gaming console compared to 70 percent of girls.<br />
<br />
The study itself focuses mostly on the internet and how the young are connecting (hint: they like laptops and -- wait, MySpace?), but it's a good read if you're looking to get in touch with the youngsters. <br />
<br />
[Via <a href="http://www.edge-online.com/news/survey-80-per-cent-teens-own-a-console">Edge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/">Teens like video games (and other stuff you don't get)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Feb 2010 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.msnbc.msn.com/id/35206710/ns/technology_and_science-tech_and_gadgets/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19345598/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console-ownership</category><category>consoles</category><category>portable</category><category>study</category><category>teenagers</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 05 Feb 2010 06:30:00 EST</pubDate></item><item><title><![CDATA[Rock Band Weekly: Megadeth's 'Rust in Peace,' The Who mashed-up]]></title><link>http://www.joystiq.com/2010/02/04/rock-band-weekly-megadeths-rust-in-peace-the-who-mashed-up/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/04/rock-band-weekly-megadeths-rust-in-peace-the-who-mashed-up/</guid><comments>http://www.joystiq.com/2010/02/04/rock-band-weekly-megadeths-rust-in-peace-the-who-mashed-up/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.neogaf.com/forum/showthread.php?t=332470&amp;page=2069"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamrustinpeace580.jpg" alt="" /></a></div>
Hey, <em>Rock Band</em> aficionados! Are you ready to spend your hard-earned Microsoft Points, Wii Points or good old-fashioned <em>cash money</em> on tracks which you'll <em>never</em> be able to play without injuring your tender, fragile metacarpals? Brace your bones -- the Music Store is about to get <a href="http://www.neogaf.com/forum/showpost.php?s=16c25cd8ba089c97ee678c7fd1056ee6&amp;p=19633507&amp;postcount=103447">a healthy dose of Megadeth</a>, in the form of the outfit's 1990 album "Rust in Peace." Or, as it's more commonly known, "The one with '<a href="http://www.youtube.com/watch?v=rtsD2tBPZgo">Hangar 18</a>' on it."<br />
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The nine-track album will be available for $14.99 (1200<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" />, bundle not available on Wii), and can also be purchased piecemeal for $1.99 (160<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" />, 200 Wii Points) per track. In addition, <a href="http://www.joystiq.com/2010/02/04/play-the-whos-super-bowl-halftime-performance-in-rock-band/">the Who's "Super Bowl S-mashup" medley</a> will be made available on Sunday after the big game for $1.99 (160<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" />, 200 Wii Points).<br />
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Check out all the songs included in next week's update after the jump.<p><a href="http://www.joystiq.com/2010/02/04/rock-band-weekly-megadeths-rust-in-peace-the-who-mashed-up/" rel="bookmark">Continue reading <em>Rock Band Weekly: Megadeth's 'Rust in Peace,' The Who mashed-up</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/04/rock-band-weekly-megadeths-rust-in-peace-the-who-mashed-up/">Rock Band Weekly: Megadeth's 'Rust in Peace,' The Who mashed-up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Feb 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=332470&amp;page=2069>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/04/rock-band-weekly-megadeths-rust-in-peace-the-who-mashed-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19345686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/04/rock-band-weekly-megadeths-rust-in-peace-the-who-mashed-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>harmonix</category><category>megadeth</category><category>mtv-games</category><category>music</category><category>rhythm</category><category>rock-band</category><category>rock-band-2</category><category>rock-band-weekly</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 04 Feb 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Play The Who's Super Bowl halftime performance in Rock Band [update]]]></title><link>http://www.joystiq.com/2010/02/04/play-the-whos-super-bowl-halftime-performance-in-rock-band/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/04/play-the-whos-super-bowl-halftime-performance-in-rock-band/</guid><comments>http://www.joystiq.com/2010/02/04/play-the-whos-super-bowl-halftime-performance-in-rock-band/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/who2410.jpg" /></center>
<div style="text-align: right;"><small>[<a href="http://www.nfl.com/superbowl/story?id=09000d5d8147baad&amp;template=with-video-with-comments&amp;confirm=true">NFL</a>]</small></div>
If you want to play a bunch of songs by The Who in <em>Rock Band</em> in a manner that satisfies your minute attention span, and do so <em>soon</em>, MTV and Harmonix just made an announcement that will delight you (however briefly). Alternately, you're going to be thrilled if you want to capture some Super Bowl magic in your living room.<br />
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On Sunday, February 7, The Who will play a 15-song medley during the Super Bowl's halftime show, and <a href="http://joystiq.com/tag/rock-band"><em>Rock Band</em></a> will <a href="http://www.rockband.com/news/s_mashup">feature that same medley</a> as a $2 download the same day (on Xbox 360 and Wii, anyway -- the PS3 version will arrive later). The identities of the songs contained in the medley will be unknown until the Super Bowl performance, but, really, they're <em>all good</em>.<br />
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<em>Yeaahhhhhhhhh!</em> <br />
<br />
[Update: We mistakenly identified the "S-mashup" as consisting of the 15 songs listed in the press release. It is actually a medley of unannounced songs. We apologize for the error.]<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/04/play-the-whos-super-bowl-halftime-performance-in-rock-band/">Play The Who's Super Bowl halftime performance in Rock Band [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Feb 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockband.com/news/s_mashup>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/04/play-the-whos-super-bowl-halftime-performance-in-rock-band/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19345506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/04/play-the-whos-super-bowl-halftime-performance-in-rock-band/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>harmonix</category><category>mtv-games</category><category>rock-band</category><category>super-bowl</category><category>super-bowl-s-mashup</category><category>the-who</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 04 Feb 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Wii and DS versions of Ivy the Kiwi? revealed]]></title><link>http://nintendo.joystiq.com/2010/02/04/wii-and-ds-versions-of-ivy-the-kiwi-revealed/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/02/04/wii-and-ds-versions-of-ivy-the-kiwi-revealed/</guid><comments>http://nintendo.joystiq.com/2010/02/04/wii-and-ds-versions-of-ivy-the-kiwi-revealed/#comments</comments><description><![CDATA[<center><a href="http://prope.jp/kiwi/index.html"><img vspace="0" hspace="0" border="1" alt=""  src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/02/ivy2410.jpg" /></a></center>Prope and publisher Bandai Namco sent out the first screens and footage (after the break) of the new Wii and DS versions of the once-Windows Mobile exclusive <em><a href="http://joystiq.com/tag/ivy-the-kiwi">Ivy the Kiwi?</a>, </em>thus forcing us to fill another post with question marks? Okay, we didn't need that one.<br />
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The presentation on the console versions of the game is identical to the original, with the unusual sepia-tone color scheme and hand-drawn backgrounds. Both new versions double the number of levels, bringing the game up to a total of 100. And both new versions have multiplayer: local download play on DS and splitscreen on Wii. And, of course, the DS has a map screen. Why not?<p><a href="http://nintendo.joystiq.com/2010/02/04/wii-and-ds-versions-of-ivy-the-kiwi-revealed/" rel="bookmark">Continue reading <em>Wii and DS versions of Ivy the Kiwi? revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/04/wii-and-ds-versions-of-ivy-the-kiwi-revealed/">Wii and DS versions of Ivy the Kiwi? revealed</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Thu, 04 Feb 2010 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://prope.jp/kiwi/index.html>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/04/wii-and-ds-versions-of-ivy-the-kiwi-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19345421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/02/04/wii-and-ds-versions-of-ivy-the-kiwi-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>ivy-the-kiwi</category><category>japan</category><category>namco-bandai</category><category>port</category><category>prope</category><category>puzzle</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 04 Feb 2010 16:15:00 EST</pubDate></item></channel></rss>