Filed under: Point/Counterpoint
Point/Counterpoint: Yea or Nay -- Play on Wii?
At their October media summit, Nintendo announced plans to release Wii ports of some GameCube games as the Wii de Asobu (Play on Wii) series. Today, we found solid evidence of a North American release. While GameCube games are, of course, currently playable on Wii, these new ports will enable motion and pointer-based control schemes, allowing new players to use the "simpler" Wii controls, and existing fans to play favorites in a new way. At least, that's the idea, we think.But is it a good idea to port these games and try to sell them again? Is it good for the fans? For the games? For the Wii? For the win? We say yes! And also no. That's kind of how debating works!
Point/Counterpoint: Voice chat vs. Stylus chat
When it launches in Japan on Christmas Day (and in the west ... hopefully some time soon!), Phantasy Star Zero will allow users to play online and communicate with one another via a unique Pictochat-style system. Using stylus drawings to relay information to your team-mates is certainly an original and novel approach, but is it the best? Wouldn't the speed and efficiency of voice chat suit Sonic Team's RPG more?While none of the staff are violently opposed to the idea of visual chat or voice chat, each certainly has it merits. Hit the gray button below and read both sides of the debate, and then weigh in through our poll!
Point/Counterpoint: Is saving to SD the right way to keep Wii fridges fresh?

Despite not being exactly what people wanted, will it serve our needs? Is saving to the SD card the right solution? Two bloggers have copied their thoughts on the subject over from their internal memory.
Point/Counterpoint: Nintendo DSi
Click to enter our DSi gallery.
It's on everyone's mind. The upcoming Nintendo DSi handheld is quite the attractive gadget ... or is it? We're back with another edition of Point/Counterpoint, this time dealing with Nintendo's upgraded portable system. Click the button below to read the pros and cons of Nintendo's DSi.
Point/Counterpoint: 2D vs. 2D

Mega Man 9 rejects all modern graphical conventions, taking the player through a timewarp to 1988 with its intentionally blocky, charming sprites. Conversely, Wario Land: Shake It! is straight from the Metal Slug school of design, in that it uses painstakingly detailed, beautiful hand-drawn art. Which do the Wii Fanboy staff prefer? Read on to hear both sides of the argument!
Point/Counterpoint: Does Castlevania need new blood?

Producer Koji Igarashi has definitely found his recipe for Vanias, and he's changed very little since hitting upon the combination of side-scrolling action, free-roaming exploration, and light RPG elements that made Symphony of the Night such a startlingly new experience ... back in 1997.
Let's be clear: both of the bloggers participating in this debate love them some Castlevania. But the issue of the series' increasing potential for staleness is a real one, and worth discussing even just as a thought exercise. Has Metroidvania run its course? Read on and find out ... what two people think.
Point/Counterpoint: WiiSpeak vs. ISpeak

Is this a worthwhile innovation? Is Nintendo's new approach really preferable to just wearing a headset and having conversations with your Internet pals? Will having the mic several feet away even be a workable solution? We obviously don't know, but we can debate about what we think.
Point/Counterpoint: Time for a price cut?

Since its release into the wild in 2006, the DS Lite has retained its launch price point in all regions. On the face of it, there's been little reason for Nintendo to tweak the cost of owning the world's greatest handheld. Sales have been consistently sky-high, with demand outstripping supply to an almost embarrassing degree in the early days. But with the holiday season already on the horizon, and the Lite now widely available in stores, should Nintendo consider slashing the price of its handheld phenomenon before the end of this year?
Click onwards to see two bloggers slug it out over this issue, possibly until one meets a bloody, horrible demise, and then cast your vote!
Point/Counterpoint: Does Clone Wars need MotionPlus to succeed?

Point/Counterpoint: Should GTA be 2D or 3D?

Point/Counterpoint: Pros and Conduits

But is it worth all the hype? Are we putting some game on a pedestal, or are we all justified in counting the unspecified number of days until the Q1 2009 release? To explore that question, two Wii Fanboy bloggers have entered into pitched word combat.
Point/Counterpoint: The worth of Chrono Trigger DS

Point/Counterpoint: Is WiiWare a disappointment?

We've had WiiWare here in the U.S. for a little over a month, and already gamers are forming pretty solid opinions on the budding download service. Prior to launch, WiiWare was one of the most anticipated features the console had on offer ... and now that we have it, is it everything promised, or is WiiWare a disappointment? That's the question on the table between two of our bloggers today, so get ready to take sides and let your own voice be heard.
![]() |
||
| plctext |
It burns us! |
Point/Counterpoint: Wii Fit
With Wii Fit finally hitting store shelves, it's time for us to weigh in with our Point/Counterpoint feature. Within, we tackle the issue at hand both positively and negatively. Sometimes we're serious, sometimes we're silly. Hopefully, you'll find something inside to your liking.
Without further ado, let's get this shindig on the road. So, go ahead and click that Wiimote in the bottom right-hand corner to get started.
![]() |
||
| What's the deal, Wii Fit? |
Gallery: Wii Fit
Point/Counterpoint: Will a DS redesign be announced this year?
Lately, there's been a lot of discussion over whether or not Nintendo is planning a redesign of the wildly successful DS Lite. The rumors surfaced, and were drowned in a wave of denials ... but those denials were suspiciously similar to the things we heard when Nintendo was busily denying the move from Phat to Lite prior to the launch of the newer model. Nintendo redesigns things, especially when it comes to their handhelds. They love to launch the new model, the smaller, better design, and it seems likely that they'll continue that cycle with the DS. But will we see it this year? That's the question on the table today, and we'll look at both possibilities. After that, it's up to you to decide whether or not Nintendo will announce a new DS this year.
![]() |
||
| Oh, it's coming. |














