Filed under: Controller
Wiimote weights, because you're a flabby mess of a gamer
At least, that's the thinking we imagine went on in the meeting when the concept of the riiflex was developed. And they surely don't get in the way of the buttons, as these 2- and 5-pound attachments promise "access to all Wii Remote functions." Well then, sign us up! While we're cutting down enemies in Santa Destroy, we can get totally ripped.
Then there's the danger of adding pounds to your Wiimote. You know how there's always that person that gets a little too into bowling in Wii Sports? With this they're likely to throw a Wiimote through your TV, past the wall, and right into the neighbor's nice new car. Don't say we didn't warn you.
[Via Engadget]
Then there's the danger of adding pounds to your Wiimote. You know how there's always that person that gets a little too into bowling in Wii Sports? With this they're likely to throw a Wiimote through your TV, past the wall, and right into the neighbor's nice new car. Don't say we didn't warn you.
[Via Engadget]
Real Virtual Skater: kickflip and nollie with the Wiimote
What you see in the video above is Real Virtual Skater, a hack which utilizes the Wiimote's guts in a small box attached to the bottom of a skateboard. As you can imagine, it lets you play as if you're actually skateboarding. The game the tech is being demonstrated on is Tony Hawk's Pro Skater. Our only concern is if anyone actually tried doing this in their living room, they'd break a few lamps. And a couple of tables. And the television.
Head past the break for the video.
Head past the break for the video.
Continue reading “Real Virtual Skater: kickflip and nollie with the Wiimote”
OSX and Balance Board play nice, have fun together
If you're a Mac user, this video is likely to interest you. An aspiring individual hacked the program Wiiji (which is designed to allow Wiimote integration with Macs) to recognize the Balance Board as a joystick, allowing the use of Nintendo's peripheral with games that allow for joystick control. In the video above, you can see it in use through games Neverball and Extreme Tux Racer. Looks fun, if we may say so.
Revolutionary: 3rd Party Control

So far, this has been an unusual generation for controller-makers on all platforms. Microsoft doesn't license out its wireless technology, so 3rd party gamepads have to connect via USB. Sony's gyrating, vibrating, rechargeable DUALSHOCK 3 controllers may just be too complex for 3rd parties to replicate in full functionality when the userbase is too small to make a profit from. And the 3rd parties have seemed to be satisfied raking in the dough with non-essential add-ons and shells for Nintendo's own brand of controller. It does indeed come as a surprise that Nyko is now bringing out a Wiimote, and an enhanced one at that. Before we've had a chance to review the Wand, let's examine why its introduction has been long overdue.
Japanese Monster Hunter G bundle includes special-edition blue Classic Controller, Monster Hunter 3 demo [update]
[Update: for those of you lusting after the game or (more likely) the controller, Capcom's Christian Svensson has announced that there will be no US release for either. "Sorry. :(" Thanks to Samfish for pointing this out!]
For such a lazily-developed game, Capcom is putting significant resources into the Wii port of Monster Hunter G. In order to get around the Classic Controller requirement (and promote sales, of course), they've announced a Monster Hunter G Starter Pack bundle featuring this awesome blue, dragon-adorned (but not Blue Dragon-adorned) Classic Controller. This is, as far as we know, just the second special-edition (Nintendo brand) Wii controller -- the first was also a Classic Controller, specifically the Club Nintendo Super Famicom Classic Controller. This is also the first official Wii controller to be released in a color other than white. In other words: a big deal. And it's so cool-looking!
The Starter Pack will retail for 5,240 yen ($59) when it is released in Japan on April 23. Both this release and the game-only release of Monster Hunter G (3,990 yen, or $45) will include a demo of Monster Hunter 3. And just like that, Monster Hunter G has become a guaranteed bestseller.
For such a lazily-developed game, Capcom is putting significant resources into the Wii port of Monster Hunter G. In order to get around the Classic Controller requirement (and promote sales, of course), they've announced a Monster Hunter G Starter Pack bundle featuring this awesome blue, dragon-adorned (but not Blue Dragon-adorned) Classic Controller. This is, as far as we know, just the second special-edition (Nintendo brand) Wii controller -- the first was also a Classic Controller, specifically the Club Nintendo Super Famicom Classic Controller. This is also the first official Wii controller to be released in a color other than white. In other words: a big deal. And it's so cool-looking!
The Starter Pack will retail for 5,240 yen ($59) when it is released in Japan on April 23. Both this release and the game-only release of Monster Hunter G (3,990 yen, or $45) will include a demo of Monster Hunter 3. And just like that, Monster Hunter G has become a guaranteed bestseller.
Patent shows Wiimote was originally a GameCube peripheral
Some new images and details on Nintendo's patent for the Wiimote have surfaced on the net and they show that the original idea was planned for the GameCube. The Wiimote was to attach to the console via an adapter, much like the WaveBird's. But, as you all know, the GameCube ended up going the way of the dodo, and so the Wii was born. The image to the right shows Mario playing tennis, which is where Nintendo originally got the idea for Wii Sports, we assume, but there's more. Past the break, you can see more diagrams showing how the Wiimote would work with the GameCube, if you're into that kind of thing.
Continue reading “Patent shows Wiimote was originally a GameCube peripheral”
CES 2009: Will Nyko's Wand work with MotionPlus?
We'd like to say one way or another, but when Joystiq stopped by Nyko's booth at CES yesterday to try out the Wiimote alternative, the rep couldn't commit. Nyko hopes the Wand will be compatible, but they're not ready to say one way or the other.
On top of that, Joystiq offered up some general observations while testing out the Wand at Nyko's booth. You can check out the hands-on piece right here.
On top of that, Joystiq offered up some general observations while testing out the Wand at Nyko's booth. You can check out the hands-on piece right here.
Gallery: Nyko CES 2009 accessories
jOG, for the laziest gamers
If you want to, you can really get into a Wii game. Sure, it's possible to play most of 'em from the deepest recess of the sofa (even Wii Fit, if you want to cheat, you cheater), but alternately, if you feel like running back and forth in an aggressive game of Wii Sports tennis, or jogging until your legs fall off with Wii Fit, you can. But you've got to have the proper motivation first. For some, that's as simple as finding joy in bouncing around aimlessly ... and for others, that motivation lies in being forced to It's a neat idea in theory, and one we've seen before, but the execution of this one may be somewhat lacking. How are you expected to do any precise aiming, or, hell, accomplish anything at all while jogging in place? Worse, you probably have to jog with authority just to get everything to register.
They'll probably sell oodles of 'em, regardless.
Patents from gaming's past
See that odd diagram above? That's Nintendo's original design for the Zapper. Aside from that, you'll find other gems such as the early prototype for R.O.B., along with some other non-Nintendo patents. It's an excellent gallery of diagrams that Technologizer has put together here, so don't waste any time and dive right in. You won't be disappointed.
[Via Joystiq]
[Via Joystiq]
What do you get when you combine a Wiimote, Balance Board, RC car, and a laptop?
This video! Witnessing the powers of the Wiimote, the Balance Board, an RC car, and a laptop combine together in the above video reminds us of Saturday mornings with Voltron and our Lucky Charms, for some reason. It's not the most accurate way to steer a toy car around, as you can see, but you have to give these guys credit. It's like their inner child broke its restraints and came forth from their bodies to tinker around. And we love it when grown folks don't act their age.
If you want the video in higher quality, hit up their site here.
[Via Balance Board Blog]
Amazon celebrates new year with savings on accessories
Those of you who still have some spare cash in your wallet at the conclusion of yet another holiday season, know that Amazon wants it. They've put all of their gaming accessories on sale, taking 10% off the price of certain items. If you were looking for that extra Wiimote (and aren't expecting it as a gift), they qualify. Or, you could just grab Wii Play with a Wiimote, if you're into that sort of thing. The Nyko Perfect Shot, the Zapper, WiiSpeak, and even Wii Wheels qualify. There's a lot to check out.Planning on picking something up? Do it before January 10, 2009. Offer expires then.
Revolutionary: Pure Excitement

Even after scoping out the upcoming stuff for Xbox 360 and PS3, I was convinced that Excite Truck embodied the true essence of the "next generation." New gameplay dynamics met vast dynamically changing terrain that stretched beyond what we had grown accustomed to.
So when Disney Interactive showed their new ATV racer, Pure, with vertiginous jumps, wild tricks, and expansive vistas, I thought I was looking at the spiritual successor to one of my favorite Wii launch titles, but a Wii version was not in the cards. At least we have a PC version to hack together a GlovePIE script for and give it the Excite Truck treatment.
Nintendo denies report of new Wiimote tech
Remember that story we ran last week about Nintendo wanting to change the internal components of the Wiimote? Well, Nintendo has finally responded to the Nikkei Tech-On! article that claimed the company would be looking into alternative accelerometer chips for the Wiimote, denying what was said in the piece. In speaking to Edge, a Nintendo spokesperson shot down the possibility for a tech upgrade to the Wiimote's internal parts, stating this is all "purely rumour and speculation." Of course, we wouldn't rule out the possibility, because if the technology can be improved through alternative components, why wouldn't Nintendo want to go that route?
Revolutionary: Wave of the Future

Going into the next generation, buying a remote pointer-less console may seem ... well, pointless. There are a lot of change-resistant "hard core" gamers out there pouting over the inevitable evolution of their controllers, but there's just no denying it anymore. Motion-sensing controllers are the wave of the future.
U.S. Patent Office suspends Nintendo 'Wii Remote' trademark
Nintendo recently filed a trademark application with the U.S. Patent and Trademark Office, which, as you might have guessed, has been shot down. Apparently, the word "remote" is far too common and incapable of being trademarked, said a letter sent to Nintendo from the USPTO last week. The attempt to trademark the term "Wii Remote" was filed back in March by Nintendo, and even though it has been put on hold, Nintendo still has the ability to trademark the term. It would merely require that Nintendo "disclaim" any ownership of the word "remote," except for when used with "Wii Remote."
[Update: Removed uses of "patent" -- it's a trademark, duh.]














