Filed under: Bury the Shovelware
Bury the Shovelware: Jake Hunter Detective Chronicles
Pedigree
Well, we've found one of the weirdest game company names in existence: Aksys Games. It's right up there with "Infogrames" and "Camerica." I was surprised to learn that they're not as obscure as their name would lead one to imagine: they're the folks behind the Guilty Gear series.Jake Hunter was developed by Arc System Works, which is a large Japanese developer and publisher who publishes overseas via Aksys Games. That'll be something I've gotta keep an eye on in the future: the same-developer-same-publisher factor. I'd probably have to talk to a few people who work for a development team or a publisher to learn more about that one. Any such folks reading this who'd like to help me out? Come on, I know you're out there.
The Critics Said ...
IGN was quick to note that this is a Phoenix Wright-inspired adventure, but also added that "Jake is a stereotype, and the stories are straight forward, humorless affairs." Game Informer followed suit, stating that the game "takes itself way too seriously." So ... the game is being criticized for not being closer to what inspired it? This leaves me a bit befuddled. If Jake Hunter copied Phoenix Wright to a T, it would be criticized for not being original. But when it decides to take a serious approach (as opposed to PW's humorous presentation), it's criticized for not being enough like the original. Poor Jake Hunter can't do anything right.Criticism of critics aside, the two reviews were basically on-par with their peers: the game holds a 47% aggregate score at Metacritic.
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Bury the Shovelware: Cesar Millan's Dog Whisperer
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One word: UBISOFT. That's correct; the "not-a-bad-company-per-se-but-still-known-for-creating-copious-amounts-of-shovelware" gaming bigwig both developed and published this title.Continue reading “Bury the Shovelware: Cesar Millan's Dog Whisperer”
Bury the Shovelware: 2008 in Review
Our study began on the 2nd of July with a look at the laughably terrible Homie Rollerz. It will continue indefinitely (in other words, until my overlords decide to give me the axe), or until we can come to a concrete and atomic definition of "shovelware."
That's not to say that we've been woolgathering this past half-year. Indeed, we've learned quite a bit about what constitutes shovelware and what doesn't. Here's a handful of our most acute observations:
Bury the Shovelware: Elf Bowling 1 & 2
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Elf Bowling 1 & 2 shares the same developer and publisher: Ignition Entertainment. A quick scan of their products page shows a great diversity in games. Notably but understandably missing is this game. It's difficult to comprehend the fact that the same resources which gave us the excellent and underrated Mercury Meltdown Revolution are also responsible for Elf Bowling 1 & 2. The company also published Metal Slug 7 in North America.The Critics Said ...
Metacritic is a great tool to use when I determine the critics' reception of a game for this series. I've referenced the bottom of the list before. According to the "Index of Nintendo DS Game Reviews by Score" page, the worst-received game for the DS is Deal or No Deal with a metascore of 17. Yet Elf Bowling for the DS manages to do that 5 points better -- err, worse -- with a metascore of 12. Why it doesn't appear on the list is because it only contains four reviews and five are needed to appear on the grand tally. The four critics that did review Elf Bowling (the poor, poor souls) are all fairly consistent in stating that this game is the suck.Bury the Shovelware: Bratz Ponyz 2
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Instead of talking about the developer and publisher, let's just take a long look at the title. It's in three parts. First: "Bratz," a franchise which has been criticized locally for allegedly attempting to sell sex to children. Abroad, things are even worse: "On December 21, 2006, the National Labor Committee announced that the factory workers in China, who make Bratz dolls, labor for 94.5 hours a week, while the factory pays only $0.515 an hour, $4.13 a day. The per doll amount is $0.17, much less than the Bratz dolls actually cost (from $20 to $40)." (Wikipedia).And most important of all, let's not forget the last letter of the first word, a disgusting trait also shared with the second word: "Ponyz." When did the letter "S" become uncool? Did he totally say ohmigod and she was all like "right?" Or did Z suddenly become incredibly popular? Did Z come skateboarding through space while wearing sunglasses and playing a hot pink electric guitar? That's still cool, right?
Finally, we have the number 2 ... as if there were so many unanswered questions at the end of Bratz Ponyz 1.
Bury the Shovelware: Clubhouse Games
A Brief History of Shovelware
We've learned quite a bit on our journey to discover what exactly constitutes shovelware. From publisher responsibility to the affects of critical perception, we've covered much ground. One reoccurring issue that we see is the misconception about the word "shovelware" being synonymous with "bad game."In the seemingly unending supply of phrases representing software distinctions, the term shovelware originally had a very specific meaning. It was used to refer to a large amount of games being ported to a single physical media source, usually with the advent of a new format which could hold many times the amount of its predecessors. Let's imagine a game that fits onto a single floppy disk. Since a single CD can hold several hundred times the amount of data that a single floppy disk can, some companies would attempt to make money by consolidating many of these games onto a CD. One might wonder how these collections came to be universally associated with crap games.
Bury the Shovelware: Are You Smarter than a 5th Grader?
As I popped the game into my DS, I notice something interesting. I asked for "Are You Smarter than a 5th Grader," but it looks like they sent me "Are You Smarter than a 10 Year Old," which is the British version of the American game show. I guess whoever was responsible for this is not smarter than a 5th grader ... (punches self). At least I won't have to deal with sub-par humor.
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Bury the Shovelware: Metal Slug 7
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While the Metal Slug series doesn't have much mainstream recognition, it's generally regarded as a well-kept secret amongst 2D enthusiasts. Furthermore, it's near-gospel to fans of side-scrolling run and gun titles, such as Contra and Gunstar Heroes. The original title is interesting in that it served as a glorification of 2D gaming right at the exact time when 3D gaming was taking over. It looked and played like a 16-bit title on steroids. Its characters were cute, its colors were bright, but the game orchestrated sprites into an all-encompassing celebration of hand-drawn beauty and retro charm.And with great fandom comes great pressure. Let us not forget the support of all things SNK by the company's monomaniacal fans, a group arguably more devoted than Nintendo's fan club. Although SNK must greatly appreciate the support and instant-buzz generated by the fans, they are also subject to very high expectations.
Bury the Shovelware: Zoo Tycoon DS
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Based on the PC series of the same name, the Zoo Tycoon games are rooted in the business / construction simulation titles that proved to be very popular in the 1990s. These types of games include the SimCity series and its numerous spinoffs, Theme Park, and the Civilization series. These sorts of titles usually appeal to those who take gaming very seriously; perhaps you could say "connoisseurs" of gaming. Thus, a certain level of quality and depth is expected.Publisher THQ is neither fully innocent nor consistently guilty as a shovelware publisher. Developer Blue Fang Games is an interesting case in that the only games they've ever created are those in the Zoo Tycoon series. This game marks their first appearance on the DS, and one of only two games ever created for Nintendo's portable (the other being Zoo Tycoon 2 DS).
It's worth noting that while neither of the two PC Zoo Tycoon titles were excessively praised nor bashed, they have won numerous awards relating to its family-friendly play. I can't vouch for the prestige of any of these awards, but it's always interesting to find a disconnect between critics and award organizations.
The Critics Said ...
Nintendo Power gave Zoo Tycoon the sole positive review. They claim that it "faithfully reproduces the ZT experience, from building exhibits and guest facilities to managing cash flow." I haven't played the original, but I can't imagine the series being this successful if all of the games are similar to this (more on that later). Statements made by other critics seem to fit the shovelware definition to a tee. A few snippets from the critics: "the forced or rushed feeling of this title," "tedious gameplay," "unwieldy controls," and "it will bore you into hatred."Game Informer pleasantly noted that the game is "about as much fun as giving an elephant a suppository." Gee ... a simple "I didn't like this game" would have worked just fine.Bury the Shovelware: Bubble Bobble Revolution
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Though certainly not as revered as Mario or Zelda, the Bubble Bobble franchise falls into the category of 1980s arcade games that were made legendary when ported to the NES. Games such as Ninja Gaiden and Bionic Commando were successful in the arcades, but the home ports were often tweaked for the technically inferior systems, but usually to great success. In particular, Bubble Bobble was a pioneer for two-player cooperative gameplay. While many games offered two player modes and most sports titles offered simultaneous play, Bubble Bobble was one of the first titles to have players working together towards a common goal. Despite how outdated one may find the original title to be, its legacy as a pioneer deserves kudos.So, like many other publishers, the team of Rising Star Games, Atari, Codemasters -- all of which are shovelwaring repeat offenders -- decided to tap the well of nostalgia and remake the original. Furthermore, developer Marvelous Interactive is the publisher behind the ill-created Space Invaders Revolution. Things are looking bad for poor Bubble Bobble Revolution.
The Critics Said ...
"The new game is frustrating, repetitive, and not as memorable as the first. " That was a comment from one of the highest scoring reviews this game received, courtesy of GameZone. Yikes. The critics were fairly brutal to this game, due mostly to a game-ending bug in the original version that caused the game to become unplayable at the end of the 30th level. Thus, many reviews for this title tend to stray from discussing the actual gameplay and instead focus on the neglect of the developer and publisher.Interestingly enough, with over two thirds of the game being inaccessible due to an utterly inexcusable bug, the game's metascore is still over 20% better than Deal or No Deal. Having played both games, I can definitely see why.
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Bury the Shovelware: Death, Jr. and the Science Fair of Doom
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Death, Jr. and the Science Fair of Doom was published by Konami, one of the most well-known companies in gaming. As a developer, they are known for creating products of the highest quality. Additionally, they don't have too many publishing blemishes on the DS. Developer Backbone Entertainment isn't quite as well-known, but they have been handed the keys to many high-profile franchises: Sonic the Hedgehog, Bomberman, Age of Empires, MechAssault and 1942. Most of the iterations based on these IPs were received relatively fairly.The Critics Said ...
While the critics didn't despise the title, not many appeared to enjoy it. Issues varied from critic to critic, but a common thread appeared to be the lack of polish, which is a common symptom of shovelware. GameSpot noted that "imprecise controls, shoddy level design, and bland characters spell doom for Death Jr.'s latest adventure." 1UP found that "a whole host of small problems also add up to make each room an absolutely unfun experience." Death, Jr. and the Science Fair of Doom has a Metascore of 47/100.Continue reading “Bury the Shovelware: Death, Jr. and the Science Fair of Doom”
Bury the Shovelware: Resident Evil - Deadly Silence
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On paper, this project looks easily reasonable. The original was an instant classic, and this version was both developed and published officially by Capcom. They could have easily farmed this out to a lesser company, but they decided to keep it in-house. The DS is perfectly capable of supporting PSOne-era graphics and audio, as we've seen fairly impressive graphics on the handheld before. And from what I'd read before playing this version, Capcom was adding touch-based controls and minigames into the mix. Although use of the phrase "minigames" in this neo-casual market can elicit a full-hearted "uggh" from most core gamers, I had faith in Capcom as a developer. After witnessing their beautiful port of this same title for the GameCube take full advantage of the system's capabilities, I expected the same for this version.Continue reading “Bury the Shovelware: Resident Evil - Deadly Silence”
Bury the Shovelware: Wiffle Ball
The Tampa Bay Rays have made history by being the first team in the franchise's 10-year history to win over half of the games of the regular season, let alone becoming division and league champions. And after finishing the 2007 season as the worst team in all of baseball, they've achieved a miraculous feat by propelling themselves to the top game. After defeating the Red Sox on Sunday night, they've dethroned the previous World Series champions and now have their sites set on claiming that title. With the momentum that they're carrying, it'll be difficult to slow them down. But in their way lies the Philadelphia Phillies, a team with so much tenacity that it can cause bleeding of the soul. After handily disposing of the Brewers and the Dodgers, the Phillies look to bring a World Series title home to championship-starved Philadelphia, a city which hasn't won a major sporting championship title since the Sixers swept the Los Angeles Lakers in 1983.
With so much on the line, the 2008 World Series is an event that no fan of the sport should miss. Wiffle Ball for the DS? Not so much.
Pedigree
Well, I could write a whole paragraph about the publisher / developer Destination Software Inc., also known as DSI Games. But I think all that needs to be said is that they were willing to publish Deal or No Deal, which is perhaps the worst game I've ever played.While that would be fun and easy, I guess I can elaborate by stating that their catalogue is comprised of many shovelware suspects, some of which I never even knew about. Looks like I'll be doing Bury the Shovelware for a long time! (Sorry, Nick) Surprisingly, they did publish the excellent port of kill.switch for the GBA.
Bury the Shovelware: Space Invaders Revolution vs Space Invaders Extreme
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Space Invaders is a staple of the industry. Some incorrectly identify it as the first video game. Though this is incorrect, its significance to gaming as a whole just might make it the most important game of all-time. Released in 1978, the title was groundbreaking in that it changed the public's perception of gaming from being an interesting obscurity to a major form of entertainment. Check your local Wikipedia for more information.Like many classics, the game has been re-packaged and re-released countless times. In its four years of life, two separate versions of the game have been released for the DS. Both versions were developed by industry veteran Taito, creator of the original ground-breaking title. But while Space Invaders Extreme was published by heavyweight Square Enix, Space Invaders Revolution was published by Rising Star Games. Though virtually unknown by comparison, the publisher has been given access to a surprising number of classic franchises, including Bomberman, Dungeon Explorer, Bubble Bobble, and New Zealand Story.
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Bury the Shovelware: Mega Man Star Force 2 - Zerker X Saurian
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Mega Man Star Force 2: Zerker X Saurian is -- hang on, I've gotta catch my breath after that title ... whew ... okay, I'm good -- a sequel to the Mega Man Star Force titles. I say "titles" because Capcom decided to split the title up into three "versions," similar to Nintendogs and most Pokemon games. When done right, this can be awesome. But as is the case with most things Capcom touches, it's a money-maker. That's the rub with Capcom: they produce some of the finest titles ever, but they certainly aren't shy about squeezing every penny from a game or franchise possible. Back to Star Force, once again Capcom has released multiple editions of the title. This time, only two were created: Ninja and Saurian, the latter of which we'll be using. The game is an indirect successor to the Mega Man Battle Network series. Like its predecessors, it involves light-action incorporated into RPG-styled battles. The root gameplay is enjoyable, but doesn't seem to have the lasting power to be re-packaged perpetually until the end of the time as does the primary franchise.Continue reading “Bury the Shovelware: Mega Man Star Force 2 - Zerker X Saurian”
























