Candace Savino

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Wii Warm Up: MotionPlus or minus?

We've already discussed MotionPlus a bit, but now it's time to talk logistics. While we think MotionPlus will add a lot of depth to many games (even something as simple as Sword Play), we're not sure if third parties incorporating it into their games is a good thing. Will people still be able to play MotionPlus games without actually owning the peripheral, or must there be multiple control schemes? And, how should reviewers base their reviews of games, since it's likely that many people will be left MotionPlus-less?

At any rate, do you think third parties and Wii owners are ready for these games to take advantage of the add-on?

Get a glimpse of Disgaea DS


Both veteran Disgaea fans and new fans who want to experience the series for the first time are getting ready for the release of Disgaea DS. The strategizing won't begin until September 23rd, but until then, it's a good idea for us to know exactly what we're getting into by observing some gameplay action.

We think that the presentation is pretty nice on the DS, and although the graphics may have toned down in the translation, the visuals aren't wanting for anything. As for the gameplay, Disgaea virgins will notice from the videos that while the grid-based style is familiar, the actual execution differs from many other strategy games.

Come September, we're ready to sacrifice hundreds of hours of our lives playing this title. Are you with us?

More battle footage lies after the break!

Continued →

Potential flash cart ban helps R4 sales

Chalk this one up to "we saw this coming," but the troubled waters that flash carts have found themselves in has led to an increase in R4 sales.

Nintendo and fifty-three other companies are filing a suit against retailers selling flash carts, demanding that they stop the sales and imports of said cards. According to Kotaku, Japanese retailers in Akihabara are noticing a difference in demand for flash cards already. Regarding the R4, one staffer noted, "The rush in demand has been amazing. These devices always sell well. But this weekend should be staggering, don't you think?" Amazon.jp has also seen a rise in cart sales, which is to be expected.

We're sure Nintendo foresaw the immediate panic following the company's announcement, and that's the risk they decided to take -- watching things get worse before they get better. If Nintendo and the others win the suit, though, it will likely be worth their while in the end.

[Thanks, supa_s!]

Toys R Us offers buy one, get $20 off deal

Wii owners should head over to Toys R Us next week (or, toysrus.com), as the retailer is having a good deal on Wii titles. From 8/3-8/9 (and even starting earlier in select stores, according to ads), if you buy a Wii game that costs $29.99 or more, you'll get $20 off a second Wii game.

Fortunately this deal includes games with peripherals, like Wii Play, Wii Fit, DDR, and Guitar Hero. That is, of course, if you can actually find said games (silly old Wii Fit) in stock.

Does anyone plan to use this deal to pick up a long desired title?

[Via CAG]

Nintendo makes boatloads of money during fiscal Q1 [update]

To the surprise of, well, no one, Nintendo had a pretty stellar first fiscal quarter of 2008, raking in a net profit of nearly 1 billion dollars (107.2 billion yen). Wii hardware was responsible for $5.17 million of that profit, which is an increase of almost $1.75 million from last year's fiscal Q1. Meanwhile, Wii software raked in $40.41 million (up $24.42 million).

Mario Kart Wii and Wii Fit were part of the reason for this software success, since in the quarter Wii Fit sold 3.42 million copies and Mario Kart sold a whopping 6.42 million units. And, if you weren't yet convinced that Nintendo deserves the "printing money" meme, the company is projected to bring in a net profit of about $3 billion dollars for the year.

We don't know about you, but our own wallets and bank accounts are growling with envy.

Update: Fixed some typos. Thanks for the heads up, Sonic_13!

[Via NeoGAF]

Taking a closer look at Helix


While some of you remain skeptical about Helix, we're definitely interested in Ghostfire Games' upcoming WiiWare title. Essentially, everything you need to know about the game is revealed by Ed Roman in this producer walkthrough (embedded up top).

Ghostfire is really stressing the whole "exercise made fun" angle, and with the success of titles like DDR and Wii Fit, who can blame them? What we like most about Helix, though, is that the developers clearly put a lot of thought into every aspect of this dancing game. Take, for example, the calibration option, which helps the software map out your own specific movement quirks more easily. (MotionPlus, schmotionplus.) Also, according to Roman, you can still play the game if you only have one Wiimote, so if you lack two controllers that's not a game-killing issue.

If you're curious about how the developers fit twenty-six songs onto a WiiWare title, or why they decided to use two Wiimotes rather than a Wiimote/Nunchuk combination, or anything else about Helix, for that matter, just check out the video above.

Are games with puzzles a dying breed?

The Brainy Gamer has an interesting op/ed piece, in which the author states that youths of today aren't interested in the puzzles that come along with adventure games. While crotchety old veterans like ourselves (who were actually alive when games like Monkey Island flooded shelves) still enjoy the genre, younger gamers don't have the patience and just don't see the point.

We're inclined to agree a bit, as adventure gaming has become a lot more niche than it was in the past. We would argue, however, that the DS has been doing a good job of reviving such puzzlers, even for younger fans craving more action. With the touchscreen making point-and-click (or point-and-touch, if you will) much more accessible, not to mention the added bonus of portability, we think adventure games reach more than just a veteran gamer demographic. Maybe that's just wishful thinking on our part, but we wouldn't be surprised to see young teens popping in a copy of Phoenix Wright or Professor Layton.

What do you think, though? Are we just too oldschool and stubborn to let the genre lay to rest? Maybe those of you with younger siblings might have more insight when it comes to the patience of the younger set of gamers.

[Via DCEmu]

We ain't afraid of no ghosts, just cancellation

If there's something strange in your neighborhood, who ya gonna call? Ghostbust ... er ... well, maybe not.

With the Blizzavision merger, a few Sierra titles (like Ghostbusters) may get the axe. When it comes to efficiency, Sierra has been deemed a "non-strategic business unit," which (we're sure we don't have to tell you) is not good. While the recently merged publisher reports that Sierra franchises like Crash Bandicoot and Spyro will be safe, the fate of Ghostbusters is still up in the air.

Offering a bit of reassurance, Sierra claims, "[Ghostbusters] is not cancelled and will not be cancelled." Some words from the people with the money, though, would probably make us feel better.

Nintendo and others file suit against flash cart sellers

Nintendo is finally taking aggressive action against piracy, as the company is suing five Japanese firms over flash cart equipment. The Big N is just one of many plaintiffs in the case, though, with fifty-three others joining in to aid the fight -- just a few companies that you may have heard of, like, oh, Square Enix, Sega, Level-5, Hudson, Pokemon, Capcom, Namco Bandai, SNK Playmore, Koei, and so forth.

While details are scarce, we can imagine a lot of popular carts (like the R4), if not all carts, will be affected. Should Nintendo and friends win the suit, selling and importing such carts will be illegal, meaning that people would have to resort to the black market to get their hands on one.

We understand why Nintendo and other companies would want to fight the good fight against piracy, but we can't help but fret over the impact on our precious homebrew hobby. At any rate, we'll give you more information as this case unfolds.

[Via Joystiq; Thanks, Kimiko!]

Eating Space Invaders

Talented video game baker Hello Naomi is at it again, this time using our favorite theme to make delicious cupcakes -- Space Invaders, of course.

We really wish we could eat these tasty treats, but only so that we could help save the world from an alien invasion. Not because they look incredibly yummy or anything, really.

To see more pictures of the cupcakes in question, just head on over to Hello Naomi's Flickr set.

[Via Technabob]

Man-Bat is one ugly LEGO villain

Those of you who've seen The Dark Knight probably still have Batman in your systems, so hopefully news on the superhero in LEGO form is enough to sate your batty cravings. Warner Bros. is certainly trying to indulge in your wants by revealing more news about the upcoming LEGO Batman video game.

Today, the company brings word of a new villain, one that Batman fans will be familiar with -- Man-Bat. Man-Bat is actually a scientist named Kirk Langstrom, who injected himself with a bat-based serum in order to gain sonar powers and aid his worsening deafness. Obviously, bad results ensue, and he turns into a bat-looking monster that attacks Gotham City. Fun!

For some Man-Bat related screens, just click on our gallery below.

Gallery: LEGO Batman


[Via press release]

Resident Evil 4 vs. Resident Evil 5


There's a lot of speculation about Resident Evil 5 coming to the Wii, especially after a statement made by Simon Jeffery added some fuel to the fire. Perhaps because of such rumors, or perhaps for fun, one fan decided to make a comparison between Resident Evil 4 and what we've seen so far of Resident Evil 5.

After watching the video, we don't see why the game couldn't come to the Wii. Granted, the graphics won't be as pretty, but everything else should translate simply enough. With that said, we wouldn't be surprised if Capcom one day ported the game, especially after announcing Dead Rising: Chop 'Til You Drop for the Wii.

Of course, RE5 still has a long way to go in development, so there maybe something else under the title's zombified sleeves that will end up surprising us.

[Thanks, Adam!]

Unsolved Crimes offers more clues about gameplay

Anyone who was around thirty-some years ago (or saw the movie Summer of Sam) might know that New York City wasn't the safest of places during the 1970s. That's why we're even more intrigued by the realistic-looking adventure game, Unsolved Crimes, which takes place in this crime-filled setting.

The game should be releasing this fall (in the UK, at least), and centers around a rookie detective. He (and therefore, you,) must figure out the circumstances behind the disappearance of aspiring model Betty Blake. The game will focus on the one overarching storyline, but will include other mysteries for you to solve as well (à la Hotel Dusk). In fact, the press release boasts that there are eight different cases to solve.

Also like Hotel Dusk, you'll have to pay close attention to detail so that you can answer questions later (in addition to point-and-click adventure gaming and action-packed shootouts). Check out the new screens in the gallery below for more of an idea of what to expect.

Carnival Games makes its return to the DS Download Service

For people longing to play new demos via the Nintendo Channel, the frustration continues. All we saw on the channel today was the return of two demos that we never really missed in the first place (we're looking at you, Carnival Games and Crosswords DS Wordsearch).

Nintendo also extended the availability dates on three of the existing demos, probably because offering three new ones would have been too satisfying (/bitter). The good news is, you have another week to try out Trauma Center: Under the Knife 2 and Contra 4 if you haven't done so already.

Click past the break to see yet another underwhelming list of demos.

Continued →

DS Daily: Favorite feature

We imagine many of you love the DS (or else you wouldn't be here). Granted, there are many reasons to consider the DS as your electronic soulmate, or at least we think so. Still, what do you think is the DS's very best feature? You know -- that feature that you just can't live without?

Joystiq Features




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