WiiWare robot fighter Overturn to arrive Monday, Aug. 3

Overturn features both offline multiplayer for 2 players, and online modes for up to four, in which players will take control of customizable mechs and, well, beat the hell out of one another using weapons earned in previous battles. If you'd like, you can even use a Balance Board to control your robot's movement.










Reader Comments (Page 1 of 1)
Nook @ Jul 30th 2009 12:32PM
4 player online!!!!! w00t!!!! Come on, seriously? I think 4 player is great for LeapFrog systems - sad for a major player in the gaming industry.
This sounds alot like custom robo, kinda.
TwEE @ Jul 30th 2009 2:50PM
Idiot much?
bongoes @ Jul 30th 2009 4:20PM
Don't look like Custom Robo. I want a new Custom Robo.
Nook @ Jul 30th 2009 6:12PM
How am I an idiot? Please elaborate.
4 player online is a joke IMO, why even bother? I mean it was cool back in 2005 on the DS, are we playing this on the DS? No.
It may not look like Custom Robo, the premise is the same - fighting robots, upgrades. Yadda yadda.
SoshiKitai @ Jul 30th 2009 11:14PM
....if you compare it to Custom Robo, you might as well compare it to Armored Core. Fighting robots, upgrades, yadda yadda.
Custom Robo was fast-paced and frantic with the tactics you could place that depended on your weapons and sub-weapons. Armored Core was almost the same, except the weapons were more "realistic" as they were often "shoot forward", "shoot in an arc", and "homing"... Custom Robo, with its more cartoony-sense of weapons had shots that not only went into arcs, but did round bursts in two different arcs, had scatter shots that would bounce off walls, had attacks that would pull robos closer in, dragon-shaped blasts, raining missiles, etc...
So no... it doesn't look like Custom Robo.
It could be closer to something like Armored Core or a basic form of Virtual On.
...it would be a tint of Steambot if they develop the characters enough while having a more bi-pedal feel for every robot.
4 player online is good. Having more than 4 players in a bot battle gets... uncreative.
Bots eventually start running into random missiles and shots. And people get tired of that franticness - FAST. They prefer smaller humanoid characters when it goes beyond 4 players. Bot games are usually too clunky to have fun beyond 4 players.
If the stages were HUGE and the bots were a tad bit slower (if they're fast), then more than 4 players would definitely match.
James @ Jul 30th 2009 11:51PM
Worms on live arcade is 4 player.
Castle Crashers is also 4 player.
Adding more players does not equal = more better gameplay!
oogieboogie004 @ Jul 30th 2009 12:45PM
YES!!! i needed a good mech game
motang @ Jul 30th 2009 12:50PM
Sounds cool, going to have to get this one!
Dreganfyre @ Jul 30th 2009 12:51PM
This looks pretty cool :)
MowDownJoe @ Jul 30th 2009 1:05PM
Don't see the point of balance board support, but I'm just happy to have a good, cheap mech-fighter.
Hardy @ Jul 30th 2009 1:46PM
Well if the balance board was used as a left food = foward. right foot = reverse it wouldn't be so bad.
canaroo @ Jul 30th 2009 2:19PM
Will definitely keep an eye on this...
Adv2k1 @ Jul 30th 2009 2:52PM
I'm getting flashbacks of BattleTanx on the n64.
http://www.youtube.com/watch?v=7brl9mzmgPY
If this game is similar I will buy instantly that game was uber fun back in the day.
TwEE @ Jul 30th 2009 2:54PM
Will this have decent pointer or motion control?