Order!!, WiiWare's retro king simulator, explained

We introduced Order!! yesterday, the upcoming WiiWare title that puts the player in the role of a 16-bit RPG's king. AndriaSang's preview of Poisoft's game helpfully gives us more details about the gameplay, which diverges significantly from My Life as a King (and also Little King's Story -- by the way, what's the deal with all the king games on Wii?).

As the king, you are visited by heroes, whom you send out to fight monsters. When they return, you reward them with items. Sometimes those heroes will explore your castle and just take items -- much like we all would when playing heroes in RPGs. You also build the infrastructure of your kingdom with item shops, farms, schools, and other such buildings.

While all that sounds pretty similar to My Life as a King, there's another layer of gameplay: you control your kingdom's foreign policy as well, deciding whether to use the army (which you build) to attack and invade neighboring kingdoms. You can use diplomacy, warfare, or even assassinations to achieve your goals.

Our favorite detail of the game: "You don't even have to set your sights on world peace. If you prefer, you can choose to support the demon lord by giving money to the demon army or capturing heroes and turning them in." The preview also mentions a sneakier approach: reducing the number of health items for sale in your kingdom to make it less hospitable to heroes.

Tags: japan, order, poisoft, simulation, wiiware

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