MadWorld's controls designed by sane people

There is some waggle, but it's not the main method of attack, and its mapping to the "uppercut" move means it will probably finish combos, much like the control scheme in the sublime No More Heroes. Swinging the nunchuk initiates a, uh ... "buck flip."
In addition to the basic controls, IGN posted a more detailed rundown of Jack's abilities, including a description of MadWorld's lock-on feature, and tweaking punches with the analog stick. We're happy to hear about some depth in the controls, because while the black-and-white look is stunning and the overdone violence is funny, what we really want out of MadWorld is solid, complex brawling.





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Reader Comments (Page 1 of 1)
Roto13 @ Feb 25th 2009 1:50PM
This sounds promising. :P Glad to see it's not just hitting A until everyone dies. (Not that I would ever expect something so shallow from the creators of Viewtiful Joe and God Hand.)
samfish (is ready for MadWorld!) @ Feb 25th 2009 1:57PM
I was really hoping for some God Hand-style dodging, but I guess the backflip will have to do.
rov947 @ Feb 25th 2009 2:40PM
As a left hander, I have to say that the ability to switch up what hand does what is great. If I was stuck with the waggle wand in my right hand and the nunchuck in the left I'd sell it. (that sounded wrong)
Moptimus Slime (Leader of the Taylor Swift Defense Force, Gobot in disguise) @ Feb 25th 2009 3:19PM
I call that "The Stranger"
Matisyahu Serious @ Feb 25th 2009 7:56PM
Moptimus Slime (Leader of the Taylor Swift Defense Force, Gobot in disguise) shoots
Moptimus Slime (Leader of the Taylor Swift Defense Force, Gobot in disguise) scores
8-bit.artist @ Feb 25th 2009 4:48PM
god i cant wait for this game. the soundtrack is sounds promising as well. lame that uk and aussie get the cd as a pre order gift and we dont though.
Abobo @ Feb 26th 2009 11:08AM
Abobo really wants things to smash. This game looks to let Abobo smash things. This means game should be good.