Comparing Echoes of Time on Wii and DS
Some new videos for Final Fantasy Crystal Chronicles: Echoes of Time have hit GameTrailers and they show us what we're dying to see: integration between the DS and Wii versions of the game. As you all know, playing the two are very similar, so it should be nothing but good times come this spring when the game releases.
Check out the comparison video above, then head past the break for two more videos, which show off character customization and two-player gameplay.
Two-player gameplay









Reader Comments (Page 1 of 1)
ryan @ Jan 23rd 2009 12:38PM
Just _watching_ the wii user have to point and click on those letters makes my wrist hurt.
I don't want to be overly cynical, but isn't playing a DS-capable game on the DS kind of overkill?
And so I don't sound completely bitchy... those graphics look good! and also, Woo, Final Fantasy!
ryan @ Jan 23rd 2009 12:41PM
and, of course, I meant "a DS-capable game on the _Wii_"... >>
Hardy @ Jan 23rd 2009 12:43PM
Grahpics look good... On the DS... The Wii version looks exactly like the DS version.. That's kind of a cheap cop out...
Seriously, the Wii is playing with half the screen.
I mean, I'm sure the game will still be amazing, but I'd be hard pressed to suggest the Wii version.
Crazylink @ Jan 23rd 2009 12:43PM
I finally got the chance to play Ring of Fates multiplayer mode and am really looking forward to this.
LokeSTL @ Jan 23rd 2009 12:56PM
So this is how the future GB/GBC/GBA/DS player is gonna look and work eh? Hope the player will do a little upconversion if it's possible.
James @ Jan 23rd 2009 1:17PM
Is it just me who feels that the Wii version should be wiiware, possibly available for free download if you buy the DS version?
Symytry @ Jan 23rd 2009 2:18PM
The "multiplayer" in these games kinda blows. I'm sure this one will be no different from its' predecessors in that there is no story in multiplayer mode. LAME. I'll pass until the producers on the Square side of S-E can pull their heads out of their asses and make a true multiplayer RPG. If they could do it 16 years ago, I don't see what the problem is today.
Covarr @ Jan 23rd 2009 3:33PM
The Wii version seems to have slightly better textures and special effects, but they use the same models, no doubt for collision detection reasons.
Of course, these videos show that this game was clearly designed with the DS in mind. I'm going to avoid the Wii version.
Though I bet a PC version with multiple-monitor support would kick ass, especially if one of the monitors was a touchscreen.
chibi_wings @ Jan 27th 2009 3:20PM
I really enjoyed Ring of Fates, so I will pick this up, but just for the DS. I prefer playing on my DS. Neat idea to release it on both systems, but sadly the Wii version isn't that impressive. I bet it would require too much resources to beef up the Wii game while still allowing it to be recognized by the DS game; keeping the same engine simplifies the problem, so I understand the reason Square kept it the same.