DS headed for a Tokyo Beat Down in March
Remember Success's police brawler Tokyo Doujitahatsu Terror Wo Chinatsuseyo? Atlus did! In another wonderfully surprising Success acquisition, the publisher has announced plans to release the beat-em-up in North America on March 10 under the catchy title Tokyo Beat Down.
Players control an elite Tokyo police division called the Beast Cops, who rid the streets of terrorists and other criminals by beating the hell out of them. A true arcade-style brawler, the cops can "hurl enemies into each other, chain together combos, execute special moves and throws, and then let loose on your foes with an arsenal of firearms, ranging from the small to the obscenely large".
We didn't think we needed any more DS games in the next couple of months, but we were SO WRONG. There is always room in our hearts, wallets, and Penguin United DS game cases for an arcade brawler.










Reader Comments (Page 1 of 1)
atastysammich @ Jan 9th 2009 5:48PM
My socks were adequately rocked. Day One purchase, baby!
Tim @ Jan 9th 2009 5:58PM
I'm sold, as the game play reminds me so much of the following:
--Capcom beat-em-ups classics like Captain Commando and Final Fight
--the mayhem of Rockstar's State of Emergency
--the flair of Starsky & Hutch, and two Japanese cop shows: Bayside Shakedown and Ninzaburo Furuhata
aj @ Jan 9th 2009 6:42PM
I miss old timey beat-em-ups.
Sora @ Jan 9th 2009 9:22PM
Like someone said reminded me of final fight, pretty good game for ds
HotLimit @ Jan 9th 2009 10:47PM
I hate to quash everyone's high hopes but the game isn't that great. The artwork and characters are very cool, as well is the concept of having firearms in a brawler (not really a new idea, but pretty prominent in this game), but it's executed poorly. Watch 00:32-00:34 1,000 times and you pretty much know how the entire game is.
On the other hand, I am happy to see that games I thought would NEVER come to America are.
Tim @ Jan 9th 2009 11:03PM
The guns were fired 22 seconds later than the time period you mentioned.
bullno1 @ Jan 10th 2009 10:04AM
That female officer looks like a hooker. But who cares? This game looks great, I appreciate if there is an English version but I can import it. Who needs to read in a beat'em up game?
HotLimit @ Jan 10th 2009 11:01AM
Yeah, that's my point. The gunplay wasn't executed very well so you're not going to see it that much. :32-:34 is what the majority of the game is like. Even Super Double Dragon for SNES had a better system than this one.
That trailer is awesome, it really makes the game look like there's variety in the action. That's the point of a trailer though, to get people hyped about something that's pretty sub-par. Plus there's no multiplayer, what good old school beat-em-up doesn't have co-op?
rikki @ Jan 10th 2009 3:51PM
Thanks for confirming my suspicion that this is Yet Another Half-assed Success Game.
...I can't believe they didn't even put in co-op play. Astonishingly stupid.
Matias @ Jan 10th 2009 12:13PM
I got this info from an email of atlus (I'm atlus faithful :P), the description sounds awesome, it says that there will be multiple characters with multiple endings and also of combo system and such, and enemies flicker when they die!, like in a old-school beat em up, I will get this game as soon as it comes out!
Kefka @ Jan 11th 2009 9:29AM
You know they're running low on features to promote when "retro death flicker" is mentioned... ;)