XSEED drawing Muramasa: The Demon Blade this summer?
We were thrilled by the implication that Muramasa: The Demon Blade's planned November 2009 European release date meant a similar date for North America -- just because the date made the whole thing seem more real. Now, according to retailers, we may have a release window for Vanillaware's unsettlingly gorgeous side-scrolling action RPG that doesn't seem like it's five million years away.
Both GameStop and Amazon report summer release dates for the title: Gamestop says July 15, and Amazon on July 28. Even if it is earlier than November, July may seem like a long time from now -- but Wii action gamers will probably have a lot to play in the first half of the year, including stuff like House of the Dead: Overkill, MadWorld, Onechanbara: Bikini Zombie Slayers, and The Conduit.
[Via Siliconera]
Both GameStop and Amazon report summer release dates for the title: Gamestop says July 15, and Amazon on July 28. Even if it is earlier than November, July may seem like a long time from now -- but Wii action gamers will probably have a lot to play in the first half of the year, including stuff like House of the Dead: Overkill, MadWorld, Onechanbara: Bikini Zombie Slayers, and The Conduit.
Gallery: Muramasa: Demon Blade
[Via Siliconera]










Reader Comments (Page 1 of 1)
guttertalk @ Dec 11th 2008 10:31AM
Has anyone explained why some games get such long delays between North American and European releases (assuming European includes English)?
On a multiplayer game (like Brawl), I can understand because there's probably server updates to make (although Europe has a better network infrastructure than the States). But single player games?
Tristan @ Dec 11th 2008 10:33AM
Woot woot this is great news. This is one of the titles that will be the highlight of next year. If only Arc Rise Fantasia had a release date too.
deaddays @ Dec 11th 2008 10:56AM
See, I had ULTRA high hopes for this game because the art is jaw-dropping and the action looked SWEET in motion. But after I saw in a gameplay vid that the whole game was just traveling from screen to screen fighting a bunch of badguys and getting a score for it (a la Okami), I worry about how repetitive it'll get. Hopefully that's not all the game is about. I'm hoping for large sprawling levels more akin to Odin Sphere. Am I asking too much?
Mr Khan @ Dec 11th 2008 11:01AM
I don't know whether to be happy or sad about the fact that none of the games you listed are made by Nintendo
Happier for the growing 3rd party support, i suppose, but still
JC Fletcher @ Dec 11th 2008 11:06AM
Do you really expect a bunch of action games from Nintendo?
Kenology18 @ Dec 11th 2008 11:24AM
This game's gonna be so awesome.
Tom @ Dec 11th 2008 2:16PM
I'm looking forward to this game; however, I would need to see some reviews and a lot more gameplay footage before I'd drop $40-$50 on it. That being said, I really like the style.
Michael @ Dec 13th 2008 1:53AM
Man, this is probably my most anticipated title... well, one of them. I really hope it isn't just running from one screen to the next fighting a group of guys, and then moving on.
I was under the impression that there was a demo that made it seem that way, but it will really flow a lot better. I hope so. Also, the demo moves rapidly from one environment to the next, but that was just to show off some variety in a short demo, so I think there may be longer levels like a traditional platformer...