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DS Daily: Cover story

The Chase: Felix Meets Felicity sounds like our kind of game: cute storyline, fourth wall-busting gags, great platforming mechanics, and fairly unique visuals.

But lordy, what is up with that cover? We're pretty shameless people (seriously, you should see what we don't wear while blogging), but even we would probably avoid eye contact with the sales clerk while buying this at our local emporium. It seems odd that a game with so much to offer older players could sport such kid-oriented boxart; if we knew nothing about The Chase, we wouldn't even notice this in a store.

Today's subject, then: to what degree does boxart influence your buying decisions? Ever purchased a game solely because it has an awesome box? Or have you been torn over whether to get a game, only to be put off by a crummy cover?

Tags: atari, dsd, platform, razorback-studios, the-chase, the-chase-felix-meets-felicity

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