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Reader Comments (Page 1 of 1)
Brian @ Nov 24th 2008 11:45AM
Looks like fun circa 1996, but damn if I won't be playing. Actually graphics look great for the DS and the handles don't look to shabby either.
Paul @ Nov 24th 2008 1:19PM
I think it just looks like Metriod Hunters. In my eyes it looks exactly the same and the sounds are pretty similar too.
CorpHicks @ Nov 24th 2008 1:24PM
*Drool* I can't wait another 1.5 months!!!
Honestly, this is by far the smoothest running DS game I have ever seen and the audio is pure win!
Thanks for gathering up all the vids.
yggogre @ Nov 24th 2008 2:16PM
Looks like a good Metroid clone style game. The engine is pretty damn good - could we get a Half Life port yet please?
leonus11 @ Nov 24th 2008 10:15PM
man that video was awesome! can't wait for this game! the engine is DEFINITELY a win! actually....EVERYTHING about the game is a WIN!
Waffala @ Nov 25th 2008 12:19AM
I never looked into Dementium too much since survival horror only really works in an immersive environment (surround sound, pitch black room and large screen), but this looks closer to an adventureous FPS, also, I'm dying to see that in the whole 60 frame per second glory that dementium boasted. Hopefully it can replace my QuakeDS homebrew for go to FPS
WriterFuzz @ Nov 25th 2008 1:42AM
Really looking forward to this one. I haven't finished Dementium yet, but am well in. As a big fan of horror games, it is one of the titles that stands out for me. The graphics aren't state of the art, but the sound and music are among the best I've heard, making the atmosphere of the game genuinely creepy and allowing for a few nice scares if you really get into it.
Judging from the videos, Moon has similar great sound, and I would love to see what Renegade Kid has done this time around. Definite buy!
MagNet @ Nov 26th 2008 1:33PM
I definitely agree this game does look quite damn good and all but I really do disagree about the music. In the exploration parts this music's perfectly fine but putting this in a fast-paced, adrenaline-pumping boss fight? Some slow drums and a synth that plays a note every 5 seconds? Come on, they've gotta put something more action-ish in the boss fights, seriously.