Before we dive right into the review, there are a few things you should know. First of all, I was unable to test the game with the WiiSpeak peripheral. With Nintendo only sending us one bundle of the game, it was impossible for me to utilize the peripheral during my time with the game. With that in mind, also understand that our single press review copy meant that I was without individuals to enjoy the multiplayer side of the game. This is purely a review of my time with the single-player portion of the game
.
franchise.
By now, you should pretty much know where you stand regarding
Animal Crossing: City Folk. If you were looking for some kind of innovation with the
Animal Crossing formula, you won't find it. Sure, there's the city area now, but it's really just more of the same. Not to say this is a bad thing, however, as there is plenty to do in
City Folk.
Fans of the GameCube and DS installments will find
City Folk is an easy game to like. You'll go nuts buying items for your house, you'll go fishing, and you'll meet a lot of lovable and charming characters throughout your time in your town. It's the way the cookie crumbles in
Animal Crossing and things are no different in
City Folk. Personally, the game held an immediate fascination for me, but I could easily see myself becoming bored with it after a month, like previous
Animal Crossing games. The type of player that can stick with it for the long haul likely knows what they are and won't feel the same as I do with this latest game, so their mind is made up before even playing a minute of it. The idea of a blank slate is just so appealing, the game has already won them over. Or, it's the idea of bringing their town from
Wild World on the DS onto the Wii that's so appealing. Either way, you should already know if you're one of these people or not.
When you get started, you can either upload your game from the DS or simply start anew. I chose the latter, because, uh, my DS game has a lot of weeds and suffers from inattention over the last year or so. And getting started works the same way as in games past. You'll get a new house. You'll have the privilege of paying off Tom Nook again. And you'll spend plenty of time running around your town doing a variety of activities.
When it comes to controls,
City Folk can kind of become a pain when utilizing one scheme. Either you can use the new cursor system to control basically all of the action, or you can use the more traditional setup. The problem with the new scheme is just as we said back during E3: it's
an imperfect system that makes interacting with the environment a bit more difficult than it should be. It's a little annoyance that I found got in the way just a bit too much. Thankfully, though, there's the gift of
option here.
What of this new city, though? The scale is rather small, and it serves as more of a hub for certain things that were confined to their own house in town in past games. As you all know, you can learn emotions from Dr. Shrunk's performances at the theater, or check out Gracie and Lyle's designs at their new digs. There's also the barber shop where
you can make Iwata cry. There are things to do here, but it is surely not the subtitle-deserving affair it may have been built up to be. No, instead the real time sink remains what it always was: earning Bells and buying junk for your house.
Animal Crossing: City Folk, despite lacking large strides in the innovation department, still manages to be an impressive well of fun gaming activity. Fans of the series will see this game as exactly what they want: more of the same. For those of you that've dipped your toes in the
Animal Crossing waters and found it not to be to your liking, the multiplayer aspects might be compelling enough to bring you back to the pool. But, until we can get some time with that, we're not sure if there's anything else in this package that will convince you to check out
City Folk. Basically, it's just more
Animal Crossing. Whether that's good or bad for you is something you'll have to decide on yourself.
Final score: 8/10As I've said in the opening paragraph, this review lacks multiplayer and WiiSpeak testing. We'll be getting to those and presenting write-ups on each as we can, so look forward to those as we finish them.
Reader Comments (Page 1 of 1)
therpham @ Nov 17th 2008 2:07PM
I own Animal Crossing for GC and it didn't hold my attention for more than a week. Looks like I won't be interested in this if it's more of the same.
Also, Tom Nook is a filthy bastard.
Dylan @ Nov 17th 2008 2:26PM
I love Animal Crossing, so I plan on getting this game.
Marcelo @ Nov 17th 2008 2:33PM
Question about importing your character:
1) When you import your character from the DS, does it merely bring your character over or do you get your house, your stuff, your tools, etc? Part of the appeal of doing AC:CF is starting from scratch all over again, which would be ridiculous considering I've already caught most of the fish and bugs and I have the complete fossil collection.
2) When you import your character from the DS does your character leave the DS town or is a copy merely made?
I guess I'm just not clear on what the importing feature actually does and does not do.
TheOverlord#2(AC FC: 1161-3212-7729 Pre-Game Night: Wednesday 7pm) @ Nov 17th 2008 2:41PM
1) You only get your character's face & hair. You also get your catalog, so you can buy back things.(Rare things are cheaper)
2) A copy is made
Marcelo @ Nov 17th 2008 2:44PM
Thanks. Still haven't decided whether to import or start fresh. Seems like cheating to get your catalog.
Can more than one person import? My GF has a character in her town as well.
TheOverlord#2(AC FC: 1161-3212-7729 Pre-Game Night: Wednesday 7pm) @ Nov 17th 2008 2:55PM
Yea. You just put your game in and select DS Download Play on the main menu. I'm pretty sure you can download more than one.(maybe http://animalxing.com 's forums will help)
Sisyphus @ Nov 17th 2008 2:34PM
I just don't get this game. It looks like playing with dolls in Imaginationland. There doesn't seem to be any actual game to it. Just yard work and make believe.
stinkbug @ Nov 17th 2008 6:03PM
- it can be a relaxing game
- it has some clever/cute/funny dialogue exchanges
- for some (OCD) people it's fun to collect a bunch of different items
- it's a break from the standard shooter games
- it's a break from puzzle games
- it has little details that you won't stumble upon for awhile (unless you play with your system clock)
etc.
THRILLHO @ Nov 17th 2008 2:35PM
if you import your DS character, you only take your name, avatar and catalog, no weeds, no bells, nothing else. I think the controls for this are amazing, as you can control 90% of the game with just the nunchuk (analog stick to move, c to interact, z to pickup). the pointing/walking can be done, but you can run just fine with analog and c. the D pad is also helpful, as up has you look up, down puts away any items you are carrying, and left/right shuffles through the carry-able items (shovel, net, fishing pole, slingshot). + and - are to quickly pull up the menus, which you do need to point for, 1 takes pictures and 2 takes you to the pictures menu.
Go1denchi1d @ Nov 17th 2008 2:43PM
I pretty much agree with the review. Its still fun as heck though. I forgot all about pitfalls until I fell in one..
TheOverlord#2(AC FC: 1161-3212-7729 Pre-Game Night: Wednesday 7pm) @ Nov 17th 2008 2:57PM
You have a Friend Code yet, Go1d?
Go1denchi1d @ Nov 17th 2008 8:25PM
Yeah my friend code is 3738-3030-9405
TheOverlord#2(AC FC: 1161-3212-7729 Pre-Game Night: Wednesday 7pm) @ Nov 17th 2008 2:43PM
Couldn't test Wii Speak? Come to my town, David! My friend code's in my username.(Tell me yours too! :P)
ZombiePikmin @ Nov 17th 2008 2:50PM
Im gonna give you mine on Wednesday!
Zealot @ Nov 17th 2008 2:51PM
Right now my purchase of this game is contingent on how different the home furnishings are from AC and AC:WW. Could anyone be so helpful as to tell me how many "repeat" items/item series you've found from other versions of the game? If it's basically the items from the first two games with only a few more thrown in, it's just not worth devoting so much time only to end up with marginally-different decoration options.
VaultICEE @ Nov 17th 2008 8:50PM
I'm interested in this too.
Anyone care to help?
Anti-Villian @ Nov 17th 2008 5:08PM
Should I be ashamed of playing this and being male?
Marcelo @ Nov 17th 2008 5:11PM
No. You should be ashamed for asking the question though. :)
stinkbug @ Nov 17th 2008 5:15PM
*sigh*
be prepared for yet around round of "AC looks stupid" comments.
for some, AC is addicting and great and fun and cute and annoying and many other adjectives.
for others it's a stupid non-game that has no point and that will never be played more than a few times on their system.
i don't think there's gonna be a lot of convincing people to leave one camp and join the other.
Sisyphus @ Nov 17th 2008 5:55PM
Its not a matter of being insulting, its just that I can't figure out the appeal of this game. It doesn't seem any more of a game than Wii Music. No end goals, no accomplishments, nothing to work towards. Just the idea that work is it's own reward.
Marcelo @ Nov 17th 2008 7:57PM
AC has goals and achievements if you meet them. Some of the achievements (the golden slingshot, for example) are easier than others (the golden axe). Nonetheless there's PLENTY to work towards. What makes it different is the seasonal clock. You can't just grind through the game in a week, you have to wait the entire year to cycle through everything there is to do. Thankfully there's a half dozen random things you could be focusing on at any given time.
When I first played AC my goal was to earn tons of money to pay off my mortgage and get the biggest house. After a few months of that I got hooked on catching fish. After about half a year of that, I got into decorating and furniture. Then it became more social, making friends and getting pictures of villagers, then I focused on gardening and making hybrid flowers. Then fossils. Then bugs.
The point is that while you're waiting for a particular fish to cycle into the game, there are half a dozen things you can work on as side projects.
Maybe the reason you don't get AC is because you haven't familiarized yourself with everything you can do.
stinkbug @ Nov 17th 2008 5:55PM
Although....
as a fan of the AC version, I gotta add that the lack of new features for CF is disappointing. A three-year old could have come up with dozens of cool AC ideas in a span of minutes. Why there isn't really much newness is a question for Nintendo.
i.e.
- an option to make game weather match the weather channel weather (even though I know it's sometimes outdated) and even use the opposite of actual outdoor weather.
- is there a recycling area (I never really played WW so I don't know some things) - or still just a city dump?
- why isn't there greater use of motion controls (i.e. scrubbing to clean a car)?
Marcelo @ Nov 17th 2008 8:01PM
I can understand why they wouldn't want the game linked to your particular weather system. If you lived in a place with less-than-ideal weather it would screw different people who are unable to experience different seasons. If it rained all the time in real life you could never catch any bugs, for example. It would also kill the slow clock passage of time concept. The seasons changing is one of the best things about the game.
The one thing I lament that isn't there is user-created content. Sure you could fill your house with the limited amount of themed furniture and get HRA points, but what I would love would be the ability to make your own furniture and sell it in an online market. I would also love to be able to decorate my outdoor patio with outdoor items instead of having to simulate the outdoors in a room.
gracie @ Nov 18th 2008 7:04PM
i need bells lots of them, anyone have the cheats?
Tim @ Dec 21st 2008 10:44AM
i was raised on a farm, but now i'm a city folk.
MeganSoriano @ Dec 24th 2008 10:04PM
I just got the game today, a gift from my husband because I have a childish side to me. I like it so far seems a little like My Sims but I have noticed its the same time/date and the weather is matched to the month. I also think its really neat that friends can join the town, I just have not figured that out yet! I wish I had more friends with the Wii!!
Jutz @ Dec 26th 2008 10:41PM
I just got a wii for christmas and I heard that this game is a lot like Disney's ToonTown or online sims. Which is totally up my alley! My only question is, how is the game if you do not know anyone with the game? Can you make friends without personally knowing people etc... In toontown there were just some tasks you could never accomplish alone? I have not opened this game but I need to understand the friend thing before I open this $50 game.
Thanks :)
Darkness=Fun @ Jan 4th 2009 2:23AM
I love the game, the style, everything. While it is similar, it does have some improvements, and therefore, I will continue to play it for possibly years to come. (until the next Animal Crossing, that is)
Darkness=Fun @ Jan 4th 2009 2:25AM
oh, and jutz, this is much better then toontown (in my opinion)
You can make friends online and add their friendcode to your list of friends, but you can't play with someone unless you have their friendcode.
The game's website is more specific, I think.
molliedolly214 @ Jan 7th 2009 2:31PM
how do i get my person on my ds to my wii?
liz n marc @ Jan 14th 2009 2:47PM
hey all to post friend codes is awsome but lets add our emails cuz u have to both add eachother or it doesnt work! heres my info:
town is liztown
charactors
froggy & liz
f/c's froggy 1676-8372-2964
f/c's liz 2063-3843-1827
and our town fruit is pears and soon cherries so email me if you want to add me and i can add you'se as well!