Atlus announces world-changing RPG My World, My Way
Atlus has officially revealed the RPG, My World, My Way, that was previously spotted on the ESRB database. As suspected, it's a localized version of Global A's Sekai wa Atashi de Mawatteru (The World Revolves Around Me), and it sounds totally hilarious and great.
My World stars Elise, a princess who tries to impress a handsome adventurer by going out on her own adventure. Her greatest asset is her own selfishness: she can use "Pout Points" (seriously) to alter the environment, add and remove monsters, and change other aspects of the game to her advantage. She also has a slime pal who can mimic monster abilities!
This game looked interesting before, and now the Atlus Effect is totally working on it. This is aided by an actual, measurable Atlus effect: we can already tell from the website and the announcement email that the localization is really clever. We will be following it closely as it approaches its February release!





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Reader Comments (Page 1 of 1)
Sora @ Nov 14th 2008 11:44AM
nice graphic but gameplay sucks first person rgg is not my thing, I don't why lately atlus keep coming out with first person rpgs. I''l pass on that one
Syll @ Nov 14th 2008 12:24PM
I agree; first person RPGs are so boring..
FPRPGs make turn-based combat a drag with robotic enemy animations coming toward you every so often. There's a reason shooters are first person - they're fast-paced and full of action.
That Fuzzy Bastard @ Nov 14th 2008 12:24PM
Oh just wait 'til the people who were p.o.'ed about "Fat Princess" hear about this...
aj @ Nov 14th 2008 6:22PM
Feminist bloggers have an astounding ability to be personally offended by everything.
I think I read something over at Feministing about how the sunrise reminded her of a testicle, and that the sun should be blown up.
.....And I say this as a firm believer in the idea of the basic equality between men and women (which is usually called "feminism", but I'm not allowed to be a feminist anymore because I'm not a morbidly obese lesbian who dresses like a lumberjack.).
chibi_wings @ Nov 14th 2008 10:36PM
I call those the fanatics of feminism, and actually there is a lot of fractures within the theory. So you two are generalizing a bit, but I do understand where you are coming from.
Abscissa @ Nov 15th 2008 4:24PM
Feminism != Equality
Feminism: Promoting female interests/agendas.
Equality: Promoting, well, equality.
For instance, you'd never see a feminist complaining about selective service registration being mandatory for men but not for women, even though its a clear inequality. And you'd never see them complain about a scholarship that requires the recipient be female, even though its a clear inequality (In fact, they usually promote these). Feminism should *never* be confused with equality.
Abscissa @ Nov 15th 2008 4:36PM
"but I'm not allowed to be a feminist anymore because I'm not a morbidly obese lesbian who dresses like a lumberjack"
Maybe I've been watching too much porn, but when have you ever seen a lesbian that looks like an overweight lumberjack?
In fact, since when could anyone morbidly obese actually be an effective lumberjack? I would think an occupation like that would burn fat and build muscle pretty quickly, and require quite a bit of strength and general fitness right from the start.
Also, most of the feminazi's I've seen are usually tiny prissy little things. They're like the yippy rat dogs of the human world. They see anything big, like a man, and start yipping away. And usually they're hetero which, frankly, makes for a wonderfully ironic contradiction to their man-hating ways.
JC Fletcher @ Nov 15th 2008 5:24PM
Okay guys, that's more than enough of this stuff.
Zealot @ Nov 14th 2008 12:34PM
The trailer left me thinking what every Atlus trailer leaves me thinking: "...but how does it play?"
Seriously, they can't get me excited about Mistress of the Monster Lair by bombarding me with character stills panning in and out of focus and some enemy animations. While part of the Altus base may have seen five seconds and gone moeeeeeeeeee~~~ take my money plz ^_^;; others need proof that the game is actually going to be worth playing. I can be persuaded; this just isn't the way to do it.
aj @ Nov 14th 2008 6:24PM
I'm with you on that.
I love Atlus games most of the time, I love RPGs, but I hate anime. I hate it. So trying to sell me something based on the fact that it's got anime art in it is a bit like trying to sell me on a restaurant by describing it's customer's bowel movements after they eat there. It actually turns me off of a thing I am pretty sure I will enjoy.
Zealot @ Nov 14th 2008 7:03PM
What may surprise you is that I say what I say as an anime fan. I see these trailers and think "what the hell do you take me for, Atlus?" because I like what I like because of narrative components, imaginative elements, overall quality. I'm not going to go gaga over a game because it has character stills that may remotely resemble someone I've seen in a Japanese show I saw at some point in my life.
Atlus seems to have realized that they can bilk the unsavory corner of the fandom--the Pocky-chomping, kawaii desu ^o^-ing Japanophiles--that give the reasonable and normal ones a bad name, and they must be making a killing off of this strategy for this game to have made it to the top of their localization list. That doesn't mean it's going to be a bad game, just that based on the trailer I don't think that's why Atlus chose it.
Seriously, do companies that localize American games for niche audiences in Japan think that they can cobble together a trailer with little more than stills of grizzled space marines or exploding Nazi heads and then rake in the yen? Probably not. It's just not how you go about selling a game. Atlus should know better, despite their obvious and continued success with the niche market in NA.
chibi_wings @ Nov 14th 2008 10:47PM
i agree with you on this Zealot. As an anime fan I hate how everyone thinks I automatically want to be japanese or have a collection of figurines, or I'm totally obsessed with japanese culture. I like anime because of its story telling. And I am perfectly happy being who I am, not trying to be someone I am not; and although I am interested in japanese culture (as much as other cultures), I am not emerging myself in it, I'm perfectly content understanding japanese culture without altering my whole life style just because anime comes from Japan. And I do not buy merchandise, I watch anime because I like the story-telling, that's it.
Really, these stereotypes NEED to die.
Bowser the Baptist @ Nov 15th 2008 6:00AM
Without bland stereotypes how will we ever make easy judgements?
Zealot @ Nov 15th 2008 9:41AM
Why, if we eliminate all of the assholes who delight in stereotyping even when they know better no one would have to worry about that.
But...I really wasn't trying to turn this into a discussion about fans and fanatics. My point was just that Atlus is pitching things to otaku and they're bringing over overall lower-quality games for it. There's an apparent lack of understanding of the reasons why there's such a strong niche for Atlus games--it's not because they're Japanese, but because they're (usually) better than a lot of the schlock we would otherwise be stuck with. The fact that they all come from Japan is merely coincidental.
Abscissa @ Nov 15th 2008 4:40PM
"The trailer left me thinking what every Atlus trailer leaves me thinking: "...but how does it play?""
That's nothing specific to Atlus's trailers. The vast majority of videogame trailers are like that these days. It annoys me to no end.
aj @ Nov 16th 2008 10:07PM
You ever notice how everyone complains about stereotypes because "I am not like that", and yet the stereotypes remain?
No one has the time required to be truly open minded.
Venom @ Nov 14th 2008 1:12PM
Am I the only one noticing that the game looks almost EXACTLY the same as Master of the Monster Lair? Are they trying to sell me the same game twice?
jadenguy @ Nov 14th 2008 4:10PM
I think those games seem different enough to be enjoyable. It's the same company or whatever, and maybe it's the same universe, but I'm enjoying MoML a LOT, so I wouldn't mind it.
Venom @ Nov 14th 2008 5:10PM
It's not necessarily a bad thing (I liked MotML, actually), but I was surprised to see that the battle system, dungeon crawling and even the slime compain are almost carbon copies of MotML's... I just hope there'll be enough new things to justify another purchase.
rikki @ Nov 14th 2008 4:34PM
I have been eyeing this one since the JP release. From the little of what I can glean, it's supposed to be surprisingly well-executed...if a bit easy.
I'm going to pre-order it and hope the main character is the fun sort of bitchy rather than the insufferable sort (go go Atlus localization team) and that the red-haired swordslinger is indeed a hot Amazon-esque girl like I think (s)he might be.
Please, PLEASE let it not play like typical targeted-market shovelware. :'(
Secre @ Nov 14th 2008 8:13PM
Atlus piqued my interest gland. I just hope it's not a strategy RPG like most of their games. I really suck at those, but I see great potential in their stories... Which basically makes me wish I didn't suck so much. I love a good story xP.
Loren @ Nov 14th 2008 9:56PM
I played this in Japanese and it really is very charming and delightful. It's also very idiosyncratic, though -- for example, the Pout Points are known as "Wagamama" (Selfishness) Points in Japanese, which just doesn't quite come across the same when you translate it -- so I might end up buying the English version just to see what they do with the localization.
omatic810 @ Nov 17th 2008 7:28AM
The concept sounds interesting enough, so I'm hoping it's a fun game to play. The trailer would have been better had they shown more of the actual battle / world-changing system.
I wish they'd have chosen to announce Knights in the Nightmare instead of this, though.