The healing power of Fragile's bonfires
tri-Crescendo's Fragile is a game about searching a ruined world for survivors. The decayed, destroyed suburbia gives Fragile a melancholy look, and the newly-revealed bonfire system only strengthens that impression.
Bonfires appear in various locations around the game. They are the only way to identify the type and use of wrapped "mystery" items, but more importantly bonfires unlock the memories each object holds of its owner, helping provide clues to the reason for the world's destruction.
Evidently, bonfires also act as storage for items (represented by cards) in your bag. Only during bonfires can you swap items in and out of your bag. In addition to this, they restore your character's HP.
Bonfires appear in various locations around the game. They are the only way to identify the type and use of wrapped "mystery" items, but more importantly bonfires unlock the memories each object holds of its owner, helping provide clues to the reason for the world's destruction.
Evidently, bonfires also act as storage for items (represented by cards) in your bag. Only during bonfires can you swap items in and out of your bag. In addition to this, they restore your character's HP.






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Reader Comments (Page 1 of 1)
Hardy @ Nov 7th 2008 3:13PM
I doubt this game is going to come to the US, which makes me very sad. :(
It looks so amazing.
E @ Nov 7th 2008 5:11PM
I haven't heard of this game until I read this blog entry but it looks very interesting, and being developed by tri-Crescendo adds to the excitement. They did an excellent job with Eternal Sonata and while I've only played the PS3 demo, I loved every minute of it and plan on getting the full version in the very near future. Hope this interesting game Fragile turns out to be a nice RPG for the Wii.
leonus11 @ Nov 7th 2008 8:59PM
the more i see this game the more i want it. hopefully it'll release state side.
Haohmaru @ Nov 9th 2008 12:02PM
The art style is VERY appealing, particularly the outdoor scenery. Please release in the US.