Nintendo DSi: The Unboxening and Impressioning

Yes, several other outlets have already posted their unboxing photos and first impressions of the Nintendo DSi, but we've put together our own article documenting the imported system's arrival, as we have a few new things that we can share with you, those things being:
- Photos of a cat stalking the box while we unearthed the DSi
- Surprises that we didn't expect with the DSi
- Video of us trying to load DS Fanboy on the DSi's new Browser
- Video of DSi Sound's 14 music visualizers
- Music from a renowned Wu-tang Clan rapper
There are some who claim that the DSi's design is more attractive than its predecessor's -- do not believe these heathens, as, obviously, they are ill-informed. In our hands, the new hardware looks and feels like a fine piece of portable technology. Of course, the fact that we spent in excess of $300 for the handheld might have clouded our judgment.
The pulsing blue power light, moved to the left of the system's hinge, is more pleasing than we expected (we didn't expect to notice it at all, actually), just like the Wii's own pulsing blue disc slot. We also found that the shoulder buttons, which some have berated for sticking out, feel easier to push, for whatever that's worth.
On starting up the system, we were surprised by the effort needed to push in the tiny power button, which replaces the DS Lite's power switch and has been moved under the directional pad. It's for the best, as you don't want to accidentally turn off your system while in the middle of playing your game.
In case you haven't heard, the power button also now acts as a reset button, allowing you to exit any game or application you're in with a tap, sending you to the DSi's menu screen. Again, because of the power button's hardiness, it is very much unlikely that you will accidentally hit the button.
The DSi's D-Pad is "clicky" like the original DS, and unlike the DS Lite's "mushy" pad. After a few hours playing several games with the system, based on no quantifiable evidence whatsoever, we decided that the DSi's directional pad is indeed "better" than the DS Lite's.

The DSi's stylus is slightly longer, so we took the above photo to compare the two. Honestly, we didn't notice during gameplay. Still, it's nice to see the stylus's design moving away from the tiny stick that the original DS used.
We were taken aback by the SD Card slot cover's design. You have to dig in with a thumbnail and pull it out, which isn't an easy task the first time around. In fact, we were worried that the cover would accidentally break with all the fiddling we were doing. The cover doesn't come out more than a quarter inch away from the system, so you have to pull it back to insert the SD card.
As for the DSi's missing GBA slot, that didn't bother us much, really, as we have several other devices scattered around the house that can play GBA games. The only thing we'll really miss is Taito's paddle controller, which wasn't even released stateside. We were more upset with the flashcart lockout, which prevented us from running any homebrew games or applications.
We've already seen the DSi's camera functions previewed to death, so the new feature that I was most eager to try out was DSi Sound, which allows the system to play music. After converting some MP3s into AACs, popping them into an SD card, and then loading them onto the system, we were pleased to hear the DSi speaker's improved sound quality and louder volume.
DSi Sound allows you to adjust the pitch and speed of music tracks as well as apply different "filters," like chiptune sounds and added reverb. You can also play sound effects, like drum hits, dogs barking, and Mario jumping, with the shoulder buttons. All of these features were unable to hold our attention for more than a few seconds.
Here's a video of the DSi's music visualizers, 14 in all, which play along with your songs (NSFW: Audio has explicit language):
If you pop in a pair of headphones, you can even listen to music with the system's lid closed. But Nintendo didn't include the useful ability to change or pause music tracks with the shoulder buttons, as homebrew program Moonshell does. Instead, you use the L and R buttons to play the sound effects detailed above. It's a big missed opportunity!
Though our import system displayed all menu options in Japanese, we had no trouble navigating everything, with the exception of setting up the WiFi options (We couldn't get the DSi to play with Apple's Time Capsule). After we braved the DSi Shop's loading times and downloaded the new and free Opera browser, we immediately pointed the browser to DS Fanboy:
It's still really slow! As you can see, the browser's new interface now looks more like the Wii browser's. We found that switching the browser to "mobile mode" made for a somewhat faster and easier to manage browser experience. Unfortunately, the DSi Browser does not support flash videos, such as YouTube clips. We even had trouble getting all of the simple GIF animations to load on Flying Pizza Kitty! We don't expect to use this feature much, but we did have a fun time checking our email from the bathroom using Gmail's "basic HTML" mode.
For more impressions and photos of the system being unpacked and stalked by a curious cat, hit the button below to jump into our gallery!










Reader Comments (Page 1 of 1)
Feral @ Nov 7th 2008 1:10PM
You guys get mad kudos for keeping Liquid Swords alive and taking a screenshot of the best song off the album.
dukemarty @ Nov 7th 2008 1:18PM
The matte black looks sick. I must say I had my doubts, but barring a ridiculous price tag here, this is a day one purchase.
And you can never go wrong with GZA, nice choice.
m-p{3} @ Nov 7th 2008 2:16PM
The web browser may seems slow, but this one seems way more responsive than the Nintendo DS Browser released a year ago.
elsng @ Nov 7th 2008 2:22PM
Some of the software looks definitely intriguing. The hardware I couldn't care too much about. But this might actually be a purchase one day...
Mr Khan @ Nov 7th 2008 4:13PM
I give your cat my cute stamp:
可愛い
Abscissa @ Nov 7th 2008 5:26PM
"we immediately pointed the browser to DS Fanboy: It's still really slow!"
Oh please, your *site* is ridiculously slow. It's loaded down so heavily with so much useless JavaScript bullshit, it's amazing the stupid thing works at all on a normal browser, let alone a handheld one.
RootiePatootie @ Nov 8th 2008 6:51PM
Maybe for you, and maybe for others, DS Fanboy's site is slow but I've never had a single problem with it. It's one reason I come back. When a site uses a server that can't handle the traffic, for whatever the reason, I don't bother coming back. But of course, I've had high speed high bandwidth for over 10 years thus I've forgotten what dial up and/or useless low bandwidth DSL is like. Before you slam a site for being slow I suggest you take into account your system and your connection to the 'net.
DS Fanboy... don't change a thing unless YOU want to.
As for the DSi, I'm still not sold on it being my next handheld gaming system. Just not enough there to make me want it. If the homebrew gang make a lot of in-roads I might take another look. Also, I'm still not keen on the region locking. BAH!
As for using it as a camera...nope. MP3 player... the AAC format turns me off but beyond that I'd have to hear it myself with my own earbuds to make a full call on if it's worth it to me or not. Portable web browser...it'd have to be damn good and a BIG step up from the crud they released last year. The lack of Flash supports blows and is a big drawback, IMO. Carry around my photos...not quite worth it to me at this point. The bigger screens are nice, I'll take that as the lone positive so far. As for the games that will be DSi only, they'll have to be mighty compelling for me to buy a DSi to play them. We'll see how that goes.
All in all, good to see more of the DSi and learn more about it. For me, only time will tell if I'll find it worth my while and my $$$.
Abscissa @ Nov 9th 2008 5:21PM
As I already said, it's the overuse of client-side *JavaScript* that slows DSFanboy to a crawl, not the server. Read a comment before spouting off a reply. As far as my connection, my bottleneck is general internet/server traffic.
RootiePatootie @ Nov 9th 2008 10:26PM
Obviously your system is NOT up to snuff. On three different computers that I use in my home regularly to view this site, including a little netbook, I have ZERO problems with any sluggishness loading DS Fanboy. So take your snotty attitude, which has been displayed in many comments on this post, and go play in the sandbox with the rest of the kiddies. Sheesh.
ducky @ Nov 13th 2008 5:49PM
...Yeah, I think it's just a ghetto-PC on your end of things. DSFanboy has never been slow for me on any browser.
SephFinale @ Nov 7th 2008 6:51PM
So does the DSi browser have Flash support?
Also, I lol'd at the cat stalking the box.
GrungeSpoo @ Nov 8th 2008 5:40AM
It, doesn't have Flash. To be honest, I'd be mildly surprised if the sucessor to the DS has it. Adobe... just doesn't release for too many platforms, or Operating Systems for that matter.
SephFinale @ Nov 8th 2008 5:48AM
All internet broswers should have Flash support. 8c
Mert @ Nov 8th 2008 8:04AM
You can't have flash with a 33MHz 2D processor. Duh.
SephFinale @ Nov 8th 2008 8:03PM
D; Stupid Nintendo...
Abscissa @ Nov 9th 2008 5:21PM
Meh, speaking as both a web user and a developer, Flash should die.
Rob @ Nov 7th 2008 8:27PM
My Japanese DS Lite had Japanese text for the menus by default, but there was an option to change the system language. Is that option gone?
NetOperator Wibby @ Nov 7th 2008 11:22PM
Well, at least we know that Flash isn't an option for the browser. I was kinda hoping otherwise but meh. It seems a bit faster than the Opera DS Browser I have.
On another note, I had no idea GZA did that song. I heard that beat on Pharrell's mixtape with DJ Drama. I never thought I'd find the source on DS Fanboy, LMFAO.
tekdroid @ Nov 8th 2008 2:17AM
1) "The DSi's D-Pad is "clicky" like the original DS, and unlike the DS Lite's "mushy" pad."
---------
Yessssssssssssssss.
2) "In case you haven't heard, the power button also now acts as a reset button, allowing you to exit any game or application you're in with a tap, sending you to the DSi's menu screen. Again, because of the power button's hardiness, it is very much unlikely that you will accidentally hit the button."
-------
Yessss.
3) "The DSi's stylus is slightly longer, so we took the above photo to compare the two. "
-----
Yessss.
4) "We also found that the shoulder buttons, which some have berated for sticking out, feel easier to push, for whatever that's worth."
--------
Yessss, like the original DS. Would like more curvature, though.
5) "After converting some MP3s into AACs, popping them into an SD card, and then loading them onto the system, we were pleased to hear the DSi speaker's improved sound quality and louder volume."
-------
Nice. Not that I expect that to translate to better sound quality coming from the headphones.
Sound visualisations are, as expected, abysmal. Not that that ranks up highly on the feature list.
What's hilarious is the 3-by-3 dot 'waiting animation' looks a lot like the TopToy DS homebrew cart's 3x3 dot animation :p
mahmud @ Nov 8th 2008 2:17AM
I was gonna make a really great comment. Promise. But the last thing I expected to hear in a dsfanboy search was a track off of Liquid Swords... and y'all threw me completely off. Good Job. Maybe next time we can get something off Ironman.
mahmud @ Nov 8th 2008 2:18AM
*dsfanboy post, not search. it's late and there's no edit function, arg.
Stephen M @ Nov 8th 2008 10:57AM
You guys did a great job satisfying our DSi curiosity what with the unboxing and app tinkering.
Since the DSi has a built in browser, does that mean each unit has the memory expansion built in?
Also, I second the poster who said your cat is cute... has quite the cute name, too.
gukid @ Nov 8th 2008 11:46AM
It looks like Nintendo FINALLY fixed the colour saturation this time around, which I'm pretty happy about. That alone makes me interested in picking one of these up, but then, bigger screens, better sound output (the DSL on headphones has a LOT of artifacting, could this be fixed?) and other features, end up making it a sure buy for me, seeing as though my current DSL has seen better days.
Diego @ Nov 8th 2008 7:31PM
This new DSi is awful, those little "new" features are just fool-buyers-catchers... never worth the price...
I can't take off this sensation of dissapointment...
Man! This DSi really sucks!!! damn... I know nintendo can doit better! What the hell whit them?!
bug frawg @ Nov 8th 2008 10:04PM
How is it disappointing? it goes above and beyond the typical refreshes that come along every handheld generation. (remember, dsi is not a next gen nintendo handheld)
tekdroid @ Nov 9th 2008 5:42AM
Diego, this update is probably the most significant one in Nintendo's portable gaming history. Can you think of any Game Boy, Game Boy Advance or DS update that offered more in a revision?
Let's recap:
1) online store and browser integration
2) 2 cameras integrated. Sure, 0.3MP (VGA) resolution, but whaddaya want for a gaming console that has to be relatively cheap? Plus unique-ish apps to play with images and memos. See dannychoo.com's DSi review for more details there.
3) SD card storage media (separate and unrelated to the game cartridges)
4) upgradeable firmware
5) slightly bigger screens
6) WPA support (or so I hear...)
7) ability to do crazy things to AAC audio files and your own voice
8) slightly thinner (but longer) device
9) dpad returns to clickyness (be gone mushyness!)
10) stylus gets a little longer
11) shoulder buttons stick out again, though frankly they are still too square. Where is (are?) your original GBA designer(s), Nintendo?
12) craptastic visualisations, but visualisations nonetheless
There's no doubt about the fact that they have created a more social device, so even when you're not playing games, you have other things to keep you amused, even just for a little bit. Plus who knows how their third-party app/games will grow. The internet ability, the SD card slot and cam are 3 really good selling points that should keep the DSi relevant and expanding for some time. It seems Nintendo have finally realised the internet (and PCs) exist and their DS can talk to it in some ways.
As I say, I can't think of a more significant update while still keeping most things compatible with 99.9% of the software and hardware that's out there while still keeping the cost down.
What were you wishing for?
Abscissa @ Nov 9th 2008 5:40PM
"1) online store and browser integration"
Not interested in ultra-DRMed stuff. And I have a PC for web browsing.
"2) 2 cameras integrated."
I already have a camera built into my PDA. And who doesn't already have a digital camera anyway. Plus, the EyeToy and DS Mic are strong indications that the results of camera-game integration will be mediocre at best.
"3) SD card storage media (separate and unrelated to the game cartridges)"
That will be nice *if* you can use it to store game save-files. Otherwise, there's nothing that adds that I can't already do on my PDA or my portable media player.
"4) upgradeable firmware"
The old DSs have this too. It might have improved support for upgradable firmware, but you know the main reason for that is PSP-style anti-homebrew wars.
"5) slightly bigger screens"
Emphasis on *slightly*.
"6) WPA support (or so I hear...)"
If so, that's good. But only in a "Wii Motion Plus"/"Should have been there from the start" sort of way.
"7) ability to do crazy things to AAC audio files and your own voice"
Support for AAC instead of the insanely overrated MP3: Good. Or would be good if I didn't already have a 40GB portable media player (that plays almost anything, even Vorbis), and a PDA that plays music/video off of an SD card. Crazy audio effects: Useless gimmick.
"8) slightly thinner (but longer) device"
So what? If the other DSes were the size of a Game Gear, I could understand. But even the DS Phat is plenty small. I have absolutely no need for it to be any smaller. And I'm not one of those consumer whores that buys into this whole "Smaller is always better" bullcrap.
"9) dpad returns to clickyness (be gone mushyness!)"
As you admit, the DS Phat already had a good Dpad. Fixing a problem that never should have been introduced in the DS Lite doesn't impress me.
"10) stylus gets a little longer"
Possibly a good point, but a minor one. DS Phat's stylus sucks (but I got used to it). I've heard the problem was already solved with the Lite, but I haven't personally used the Lite's stylus.
"11) shoulder buttons stick out again, though frankly they are still too square. Where is (are?) your original GBA designer(s), Nintendo?"
Don't know anything about this.
"12) craptastic visualisations, but visualisations nonetheless"
A useless feature if I've ever seen one.
And the thing probably still uses that stupid volume slider instead of the *good* volume knob from the GBA.
Abscissa @ Nov 9th 2008 5:51PM
"What were you wishing for?"
Off the top of my head:
- A volume control that doesn't suck.
- A GBA slot...that doesn't make the carts stick out. Maybe even with GB/GBColor support this time (these could stick out).
- Screens that are more than a quarter-inch bigger.
- Replace the two screens with one big touchscreen (obviously the would require other modifications due to the clamshell nature of it)
- And end to this "smaller is always better" obsession.
- Homebrew
Abscissa @ Nov 9th 2008 5:54PM
Also, TV-out and a shape/layout that doesn't hurt my hands anytime I try to use the shoulder buttons
Diego @ Nov 9th 2008 6:18PM
tekroid, ¬¬ all you put in your reply only gets me more depressed about this new DSi, you are only giving me more reason about this:
those little "NEW" features are just for consumer whores... never worth the price...
but you have a point, the principal reason why I am dissapointed is that I was hoping to much for an update, I really want to see a close-to-be-new handheld...
What I am wishing for?
just a REAL update for the screens (widescreen and not only a few millimeters) and the SD slot could have been nice, NOTHING MORE...
all the other things they put on it are UNNECESSARY (especially the cameras) and they take off the GBA slot for that? damn...
tekdroid @ Nov 9th 2008 9:45PM
Diego,
Widescreen in a DS revision sounds nice, but you know you will get black bars for all games, right? Pixels are either gonna be shown 1:1 or stretched, or doubled or some other nonsense. It's a DS revision, not DS2. Not only that, any new games would have to be compatible with the older aspect ratio / pixel dimensions. Doesn't make practical sense.
I agree with you *to a certain extent* that the other things are largely unnecessary (but I'd also go on to say that the way they've implemented them is unique in a portable), but I also can't help but think that MANY will buy them for these features. So from a business perspective, they have done well and will continue to.
Abscissa, your concerns:
1) you have a PC for web browsing. That's fine except when you're bored somewhere with free wifi, and you happen to only have your small little DS (and not your huge laptop or even PDA) to check up on email, or whatever. Plus who knows what else will be offered in future for the DS as far as apps and games go. It's also a nice diversion at home when you don't want to fire up the pc, or can't in the other room. Best of all you don't need to buy the Opera browser add-on...it's all integrated. Win.
2) you have a camera in your PDA. That's fine and plenty do have cameras but consider that a lot of younger kids don't have a pda or a phone with camera, or one that does crazy stuff to pictures away from the PC. So it's a different approach, really. It makes sense for these people. For some it will be the picture-taking ability, for others it will be what you can do with them (distortions etc) and how easily it can be done with the stylus and so on. Building on the strengths of the touchscreen. Either way, unique experience for a kid (especially a younger kid) in a more unique device for a market that probably has never used or owned a touchscreen device or PDA, or phone that does what this does in the way and the ease that it does it. (and no need for adults to keep kids away from PC).
3) Re: SD card would be nice if you could save game-save files. I would think it would on any downloadable games they offer in their store. But c'mon, this is the first time the DS has half-decent storage-onboard. Storing pics from the cam and sharing them on the PC is just the beginning, I think. We'll wait and see what comes of this. The fact is it's long-overdue and welcome, and does allow for some elbow-room for growth.
4) See, I was unaware of upgradeable firmware for the current DS. Anti-homebrew is a given, I think. They want to protect their interests, but there's also the scope for growth here. We'll see.
5) slightly bigger screens. Well, they can't increase the size too much without pixels becoming very noticeable, I would think (unless they get into the fun of doubling and stretching pixels, resulting in complete suckyness). So it's a decent and common-sense compromise given the limitations they are working with. I fail to see how they could have done that more elegantly while keeping backward-compatibility with existing DS games.
6) WPA should indeed have been there from the start, but IF it's there like they say it is, my god I would welcome that with open arms!
7) Crazy audio effects might be a 'useless gimmick' to you but I bet they would be selling points and amusement to many people buying the DSi. Sure, PDAs and media players of all types do play music, but again there's a slightly different angle and approach Nintendo take to display the strengths of their console in a 'fun' way. If your primary activity is using the thing to play games, you can still do that and it doesn't detract from that, really. I doubt its aim is to compete with cheap MP3 (or other) players. PS. Congratulations on being one of the few who rate MP3 as overrated. I agree. I would not pay a cent to have MP3 implemented, personally. Again, if this were aiming to compete with cheap mp3 players and phones and whatnot, they would include support. But the fact is it doesn't. It does things differently and for different reasons and different markets.
8) I liked seeing more thinness; anything that makes the thing less obtrusive I'm a fan of.
http://www.flickr.com/photos/dannychoo/2991192784/
But again, it IS longer than the Lite. Anyway, all these little tweaks add up. I reckon if they left the GBA slot in there they wouldn't have been able to make it thinner while keeping the strength and size of the unit adequate.
9) fixing dpad back to clickyness doesn't impress me, but considering that I ONLY have a Lite while a friend has his original, it's welcome, nonetheless. Increasing size of the dpad would be the next step to reach parity with the original DS.
10) the stylus is OK compared to the original DS, but that little bit of extra length is still welcome, nonetheless.
11) the original Game Boy Advance had the best shoulder buttons and in general, comfort, IMO.
12) the visualisations are indeed junk but I'm sure some people out there will love them, particularly the younger crowd, my guess. Consider that children and 'casual gamers' are Nintendo's bread and butter (but by no means their entire market), and it starts to make sense.
The volume buttons, btw are the clicky type, so you'll be happy to hear that :)
http://www.flickr.com/photos/dannychoo/2991192320/in/photostream/
While I can appreciate not everyone will use all these features, or even like them (myself included), I can still see this product being a colossal hit given the 'fun' additions to the console, not to mention the more substantial ones such as on-board storage, expanded storage, and more flexibility. If we compare it with the PSP, with no in-built cam, no touchscreen, but with other strengths where it totally outlcasses DS, we can see that Nintendo really are playing to their strengths and doing the best they can to downplay or change their weaknesses. This revision to their DS is quite substantial by comparison with what PSP has done and what Nintendo themselves have done since the Game Boy was first introduced, IMO.
Given the limitations of backward compatibility with nearly all DS games having to be a requirement of the new revision, I think they have done an extremely good job to 'add value' to their console.
Diego @ Nov 9th 2008 11:40PM
hehe, tekdroid you know how to make your point, if you work for nintendo selling DSi... you have talent, I get less dissapointed and pissed now :D
But, I still go against this DSi because I really want to see a new handheld in place of this "update"...
I think nintendo can doit better only centring on game experience and not in making flashy all-in-one wannabe ultimate gadgets. With the screen, music and SD slot as the only updates (and the GBA slot still in place) the DS could have been the most awesome handheld of all times and the biggest move of nintendo the new year... but look what they do in a rush...
"So from a business perspective, they have done well and will continue to..."
I really doubt that for this DSi... at the begining they can get a boom on sales (comon' is a new gadget in the market!) but then the hanheld is not going to be so much popular I'm 100% sure of that (nostradamus predict that already lol), this is not the best move for a company, they have to think in a much larger period of time, this is not free you know:
http://nintendo.joystiq.com/2008/10/29/japan-not-crazy-about-nintendo-dsi/
PS: The widescreen can get a nice border when playing DS games in a 1:1 aspect to fill the area
nintendo_pro @ Nov 8th 2008 10:03PM
does dsi have wifi built in? or do you still have to have a router or wireless source?
bug frawg @ Nov 8th 2008 10:06PM
Do you even know what wifi is? seriously wut.
RootiePatootie @ Nov 9th 2008 10:26PM
Umm..... do you mean 3G or WiMax?
I always get a sense that many DS users don't quite understand the term WiFi, what a wireless router does, and why they want it. Rather than give a snotty answer, like so many here love to do, I suggest you poke around online and learn about these terms and the technology behind it. Then you can ask whatever questions specific to the DS and DSi that interest you and not get back (as many) snotty and childish answers. :)
Dani @ Nov 9th 2008 7:51AM
We need more Hemingway! That cat is just awesome. In fact, I only read this article entirely because Hemingway featured
Don @ Nov 9th 2008 1:17PM
I'd be concerned about the volume buttons being on the left side of the DSi. It seems like when you curl your fingers around the DSi to press the shoulder buttons, it'd be really easy to press on the vol. buttons too...
ChibiKawase @ Nov 10th 2008 2:39AM
Ugh, I hate clicky d-pads. Because they have no give to them, it's too easy to press down too hard and strain your hands. =/