Cave Story: Mimiga Village's new construction
WiiWare Cave Story developer Nicalis's blog has featured comparisons of sprites from the original game with Cave Story creator Pixel's redrawn sprites for a few weeks. Today, instead of a new character sprite, Nicalis's Tyrone Rodriguez posted part of the updated tileset for the Mimiga Village environment, one of the first areas of the game.
It still looks like Mimiga Village, but a bit sharper. Pixel seems to have taken care to be faithful to his original arrangement of rocks and grass, adding just a bit more detail. With every single visual element in the game being redrawn by hand -- and it is by hand, of course, rather than a filter, as Rodriguez points out -- how could Cave Story possibly be finished any time soon?
It still looks like Mimiga Village, but a bit sharper. Pixel seems to have taken care to be faithful to his original arrangement of rocks and grass, adding just a bit more detail. With every single visual element in the game being redrawn by hand -- and it is by hand, of course, rather than a filter, as Rodriguez points out -- how could Cave Story possibly be finished any time soon?






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Reader Comments (Page 1 of 1)
Mr Khan @ Nov 5th 2008 1:07PM
By hand? Fuck
It could be a while, and that game would be perfect filler for any gaps i might have in 2009.
Evan @ Nov 5th 2008 1:19PM
I especially like that the color-palette does not changed, just the resolution. I was worried, but not any more. This shows a lot of care and respect for the game.
Triptych @ Nov 5th 2008 11:08PM
Man, you have to appreciate the dedication to one's work.