Muramasa slicing up Europe in November 2009
Rising Star Games has already confirmed it will localize gorgeous 2D ninja romp Muramasa: The Demon Blade in Europe, and now the official site has pinpointed a release date of November 2009.
Why is this good news for North Americans? Spencer at Siliconera believes that Marvelous is attempting to align release dates for its biggest titles in the U.S. and Europe (No More Heroes: Desperate Struggle and Little King's Story have similar launch dates in both regions), and hypothesizes that Muramasa could fall into the same pattern. Now seems like an appropriate time to celebrate with half a dozen new screens!
Gallery: Muramasa: Demon Blade
Source: European release window
Source: Screens










Reader Comments (Page 1 of 1)
Matthew @ Oct 23rd 2008 8:54PM
Holy, I can't believe I forgot about Little King's Story. It just seems like here in North America we are doomed to not get games anymore and systems *cough, DSi*. As I've said before, not giving a date on Fatal Frame just made me sick, I hate this American attitude of sports and pure violent fps, I being a Canadian get lumped into that group and suffer. Even though I know that ain't the case for the good ole U.S but I will say it is for a large majority, I get sick of having titles withheld or dumbed down violence and stupid massive fights to release it with the appropriate rating because parents are just too lazy to parent their damn kids. Ugh, just give me Fatal Frame at least and I'll shut up, I need a serious game...
Josh @ Oct 23rd 2008 9:34PM
Wow, that's more than a year away.
That's just really, really bad. I thought it would be far sooner than that.
Mr Khan @ Oct 23rd 2008 9:39PM
But haven't they already called it for early 09 for US?
And either way, doesn't Marvelous let Rising Star do most of their European business?
Onomah @ Oct 24th 2008 8:53AM
I love Rising star games so much. So very much do I love them. If I had the chance I would hug each and every one of their staff. Always with the great game they are giving Europe. Without them I would never have played no more heroes.