Top 5: Biggest Tear-Jerkers
The video games as art debate is a ridiculous sham. It seems that many who fall on the "games are not art" side have rarely or never played a video game, often a product of an older generation. If your only experience with video games is hearing news reports about 7 year olds beating up hookers in Grand Theft Auto, then of course your view will be ignorant and bigoted. But that doesn't give critical validity to start creating arguments against that with which you are very unfamiliar. I know surprisingly little about Somalian Islamic Literature, which is why I don't make inflammatory statements about it. To suggest that any video game is incapable of being art is remarkably narrow-minded.
Television and movies choreograph all characters' actions and responses, leaving the viewer as a mere canvas on which the creator's views and reactions are imprinted. Though it's often that a viewer connects with a character and draws individual interpretations, their failures and triumphs can always be placed on the choices of the individual. With gaming, however, the connection can be just as deep, and to some, deeper. When our character fails, we grumble. When our character succeeds, we rejoice. Don't like the outcome? Well, then, you should've done things differently, dummy. While I'm not suggesting that games are better than film, they are simply different and arguably just as valid as high art. At a primitive level, it's not uncommon to punch the sofa in anger after failing a gaming objective. Just the same, it's nearly expected to vocalize with triumph after conquering the same obstacle. Emotional response does not automatically equal art, but creating something which vents one's senses and emotions and appeals to those of others certainly is. Different than stubbing your toe or finding 20 bucks in the street, gaming situations were carefully orchestrated to provide an experience which is dependent on the gamer to interpret. Why should emotions such as fear, love, and sadness be excluded from gaming?
Making my way down from my soapbox, I'll say that perhaps the most intimate display of emotion is crying. Here's the Top 5 moments in gaming that seem to get me every time. SPOILER ALERT: I hate having something ruined just as much as you do, so I'm giving a fair warning right now. This list contains spoilers for several high profile Nintendo titles. None are from the Wii (excluding the Virtual Console), but I will say that the fifth item refers to the WiiWare-bound Cave Story. If you haven't played the game and plan on purchasing it (which you definitely should!), please skip to number four.





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Reader Comments (Page 1 of 1)
Berty200 @ Oct 13th 2008 1:46PM
Yeah, Koholint always made me sad. There are, however, much more psychologically thoughtful moments, but I believe you are talking more bittersweet, not just sad.
Sonic_13 @ Oct 13th 2008 1:48PM
I'd like to look at the list, but I'm afraid of spoiling a game that I am playing (or may want to play). Without posting what the spoilers are, could someone please list the five games that are in the list? Thanks!
Kaes Delgrego @ Oct 13th 2008 1:57PM
Sure thing, it's Cave Story, The Ocarina of Time, Metal Gear Solid: The Twin Snakes, Link's Awakening, and Super Metroid.
ZombiePikmin @ Oct 13th 2008 2:12PM
How could you not list the end of SMG when all the stars fill the black hole and Roselina leaves!??!
TheOverlord#2 @ Oct 13th 2008 3:01PM
I usually don't get sad watching that because I laugh a little bit at the Lumas making the "whee"-like noise.
Though that could be them screaming because they are dying...
I'm a bad person.
ZombiePikmin @ Oct 13th 2008 2:12PM
How could you not list the end of SMG when all the stars fill the black hole and Roselina leaves!??!
ZombiePikmin @ Oct 13th 2008 8:39PM
That offends me! What other loveable creature goes wheeee before sacrificing themselves!?! THATS RIGHT!
Michael Holmes @ Oct 13th 2008 2:12PM
Call me a nerd, but the mario in the picture is composed entirely of map tiles from pokemon ruby/sapphire/emerald
xdrewfacex @ Oct 13th 2008 4:25PM
nerd!
Monkey Thing?!!? @ Oct 13th 2008 2:37PM
Saria always got to me
A more obscure moment would be in Fire Emblem: Path of Radiance, if you advance Jill & Lethe to an A-rank support conversation where they resolve their mutual racism and shake hands. Always makes me tear up.
And finally: Read the storybook in Mario Galaxy. How that didn't make the list i don't know (not that it isn't a great list)
samfish @ Oct 13th 2008 2:40PM
Lack of Okami ending=fail!
http://www.youtube.com/watch?v=Z9t10jd5rGw
Kaes Delgrego @ Oct 13th 2008 2:58PM
You're probably right. I haven't played Okami yet, and I really need to. Even if I had (and I'm really looking forward to it) I was trying to veer away from current-gen games, as everyone may not have had a chance to play them yet.
Nigeria @ Oct 13th 2008 2:40PM
Grey Fox over Sniper Wolf. I don't know.
Remember when Snake was comforting Wolf in her last moments. She was breathing hard, coughing blood - poor Otacon was distraught, blubbering like a boy. Wolf saw herself as a coward, a dog, but Snake reassured her and said she was a hero, a noble wolf. That's just off memory, there's a lot more, I'm sure.
What about when you finally discover it was Garcian who had killed the assassins in Killer 7, and he was harbouring an incredible, mental guilt, which triggered his multiple persona killing...persona. Well, that wasn't really a tear jerker, I was just upset when I saw Garcian execute Kaede Smith. Then I laughed.
Kaes Delgrego @ Oct 13th 2008 2:55PM
Yeah, that was a very close call. I was debating between the two. Sniper Wolf's death was definitely very emotional. What always got me was as you leave, the other wolves walk around looking desolate, knowing that their master has died.
I felt that the ending was that much sadder, though, as it said a lot about and greatly affected three pivotal characters: Snake, Fox, and Meryl.
Kaes Delgrego @ Oct 13th 2008 4:12PM
* Naomi, rather ... not Meryl.
Nigeria @ Oct 13th 2008 2:41PM
http://uk.youtube.com/watch?v=wriaT32v2T0
Sniper Wolf death.
Monodi @ Oct 13th 2008 3:52PM
I miss Link's Awakening, some asshole tricked me and stole it from me in jr high along my GameBoyColor. And yes, it was a beautiful game.
I was mostly sad as knowing Koholint island was very much of a paradise compared to Hyrule itself in many aspects, and Marin was much more of an open hearted bizarro Zelda.
In CaveStory I expected Toroko to heal back or draw unconscious as in the previous battle in the Egg Passage, but watching it pass out was totally a slap in the face.
Funny I just cleared Super Metroid yesterday, in order of that I would have been spoiled, teehee.
Also the post lacks of Mother3 so much, because almost all the game has ter-jerkers. Just to make it fair, though it isn't available to a worldwide access yet. (wait a couple of days more!
Lenny @ Oct 13th 2008 6:56PM
I'll be the nasty person to offer a dissenting view. First, let me say that I enjoyed this list and its concept. I especially agree about Koholint Island. I remember as a kid watching that happen and think to myself: "What am I supposed to feel? Happy that I won?" It was such an ambivalent, complicated emotion, even for a twelve year old.
That brings me to the point about games as art. Regarding the Metal Gear game, but first a caveat. The moment you describe about choosing to tell the truth is a touching one that sounds on the same level as any great movie. However, all of the exposition (Grey Fox, a cyborg ninja who battled Metal Gear Rex) sounds like scifi dribble. For your typical non-gamer critic, this is indistinguishable from machoistic scifi male fantasy. The worlds of literature and film have tended to reach their most artistic when dealing with real people in real situations, rather than heroic, unrealistic characters of most games. What makes a game hero worthwhile is that he is incredibly different, yet what makes a novel character worthwhile is how similar and undifferent he is.
An example might be Joseph K from Franz Kafka's The Trial compared to Solid Snake from Metal Gear. Which person is most like me? For someone like Ebert (who has attacked games as non-artistic), that is an important difference.
Lastly, I personally think games can be art - I'm offering this opinion as a devil's advocate to help understand the people with whom I disagree. The goal of all debate should be understanding.
Kaes Delgrego @ Oct 13th 2008 4:25PM
Die, nasty people! Seriously though, I really appreciate you keeping the debate going, so thank you for that. :)
I was actually using Roger Ebert's statements partly as a basis for forming my arguments in the introduction of this column. I agree that many "games are not art" folks see the contents of most games as mere sci-fi drivel, but I think for them to completely dismiss it is foolish. Again with the Ratatouille reference (I loved that film), not all games are art, but art can come from any game. It's true that many do want to relate to a character, but some of the most beautiful connections can be made and enforced when you find similarities with a character you'd never expect to have anything in common with. And any snob who thumbs their noses at a video game based on unrelatability (is that a word?) must immediately denounce classics such as Animal Farm and Watership Down.
Thank you for your intelligent analysis and critique. Keep 'em coming! :)
zchry @ Oct 13th 2008 5:10PM
I wholeheartedly agree with number 2. I truly love that game. It is one of my top favorites to ever exist. I wouldn't have thought of it, but once I saw it on the list I knew exactly what you meant.
PGrock @ Oct 13th 2008 5:49PM
I was depressed for the ehole day when Toroko died in cave story.
Kaes Delgrego @ Oct 13th 2008 6:24PM
Me too, man. :(
Berty200 @ Oct 13th 2008 7:59PM
We're also forgetting the end of Pikmin. The normal when, when the Pikmin are SO SAD!/
Kaes Delgrego @ Oct 14th 2008 9:48AM
Yes, good call. Pikmin was another possibility ... either the ending or just having Pikmin die in general. Thanks for the suggestion! :)
manaman @ Oct 13th 2008 8:16PM
Very good list. I agree with all of the comments and the choices to illustrate them. There are, of course, others but this is a good list.
Excellent article!
Kaes Delgrego @ Oct 14th 2008 9:49AM
Thanks so much, manaman! :)
Antonio @ Oct 13th 2008 9:41PM
I definitely agree with number one. I doubt anyone, no matter how jaded, couldn't be shocked by the emergence of the Metroid. And it's final piercing cry just puts it over the edge.
But I think the omission of Wind Waker's ending is a mistake. When the king of Hyrule wishes for a future for Link and his daughter, it was a truly touching moment. The shot of him reaching out to Link as he floats away was noble and sad. I remember there were a number of characters in Majora's Mask that were interesting and sad, like a dad who you had to heal.
Saria and Link's Awakening? Eh. They just don't do it for me. Saria's lament of only being a friend doesn't rise above the relationships in the average high school drama. The connection with Koholint Island just isn't there for me.
Did Nintendo have to be involved in the development of these games? Because I thought a Square game deserves a mention, even if they were frequently on the edge of melodrama.
Kaes Delgrego @ Oct 14th 2008 9:54AM
You're right, it was hard to pick just 5. Maybe I'll have to extend it to a Top 10 for special cases like this. :)
I tried to keep the choices specific to Nintendo, but it didn't have to be a Nintendo-developed game. On a Nintendo console, I've played the US Final Fantasy 2 & 3 (really 4 & 6). But I'm not quite an expert on the series, so I didn't want to comment on it. Thanks for the suggestions!
Dementis @ Oct 14th 2008 12:14AM
Why argue what's art and not?
In this modern world, everything is art.
Not just a canvas with paint on it or a sculpture, but also a game, a movie or a feeling.
When you post on a blog, that is an artform in itself.
Modern art is everything and nothing.
Kaes Delgrego @ Oct 14th 2008 9:57AM
Well said, Dementis. Perhaps that's the beginning and end of the argument: art is defined by how it's perceived. And since everyone is unique, no one can tell you what is and isn't art. Take that, Ebert! :P
Dementis @ Oct 15th 2008 6:47AM
Precisely how I reason Kaes., good thinking :P
tacoman @ Oct 14th 2008 3:46AM
"But is the lie told to a grandmother ("Mmm, this pie is delicious!") any different than the lie told to a spouse ("Of course I'm not having an affair with my secretary!")?”
If the truth comes out about you not liking your grandmother's pie, it's not *quite* as likely to completely ruin the relationship, cause massive trust issues, and more than likely become a massive financial and social strain. So yeah, hating mawmaw's pie and fucking the secretary are pretty much one in the same on the morality scale. But not all.
Kaes Delgrego @ Oct 14th 2008 9:55AM
Very true, tacoman. My point was just wondering where we should draw the line. I certainly don't know. Thanks for your input!
Hamster @ Oct 14th 2008 8:52AM
I totally agree with you that Link should never be given a voice because Link isn't Link, he's you.
lilyman @ Oct 14th 2008 4:54PM
Even as I just read about link and Saria, the memories came back and i started to tear up a little.
Nabha @ Oct 14th 2008 8:49PM
Kaes, what a wonderful ending!
"Yet somehow there exists a feeling for others so strong that such genetics become meaningless. To sacrifice yourself for the sake of another is the purest definition of selflessness."
If these thoughts were inspired by video games, I'm sold on their potential for evoking deep feeling and inspiration.
ukridge @ Oct 14th 2008 5:11PM
For my money, there are few video game moments more rewarding than (and, yes, this is yet another Zelda reference) in Majora's Mask when you finally reunite Anju and Kafei. After putting an incredible amount of work into completing this quest, you get a brief and touching cutscene... all before the moon falls and it is all undone.
Monkey Thing?!!? @ Oct 16th 2008 4:16PM
Yes, but then you give that mask to the skull kid, and then you get the Fierce Deity's Mask, then its all kinds of zomg awesome
Craysh @ Oct 14th 2008 8:44PM
How could you possibly forget about Megaman 3?
Who DIDN'T cry at the end when megaman looked up into the sky and saw his now dead brother protoman?
MTM @ Oct 15th 2008 1:46AM
The endings of Lufia I and II made me leak from the eye holes.
Dustin @ Oct 15th 2008 3:40AM
Twilight Princess is full of WAY more emotional and tear-jerking moments then either of the Zelda titles listed here. Nostalgia sucks.
Ron E @ Oct 17th 2008 8:26PM
Cummon PPl End of Ocorina Of time Navi Leaves Geez
mac games @ Nov 2nd 2008 7:05AM
Hey dude! u make us sad...you are right,no one can comment on anything unless he/she is involved in it...But commenting on uninvolved things was a human nature...The five big tear-jerkers u had mentioned was absolutely true and is suitable for every one...As a part to be happy play games and download at www.macgames.com...
Erevast @ Nov 7th 2008 2:01AM
I know what you mean about games making people emotional, a couple of my experiences were real tear-jerkers for me.
I was playing WoW during the scourge invation not too long ago and my hunter got infected. Well, I couldn't find ayone to cure it in time so when I changed into a zombie, I just sat there waiting to be killed. When the guards attacked me though, my pet jumped in to defend me! There I was, a mindless zombie and my pet was still trying to protect me! I almost started bawling right there! T__T
There was also that time in Ocarina of Time when I found out that Ganon iced the Zoras. I definitly teared up when that happened!
Kaes Delgrego @ Nov 7th 2008 10:54AM
Oh man, don't even start me on pets! I can watch a horror movie where an entire nation of people are devoured by zombies, but as soon as a dog sacrifices itself to save its loved ones, I get unreasonably sad. :(
NintendoGamer1124 @ Dec 27th 2008 1:45PM
now you got me wanting to play Metroid again (not that its a bad thing!. Anyway my moment was in
Metroid Prime 3 :Corruption
----SPOILER ALERT----
When i had to kill my friend and favorite character
Rundas. I t really sucked having to kill him I really might have shed a tear when the giant blade of ice went thorugh him. And then he loked at samus as if he was saying dont remember me like this. THen dark samus took him away and then i knew i would never see him again.