TGS08: How do I hunted monster?
When we saw control diagrams for Monster Hunter 3 on Capcom's TGS page for the game, we rejoiced, because we would finally learn how Capcom adapted their online ARPG into something that can be (optionally) controlled with the Wiimote. But then we saw, to our horror, that the diagrams were labeled with so many complicated characters. Just before we resigned ourselves to a few hours in the company of our kanji dictionary, we noticed that alongside each infobox is a video link.
Just click the black rectangles with yellow icons in them, and Capcom will explain how to play in the universal language of just showing you. Perhaps most interesting is the method of attacking, which involves moving the control stick in a direction and then swinging the remote -- or pressing the plus button.
Just click the black rectangles with yellow icons in them, and Capcom will explain how to play in the universal language of just showing you. Perhaps most interesting is the method of attacking, which involves moving the control stick in a direction and then swinging the remote -- or pressing the plus button.










Reader Comments (Page 1 of 1)
Mr Khan @ Oct 10th 2008 11:00AM
Ehh, you can get around the kanji somewhat. Most of its katakana, which generally means its an English cognate.
A button: Akushon. Action
C button: Aitemu. Item
1 button also deals with Item
2 button is for menu
leonus11 @ Oct 10th 2008 7:12PM
so does this mean that you don't swing the Wiimote to swing the hunters sword in that direction?
Al3xand3r @ Oct 10th 2008 5:37PM
Eh you attack by swinging?
Most of the "methods of attacking" I saw involved just pressing the A button with the remote having been tilted (not swinging) at a different direction to cause a different swing.
For example keeping it tilted way to the right and then pressing A caused a back swing or the same but way to the left caused a horizontal frontal swing.
Pressing the A button repeatadly without any tilting did the standard combo, with a charge attack at the end done by holding A down and releasing it.
There was also a running slash which involved just doing a little vertical swing while running with your weapon sheathed.
The plus button seemed to sheath and unsheath the weapon.
Overall the controls seem very intuitive and simple with the remote, I'm sure people who don't have a classic or GC pad won't miss the functionality.
BBFP @ Oct 10th 2008 11:48PM
this looks really good. I finally get to gloat about what wii owners are getting but the 360 owners are not. The motion control will be implied really well and also, THIS IS CAPCOM PEOPLE!!!!!!!!!!