Taking control of The Conduit
So The Conduit looks and sounds extraexplositastic, but how will it play? Answer: probably really nicely. First-person shooter controls are something the Wii has excelled at -- both Metroid Prime 3: Corruption and Medal of Honor: Heroes 2 boast buttery-smooth gameplay, and The Conduit looks no different.
This video, narrated by lead game designer Rob Nicholls, talks us through everything we'll be able to meddle with in the game's control settings. Tweakable stuff includes turning speed, running speed, cursor sensitivity, the ability to turn while your cursor is off-screen, and the auto-center settings. The best bit of all, though? Adjusting your dead zone as you play. Very nifty.









Reader Comments (Page 1 of 1)
lonesomefolly @ Aug 29th 2008 8:35PM
Hello! We've designed a FPS. As all FPSs, they look the same. We aren't very sure why americans love them, but they keep buying them. This isn't actual footage from the game we've designed, but footage from several other FPSs, but as you can see, you can't really tell, can you?
Max Headroom @ Aug 29th 2008 9:38PM
Your comment is so ignorant it's not even funny. I'm voting you down as hard as I can.
il_duce620 @ Aug 30th 2008 12:45AM
Me too, man... I'm pretty sure my brain turned to mush toward the end of that nonsensical shenanigans written above.
Excuse me while I pick up Medal of Honor: Heroes 2 and Metroid Prime 3: Corruption...one of which is set in WWII, the other in a fictional alien universe...
...you know...TWO THINGS THAT LOOK NOTHING ALIKE!!!
Me @ Aug 30th 2008 10:51AM
Thats like saying every MMo is the same, even though they can have completely different storylines, be set in a different place, etc. I don't know if you could get more ignorant than to compare maplestory to world of warcraft, so why compare all fps to each other.
lonesomefolly @ Aug 30th 2008 2:34PM
Yes, the only difference is that MMORPGs use different (and complex) systems, camera views, graphic styles, areas and plot lines; while FPS haven't improved one bit since half life. What the hell are you twats babbling about lol
They are exactly the same. The only difference now is that now they are 3D and all similar looking. Not even the weapons are too far off from each other.
Try to use your brains for once: they are called FIRST PERSON SHOOTERS! From the very beginning its boxing itself. Its just a game, in first person view, where you shoot at crap. They -don't- differ from that.
Fullmetal Salchemist @ Aug 30th 2008 3:46PM
Uhhh.... he's right. This does look like every other generic, futuristic FPS out there. Well, with the exception of the first-wave PS2 graphics.
Max Headroom @ Aug 29th 2008 9:36PM
The Conduit looks better with every video High Voltage releases. They've clearly put tons of effort into making this one of most customizable games that the Wii has to offer. Changing your settings in real time is a pretty convenient way to test everything out without having to switch back and forth from menus. As a bonus, I'm glad we're seeing some new environments and human enemies in addition to the alien baddies we've already seen.
Oreynid @ Aug 29th 2008 9:43PM
Its nice to see the change in environments, and the control scheme changes in real time make this game shape up to be a solid pleaser.
Will this game live to up the hype? Maybe. The developers seem keen and dedicated on only including content and modes that work solidly, instead of adding content just to statistics purposes.
I'll be very happy to purchase this game when it goes gold!
red13 @ Aug 29th 2008 9:44PM
This is actually shaping out to be an amazing game, and although it is not very original, it will give another game for Wii owners to "must-have" own
Mr Khan @ Aug 29th 2008 9:45PM
The effort is appreciated
The big question is if all the effort pulls together to make a good, cohesive whole
nintendo1889 @ Aug 29th 2008 11:02PM
lonesomefolly said...
"Hello! We've designed a FPS. As all FPSs, they look the same. We aren't very sure why americans love them, but they keep buying them. This isn't actual footage from the game we've designed, but footage from several other FPSs, but as you can see, you can't really tell, can you?"
Pure BS...you're thinking of the FPSes on PS3; now THEY'RE all the same. Why can't people in general give the Wii a freakin' break and admit its growing success, especially since it's getting an FPS that actually has good controls. You, a developer...? HA! Don't make me laugh!
Curt @ Aug 29th 2008 11:06PM
What is a dead zone?
WiiFTW @ Aug 29th 2008 11:33PM
Curt:
The dead zone is a boxed area in which the screen doesn't move when you point within that area. For example, if you have no dead zone, whenever you move the crosshair, your screen moves accordingly. When you have a dead zone and move your crosshair up within the dead zone, your crosshair will move up from the center of the screen but your screen's orientation will not change. Computer FPS's have to my knowledge always had no dead zone simply because the mouse is very precise. The Wii remote pointer is fairly accurate and one's preference for a dead zone really relies on one's level of experience.
CJLopez @ Aug 30th 2008 2:45AM
Man WiiFTW, I take my hat off your comment sir, well done, but still, kinda hard to understand for some people so 'll put it more simple
While crosshair on dead zone, camera won't move, when crosshair out of dead zone, camera will move.
Another one, while crosshair on dead zone, camera is death, when crosshair out of dead zone, camera is alive and can act
TWOO DEE @ Aug 30th 2008 12:30AM
at this point, i just want to shoot shit. i've completely flipped my opinion and can no longer stand cod4 on xbox and that shitty-ass controller - i think nintendo has had the most comfortable controllers from the past two generation of consoles
this is definitely a day one purchase for me, simply to support third-party efforts
even more off-topic (the depth of the customization here is inarguably cool and welcomed in any fps), doesn't it annoy anyone seeing the metroid layout completely ripped-off? some of the enemies are metroid-inspired and that's cool but come on...
Sora @ Aug 31st 2008 12:34AM
The 360 controller is actually pretty comfortable...I'd say its on par with the GCN controller.
RossGough @ Sep 1st 2008 7:52PM
i love the sound of an x360 owner praising the wii's controls rather than that big mash-up of all previous console controls.
it's satisfying.
good work :)
TendoMan @ Aug 30th 2008 12:28PM
...Mr. Anderson.....
Levi @ Aug 30th 2008 8:42PM
Sixaxis FTW
ChromeAlchemist @ Aug 31st 2008 3:14PM
LOL
RossGough @ Sep 1st 2008 7:52PM
good one..
:|
Eternityx @ Aug 31st 2008 8:37AM
I'm glad a third party developer is willing to put a little effort into a game. Hope it is everything they say it is on release.
milan @ Aug 31st 2008 3:36PM
they came for brains... but you'll give them bullets...
...oh! the conduit indeed looks promising.
Stanton Honour @ Aug 31st 2008 7:22PM
wii-motion plus has been confirmed for this game
RossGough @ Sep 1st 2008 7:54PM
yeah but i wonder how it'll work..?
there's other games out there that need it soo much more don't you think?
i mean.. FPSs don't really require MotionPlus unless there's some kinda gameplay that is out of the FP view. Right?
Anonymous-Baggage @ Sep 1st 2008 9:30AM
The sound effects sound like the ones from Jet Force Gemini. It's nice to see a third party really putting in some effort and not making a stupid kiddy game. Maybe, just maybe this will change the way other developers look at the Wii.
Anonymousaurus @ Sep 1st 2008 4:54PM
I am very impressed with the depth of control customization which is REALLY important.
online multiplayer is probably the only thing we havent seen yet.
darksin @ Jan 21st 2009 1:22PM
man im getting tier of all of this stupid 360 an ps3 fanboys hatting on the wii. and for all you stupid fanboys quick calling it a version of halo. because halo wasn't the fps. because if any thing esl hole is just another version of one of the first person shooters Doom. but see ya'll 360 fanboys dont won't to think about that. but seen a game that looks so good coming only for the Wii. they want to hate on it. cause their scare that if this game looks an plays as good as it look. that they would have to go and spend money on buying a Wii an game. and you no that 360 an ps3 owners. are going to try a put this game down so bad. when they hear wii owners having fun, playing an talking online. so i say heeerrss!!!! to us wii owners :-). so come on 09 lets get it poppin! :-).