Dyack: Ownership of Eternal Darkness IP is 'complicated'
Our greener, slightly more hi-def colleagues at X3F recently had a chance to sit down with Denis Dyack, famously outspoken founder and president of Silicon Knights. Although Dyack and Silicon Knights have been working with the others in recent years, the company does have a history of working alongside Nintendo, perhaps most notably when Ninty published cult favorite Eternal Darkness: Sanity's Requiem on the GameCube. Since it was released in 2002, the fan clamor for an Eternal Darkness follow-up has been considerable.
Regrettably, the signs given by Dyack here (at around the 4.30 mark) aren't encouraging. The sticking point seems to be the issue of who owns the Eternal Darkness IP, something which Dyack describes as "a complicated question with a complicated answer."
That said, he also reveals that Nintendo is a "silent partner" with the developer, and that the two companies have a "great" relationship. "It's not time to talk about Eternal Darkness 2," he concludes. The chances of an Eternal Darkness sequel on Wii seem a little slimmer after watching this, and that makes us sad pandas.










Reader Comments (Page 1 of 1)
ponceturtle @ Aug 28th 2008 2:52PM
Well if you think for a moment. They should fix too human camera and release a wii version why?. Wii owners are just more open than halo freaks and graphic whores on the other side. Also eternal darkness 2 is a welcome especially to revive their reputation.
Exo @ Aug 28th 2008 5:10PM
shut the fuck up.
you are no more open then the fanboys you claim to be better then.
also toohuman is shit no matter what consoel it is made for, its a bad game period.
Jace @ Aug 28th 2008 2:54PM
It can't be that complicated... they pretty much just lifted the entire lot from Lovecraft.
dan @ Aug 28th 2008 2:59PM
But it also raises my hope in some kind of Wii game from Silicon Knights.
Nintendo realized after E3 that they have a core gamer problem.
Silicon Knights realized after Too Human that the other platforms are oversaturated with similar games.
Maybe there's a mutually beneficial solution?
TX2 @ Aug 28th 2008 3:28PM
The REAL truth is the rights to Eternal Darkness belong to Amy Hennig.
Evil Bastard @ Aug 28th 2008 3:50PM
I really loved Eternal Darkness. The sanity effects really got me a few times. Doorbell ringing sounded just like mine, and the Erasing Saved Games had me thinking "Ok Ok, it's just a SD disk. There's got to be a way to hook it up to the PC and UnErase the saved files" :)
Drahken @ Aug 28th 2008 4:10PM
Don't forget, they also did Twin Snakes (partnered with Konami of course).
Only otruk @ Aug 28th 2008 5:20PM
I don't agree with him that our genre system is a reflection of the immaturity of the games industry. Our genres are less general than movies and other media because of one key difference. Control. Only the director/writers etc. have control in movies, books etc. But the player has control in many many different ways in games. And the game is more different to eachother based on these level of control than the mood or the emotions the game attempts to evoke. For instance, both Starcraft and Halo would fit under the general category of "action". But we say more about them when we use the terms RTS and FPS.
ChromeAlchemist @ Aug 28th 2008 5:29PM
F*CK
SAKE
why god? why? eternal darkness was so perfect for what it was, now they may be no sequel??? i dont understand how its complicated though, if it came out on gamecube, and if silicon knights arent second party devs for (ugh) microsoft, then it should be fine!
tbh they really should release it on wii, because if it was released on 360, people would be too far up the next halo's or GOW's arse to care, not to mention that they are saturated with horror type titles anyway.
Exo @ Aug 28th 2008 7:11PM
its actually pretty amazing how much more retarded nintendo fanboys are then any other