GC 2008: Details for House of the Dead: Overkill escape Leipzig
Apparently, one Bradley Crooks, developer at Headstrong Games, revealed to Gamekyo a few details about the upcoming Sega game on every Wii gamers' mind (if it isn't on your brain, then you should get your head checked) during an event at Leipzig. The list is fairly long, so head past the break, where it's all been organized with helpful bullet points.
House of the Dead: Overkill details from Bradley:
Gallery: House of the Dead: Overkill
House of the Dead: Overkill details from Bradley:
- The game is on-rails (o rly?)
- Enemies will have point-specific damage, meaning you can blow off arms and shoot holes in their guts, much like the series has featured in the past
- The game will support the Zapper
- There will be motion-based controls (shake the Wiimote to get a zombie off you, etc)
- You can perform "combos" which will fill a special gauge and unlock upgrades
- You can switch between two different weapons on the fly
- A special adrenaline gauge will allow you to activate a special power (most likely a bullet time variant)
- The game is running on a new engine built specifically for it
- There will be a co-op mode
- It's exclusively for Wii










Reader Comments (Page 1 of 1)
Mr.ESC @ Aug 25th 2008 6:00PM
It sounds like House of the Death alright therefore cool.
yomachaser @ Aug 25th 2008 9:10PM
The game is running on a new engine built specifically for it
You don't generally make an engine these days for just one game! Could the Wii really trigger a new wave of rail shootan love!
Sisyphus @ Aug 25th 2008 10:52PM
I'm in love.
Anonymousaurus @ Aug 25th 2008 11:52PM
like 2&3, this is a day 1 buy.
will the success of this game possibly mean a hotd:4 port?
please?!
ali7300 @ Aug 26th 2008 12:18AM
this game looks really tight, nice graphics. and i loved resident evil umbrella chronicles, me and my cousin got hooked on that game, so this is a day 1 buy for me.