GC 2008: Konami rolls Kororinpa 2 our way
Along with Dewy's Adventure, Super Monkey Ball: Banana Blitz, and the massively under-rated Mercury Meltdown Revolution, Kororinpa proved that the Wii was the only place to be for enthusiasts of rolling. And now it's rolling back! Konami just announced a sequel to its vowel-heavy game at Leipzig, carefully tilting a trailer and 20 screens in our direction. Finally, another use for our Ball Bearing Maze Special Salver!
Over 100 stages will feature in Kororinpa 2, as well as multiple difficulty levels (maybe even difficult levels of difficulty this time), a swish-looking course editor, multiplayer for you and three fellow rollers, and Mii integration (which is now as important and common as having graphics). So long as it also has a better camera, we're already on board. Oh, and boxart that is half as wonderful as that of the original PAL game. Like, seriously, how perfect is this? Expect it early next year.
Gallery: Marble Saga: Kororinpa
[Via press release]





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Reader Comments (Page 1 of 1)
Waboo @ Aug 20th 2008 2:16PM
Sweet, I loved The First Kororinpa.
Can't wait for the Second one. Well I can, but I want it now.
SoshiKitai @ Aug 20th 2008 2:29PM
:( I never got to play the first Koropina...
I wanted to get it, but everytime I wanted to get it, another game came out.
I suppose I'll have to get this one then!
Abscissa @ Aug 20th 2008 4:03PM
Oh, fuck yea, I *loved* Kororinpa. My only complaints were that it was too short and all the NA places keep insisting on calling it "Marble Mania" instead of it's real name "Kororinpa".
Jayenkai @ Aug 20th 2008 5:08PM
Yeah, the first was WAY too short.
100+ sound like it could be plenty, but only if at least 80+ of those are the longer levels, and not the silly piddly tutorial style ones like in the last game.
But a wonderful game.
1:1 motion, even without the Motion Plus ;)