Capcom's Judd on VC Bionic Commando: Nintendo 'told us no'
In this interview with 1UP, Capcom's Ben Judd tells the fascinating story of his start as the first Western-born producer at Capcom Japan and the origins of the new Bionic Commando games. But we don't care about that. (Professionally, anyway. It's a great story and we love Bionic Commando). Bionic Commando on the Virtual Console came up again, and Judd reiterated his earlier statement that the game just isn't happening on VC, but not because Capcom isn't interested. "We couldn't get it approved for the Virtual Console," he told 1UP. "I can't say why." He said last time that it wasn't the exploding heads, and he didn't answer the question in this interview about a possible problem with the Nazi content (such as the head that explodes).










Reader Comments (Page 1 of 1)
XDragon @ Aug 12th 2008 11:13AM
So wait, the "issues" preventing this game from being released on VC may be content based? So back in the 80s when the game was approved by the super anal scrutinizing and anti "anything almost considered bad" Nintendo but now its no longer ok? That's just sad Nintendo!
Sisyphus @ Aug 12th 2008 11:48AM
Maybe it's because Nintendo didn't like the shape of the soldiers' helmets. That may be the case. Isn't speculation fun? :)
Hamster @ Aug 12th 2008 11:54AM
The content of Big Beach Sports is far more offensive and that was allowed a full retail release!
lewisj82 @ Aug 12th 2008 12:06PM
Geez... why don't you guys have a new column named "Virtually Impossible" to tell us about all of the good games that we're never going to see on the VC?
Randy @ Aug 12th 2008 2:23PM
I'm going to take a W.AG. and say it's because of the Nazi Regalia throughout the game and the end sequence when Hilter's head explodes.
A re-release of the game would likely require these things to be removed and Capcom doesn't want to spend the time, resources, and money to re-engineer the game. As the number of expected sales on the VC probably wouldn't be enough to be be worth it.
I can't say I blame them.
Mr Khan @ Aug 12th 2008 3:04PM
Nintendo did it with WaveRace 64, since the original game was sponsored by Yamaha, they had to take all that imagery out to re-release it
It would be even easier, i imagine, in an 8-bit game
Pau Tomàs @ Aug 12th 2008 2:47PM
So I guess that BC:Rearmed for Wiiware is even more impossible then?
Shogan @ Aug 12th 2008 3:48PM
Nintendo banned the use of Hitler-named Mii's in Mario Kart as well... though other names are just fine. Buncha damn Hitlerphobes if you ask me...
DanontheMoon @ Aug 13th 2008 3:18PM
I see absolutely nothing objectionable about shooting zombie Hitler in the face. In fact, any game that depicts the use of force to depose tyranny is awesome. Bad form, Nintendo.