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Red tape preventing GoldenEye revival



Microsoft wants it. Nintendo wants it. Rare has no control over it. Such is the situation with GoldenEye 007, fondly remembered and much-loved N64 shooter of yesteryear.

Speaking to Videogamer.com, Rare senior software engineer Nick Burton said that the bid to bring the eleven-year-old game to either the Virtual Console or Xbox Live Arcade was "locked in this no man's land," and that it was up to the separate license holders to play nice before the greatest Bond game of all time could be made available for download on any service. "The ball's not in anybody at Rare's court really," sighed Burton. "It's squarely in the license holders' courts. It's a shame. There's nothing on LIVE Arcade, there's nothing on Wii."

It's not solely about Microsoft or Nintendo reaching an agreement, either -- the revival of GoldenEye also hinges on those who own the license to the game rights now, the parties that have the licence to Bond as an IP, and "umpteen licensees." Man, looks like eBay is still your best bet if you yearn for some RCP-90 action.

Tags: fps, goldeneye, legal, microsoft, n64, nintendo-64, rare

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